Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Elenesski
Feedback comments for LD34
Elenesski's games and stats for all events →
| Timestamp | Since previous | Game | Elenesski's comment |
|---|---|---|---|
| Dec 14 04:50:00 | The Star War | Reminded me of Osmos, but still loved it. | |
| Dec 14 04:54:00 | 4m 00s | Token Wars | fun times. |
| Dec 14 05:17:00 | 23m 00s | Always A Bigger Fish | Good job on the game. Felt like Osmos at times. Game had minor issues with screen edges. But still fun. |
| Dec 14 05:20:00 | 3m 00s | Yggshroom | Good job. Easy to figure out how to do the next try better. |
| Dec 14 05:23:00 | 3m 00s | Chaintanks | That was great fun! |
| Dec 14 05:26:00 | 3m 00s | Give and Take | overall fun idea. |
| Dec 14 05:33:00 | 7m 00s | Panda and Squirrel | It's a great idea, but I found jumping for the food a bit more random than skillful. |
| Dec 14 05:36:00 | 3m 00s | L00k | I'm with Official and not sure where the game :( |
| Dec 14 05:38:00 | 2m 00s | Two Buttons Left | Good idea. |
| Dec 14 05:42:00 | 4m 00s | Grava-Switch | Neat idea. Took a few tries to get used to the idea ... was fun to play. |
| Dec 14 05:48:00 | 6m 00s | Grow The Horde | That was fun ... 3D even. |
| Dec 14 05:50:00 | 2m 00s | Growing Dragon | Good game. Would have liked more play area to plan my moves better. Minor point. |
| Dec 14 05:55:00 | 5m 00s | GrowingTrees | Neat idea. I found it difficult to control the veins. |
| Dec 14 05:58:00 | 3m 00s | Jedi Defence | Simple fun game. Controls are easy. I couldn't think of what could have inspired you ... lol ... just kidding. Great job overall. |
| Dec 14 06:00:00 | 2m 00s | Mariana e Juliana | Good Job. I gave it 5 stars for humor, mostly because this is is exactly the game I need in real life for my room. |
| Dec 14 06:04:00 | 4m 00s | Pyromaniac 3 -- 2 | Great job, you could have submitted this for LD33 (be the monster). would have liked different music each level, but ok. |
| Dec 14 06:06:00 | 2m 00s | SHOOT'N GROW | Nice Game. |
| Dec 14 06:07:00 | 1m 00s | THOSE GOD DAMN SHEEP!!! | Sighs, I couldn't get it to start. |
| Dec 14 06:12:00 | 5m 00s | Hestor and the Tree of Doors | Interesting idea, had difficulty making the jump work well. Good audio. |
| Dec 14 06:18:00 | 6m 00s | I don't even know what to call it | Good idea. I was initially not sure what to do but, eventually got it. I think 2-3 more players are needed save the house. Maybe a timer for how long I kept the house healthy could have helped. |
| Dec 14 06:21:00 | 3m 00s | Journal of a Lifetrap | What a cool/great idea. Loved how the intro pulled me into the game. Loved the feel. Great monochromatic art style. Good music too. |
| Dec 14 06:24:00 | 3m 00s | Jumpstone | Oh, cool idea. Would have liked a wider view to see more, but minor point. Simple minimalistic graphics are good too and yet there is style to them. |
| Dec 14 06:28:00 | 4m 00s | Memory Jump | Good looking game. Wished there was a score. |
| Dec 14 06:36:00 | 8m 00s | Oh My Beard! | I laughed at that ... could have worked for LD33 too Be the monster. Great job. Good fun. Great audio. Great intro too. |
| Dec 14 06:41:00 | 5m 00s | One Man Spaceship | Loved the audio ... good idea. Had fun. and a great laugh too. |
| Dec 14 06:51:00 | 10m 00s | Power Disney Princess Simulator 5000 | Love the mood and the cats. Purrs. Simple art. Good Game. |
| Dec 14 06:55:00 | 4m 00s | Realm | Really promising. Not sure what I am supposed to do really. Will there be attackers, or is it micromanagement? If you have been working on it a week already, does it qualify for LD34? |
| Dec 14 06:58:00 | 3m 00s | Two Buttons Fight to Survive | Good game. Was fun with just one player. Maybe in a revised version you might try that? |
| Dec 14 07:02:00 | 4m 00s | Fortress Hunt | Great game. I really like the way the mouse used to jump. Great audio. Fun times. Thanks. |
| Dec 14 07:05:00 | 3m 00s | Grow Big and Go Home | Good graphics. Really fun game. Liked how the audio evolved as the game progressed. I also liked that the player didn't just stop when I released the key, that made it a bit harder too. Great game. |
| Dec 14 07:09:00 | 4m 00s | Gun Growers | Good music and idea. I agree with dinomode that it is a little hard to control with little friction. |
| Dec 14 07:17:00 | 8m 00s | Libellule Paradise | This game has such potential, but I had difficulty controlling it in a browser. really great idea. loved the graphics. I had difficulty with depth perception, wasn't sure how close the coins were to me. Minor issue with graphics. Still rated it highly. |
| Dec 14 07:30:00 | 13m 00s | G.R.O.W (Growth and Reduction avOidance Wing) | Wow loved it. A game within a game. 3D too. Great job. Loved the audio. Awesome idea. A timer would have good too, but I was happy to get to the end. |
| Dec 14 07:32:00 | 2m 00s | Pointless Life | Interesting idea. Played both endings. I liked the happier ending. |
| Dec 14 07:36:00 | 4m 00s | Relay | Good mood and graphics. Good concept. Didn't find it as fun. Sometimes the timing of the buttons made it hard to send the message ... not sure what message the troops got from me. |
| Dec 14 07:40:00 | 4m 00s | Grow Little Jhony! Grow | Fun game. At first it looked like just two button controls but then there was growing too. well done. |
| Dec 14 07:43:00 | 3m 00s | Growth Needs Balance | Great idea. Grow slow :) Minimalistic graphics, but still looks good. |
| Dec 14 07:48:00 | 5m 00s | Lumi | Great idea. Simple. Good audio. I found random easier than classic. Easy to mess up, but easy to try again. |
| Dec 14 07:54:00 | 6m 00s | Roller Death | Good game. Reminded me of my Tigiy game from LD33. Nice concept. Found the controls a little hard. It would have been cool to blow up the enemies. |
| Dec 14 07:58:00 | 4m 00s | Tail Power | Good game. Fun to play. I found it hard to line up and take a shot. Perhaps we could turn faster? minor point. Good Audio too. |
| Dec 14 08:03:00 | 5m 00s | Terror Plant from outer Space | Neat idea. Hard to get going at first. Wasn't sure how protect my source. Liked the game. Fun to play. |
| Dec 14 08:09:00 | 6m 00s | Tetris Jumper | Neat idea. Never seen the idea of tetris used this way. I found the randomness of the blocks hard to overcome, especially if you get trapped and cannot jump out. Good overall though. Fun to play when not trapped. |
| Dec 14 08:12:00 | 3m 00s | The Days of Christmas | Interesting idea. But it didn't work for me, clicking the colored words didn't add to my score. Neat idea with the text. |
| Dec 14 08:18:00 | 6m 00s | Food | Whatever you made, you made me hungry ... brb ... NOM NOM NOM ... yummmm ... MMMMmm, now ... getting back to the review. Maybe you could have made 1 for healthy choices and -1 for bad choices. Really liked the monochromatic feel of the first part. Loved the graphics. |
| Dec 14 08:19:00 | 1m 00s | Croc Climber | Weird, I couldn't get it to load. :( |
| Dec 14 08:23:00 | 4m 00s | Greatest physics-based game that doesn't use real physics | WOOT! Made it to 8. Great idea. Loved it. Good Sound. Made me laugh. |
| Dec 14 08:29:00 | 6m 00s | Octopodes | Neat idea. Good Sound. I found controls were hard to use and I smashed into the walls too much. Maybe smaller swimming thing and less abrupt turning might make it easier to control. |
| Dec 14 08:35:00 | 6m 00s | PISTIL PISTOL: BOTANY BLAST II | Wasn't sure what to do. There was no score or a way to lose. Got lots of green things. Good sound. |
| Dec 14 08:39:00 | 4m 00s | Zyx's Adventure | Nice idea. Like the jumping ability. Had good fun. Simple idea, but well executed. |
| Dec 14 08:44:00 | 5m 00s | Blue and Red | Simple game. Hard to master. I found it hard when the balls started to move. Perhaps they could move but start out slower then speed up. |
| Dec 14 08:49:00 | 5m 00s | Flame Keepers | Liked how the game works and when the souls left the vases and entered the lamps. Good Pixel graphics. I had fun with this. Good Job. |
| Dec 14 08:52:00 | 3m 00s | Grow From Earth | good idea. Found it hard to control. Perhaps the position of the mouse could help guide it's direction rather than the movement of the mouse. Overall I found it moved too quickly. Try it at 1/2 the speed then speed it up? |
| Dec 14 08:55:00 | 3m 00s | iScroll | Wasn't sure what was going on. |
| Dec 14 09:02:00 | 7m 00s | Radivader | Cool idea. But I found that if I just flew in a straight line, I'd continue to get better, than if I tried to move around. Overall was still good and has lots of potential. |
| Dec 14 09:03:00 | 1m 00s | Rape, Pillage, Makane! | It was more a story in a tree with choices than a game. |
| Dec 14 09:07:00 | 4m 00s | Santa Claus Down | OH MY GOD SANTA ... we must save Christmas. |
| Dec 14 09:10:00 | 3m 00s | Sea Cucumber Runner 2D | Fun game, really a challenge. Worked fine for me. |
| Dec 14 09:12:00 | 2m 00s | Stitch Wars | Had difficulty deciding what to do was more a demo than game. |
| Dec 14 09:15:00 | 3m 00s | The End Of Radio | Good idea. Had fun. |
| Dec 14 09:20:00 | 5m 00s | War-O-Matic | Good idea. Needed better graphics to let me know how many dudes I could create. Needed a score. Needs more work, but I liked the concept. |
| Dec 14 16:29:00 | 7h 09m | BallBall Babbaballoo! | Liked the game, but it got too hard too quickly at level 3, good idea though. |
| Dec 14 16:37:00 | 8m 00s | BINDAFFIX | I really liked the 2D graphic in a 3D environment; thought it was great. But two controls really made it hard to control the animal at a signpost. Perhaps they could stop at a signpost, pick a direction with the two keys, then both buttons to continue in that direction. <br/> <br/>Game has potential. I'd keep trying to develop the concept. |
| Dec 14 16:41:00 | 4m 00s | Coralina | Nice mood and graphics. Was missing the sense of what the game was. More a simulation. |
| Dec 14 16:50:00 | 9m 00s | Dude Grower (AKA U. F. Grow) | Neat idea. A different take. Wasn't sure how to manipulate the game other through drag and drop. Perhaps the goal could be 2/3 red 1/3 blue, or something like that. <br/> <br/>I think the idea has potential. |
| Dec 14 16:54:00 | 4m 00s | Hanabi | On the WebGL one I get unknown compress method as an error... but the WEB version seemed to work fine. <br/> <br/>Wasn't sure where the game was, I could drag the mouse over the scene, but couldn't interact with it. |
| Dec 14 17:24:00 | 30m 00s | MutiVeg Labs | hahha ... that was funny ... <br/> <br/>The graphics were a little small for me. Maybe allow me to make whatever and give me an innovative name |
| Dec 14 17:28:00 | 4m 00s | Roll-Ball | Oh neat idea. The ball could have been an arrow or something. Perhaps a bit smaller to give more latitude at the corners. <br/> <br/>really liked the method the path was made but it was disconcerting a bit that I didn't have a lot of time to plan my moves. |
| Dec 14 17:35:00 | 7m 00s | Shoot the Moon | Hey, loved it. Fun to play. Would have called it shoot the stars. wasn't sure where the moon was ... I know it's not there. Neat idea. |
| Dec 14 17:38:00 | 3m 00s | Tamamystery | Wasn't sure what was going on. |
| Dec 14 17:40:00 | 2m 00s | YesNo Zen | Nice educational game. Spent time with it. Good theme. |
| Dec 14 17:43:00 | 3m 00s | UPSQUID | Good idea. Had fun. I would have made it a wee bit easier to turn, but minor point. |
| Dec 14 17:49:00 | 6m 00s | A Few Bad Acres | Web version wouldn't start. |
| Dec 14 17:52:00 | 3m 00s | AirC.A.T | Really fun. Played a lot of rounds. It was a bit hard to know when I could select the 4 types. Keep going with the idea. |
| Dec 14 17:55:00 | 3m 00s | Ascension | Funny, the more I played, less good I got at it. Neat idea. Played it for a while. Simple concept that works. |
| Dec 14 18:04:00 | 9m 00s | Edo Arena | That was really fun to play. Nice animations and there is depth to this. I'd keep developing the idea, add new keys for new moves. |
| Dec 14 18:11:00 | 7m 00s | Money Tree | I don't why, but as soon as I invested in Google my net worth plummeted and when I got out, it went back up again. I cry foul. Fun though, using somebody elses money. |
| Dec 14 18:15:00 | 4m 00s | Pete and the Beanstalk | That was cool. Nice idea. Fun to play. |
| Dec 14 18:22:00 | 7m 00s | RGB Space | Nice idea. Good graphics and audio. That was fun to play. Simple. <br/> <br/>I might suggest that when firing that you take a little bit away from the cube. That forces the player to absorb as many of the colors as possible rather than just blasting at anything that doesn't match the colors. |
| Dec 14 18:27:00 | 5m 00s | Riders On The Steppes | Really liked the mood this created and the horde. Perhaps some numbers might have helped with the sizes of each group. That way you know how big to grow your side before engaging the enemy. Fun to play. Liked the graphics. Worked well for me on the web; no lag that I could sense. |
| Dec 14 18:29:00 | 2m 00s | Shroom's | This is cool game. Fun to play. I didn't see either theme. since there were 3 controls not 2. |
| Dec 14 18:33:00 | 4m 00s | The Crazy Ball | Wow, what a great concept. Suggestions: a way of restarting the level rather than starting from the beginning again. |
| Dec 14 18:39:00 | 6m 00s | Critical Balance | Little hard to get going, but did get it to go. Fun to play. Suggestion might be to use A and D work independently, where A tilts the left panel, D the right ... that way you can better control the direction of the balls. |
| Dec 14 18:42:00 | 3m 00s | Pig Game | I laughed the first time I got a pig. wasn't sure how they were getting out of the pen. A score would have helped. Good concept. |
| Dec 14 18:45:00 | 3m 00s | ReachTheTop | Good idea. Wasn't sure how it met either theme. Took too long to get to the bad guys. |
| Dec 14 18:47:00 | 2m 00s | Sector 9 | graphics and gameplay are good. Wasn't sure how the gameplay met the overview of the game. |
| Dec 14 18:51:00 | 4m 00s | STALKer | neat idea ... well executed. It would have been better to have control over where it went. Perhaps a slight pause at a junction or something. |
| Dec 14 18:58:00 | 7m 00s | The Winter | that was fun. was good graphics and theme. felt polished. |
| Dec 14 19:03:00 | 5m 00s | Trees! | Great job. Really innovative. Attractive and drew me in to want to continue to play. Keep going with this idea. Has great potential. |
| Dec 14 19:09:00 | 6m 00s | Black White War | Wasn't sure where the game was. How do I win? How do I lose? |
| Dec 14 19:11:00 | 2m 00s | Delicious Bird | it is really hard to play, really hard to not hit the top or bottom of the tank. Good theme though and the graphics are good. |
| Dec 14 19:14:00 | 3m 00s | FEEDING TIME! | Wasn't sure how to play. |
| Dec 14 19:30:00 | 16m 00s | In the beginning | Nice idea. I found that I wasn't sure what the right mix of heat and ice with rain was to kick start the forest growth. I had hoped to get pulled into the concept more. |
| Dec 14 19:38:00 | 8m 00s | Curse of the Slime Queen | What can I say, this game was really slimy. Wasn't sure what caused growth or being absorbed. Good graphics, interesting growth mechanics. I had initial problems getting the game to start in Windows 8.1 .. "More Info" revealed the run anyway button (thanks BN). |
| Dec 14 19:43:00 | 5m 00s | Griffin Card | Neat idea. However, the tutorial didn't cover all the cards so it was kinda sad that I didn't know what I was doing after the tutorial. <br/> <br/>Good concept though. Wasn't sure how it fit the theme. |
| Dec 14 19:50:00 | 7m 00s | Lillypup | I wasn't sure how to do battle. It seemed to run automatically and all I did was move around the maze. Didn't see how the theme was implemented. |
| Dec 14 19:55:00 | 5m 00s | Mowed | Neat idea. There was a weird issue with the score, in that it was the same as the time. Wasn't sure how to win or lose. |
| Dec 14 19:58:00 | 3m 00s | Mystic Sapling | I had trouble with the game too. Had weird graphics issues ... I think the souls where JPG instead of PNG that supports transparency. that's why they appeared as blocks. |
| Dec 14 20:01:00 | 3m 00s | Puzzlerun | Neat idea with lots of potential. Placement of some dark entities made it hard to make a decision. Gloomy graphics adds to the mood. Good Job. |
| Dec 14 20:03:00 | 2m 00s | Trump Buttons Incorporated | I didn't know what I was doing. Too much was happening to quickly understand. |
| Dec 14 20:13:00 | 10m 00s | Tama Battle! | FRED kicks ass ... damn you ENTER TEXT. I had fun. I might have helped to know the stats of the other players I was battling rather than my own. Wasn't sure how it met the theme ... loosely I suppose with the grown in points. |
| Dec 14 20:16:00 | 3m 00s | AVOID RINGS | Loved the deep moody music and the mood it created for the game ... would have loved a score. Great job. |
| Dec 14 20:18:00 | 2m 00s | Growing Orbs | couldn't get past the first level. I must be lame. good idea. Needed to start easier and draw you into the game. |
| Dec 14 20:21:00 | 3m 00s | Go, Go, Radzilla! | Radzilla is RAD. Loved it. Great game. Reminded me of LD33. |
| Dec 14 20:23:00 | 2m 00s | IVY | Great job for a first time out. Loved the idea and it was easy to play. Controls where a bit hard at times, but didn't take away from it. Great music too. |
| Dec 14 20:39:00 | 16m 00s | Pick&Build | I couldn't get the web version to start. |
| Dec 14 20:42:00 | 3m 00s | What they think | Could have been the story of my life; but the greatest thing you ever learn is just to love and be loved in return. |
| Dec 14 21:10:00 | 28m 00s | Supreme Collider | Very Osmos like. Web version was very laggy on my machine. Good idea though it's been done before. Good use of both themes. |
| Dec 14 21:13:00 | 3m 00s | Snekklr | Good try. Nice physics. The AI was umm ... was the AI without the "I". Controls are hard, perhaps introduce a small delay so that you don't turn first when wanting to use both keys. |
| Dec 14 21:17:00 | 4m 00s | A beer to Barney | HAHAHA ... how can you make fun of beer like that ... *frowns* |
| Dec 14 21:18:00 | 1m 00s | bullet hell web game thingy (but really, it's a pretty ok game) | Interesting idea, wasn't sure of the challenge. Has potential. |
| Dec 14 21:22:00 | 4m 00s | Crystonal | The game is too random, so it's hard to predict how to use the controls to achieve a win. |
| Dec 14 21:26:00 | 4m 00s | FEED ME! | Really good idea. Liked the physics/non-physics part of the map. There were some edge issues where the snake couldn't break away from the edge. Cool game. Played it for a while. |
| Dec 14 21:27:00 | 1m 00s | Robot Frost Eagle and Worm Big Rescue Adventure | Unable to connect <br/> <br/>Firefox can't establish a connection to the server at dev1.sdngames.com. |
| Dec 14 21:29:00 | 2m 00s | QUACK! QUACK! Save the duck! | I'm with veverichka, I couldn't figure out how to not die. Made it frustrating. |
| Dec 15 01:53:00 | 4h 24m | Rise of the Weeds | Loved the feel of this game. Simple idea. Great use of both themes. Loved the music ... seemed very suited. Kind of reminded me of my lawn this year. laughs. At level 5 it was impossible keep all the buildings from not being engulfed by the encroaching weeds. |
| Dec 15 04:35:00 | 2h 42m | Grove Guardians | Good Game. Found it was hard to keep up once all my bees figured out they had better things to do. Good use of theme, good graphics. Fun to play. |
| Dec 15 04:44:00 | 9m 00s | Sadu - Clown For Hire | It's so hard to hit the right keys when you are laughing so hard; and like there is two and their right next to each other, and I still couldn't hit them. Loved the game. Good use of both themes. Well done. Calgary Game Developers ROCK! |
| Dec 15 04:49:00 | 5m 00s | Holiday Rejects | FIRED? Me. But but ... there were too many of them. Great game ... surprisingly hard to do. Throwing stars, grenades, omg, is it really like that. Good sound. I can imagine going postal if this was real life. |
| Dec 15 08:31:00 | 3h 42m | Super Sky Golf | Worked for me. Great concept. Really different game idea in comparison to the 100+ I evaluated. Liked it. I also liked the little touches, like being able to not shoot, etc. <br/> <br/>Managed to play golf just like the real world, where I'd put the ball into the trees or the water ... or in your case, over a cliff ... never to be found again. HAHAHA. |
| Dec 15 19:22:00 | 10h 51m | Are you grown? | I found the thing to be rather sad. People are far more resilient than a Yes/No question system. |
| Jan 4 23:29:00 | 484h 07m | Falling and dying | nice idea, but I think it gets too hard too quickly. |