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Feedback comments for LD32
talecrafter's games and stats for all events →
| Timestamp | Since previous | Game | talecrafter's comment |
|---|---|---|---|
| Apr 20 06:57:00 | Quiet Riot | Amazing. The presentation is top, graphics and sound, but even better is the gameplay idea. It has the exact right mix of moving around, strategy and surprise. | |
| Apr 20 07:15:00 | 18m 00s | battle star | Great work for 8 hours. The 'battle star' feels nice to interact with. <br/>Presentation is very good. <br/>Time until the 'enemies' spawned was sometimes very long, which left me a bit confused. |
| Apr 20 07:27:00 | 12m 00s | The Great Debate | "You want the backpacker? You can't handle the backpacker." <br/> <br/>Well done. Great game with a wonderful idea. And that music accompanying the speakers: hilarious. <br/> <br/>Me, as a non native speaker, I often asked myself: Is that a made up word or is it just a word I do not know yet. |
| Apr 20 07:39:00 | 12m 00s | Unconventional Office Wars | I don't get why they are so angry. It was just a little can, right? ;) <br/> <br/>Very fun. Great job. I hope you didn't come to this idea through real life experience. <br/> <br/>A few suggestions for improvements: <br/>The player is hard to make out from all the others. There's too much on the screen visually. And touching 'enemies' (losing a life) could use a bit feedback. |
| Apr 20 14:51:00 | 7h 12m | Agent Of Souls | Great game which could be improved by better physics. (Jumping, Sliding) |
| Apr 20 14:58:00 | 7m 00s | Cornflake Ninja | Good game. Always wanted do be a cornflake ninja. :) <br/>Graphics and sound could be improved, of course. |
| Apr 20 15:05:00 | 7m 00s | Get Them Fed! - by Effinjay Studios | Lol, I'm so bad ad throwing eggs. <br/>Good game. Controls felt strange. |
| Apr 20 15:12:00 | 7m 00s | YellAt ! | Lol, what a funny idea. I am not sure though if it made really a difference when using my voice. Static of the microphone seemed to make enough action. |
| Apr 20 15:23:00 | 11m 00s | Machine Kiss | Great graphics, but it's a bit small on my screen (hard to see), and I see no possibility to scale it. <br/>Very interesting concept and finely detailed. Could probably improved by a bit more handholding at first, so that the player knows what the game is and how it works. |
| Apr 20 15:25:00 | 2m 00s | Ghetto Engineer | Memory access violation (Windows 8.1) |
| Apr 20 15:33:00 | 8m 00s | Knowledge is the Key | Good game. Love the fact, that you as a player learn the knowledge 'how to fight' directly. <br/>Some ideas for improvement: <br/>Clicking on the small letters was a bit tiresome. Playing just by keyboard and using the keys itself would have been fun. <br/>Feels a bit static with the enemies just standing where they are. |
| Apr 20 15:41:00 | 8m 00s | Tranquility | That's a very relaxing game. Thank you for a few minutes of recovery. :) <br/>It got a bit tedious at the garden level. |
| Apr 20 15:46:00 | 5m 00s | Protector Of The Shrine | Even if it was just a fun game, that rekindled many good Ultima memories. You captured that style perfectly. <br/> <br/>La-Laaaaa! |
| Apr 20 15:55:00 | 9m 00s | Bunny Attack | Smashing stuff as a bunny is fun. <br/>The interface felt 'too big', and there was some perks stuff that did not work. <br/>I expected other music when a rock'n'roll bunny mama was mentioned. |
| Apr 20 16:00:00 | 5m 00s | 5 inches true damage | Lol, that's a mighty weapon. Great idea and even an execution that is fun. <br/>I am no Java Coder, but I agree with the points longshorts made. |
| Apr 20 16:10:00 | 10m 00s | Seismic weapon city destruction | Wow, that's a lot of destruction. And has even two play modes. Well done. <br/>There was nothing left to do once the money was up. Or perhaps I missed something. <br/>The interface could be improved. The descriptions were a bit out of place or there should have been more separation between them. <br/>But otherwise: C'est bon! :) |
| Apr 20 18:27:00 | 2h 17m | The Mighty Writer. | Very cool idea. Presentation and execution is top notch. <br/>It get's a bit tedious with 4 soldiers. And some of their names were blocked by the people in front of them. |
| Apr 20 18:35:00 | 8m 00s | Light Spirits | Very cool idea. I also like the black and white presentation. <br/>The light spirits were a bit too fast for me. <br/>The input setting felt strange to me so I changed the movement keys to WASD in the Settings. |
| Apr 20 18:42:00 | 7m 00s | Hackinator | Cool game. Reminded me positively of old school realtime strategy games. <br/>The walking was a bit strange. Sometimes the Hackminator made a step backward when I orderer him a movement command. |
| Apr 20 18:47:00 | 5m 00s | Machine Mayhem | Beautiful presentation. Love the style, and the fact that the game is instantly playable without reading any long description. <br/>I think the playability would even be higher when I could click near the trap instead of the red trigger. Then I would have more time to think about using the right trap instead of trying to hit the trigger with the mouse. |
| Apr 20 18:56:00 | 9m 00s | Space Cowboy | Excellent first Ludum Dare game. <br/>Shooting love is what we all should do. :) |
| Apr 20 19:25:00 | 29m 00s | Mortal Coil | Lol, that was pure fun. Time well spent. The mechanics were hilarious. |
| Apr 20 19:56:00 | 31m 00s | Rabbit Escape | Great game. Nice visuals. <br/>The Web Player version was a bit hard to play because the cursor was sometimes out of the window when looking around. |
| Apr 20 20:02:00 | 6m 00s | Drums of the Dead | Lol. I am so bad at the drums. I would probably do much better with the vocals. :) <br/>Hilarious game. Well done. |
| Apr 20 20:08:00 | 6m 00s | Cluedont | Interesting scene. From the screenshots I even hoped to get a complete adventure game. ;) |
| Apr 20 20:11:00 | 3m 00s | Space Bug | Great walk animation. <br/>Well done game. |
| Apr 21 06:16:00 | 10h 05m | Avian Days | Wow, that game feels very complete. Good job on doing this in such a short time. <br/>The difficulty was too high for me, but that's not saying much. ;) |
| Apr 21 17:51:00 | 11h 35m | Glasses Protector 2000 | Wonderful game. I just wish I would be better in tongue licking. <br/>Excellent entry. |
| Apr 21 18:11:00 | 20m 00s | MEDIUM | Great art style and atmosphere. <br/>Didn't understand the mechanics at first. Would probably avoid misunderstanding if message at the beginning would be "Find the mind weapon". |
| Apr 21 18:24:00 | 13m 00s | Cortex Control | That's very cool. I like the mechanics a lot. <br/>I thought it was a bit hard but I kept playing so maybe it was exactly right. <br/>Graphics are OK, but display of a dead enemy should be clearer/faded out, so that distracts not anymore. |
| Apr 21 18:32:00 | 8m 00s | Arbiterium | That's an interesting idea. And I like the scene. <br/>I would have it liked even better if you would not have used standard assets like the chair. Would make even more personal. |
| Apr 21 18:39:00 | 7m 00s | Super Cupid | Wonderful idea. I like that very much. <br/>Unfortunately, I found it very difficult. Shooting was OK, but the people got crazy super fast. Almost no time to shoot the second person. |
| Apr 21 18:45:00 | 6m 00s | Sinner Party | Great idea. And your graphics are top. Wonderful. <br/>Throwing felt not very satisfying. You should make the collider bigger, so the food gets more easily grabbed. |
| Apr 21 18:55:00 | 10m 00s | Light_Carnage | Congrats on your finshed game. I even played it through to the end. <br/>The mechanics are good. But the game needs more polish. The view distance is too short, most of the enemies are seen too late. |
| Apr 21 18:59:00 | 4m 00s | The revenge of the little garlic | Uh, that's bizarre. I like it. Would have been nice if it got more finished. |
| Apr 21 19:12:00 | 13m 00s | Girl from the north country | Good entry. And the story was moody. <br/>The text between the interactive elements was too long, in my opinion. |
| Apr 21 19:15:00 | 3m 00s | Last Clown Standing | Lol. Funny game. |
| Apr 21 19:47:00 | 32m 00s | Noodle Kombat | I have a XBox 360 Gamepad, but it doesn't work. |
| Apr 22 07:54:00 | 12h 07m | NOPAEW | Great entry. So many beautiful details. <br/>Feels very solid, even the sound. |
| Apr 25 07:03:00 | 71h 09m | The unconventional weapon trader | Awesome. There's some hot stuff on sale. <br/>Could, of course, be more game, but I like the idea and the weapon it generates. |