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talecrafter

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TimestampSince previousGametalecrafter's comment
Apr 20 06:57:00 Quiet Riot Amazing. The presentation is top, graphics and sound, but even better is the gameplay idea. It has the exact right mix of moving around, strategy and surprise.
Apr 20 07:15:00 18m 00s battle star Great work for 8 hours. The 'battle star' feels nice to interact with. <br/>Presentation is very good. <br/>Time until the 'enemies' spawned was sometimes very long, which left me a bit confused.
Apr 20 07:27:00 12m 00s The Great Debate "You want the backpacker? You can't handle the backpacker." <br/> <br/>Well done. Great game with a wonderful idea. And that music accompanying the speakers: hilarious. <br/> <br/>Me, as a non native speaker, I often asked myself: Is that a made up word or is it just a word I do not know yet.
Apr 20 07:39:00 12m 00s Unconventional Office Wars I don't get why they are so angry. It was just a little can, right? ;) <br/> <br/>Very fun. Great job. I hope you didn't come to this idea through real life experience. <br/> <br/>A few suggestions for improvements: <br/>The player is hard to make out from all the others. There's too much on the screen visually. And touching 'enemies' (losing a life) could use a bit feedback.
Apr 20 14:51:00 7h 12m Agent Of Souls Great game which could be improved by better physics. (Jumping, Sliding)
Apr 20 14:58:00 7m 00s Cornflake Ninja Good game. Always wanted do be a cornflake ninja. :) <br/>Graphics and sound could be improved, of course.
Apr 20 15:05:00 7m 00s Get Them Fed! - by Effinjay Studios Lol, I'm so bad ad throwing eggs. <br/>Good game. Controls felt strange.
Apr 20 15:12:00 7m 00s YellAt ! Lol, what a funny idea. I am not sure though if it made really a difference when using my voice. Static of the microphone seemed to make enough action.
Apr 20 15:23:00 11m 00s Machine Kiss Great graphics, but it's a bit small on my screen (hard to see), and I see no possibility to scale it. <br/>Very interesting concept and finely detailed. Could probably improved by a bit more handholding at first, so that the player knows what the game is and how it works.
Apr 20 15:25:00 2m 00s Ghetto Engineer Memory access violation (Windows 8.1)
Apr 20 15:33:00 8m 00s Knowledge is the Key Good game. Love the fact, that you as a player learn the knowledge 'how to fight' directly. <br/>Some ideas for improvement: <br/>Clicking on the small letters was a bit tiresome. Playing just by keyboard and using the keys itself would have been fun. <br/>Feels a bit static with the enemies just standing where they are.
Apr 20 15:41:00 8m 00s Tranquility That's a very relaxing game. Thank you for a few minutes of recovery. :) <br/>It got a bit tedious at the garden level.
Apr 20 15:46:00 5m 00s Protector Of The Shrine Even if it was just a fun game, that rekindled many good Ultima memories. You captured that style perfectly. <br/> <br/>La-Laaaaa!
Apr 20 15:55:00 9m 00s Bunny Attack Smashing stuff as a bunny is fun. <br/>The interface felt 'too big', and there was some perks stuff that did not work. <br/>I expected other music when a rock'n'roll bunny mama was mentioned.
Apr 20 16:00:00 5m 00s 5 inches true damage Lol, that's a mighty weapon. Great idea and even an execution that is fun. <br/>I am no Java Coder, but I agree with the points longshorts made.
Apr 20 16:10:00 10m 00s Seismic weapon city destruction Wow, that's a lot of destruction. And has even two play modes. Well done. <br/>There was nothing left to do once the money was up. Or perhaps I missed something. <br/>The interface could be improved. The descriptions were a bit out of place or there should have been more separation between them. <br/>But otherwise: C'est bon! :)
Apr 20 18:27:00 2h 17m The Mighty Writer. Very cool idea. Presentation and execution is top notch. <br/>It get's a bit tedious with 4 soldiers. And some of their names were blocked by the people in front of them.
Apr 20 18:35:00 8m 00s Light Spirits Very cool idea. I also like the black and white presentation. <br/>The light spirits were a bit too fast for me. <br/>The input setting felt strange to me so I changed the movement keys to WASD in the Settings.
Apr 20 18:42:00 7m 00s Hackinator Cool game. Reminded me positively of old school realtime strategy games. <br/>The walking was a bit strange. Sometimes the Hackminator made a step backward when I orderer him a movement command.
Apr 20 18:47:00 5m 00s Machine Mayhem Beautiful presentation. Love the style, and the fact that the game is instantly playable without reading any long description. <br/>I think the playability would even be higher when I could click near the trap instead of the red trigger. Then I would have more time to think about using the right trap instead of trying to hit the trigger with the mouse.
Apr 20 18:56:00 9m 00s Space Cowboy Excellent first Ludum Dare game. <br/>Shooting love is what we all should do. :)
Apr 20 19:25:00 29m 00s Mortal Coil Lol, that was pure fun. Time well spent. The mechanics were hilarious.
Apr 20 19:56:00 31m 00s Rabbit Escape Great game. Nice visuals. <br/>The Web Player version was a bit hard to play because the cursor was sometimes out of the window when looking around.
Apr 20 20:02:00 6m 00s Drums of the Dead Lol. I am so bad at the drums. I would probably do much better with the vocals. :) <br/>Hilarious game. Well done.
Apr 20 20:08:00 6m 00s Cluedont Interesting scene. From the screenshots I even hoped to get a complete adventure game. ;)
Apr 20 20:11:00 3m 00s Space Bug Great walk animation. <br/>Well done game.
Apr 21 06:16:00 10h 05m Avian Days Wow, that game feels very complete. Good job on doing this in such a short time. <br/>The difficulty was too high for me, but that's not saying much. ;)
Apr 21 17:51:00 11h 35m Glasses Protector 2000 Wonderful game. I just wish I would be better in tongue licking. <br/>Excellent entry.
Apr 21 18:11:00 20m 00s MEDIUM Great art style and atmosphere. <br/>Didn't understand the mechanics at first. Would probably avoid misunderstanding if message at the beginning would be "Find the mind weapon".
Apr 21 18:24:00 13m 00s Cortex Control That's very cool. I like the mechanics a lot. <br/>I thought it was a bit hard but I kept playing so maybe it was exactly right. <br/>Graphics are OK, but display of a dead enemy should be clearer/faded out, so that distracts not anymore.
Apr 21 18:32:00 8m 00s Arbiterium That's an interesting idea. And I like the scene. <br/>I would have it liked even better if you would not have used standard assets like the chair. Would make even more personal.
Apr 21 18:39:00 7m 00s Super Cupid Wonderful idea. I like that very much. <br/>Unfortunately, I found it very difficult. Shooting was OK, but the people got crazy super fast. Almost no time to shoot the second person.
Apr 21 18:45:00 6m 00s Sinner Party Great idea. And your graphics are top. Wonderful. <br/>Throwing felt not very satisfying. You should make the collider bigger, so the food gets more easily grabbed.
Apr 21 18:55:00 10m 00s Light_Carnage Congrats on your finshed game. I even played it through to the end. <br/>The mechanics are good. But the game needs more polish. The view distance is too short, most of the enemies are seen too late.
Apr 21 18:59:00 4m 00s The revenge of the little garlic Uh, that's bizarre. I like it. Would have been nice if it got more finished.
Apr 21 19:12:00 13m 00s Girl from the north country Good entry. And the story was moody. <br/>The text between the interactive elements was too long, in my opinion.
Apr 21 19:15:00 3m 00s Last Clown Standing Lol. Funny game.
Apr 21 19:47:00 32m 00s Noodle Kombat I have a XBox 360 Gamepad, but it doesn't work.
Apr 22 07:54:00 12h 07m NOPAEW Great entry. So many beautiful details. <br/>Feels very solid, even the sound.
Apr 25 07:03:00 71h 09m The unconventional weapon trader Awesome. There's some hot stuff on sale. <br/>Could, of course, be more game, but I like the idea and the weapon it generates.