fanttum 2015-04-20 02:56
Sounds fun. I'll come back to play and rate it once I'm in a place I can use my mic. Haha
Foon → Ludum Dare Explorer → LD32 → YellAt !
By met44
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 54 | ||
| Innovation | 124 | 3.75 | ||
| Theme | 382 | 3.54 | ||
| Overall | 839 | 2.82 | ||
| Fun | 852 | 2.56 |
Sounds fun. I'll come back to play and rate it once I'm in a place I can use my mic. Haha
Didn't really feel like a game, a cool idea though.
Looks like Linux one is a bust :(. It looks like the link holds a windows executable
The linux link downloads a file called LudumDare32_YellAt_win32.zip.
Things just exploded randomly and my points went up regardless of if I was making noise or not.
Hey guys, thanks a lot for your comments !
I fixed the linux link, must have messed it up at the last minute :(
@RainbowSexyFish sorry to hear that mate.. Sadly I didn't have time to battle test it with various hardware, only my own gaming stuff. With a bit more time I'd have added a calibration screen, which would have allowed you to get the game to react properly with your hardware/drivers/settings.
@croze i'm not sure i understand... isn't blowing random stuff up a standard in games ? Game has a simple arcade mode, you get 1 score point per sphere exploded, and you pass to the next level when you clear the screen (spheres spawn and move faster) !!
Anyways thank you all for giving it a chance !!!
Lol, what a funny idea. I am not sure though if it made really a difference when using my voice. Static of the microphone seemed to make enough action.
Mac version works just fine. Really cool concept! My first couple of tries I did badly because it seems like the game doesn't register your attack until you stop making sound, so big yells actually work against you. I made it to level 21 with 789 points by quickly say "not" super fast for a couple of minutes. It pretty much covered the screen with my attack, except of when I needed to breath which I did sparingly. I'm... i'm going to pass out now.
Thanks man, damn you're the second comment saying that, makes me wish I had tested it on other computers :(
You could try to lower the amplification of your mic, but i don't know if that would be enough anways. I didn't realize but my mic has a pretty good noise cancelation so the dot line was completely flat when i wasn't yelling/blowing in it :/
@dalbinblue thanks a lot !!!
haha yeah this game is actually about doing your daily exercises ;)
Glad it worked for you, at least partially since it should register your sound in live, you were supposed to see the dot line move up with your voice from left to right once per second. Could be a PC/mac difference tho.
Really fun concept and well executed, my only problem with it was that it didn't seem to tell me what happened so I would lose hp.
Very nice concept! Only downside is that my microphone static noise pretty much does half of the job....
@Johan Blade oh thanks a lot mate :), means a lot !
Thanks also for the advice, I'll keep in mind for future contributions that this is something that needs to be very clear to players.
Hey I just checked your game, graphics reminded me some game I use to play as a kid, good job on it. Makes wish I had some talent for drawing stuff haha ^^.
@edve98 thanks and yeah sorry about that, I didn't think about it this week end and my mic has good noise cancellation that I completely forgot about :/
Glad you liked the concept anyways, I was seeing lots of promotion about games with unconventionnal weapon/ammo pictures but I had another vision of the theme and I couldn't miss such opportunity to think outside the box :D
Great idea! I had a lot of fun yelling at my computer. However, how to control what was happening was unclear - it felt sort of random when I hit something and scored points.
Thanks @Team MAC ! Really glad you liked it ^^.
I started with great ambitions, wanted different sounds to give varying shapes to attacks but that wasn't going to fit in the time frame so I settled for something a lot simpler...
The dot line represents one second of audio samples summed by groups of 100, so the highest the samples are in a group the highest your dots go up the screen and the bigger they get.
If you wisper a low 'u' sound you should be able to see the current position and yell right before getting bellow a sphere you want to blow up.
I personnaly find it a lot more satisfying to just try to fill the whole screen making weird noises and pass levels to increase difficulty :p
I had just played a voice game so mad this one too! Haha good concept, great work :)
@HotBoxGame Thank you so much, oh hey i really loved your game btw
while i am not sure if my yelling did much, i did enjoy my time ;)
Its a funny idea ,i really liked the concept. Good Job ^^
Thanks guys, I really appreciate it !!!
Fun to play! I included it in part 6 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q11RJey0954
Hi @Jupiter_Hadley, I've seen your video already !!! it was pretty fun what you did with it, thanks a lot for trying it out !
I'll add the link in the description, I hope that's ok !
Cheers