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Seismic weapon city destruction
Seismic weapon city destruction
By tito2b
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 61 | | |
| Innovation | 271 | 3.52 | | |
| Fun | 415 | 3.21 | | |
| Theme | 552 | 3.33 | | |
| Humor | 556 | 2.70 | | |
| Audio | 582 | 2.63 | | |
| Overall | 620 | 3.10 | | |
| Mood | 631 | 2.84 | | |
| Graphics | 943 | 2.35 | | |
Comments
Wow, that's a lot of destruction. And has even two play modes. Well done.
There was nothing left to do once the money was up. Or perhaps I missed something.
The interface could be improved. The descriptions were a bit out of place or there should have been more separation between them.
But otherwise: C'est bon! :)
Nice concept, but the game is hard to take in charge. The gameplay is not really fluid but thanks to the tutorial I destroyed few buildings :)
eott
2015-04-20 18:51
Nice game. Two game modes for the price of one!
The destruction sound was very satisfying and the music not too bad either. I agree that the text was a bit hard to read, but I know how difficult text can be with C++ frameworks.
hectate
2015-04-20 18:52
Interesting puzzle game idea but the interface makes this really difficult to play and understand. I don't know if it was stated anywhere but I found that R allows you to reset the current level, so that was helpful.
smbe19
2015-04-20 18:53
Oh my god he died! Call 911! :p
Don't know why, but I didn't get past the first level with the trigger bomb :/
tito2b
2015-04-20 19:04
smbe19 to use trigger bomb you can activate a simple bomb next to the trigger. when you take some times to do a level i display message, "you are not fast","you have a nap?" etc...
hectate: press r to restart is display on screen in tutorial before activate bomb and i said in the description.
thanks all for the returns.
babajaga
2015-04-20 19:26
Bonjour!
You're obviously not a native speaker and I don't want to be some kind of grammar nazi, but some of your mistakes are pretty ugly.Try to improve that :) On the other hand I've understood everything and the tutorial is helpful.
Both gamemodes are fun and well made. The second one reminds me of a smartphone game I've played. It's really obvious what is happening and graphics are simple but easy to understand.
In the first one I made it to the level with 3x3 7 skyscrapers. No idea what should I do there. Bombs place themselves sometimes even if I dont click anywhere and I must restart level then.
It's really nice entry for your first ld.
tito2b
2015-04-20 19:50
babajaga yes i'm not a native speaker... sorry.
You can put bomb directly on building, use the third on a building to explode it and create a big shockwave to destroy all the others
The game is really fun! Lots of trial and error but I like that in puzzle games.
This was an interesting puzzle game, though it was hard to figure out exactly how some aspects of it work. I particularly enjoyed Linear Shock mode, since you don't get bogged down in prices for various bombs and instead just have to worry about how to spend your clicks. Nice work!
Très fun à jouer même si j'ai eu un peu de mal au début :p (hello de indiemag)
The overall puzzle game mechanics are functional and even enjoyable, but there are too many user interface problems in the way:
- You need to work on your spelling and tutorial explanations.
- The timer messages aren't very nice. It's a puzzle game, calling your players slow isn't a smart move.
- A dragged bomb should be dropped when the mouse button is released not when the cursor stops moving.
- The escape menu doesn't block or pause the game and it's drawn under text elements in the game. The volume sliders are also quite hard to use.
There are a lot of levels, which is fine, but next time I'd urge you to work more on the interface making it extra smooth and easy to use.
If the user interface doesn't work you're going to lose most of the players before they get to the later levels to begin with, turning the effort you put into making them rather moot.
jhell
2015-05-04 09:12
Really interesting, I didn't really grasp the logic to efficiently solve the puzzles, but I did get to lvl 6 or something ^^. Satisfying when you cause chain explosions!
***
Vraiment intéressant, je pense que j'ai pas eu la bonne logique pour résoudre les puzzles, mais je suis quand même allé jusque genre niveau 6. Vraiment cool quand on fait des explosions en chaine :)
Funny game, I like destroying thing (on video games). Also, nice humor on the timer messages :D