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Feedback comments for LD31
SuperDisk's games and stats for all events →
| Timestamp | Since previous | Game | SuperDisk's comment |
|---|---|---|---|
| Dec 11 00:26:00 | SnowBomber | I like it, man! The music is a strong point. It has a certain beepy charm. The graphics were also nice, reminiscent of a newspaper cutout or something, which fit well with the tunes. <br/> <br/>My complaints are that the enemies are a bit finnicky and you can get killed very easily by them. The bomb's sound effect is a tad grating, but otherwise a pretty solid bomberman game. | |
| Dec 11 01:15:00 | 49m 00s | The Drinking Game | It'd be nice if you could just provide a .LOVE file to run, instead of either source or a Windows binary. <br/> <br/>Anyhow, it's a funny game. The ending is pretty realistic as a parallel to real love, no? Plus the excellent coincidence of being made in LOVE. <br/> <br/>GWAAAA-HAAA-HAA! |
| Dec 11 02:12:00 | 57m 00s | GRIDMASTER 3000 | Good game. Music was crazy annoying though, but hey. Music is hard to do/get in 48 hours! <br/> <br/>The collision detection is a bit silly but for the most part alright. I died more times from hitting walls than the enemies, though. |
| Dec 11 02:16:00 | 4m 00s | Blob Thing's Epic Escape From the Lab | Neat game. Unfortunately, bad collision detection can be the death knell for a platforming game, and it seems to be the case here. Otherwise pretty neato. <br/> <br/>Don't mind the newgrounds guys tearing you apart; they do it to everyone. |
| Dec 11 02:18:00 | 2m 00s | Ninja Game | Don't beat yourself up man. It's a good game, just a tad laggy. Having trouble is expected for your first LudumDare. |
| Dec 11 02:21:00 | 3m 00s | Attack of the Questionable Snowmen | Pretty cool, simplistic as it is. You can sort of cheat the system by just being near the top and shooting the hat straight on. |
| Dec 11 02:45:00 | 24m 00s | Meme Pixels THE GAME | Cool for 9 hours. Unfortunately the postprocessing messes up my mouse positioning, and it wouldn't register that I was shooting (apparently it only works in the web version, which is laggier than the download one? |
| Dec 12 15:54:00 | 37h 09m | Super Color-o RGB: Legend of the Several Stars | Yeah, this is really hard, simply because of the controls. Otherwise it's a quite good concept; I can only think that it'd be better if you ditched the "platform creating" aspect and just had premade levels with puzzles being colorshifting. I digress, though. <br/> <br/>The name is awesome. |
| Dec 12 15:58:00 | 4m 00s | I shot my Computer | This could've been pretty cool had the movement / collision been a tad better. I liked it anyway. Hope you had a fun first LD. |
| Dec 12 16:01:00 | 3m 00s | Rage Game--Survival | Apart from the controls and retina-searing background, it was cool. You should have had ghost players that you can see going around doing your previous run every time you start a new round. |
| Dec 12 16:05:00 | 4m 00s | The Story of Cheap Ranger | The title is funny and the game works well; My only complaint is that the game would be a lot better had the player not been a one hitpoint wonder. Just popping back to the beginning, while minimizing restart time, is jarring and somewhat annoying, especially when you didn't even know what you hit. |
| Dec 12 16:08:00 | 3m 00s | SUPER BOMB SHOOTER 48 | You can definitely tell where you were going with this, what with the seemingly nonfunctional items on the map. It's a good game for what it is! I wish the bombs had sped up though. |
| Dec 12 16:12:00 | 4m 00s | King of the Castle | I keep dying for seemingly no reason. Other than that, it's actually nice. Meteors seem to come in pretty often. |
| Dec 12 16:25:00 | 13m 00s | Spider Simulator | Once I got the hang of it, it was pretty neato. I found that a handy solution is just to create an array of ropes at the top. Just like real life, it seems that the kids are useless, but hey. Good game! |
| Dec 12 16:32:00 | 7m 00s | Snowman calamity | It's a neat concept, but I just ended up standing at my gate and mashing the X key. |
| Dec 12 16:34:00 | 2m 00s | Rudolph | Wouldn't start for me! D3d borked out while compiling a shader. Since this is Game Maker though I don't really know what you could do about it :\ |
| Dec 12 16:41:00 | 7m 00s | Super Flummi | I got 12 done. I like the concept, but I've seen it before (Though in a collaborative way in Cursor*10). <br/> <br/>Overall pretty cool. I do wonder where the story was going. I might come back later to find out! |
| Dec 12 16:59:00 | 18m 00s | Frank's New Job | Kinda funny, it reminds me of a game I once made. |
| Dec 12 17:02:00 | 3m 00s | Lil's Sheep Defense | Sheep walking around with a big bite out of them are funny. Unfortunately, I don't think this game is lose-able? I intentionally gunned down all of my sheep at one point and they just came back. |
| Dec 12 22:07:00 | 5h 05m | P.I. | Yeah, it does have potential. I thought it was hilarious that those mobsters must have brought a freakin' parade to this guy's office, and the only logical thing for him to do is just mow them down (with a pistol, no less.) <br/> <br/>Humor 5/5, if not unintentionally. :) |
| Dec 12 22:41:00 | 34m 00s | Legend Of Single Screen | Haha, this was actually pretty funny, which I wasn't expecting it to be. The meth pants made me chuckle. |
| Dec 12 22:44:00 | 3m 00s | Snoika Man 2014 | The dying is annoying, but otherwise pretty good! |
| Dec 12 23:03:00 | 19m 00s | The Barely Competent Thief | I liked the graphics, but unfortunately it was too hard to really get a good run through. Neat anyhow. Nice work on developing a game engine! |
| Dec 13 00:08:00 | 1h 05m | Where They Once Were | Hi Hempuli. The art really is fantastic, as well as the atmosphere. I'm afraid it's really a visual novel of sorts though, but the excellent art, sound, and overall experience makes it forgivable. |
| Dec 13 00:20:00 | 12m 00s | Gifts Galore! | Nice music! It's pretty simple, but it does what it does right. |
| Dec 13 00:44:00 | 24m 00s | I love you, no matter what! | I liked the idea too, though I think the voice acting threw it off a bit. Overall a neato experience. <br/> <br/>I hate to sound so harsh, but your female voice actor sounded more like a young hairdresser than a man's mother. The guy's voice was on point mostly, though. <br/> <br/>The audio is one of the game's strongsuits; How it changes to fit the item you're inspecting creates a cool effect. Tell your composer well done! |
| Dec 13 01:03:00 | 19m 00s | Spike Jumper | While the game did boot for me, it didn't render anything. I'm on a Mac and the screen just stays gray and unpainted (though the console did emit a lot of messages indicating that the resources were loaded) <br/> <br/>Don't know what to say, since apparently other Mac users have gotten it going. |
| Dec 13 01:09:00 | 6m 00s | Arena One | I played it until it looped, and it's pretty neat. The changing level is the game's main interesting thing; The enemies are just annoying. They get in the way and you can't kill them without having your health slaughtered, as they each take at least 1 billion swings to kill. <br/> <br/>You could've made some sort of game where the level tries to shake you off somehow, but this is fine too. |
| Dec 13 01:25:00 | 16m 00s | A Fine White Line | I figured I'd stop by and play your game since you played mine :) <br/> <br/>The game's pretty cool, though a bit small and fiddly. I think the music is the best part. My only serious objection is perhaps that there's no list of things you did wrong at the end so you can rectify it on the next play; I was sort of in the dark about how to progress. Otherwise, good stuff. |
| Dec 13 01:30:00 | 5m 00s | Valhalla | Nice game. Unfortunately, the menus don't open sometimes, even after I push the icons multiple times. Song's good, as well. |
| Dec 13 01:38:00 | 8m 00s | 90 Second Portraits | This was a great idea. Unfortunately, I couldn't get any money. :( <br/> <br/>Maybe it was just because I was playing on a laptop with a touchpad though. The music was nice, but I was mentally starting to get frustrated with the paintbucket and my lack of mixing skills by Customer 3. <br/> <br/>Great game. You might have a winner on your hands. |
| Dec 13 21:36:00 | 19h 58m | Fantastic Ludum Dare theme generator | Gahaha. I love how it's a subtle jab at LD by actually including real themes (Potatoes and Kittens, Entire Games on One Screen) as well as the satirical ones. <br/> <br/>Not a game, but it's really funny. |
| Dec 14 00:48:00 | 3h 12m | Beat Bop Delicious | Pretty good, but hard to play with a touchpad. That's my fault though. |
| Dec 14 00:55:00 | 7m 00s | Shitty-Cy-Runner | Good for 8 hours. Reminded me of TagPro! |
| Dec 14 02:30:00 | 1h 35m | Thief of Insulo | Definitely one of the better games of the Jam. I love a good puzzle. Unfortunately as soon as I started to get into it, it ended :( <br/> <br/>Good stuff! |
| Dec 14 02:43:00 | 13m 00s | Static | Good one. I like the atmosphere, but I eventually found that the best strategy was to tune to a station with the most holes in it, then just make a run for it. I didn't ever win though. :( |
| Dec 14 02:45:00 | 2m 00s | Math.Sin() | It is what it is, eh? Neat for a first game. I didn't grasp trigonometric stuff until much later after I created my first game (and still don't fully). <br/> <br/>Neato! |
| Dec 14 02:50:00 | 5m 00s | Upgrade Zero | Nice little game. I'm not going to lie, the phaser sound was grating. Otherwise, cool. |
| Dec 14 02:54:00 | 4m 00s | Tiny BasketBall Game | Broken on chrome, but works in IE. The score collision doesn't seem to work very well, but it's a good idea otherwise. |
| Dec 14 03:00:00 | 6m 00s | Drive | I got it working; It does start going quickly very fast. Unfortunately I got to level 172 (and still counting) simply by parking where I'm barely scraping the ice and just sitting there. The ship won't launch a snowball that can hit me. |
| Dec 14 03:10:00 | 10m 00s | Is This Title Fancy Enough | Dude, this game rocks. I don't know why you just showed a picture of the settings as the main screenshot, since the game itself has a very cool aesthetic. <br/> <br/>What really made the game was the sort of broken-english phone calls and the equally broken level names. Reminded me of VVVVVV. I don't know if that was on purpose or if you're just french, but it was neat anyhow. |
| Dec 14 03:49:00 | 39m 00s | Modern Dwarfare | I lost, but it was a good game anyhow. |
| Dec 14 03:58:00 | 9m 00s | Booty Chaser! | Graphics were good. I always liked the sharp polygons look. Sound was annoying though. |
| Dec 14 04:06:00 | 8m 00s | Rare Earth | The graphics were definitely this game's strong suit. The different enemies and their actions were definitely cool; If this were an NES game boss rush it would be great. Unfortunately, bad physics combined with having to pump each enemy full of crazy amounts of lead makes it nigh impossible to defeat the game. <br/> <br/>I liked it, though! |
| Dec 14 07:36:00 | 3h 30m | Houston, We've Got a Problem | Cool game. Dang those sandstorms! They seemingly just pounded my farms until they produced nothing. I think the highest I got was day 500. Oh well. Otherwise, the game was nice. <br/> <br/>A couple of points: <br/>-I'm not sure what the scrolling did on the planet, except for allowing to scroll out and see the broken landscape <br/> <br/>-The tutorial is only somewhat confusing <br/> <br/>It's pretty cool to see the different outcomes based on the combinations of tubes! The soviet tubes are kinda funny. |
| Dec 15 00:05:00 | 16h 29m | Man on the Field | I liked the graphics and music, though the gameplay was somewhat uninspired. Very reminiscent of tapper. I'm not sure why you have to silence the soldiers complaining, though it was funny, I'm not really sure why. <br/> <br/>The piano music was perhaps the best part. |
| Dec 15 00:39:00 | 34m 00s | The Legend of Hyperlink | I feel like there's more to this that I somehow can't get to, since I never had to enter the password (Even though on the screenshot there is a password entry box) and never got to see the room in the 3rd screenshot. <br/> <br/>The game just faded to white after I opened Internet Adventurer, which I can only assume is a bug. |
| Dec 15 00:48:00 | 9m 00s | TVScape | It's really hard to figure out what's going on in this game.. I couldn't really figure out how to do any of the button things (pushing 1, 2 and 3 didn't do anything, and clicking on the buttons and bars didn't do anything either). |
| Dec 15 00:59:00 | 11m 00s | FIWPFT (F&*K I Wasn't Prepared For This) | I liked the aesthetic, however it's easy to die as the character has only one hit-point. I only got to the second stage after a couple of plays, though it seems that you can simply hide in an alcove and win. <br/> <br/>I liked it though. Allegro is cool. |
| Dec 15 01:06:00 | 7m 00s | Tavern King | The graphics were good, but the gameplay was rather nebulous. It was pretty neat, though one real annoyance was that you couldn't switch walking path mid-movement. Otherwise, cool. |
| Dec 15 01:28:00 | 22m 00s | Game System | Actually a really good idea. Reminds me of the old trick with Sonic 2 and 3, where you could go to the debug screen in Sonic 2, then take it out with the power still on, plug in Sonic 3 and you'd have access to the debug screen. <br/> <br/>Another thing: the games themselves reminded me of was those weird pirate creations that come on the powerjoy and other NES clones. They share similar music and, no joke, the EXACT same sound effects. It's pretty uncanny! <br/> <br/>The music was grating and just bad though. Sorry. Otherwise, cool. |
| Dec 15 01:46:00 | 18m 00s | Snowman's Land: SNOVERCHILL | Rad game! Probably the most enjoyable game of the compo. Online networking with a raspberry pi is great. Unfortunately it broke and I got disconnected. No matter, it's great fun. |
| Dec 18 15:53:00 | 86h 07m | Save the Giant | This was a good idea. Great art. Sadly, the Action 52-calibre controls made it nigh unplayable. |
| Dec 18 15:56:00 | 3m 00s | N.O.R.E.D.: The War On Christmas | Huh, I thought I had rated this already. Anyway: <br/> <br/>The game's atmosphere is pretty great, and the sound effects fit quite well. Unfortunately, the game little sense and I didn't quite understand it. Good job on the other stuff, though! |
| Dec 21 01:18:00 | 57h 22m | Boom Blade Battle Brigade | My friend and I busted out the joysticks to play this, but only the XBox one worked. Could be on account of silly driver stuff, but oh well. <br/> <br/>Anyhow, the game itself had good music and art, and was an overall nice concept. Unfortunately the controls were a bit slippery and the attacks cheap. The game crashed twice for some reason (Just stopped responding). <br/> <br/>Nevertheless, it's still a fun game. |
| Dec 21 01:33:00 | 15m 00s | KEYBOARD WARS: SUPER SNOWMAN TUG-O-WAR EDITION | Can't say I cared for the music. <br/> <br/>The game itself sort of reminded me of a game my friend and I created, except not really the same. Y'know, while I was playing this game my microwave went off and I stopped for a bit to grab the Chef Boyardee (c) Beefaroni (tm) inside of it. Unfortunately, the magnetron in my microwave had broken and the brew was completely ice cold. I keep the cans in my fridge, you see; While preserving freshness, it also renders the unheated cans completely inedible. In despair about the lack of food in the house, I came back to the game in a dour mood to see that my friend had already beaten me in a few rounds, putting me at a disadvantage. Anyway, I digress. The game was pretty neato. |
| Dec 21 01:55:00 | 22m 00s | Litelane | Really good game. Me and my friend played several rounds. First game of the night with good music. Nice innovative idea! Bouncy walls are a must. I wish the spawning blocks would have a cheapness detector so they don't just appear right in front of you, though! Good game nevertheless. |
| Dec 21 02:40:00 | 45m 00s | Raptor Polo | We plugged in two controllers, and it worked just fine the first time around. When we booted the game again it didn't. <br/> <br/>Anyway, the game's graphics and gameplay was actually really cool; The music, however, was most bogus. <br/> <br/>Good game! |
| Dec 21 02:50:00 | 10m 00s | Smush | My friend and I played with controllers. The concept is good, but the music is misfitting and the controls are difficult. <br/> <br/>I expected it to be a fighting game. Sort of surprising when it was just about getting mushrooms dead. Also, the time limit was a bit small; I'd suggest perhaps adding powerups to spice up the game and then increasing the time limit. A pumping beat would dramatically help. <br/> <br/>That said, it's not a bad game, and the graphics were great. |
| Dec 21 03:04:00 | 14m 00s | No More Boxes | This was a pretty cool idea. Unfortunately, we ran into a variety of bugs: <br/> <br/>-When playing in Chrome, when you walk into boxes from the left side, you get stuck. Forever. <br/> <br/>-When playing in the downloaded version, Player 1's controls work, but Player 2's just.. don't. He is immobile. <br/> <br/>-The punch sound effect is on a weird delay. <br/> <br/>-Joysticks are very flaky, at best. <br/> <br/>This really was a great concept, killed by bugs. I hope you get it polished up, because then it'd be heaps of fun! |
| Dec 21 03:07:00 | 3m 00s | HYPERPLASM | Only the Xbox controller worked, not the generic one. :( |
| Dec 21 03:43:00 | 36m 00s | Much Ado About Pirates | Graphics were good. Gameplay was good. Unfortunately, controls and audio were not good. We played until the end and slayed the kraken! <br/> <br/>Good game. We followed your updates throughout the competition and looked forward to playing the game; Not bad! |
| Dec 21 04:03:00 | 20m 00s | Shoob | This was a good concept, however the various sides of the cube didn't really seem to affect my abilities besides occasionally making me shoot really fast. <br/> <br/>It's a good game, though! |
| Dec 21 04:11:00 | 8m 00s | Flowerpots and Tables | Awesome game as always Mohammad. We played this as the music and it fit perfeclty. : https://www.youtube.com/watch?v=AgLzJm83bZ8 <br/> <br/>Since you don't allow ratings, here is my manual rating: <br/>5/5 overall <br/>5/5 fun <br/>5/5 theme <br/>5/5 mood <br/>5/5 audio <br/>5/5 graphics |
| Dec 21 04:28:00 | 17m 00s | Faryad | The mysterious game with 3 names. Is it Faryad, Blocky Deathmatch, or "Educational Beezwackz?" <br/> <br/>Despite the intro weirdness, it was actually a neat game. I played it with my friend. Unfortunately there was no score, so we couldn't see who won. <br/> <br/>The ending was #deep, yo. 5/5 great mood |
| Dec 21 04:37:00 | 9m 00s | There is just nothing on | Great concept, and good art/mood. I couldn't beat it, but oh well. |
| Dec 21 04:45:00 | 8m 00s | duck.exe | I liked the signs calling you back. It reminded me of a game I made about an unreliable narrator. Weird game. Would've been much more enjoyable with good music. |
| Dec 21 05:04:00 | 19m 00s | Swotch | Pretty neat, but it almost seems like you just substituted shaking and graphics effects instead of making it have any substantive gameplay. <br/> <br/>The sounds were pretty cool, though. |
| Dec 21 06:28:00 | 1h 24m | Deicide | This was one of the better entries! My friend and I played it multiple times until we did beat it. We actually recorded a commentary run that we'll upload to youtube later. |
| Dec 21 07:52:00 | 1h 24m | One New Message From Sam | The graphics and idea were good, but it seemed to just boil down to mashing your thumb against the phone while Samuel blathers on about things that sure aren't sex. <br/> <br/>Also, when the "r to reply" text shows up, hitting both Q and R just restart the game. |
| Dec 21 07:54:00 | 2m 00s | Space Cube | fun |
| Dec 22 21:44:00 | 37h 50m | Theme Disasteroids | Sarcasm is funny. Neat work! |
| Dec 22 21:55:00 | 11m 00s | Vicious Trap | Unfortunately when you get to a two-spike or three-spike swath, you're screwed. Otherwise, a good concept. |
| Dec 22 22:06:00 | 11m 00s | Snowman Saving | This is a really cool game! I like how the babies follow your movement exactly. |
| Dec 22 22:41:00 | 35m 00s | Dig Snow! | Tired my hand out. |
| Dec 22 22:44:00 | 3m 00s | Achievement Get | Definitely just a clone of Achievement Unlocked, right down to the level design, but it's still neat and a cool java game. |
| Dec 22 22:59:00 | 15m 00s | SL1M3 | Unfortunately I got stuck since after I restarted a level, a water block became immobile. <br/> <br/>I love the face of the slime block! The music was also nice. |
| Dec 23 00:35:00 | 1h 36m | Screen Mover | Reminds me of the slug game from a couple years ago. (Hermit, or something?) <br/> <br/>Good idea, though at the moment it's nigh impossible to beat. |
| Dec 23 01:04:00 | 29m 00s | Tightrope Theatre | I won! The graphics were great, though I'll admit the gameplay was somewhat uninspired. <br/> <br/>It's no biggie though, it did ramp up in challenge which is a great thing if you're a level designer, as it means you've done the right thing. |
| Dec 23 01:07:00 | 3m 00s | Jumping n' Jumping | Great mechanic. Cool graphics! It reminded me of Cave Story. |
| Dec 23 01:12:00 | 5m 00s | SCREEN HEAD | Nice concept, but it did get borign after a bit. Neat game! |
| Dec 23 01:15:00 | 3m 00s | Birdy Bird | It's flappy bird, what can I say. It was a pretty faithful clone. I liked the screen transition thing! |
| Dec 23 01:25:00 | 10m 00s | Walk to the door | Hey pepi! I got around to playing this. It's definitely a novel concept, and somewhat disorienting to move the player and window while the player moves himself. Nice job, I've got to say! I think you could create a level editor with ease and expand the gameplay just by community effort. <br/> <br/>Neato. |
| Dec 23 02:15:00 | 50m 00s | birdsong | Definitely unique. The bending effect that allowed viewing from afar was great. <br/> <br/>The ending was a bit of an anticlimax, but whatever. It was a good run. |
| Dec 23 03:18:00 | 1h 03m | ZoomZone | Cool, man! Nice for making it in Clickteam Fusion. |
| Dec 23 03:30:00 | 12m 00s | Mr Fish's Awful Adventure | Hahah, great! I love the dour mood of it all. |
| Dec 27 22:59:00 | 115h 29m | Punch Squad | "This was made by a disturbed kid" |
| Dec 28 07:27:00 | 8h 28m | Snowbert | Neato! I didn't really get it at first but once I picked up an arm it all fell into place. Cool game. |
| Dec 28 07:52:00 | 25m 00s | Greeny GRUB | Hey, I got to level 10! It's actually a pretty neat game. The controls were terribad, I'll admit, but it was still a good one in the end. <br/> <br/>Love the crazy marquee. |
| Dec 29 01:19:00 | 17h 27m | Super Snow Girl | Good art. I'm not quite sure what the story was? Girl goes to the graveyard to lament her girlfriend, then... a snowgirl starts beating up monsters? I'm sure it would've made more sense if you had more time. <br/> <br/>The gameplay was smooth, and the special attacks worked well! Neat stuff. |
| Dec 29 04:33:00 | 3h 14m | Beat Jumper | I didn't know what was going on at first, but I understand now. Cool game! It would be cool if you could select your own .mid file to play on (kinda like that one game? beatrider or something) |
| Dec 29 04:35:00 | 2m 00s | Testsubmission | A veritable classic, right here. I played for at least 3 hours. Put it on Steam and rake in the dough, I say. |
| Dec 29 04:46:00 | 11m 00s | Animal Roar | It really is a shame that you have to start over every time you die. There wasn't much of a theme connection, and the music is terribad. The graphics were very nice, though! |
| Dec 29 04:56:00 | 10m 00s | SwitchCubes | Real mindboggler. I, for one, liked the main character's swift movements and I thought it was fun to fly around in the open area for a bit. |
| Dec 29 05:27:00 | 31m 00s | Escape Character | Hey, this was pretty neat. The incompetech sound sort of spoiled the mood but otherwise it was really cool. I liked that there's a "secret admirer" and that the text files sort of lied to you. It reminds me of a game I made once (but was much less polished than this!) <br/> <br/>Cool stuff. |
| Dec 29 21:12:00 | 15h 45m | A Day At the Arcade | It's pong, what can I say. The recreation was cool, and I like how it's called ping. Could be cool if you had all of the old classics. |