Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → ninjascript
Feedback comments for LD30
ninjascript's games and stats for all events →
| Timestamp | Since previous | Game | ninjascript's comment |
|---|---|---|---|
| Aug 25 04:49:00 | Alternation | Great effort! I love the idea of the puzzles but I don't have the reflexes to pull them off. | |
| Aug 25 05:02:00 | 13m 00s | Exolink | I love to see strategy games in the competition. I'd love to see this developed post compo with an AI opponent. Great work! |
| Aug 25 05:15:00 | 13m 00s | Mars communication simulator 2k14 | I think Larry said it best when he said, "WHAT THE ****!?" I like the sound and being able to fly. Great effort! |
| Aug 25 05:21:00 | 6m 00s | Interplanetary | Cool mechanic and great music. Extremely challenging though! |
| Aug 25 05:26:00 | 5m 00s | ConnectTheWorlds | Good humor and nice graphics! |
| Aug 25 05:35:00 | 9m 00s | World of Beatrice, the girl next door | Poignant. |
| Aug 25 05:41:00 | 6m 00s | These Cosmic Chains | Huge fan of the music, especially the way it screeches to a halt when you mess up. Bravo! |
| Aug 25 05:54:00 | 13m 00s | Connect Similar | I think there might be a bug. The first time I played I made it to 7 points before the game showed no more matches. The top row showed only one type of symbol and the bottom row showed only another type of symbol, even though I waited for a good minute. After refreshing the page I was able to progress. |
| Aug 25 06:03:00 | 9m 00s | Inbetween Lands of Grass | I like the graphics, but I can't seem to do anything? Are you meant to be able to move boxes between areas somehow? I think I managed to get a letter into the letter box but it exploded. |
| Aug 25 06:07:00 | 4m 00s | Galactic Bonding | Those worlds are totally connecting! I like it! |
| Aug 25 06:14:00 | 7m 00s | Space Clash | Love the music. Also love skating around with a jetpack shooting the crap out of things with unlimited ammo. Great work! |
| Aug 25 06:18:00 | 4m 00s | Ian Sync | Very cool! I like having to think backwards. |
| Aug 25 13:34:00 | 7h 16m | Blue Screen | Cyberspace is a dangerous place! The guards voices were extremely difficult to understand but the art and concept are awesome! |
| Aug 25 13:46:00 | 12m 00s | Tin Can Internet | Great entry! Unique mechanics that are still pretty easy to pick up. I wish there were more levels! |
| Aug 25 13:48:00 | 2m 00s | Different But The Same | Great work with a great message. |
| Aug 25 13:51:00 | 3m 00s | Gravity: Connected Worlds | Great graphics and music. That's a lot of clicking! |
| Aug 25 13:52:00 | 1m 00s | Mirror Worlds | Nice! It's challenging, but not unfair. Moving for the first time surprised the hell out of me ;) |
| Aug 25 13:57:00 | 5m 00s | Yggdrasil | Those buzzsaws! It took me a couple of tries before I realized I could split my squirrels up. Nice job :) |
| Aug 25 14:00:00 | 3m 00s | Me And My Ghost | This is my favorite so far. Fantastic graphics, tight mechanics, and a few surprising twists in the level design. Solid job! |
| Aug 25 14:09:00 | 9m 00s | Constellation | Good effort! I only ended up using the z gun, didn't find much use for the x gun. |
| Aug 25 14:32:00 | 23m 00s | TrainSim 4000 | Really fun! Some of the audio cues seem to fire without a related event (the new town sound happened a lot when there was no new town) but I still found the game to be very enjoyable. |
| Aug 25 14:37:00 | 5m 00s | UNIVERSAL FEELING | I like the concept a lot. I made a mess of that song. |
| Aug 25 15:18:00 | 41m 00s | GAMUT - Hidden Color Worlds | nice shooting action! |
| Aug 26 02:51:00 | 11h 33m | Planet Magumi | I wish there were either a way to skip the intro, or a way to restart when you die. I couldn't seem to damage any of the evil badguys :( |
| Aug 26 02:59:00 | 8m 00s | GPS: Galactic Parcel Service | Fun game! I had an easier time getting packages to their destination when I just ignored the enemies and focused on getting there faster. A nice departure from the usual shmup :) |
| Aug 26 03:09:00 | 10m 00s | How to Adventure | Heh, I really screwed myself up when I moved the camera - It was hard to keep track of which keys mapped to which directions! Neat game though :) |
| Aug 26 03:17:00 | 8m 00s | Find my Sun | Really impressive stage layout! I got stuck a couple of times, but always managed to find a way out. Cool game :) |
| Aug 26 03:36:00 | 19m 00s | Connected Retro Worlds | Awesome! Great difficulty scaling -- just enough time to get all the mechanics down before it really started going nuts on me :) |
| Aug 26 04:07:00 | 31m 00s | Intersolar Super Spaceway (Excellent!) | That's really fun! You should think about continuing development. |
| Aug 26 04:31:00 | 24m 00s | Galaxy Hunters | Love the sound and graphics! |
| Aug 26 13:50:00 | 9h 19m | Hello Worlds | This is truly great! Fantastic graphics, intuitive controls and a pace that gets challenging without getting frustrating too quickly. I just wish there were some way to place the block you want immediately, instead of having to cycle through them all. |
| Aug 26 14:04:00 | 14m 00s | CyberSwap | Those graphics! Great twist on the classic RPG formula :) |
| Aug 26 15:35:00 | 1h 31m | Saphenous | I like it and would like to see this developed further. |
| Aug 26 15:47:00 | 12m 00s | Idilium | Very nice music, a very relaxing experience. |
| Aug 26 15:55:00 | 8m 00s | Killer White | The art is absolutely stunning. Well done! |
| Aug 27 04:24:00 | 12h 29m | Colonized worlds | I don't have GameMaker installed, is there any way to get a standalone version? |
| Aug 27 04:37:00 | 13m 00s | FireBug | Best audio of any game I've played so far. The game is rudimentary but challenging. Well done! |
| Aug 27 04:45:00 | 8m 00s | Nigel - Hero of the universe | Really cool way to teach your daughter about programming. I hope she had fun :) |
| Aug 27 04:45:00 | 0s | Gargantuan | Wow, awesome game. Very unique and very polished. I wish I was good enough to beat that second guy! |
| Aug 27 04:59:00 | 14m 00s | The Druidly Heroic Quantum Player Who Fails To Save The Day Yet Aagain!1 | Good effort, I like the upgrades. |
| Aug 27 05:06:00 | 7m 00s | Warp Corp | Interesting idea and plenty challenging. |
| Aug 27 05:13:00 | 7m 00s | Klarb Procreation Rift | Intro was hilarious and the gameplay was challenging. Well done! |
| Aug 27 05:28:00 | 15m 00s | Join Us! | The physics are too floaty for the amount of precision you need to destroy the targets, but otherwise it's a pretty neat game :) |
| Aug 27 05:34:00 | 6m 00s | Yggdrasil | Really pretty graphics. I have to admit I kept the "shift" key held down the whole time, just to keep myself entertained :P |
| Aug 27 05:35:00 | 1m 00s | BOLYGOK | I love the art and music! I just let the game run in the background for a little while just to hear that main track while browsing the web. The gameplay took me back a ways to my old Apple II+. Thanks for that! |
| Aug 27 05:44:00 | 9m 00s | Road Rage | Nice game! The audio is compelling and the gameplay challenging. Well done! |
| Aug 27 05:46:00 | 2m 00s | The Thing Between Two Worlds | Great concept. The controls were a bit weird -- I couldn't get "z" to do anything even when it was called out in the dialogue, and ctrl+up on OS X launches Mission Control. Made the fight with the big blob pretty awkward :P |
| Aug 27 05:50:00 | 4m 00s | Link | Great game! The core mechanic was simple enough that I was able to figure it out right away, and I had a ton of fun figuring out the best strategies for linking up with different people. |
| Aug 27 05:56:00 | 6m 00s | Dreamless | Extremely awesome. Great visual effects. Loved the dialog. 5 stars. Would play again. |
| Aug 27 06:00:00 | 4m 00s | Soul Shepherds: Passing Ghasts | Looks fabulous, extremely tough to play. Excellent work! |
| Aug 27 06:05:00 | 5m 00s | Digbot Dash | Super-fun game! As soon as I saw the lava I just started furiously tapping the spacebar hoping to outrun it. Took a couple of tries, but I made it! |
| Aug 27 06:10:00 | 5m 00s | Betwixter | Wow, great concept! Those saws are murder! |
| Aug 27 06:19:00 | 9m 00s | MultiWorlds | Awesome level design, surprisingly lengthy, and I love the fact that you restart immediately when you die. |
| Aug 27 06:24:00 | 5m 00s | e|merge | An interesting choice for entry in a game competition. Good job on creating something. |
| Aug 27 06:33:00 | 9m 00s | The World Within | Beautiful artwork, but I agree with most of the other commenters that the difficulty is too much. It might just be that your hitboxes are too big? |
| Aug 27 14:27:00 | 7h 54m | Orbital | Simple, clean and fun. Awesome work! |
| Aug 27 14:39:00 | 12m 00s | Post Apocalyptic Postman | Nice music! I was confused at first thinking the icon you used for the right arrow key was the ">" key. Other than that it was pretty fun! |
| Aug 28 02:38:00 | 11h 59m | Micro-Cosmic | Wow, great atmosphere! I love how you integrated the theme. |
| Aug 28 02:44:00 | 6m 00s | Mansion on the Hill | Great atmosphere, story-telling and stage layout. I really appreciated the pathway and arrows guiding you through the first area -- they didn't seem out of place or in your face, just a gentle nudge in the right direction. Good stuff! |
| Aug 28 03:12:00 | 28m 00s | Hypnagogia | Really nice use of theme and streamlined controls. Great job! |
| Aug 28 03:20:00 | 8m 00s | Nosliw Plane | As others have mentioned the font is a little tough to read but I like where you were going with the gameplay. |
| Aug 28 03:25:00 | 5m 00s | Dagger Dash | Those double blades are really rough. Good effort for a first compo! |
| Aug 28 03:29:00 | 4m 00s | Jack and the Rotating Worlds | Quite a challenge! |
| Aug 28 03:47:00 | 18m 00s | Pluto's Revenge | Well done! |
| Aug 28 03:56:00 | 9m 00s | Diorama | I love everything about this game! The poetry was a really fantastic touch. Bravo! |
| Aug 28 04:04:00 | 8m 00s | Connection War | Awesome looking game! |
| Aug 28 04:19:00 | 15m 00s | Fiscally Judicious | A bit depressing, but well executed! |
| Aug 28 04:27:00 | 8m 00s | Star Crossed | Interesting gameplay. |
| Aug 28 04:42:00 | 15m 00s | bats: fish invasion | Interesting concept. Are you going to keep developing it? |
| Aug 28 04:52:00 | 10m 00s | Firevania | The jumping is a bit sketchy but the music is solid! |
| Aug 28 05:02:00 | 10m 00s | Tinker Maze | I love tinker toys! Those hit boxes on those tinker toy pieces seem a little wonky though. |
| Aug 28 05:09:00 | 7m 00s | Rage: Destroyer of worlds | Too bad you didn't hit your goal, but you should keep developing it. The models and textures are interesting. |
| Aug 28 05:13:00 | 4m 00s | Tall Tales | I had a tough time making this game do anything, but I really love the concept of the story book coming to life. You should continue development! |
| Aug 28 05:25:00 | 12m 00s | Outdoor | Great idea! I still lost in the end but it was fun! |
| Aug 28 14:16:00 | 8h 51m | A Hole New World | Wow, very cool! The music is great and I love the shooting animation. Nice job! |
| Aug 28 14:41:00 | 25m 00s | I Think I Broke Something | Holy crap that's hard! The portals close a little too quick for me but I really like the graphics and sound. Well done! |
| Aug 28 14:46:00 | 5m 00s | Seminecata | Creepy! I liked the audio a lot and the hand drawn art was a great idea. |
| Aug 28 15:00:00 | 14m 00s | High Flyer[DEMO] | The controls are really sensitive! In order to be able to play at all I had to choose option 4 at the beginning to set my own speed. Anything other than 1 was unplayable. Also, consider giving the player more headroom on the first level. I found that unless I'm really fast the click of the play button will register in the game and I will crash immediately into the ceiling. With a little work this could be a pretty fun game! |
| Aug 28 15:21:00 | 21m 00s | H.O.C.M.A. | Hold <br/>Off <br/>Creating <br/>Matter, <br/>Alright? <br/> <br/>I'd like to know more about what the intention was here. It seemed interesting and I stuck with it until the organism stage until I just lost the will. Great voice work though, there was clearly effort and thought put into the whole concept, I wish that was a little more accessible. |
| Aug 28 16:13:00 | 52m 00s | Escape the World | Interesting. I like the idea but it would be nice to be able to zoom-in and out and/or rotate the camera. Sometimes those asteroids come in at angles that give you no time to react. Also, moving the camera to find other planets to explore means leaving all your other planets completely defenseless, and since the asteroids spawn so frequently that meant I just didn't explore those other planets. You should keep developing this, it's pretty impressive for 48 hours. |
| Aug 28 16:33:00 | 20m 00s | The Beginning | That was insanely tough. Well executed though! |
| Aug 29 04:01:00 | 11h 28m | Defense Of The Interplanetary System | I guess the goal is just to stay alive for as long as possible. Contrary to the name, I found that getting the planets between me and the enemy was actually the best defensive strategy. So much for heroics ;) |
| Aug 29 04:11:00 | 10m 00s | Saver Ghost | Great level design, but there wasn't enough challenge to keep it interesting for more than a few stages. Even just adding a timer would go a long way. |
| Aug 29 04:16:00 | 5m 00s | Alice Anxiety | Very atmospheric. I love the slightly bendy theme tune. Please continue developing this! |
| Aug 29 04:23:00 | 7m 00s | Super Alien Bro | Wow, love the different powerups. Brilliant! |
| Aug 29 04:44:00 | 21m 00s | Salvation | Well, I spent about 45 minutes on that last level. Damn your eyes! |
| Aug 29 04:50:00 | 6m 00s | Human and Alien | Challenging! |
| Aug 29 05:13:00 | 23m 00s | BOND | Great idea, and adorable graphics! |
| Aug 29 05:27:00 | 14m 00s | Provider Bob | Amazing stuff for 72 hours. Took me way too long to figure out how to switch weapons. The resource distribution could have been a little more even, I wasn't able to upgrade anything for way too long a time. But I like this game! you should continue development. |
| Aug 29 05:47:00 | 20m 00s | Abstrakt | Multi-single-player. It's good! |
| Aug 29 05:51:00 | 4m 00s | Double Take | It's a good idea, keep developing it! |
| Aug 29 14:27:00 | 8h 36m | Starpiercer | Love the music and the graphics are amazing. The only thing I would have liked is some kind of score at the end and maybe a ramp in difficulty, but other than that this game is amazing. |
| Aug 29 14:39:00 | 12m 00s | R-elink: A link between worlds | I like the concept! |
| Aug 29 14:53:00 | 14m 00s | InfiLoop | Interesting concept! I never played antichamber but after this I might have to check it out. I like you use of environmental sounds. <br/> <br/>Also, I found the ending. |
| Aug 29 15:10:00 | 17m 00s | Star Tycoons | I think this game is really good, it would be fun to see multiplayer. Do you have plans to keep developing it? |
| Aug 29 15:16:00 | 6m 00s | Transforce | I'm not so good at timing those kicks but I really like the concept. |
| Aug 29 15:21:00 | 5m 00s | ShiftKeeper | I love this art style so much! The bullet hose is really fun. I died on the third wave (maybe a bit more of a ramp would be good?) but I really enjoyed playing. Very impressive for 48 hours. |
| Aug 29 15:33:00 | 12m 00s | Relative to Scale | Nice mechanics! I had some trouble with the planet phase feeling a bit too floaty and hard to control but still managed to beat the stage. |
| Sep 2 22:58:00 | 103h 25m | Galactic Dump | Absolutely stunning. Well done. |
| Sep 2 23:04:00 | 6m 00s | Crossworld Club | Not so interactive but hilarious! Great work! |
| Sep 2 23:15:00 | 11m 00s | Your world! | Great game! That big guy unit is a scam tho. |
| Sep 2 23:19:00 | 4m 00s | Caught Between | Nice graphics and solid gameplay. |
| Sep 2 23:25:00 | 6m 00s | World Portals | Ads destroyed my attempts to play in Chrome. Had to switch to IE. Played pretty smooth after that though. |
| Sep 2 23:28:00 | 3m 00s | Data-Man | I like the creativity of the concept, though it's much harder than the original due to the difficulty of seeing the "ghosts" in time to react. |
| Sep 2 23:31:00 | 3m 00s | Symbiosis | Took me a bit to figure out what was happening but once I did I really enjoyed myself. |
| Sep 2 23:35:00 | 4m 00s | Close Your Eyes | Really interesting concept. |
| Sep 2 23:39:00 | 4m 00s | NOODLE FEELING | Most amazing noodle I've ever been. I won! |
| Sep 2 23:41:00 | 2m 00s | Polar Dash | Looks gorgeous, well done! |
| Sep 3 23:19:00 | 23h 38m | Linked | Good character art. It took me a while to figure out why I was failing at first, those birds are pretty stealthy. But I triumphed in the end. Nice little story! |
| Sep 3 23:26:00 | 7m 00s | NECLiD | Really great work for 48 hours. Very impressive. |
| Sep 3 23:36:00 | 10m 00s | Disconnecting People | Wow, really nicely paced. the screen gets pretty crazy full in the late game which makes it tough to tell what's going on, but I guess that's probably the point. I enjoyed it! |
| Sep 3 23:44:00 | 8m 00s | Where have you been so long? | That music got a bit repetitive after a while but I like where you are going with the game. Some of the imagery was not too obvious but it all made sense in the end. Are you going to continue developing this? |
| Sep 4 00:08:00 | 24m 00s | Northlonde | I love the art style. I'd love to see under the hood a little bit more, but I really like what you've done here. |
| Sep 4 03:33:00 | 3h 25m | Galaxy Saviour | Slow to maneuver and slow to find enemies but I really like the idea and the atmosphere. Though I must say that white page background made the game really difficult to see! Once I manually adjusted the page color from white to black the game became a easier to play. |
| Sep 4 03:39:00 | 6m 00s | Notes from a Mad Mage | Great mechanic and the art is awesome. Those fireballs feel powerful. |
| Sep 12 03:59:00 | 192h 20m | Pulley Planet | The pulley system adds a lot to the gameplay, and the music is great! |