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Dagger Dash
Dagger Dash
By linus123xbb
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Humor | 673 | 2.16 | | |
| Audio | 706 | 2.41 | | |
| Graphics | 827 | 2.67 | | |
| Theme | 987 | 2.52 | | |
| Mood | 1009 | 2.33 | | |
| Fun | 1039 | 2.43 | | |
| Overall | 1101 | 2.52 | | |
| Innovation | 1141 | 2.10 | | |
Comments
Cool look, feel, and sound! And yikes, that's pretty hard! The slide feels a bit unresponsive at times, like I'd hit it in time but would still die. Also, the character feels too far forward on the screen so I can't see obstacles soon enough - especially after teleporting! Besides that though I thought it was quite enjoyable. I quit a little sooner than I would have due to difficulty.
I love how the player looks.
kdunee
2014-08-25 18:12
The patched version (post-compo) is a serious impovement over the original. I couldn't fit between the double blades in either though (and I did "crouch" mid-air) ;)
Its not all that responsive but its a top effort, it certainly does not suck. The character looks good and the concept of the teleport is quite fun
Very nice camera, the teleport felt natural.
Jumping through the double axes was really difficult, I only managed it once. For your first game, it's great!
xgor
2014-08-25 20:02
Intresting concept, I must say that the game would be a lot more fair if you actually could see the other place you are teleporting to.
kgb
2014-08-25 20:09
The player's graphic feels out of place in comparison to the rest of the game and I'm pretty sure the guy is ripped from maple story or at-least it looks like it was. However i dig the game-play.
Other than that not bad.
r0x0r
2014-08-25 20:54
can you make a linux build, please?
@r0x0r Sure, but I can't guarantee it works.
r0x0r
2014-08-25 22:09
thanks! it works perfect
It's good for what it is :)
Not a big fan of the art style, but the actual gameplay is pretty solid. With a bit of polish and some highscores something like this could be pretty addictive. A death animation would have been nice. Well done on your first entry, I hope to see you back in December :D
It was fun but quite hard ! Congrats
off
2014-08-26 21:17
Two much hard due to some weird collisions but that's a nice infinite runner, it lack of some checkpoint due to the level of difficulty.
The character is fun, but he looks too much handpainted compared to the other, he is really well done, so maybe you could do all level with the same kind of graphics.
The switch between the two world is great, and a good idea, butit lacks of more information aboutthe other world, and it's more required du to the difficulty of the game itself, without any switch.
Those double blades are really rough. Good effort for a first compo!
Nice work dude! I really like the main character's sprite work - the duck animation is especially nice. I had a few technical issues, but I can see that with a bit of polish this could be a really fun game. See you at the next LD! :D
Simple game but well done. I included it in part 29 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/dd4UkBLKHXI