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Feedback comments for LD30
Hempuli's games and stats for all events →
| Timestamp | Since previous | Game | Hempuli's comment |
|---|---|---|---|
| Aug 26 11:38:00 | SpaceM | Unfortunately I don't have a working webcam :( The idea seemed cool! | |
| Aug 26 11:43:00 | 5m 00s | Robbin' Hoods | A neat take on the theme! I liked the idea and the gameplay, but I wish there were a bit fewer buildings; it takes a long time to make all the "transfers" :) |
| Aug 26 11:47:00 | 4m 00s | Come Creatures, Come pls | Nice idea! It's a bit troublesome to get the animals over the bridges due to how the planets' borders warp them around, but I found it very enjoyable and relaxing. |
| Aug 26 11:53:00 | 6m 00s | Connected Worlds | Such a large game! I loved how different the minigames were, and the difficulty was really spot-on. I wish some of the planets didn't require you to spend a certain time on them due to the time limit (the lava planet is especially troublesome since it's an instant loss of at least 50 seconds). |
| Aug 26 13:08:00 | 1h 15m | Legacy of Lamas | Really liked it! I suppose the red things should attack the player but even as it was I found the game very enjoyable and relaxing. The only thing that annoyed me a bit was the collision code for the player. Amazingly beautiful! |
| Aug 26 19:06:00 | 5h 58m | Cargo Corp. | Very enjoyable and solid! The controls feel good and the laser bullets have a nice impact to them; generally a very fun game. :) |
| Aug 27 10:52:00 | 15h 46m | Light of the World | Enchanting, and very beautiful! The game concept was cool and intuitive, although after finding my first light I had to check that there's more to find. The ending was also very cool-looking. Ambient sound would work great with this, methinks. :) |
| Aug 27 10:59:00 | 7m 00s | Back to Earth! | Simple but very enjoyable; the game wasn't too hard and the controls felt good. It was a bit disorienting how everything on the screen flew in different directions, so it was hard at times to tell whether my ship was moving or if it was just stars/fuel/meteors floating about. Also a possible bug - the meteors collide with my exhaust fumes and the stars, which looks buggy and makes it very easy to avoid them. |
| Aug 27 11:04:00 | 5m 00s | GalactiTrader | Very beautiful. The concept is cool, but it's a bit awkward that the game needs a separate tutorial video to be played. After I beat the first few levels by trial and error, I understood the logic, and I think that it's easier to understand how the game works in systems with more planets, because in smaller systems you have very few choices and the other planets are more passive. A really interesting take on the theme and I like your implementation of a trading system - maybe couple it with space exploration? |
| Aug 27 11:07:00 | 3m 00s | Transit Gods Inc. | Google Chrome marked it as malware; I assume it might be a false positive but could you check it with something like virustotal.com? |
| Aug 27 11:12:00 | 5m 00s | World 255 | Nice! The exploration of morals was interesting, although I was a bit sad that I wasn't given a choice to refuse. The player's collision box seemed pretty weird, but otherwise it was smooth and nice. The ending was also cute :) |
| Aug 27 19:33:00 | 8h 21m | Our Dream World | Very very fun to play, pretty addicting as well! It took me some time to understand what to do and at times it took a couple tries to get the next tile to be placed, but overall I liked this a lot! The audio & art is great and the intro made me laugh, haha. Nice! |
| Aug 27 19:45:00 | 12m 00s | Card Split Wars | I love cardgames! There were quite a few stats to keep track of and sometimes I didn't understand completely why my character died; I think the races added a relatively unnecessary layer of complexity to the gameplay. Still, very nice, and I enjoyed playing it a lot! Maybe give the player the ability to choose whether they want to draw from the "discard 1" or "discard 2" pile? |
| Aug 27 19:59:00 | 14m 00s | Worldco | The tutorial was great and I really like the game concept - it's an interesting mix of timing and strategic thinking. However I felt that at least with Hard difficulty I didn't have much problems defending a level 1 line at all times, so the two more powerful line types saw less use. Maybe some lines transfer different goods, and certain planets prefer certain goods? Also it'd be nice if you could see the cost of a line between two planets by hovering over them. :) |
| Aug 27 20:06:00 | 7m 00s | Trade Imperium | Neat! The game seemed a bit overwhelming at first due to the high number of goods and the size of the map - the game screen was too big for my laptop. Had fun playing it, though, and you have made a nicely complex system in such a short timeframe. |
| Aug 28 11:01:00 | 14h 55m | Gunship Diplomacy | Really nice dynamics! I wish there was a clearer goal in the game, but it was fun to manipulate the alliances; in general I really liked the organic feeling of the game. |
| Aug 29 10:56:00 | 23h 55m | Shadows | The idea is really cool and works really well! I especially liked the function the red boxes had. However, the actual puzzles weren't very challenging because I could just move forward while falling, teleport, and be past them. Beautiful visuals as well :) |
| Aug 29 11:03:00 | 7m 00s | Collision | A neat idea! The player moves a bit slowly which makes moving around a bit tedious at times, but I like the puzzle concept a lot. :) |
| Aug 29 13:57:00 | 2h 54m | Columbus Close the Door of Your Seas | Interesting concept and neat implementation! It seemed that after a certain point closing the doors no longer prevented people from migrating? I'd love to see this expanded upon! |
| Aug 29 13:58:00 | 1m 00s | RIMFALL | Aww, unable to play :( |
| Aug 29 14:07:00 | 9m 00s | Aurum | A cool take on the theme! Playing at a place where I can't play online, but it was fun to terraform the planet to look pretty :) |
| Aug 29 14:12:00 | 5m 00s | IN BETWEEN | A very interesting take on the theme; I liked the minimalistic style and colours. At some others have said, it took quite some time to "get" the gameplay, and even afterwards the game was pretty difficult. Otherwise really neat! |
| Aug 29 14:26:00 | 14m 00s | Shattered Horizon | Really neat! I love the art and the music, and the gameplay is very slick. I was a bit saddened to find that the area loops and there's no goal to speak of, especially considering that it's pretty easy to never die just by running away. Still, a very very solid entry! I wish the enemies were a bit weaker, because I seldom felt attacking them was a better option than just running. <br/> <br/>A couple bugs: <br/>- The enemies in the dark world tend to get stuck inside walls <br/>- I can hear enemies out of the screen shooting; this got pretty distracting in the dark world <br/>- Google Chrome marked the game as malware; however, virustotal.com gave me 0/55 warnings. |
| Aug 29 14:32:00 | 6m 00s | Worlds Collide: a tale of many | Lovely writing! The game ran a bit too quickly and in tit for tat the diamonds suddenly disappeared, but otherwise it's a nice solid entry. |
| Aug 29 14:37:00 | 5m 00s | Petits Bonshommes | A neat concept and I really like the artstyle! I found it a bit hard to consistently damage the enemies, and when one of the dudes got stuck in a corner and once the others died, the camera didn't return to the alive one. Still, very nice! |
| Aug 29 14:44:00 | 7m 00s | Teleporter Escape! | Easy and fun to play! The gameplay is surprisingly tactical, although I couldn't figure out how to approach the shooting enemies without getting hit. Nice! |
| Aug 29 14:49:00 | 5m 00s | A Rainbow | A nice idea! It took me a bit to understand the controls, but afterwards the game was logical and pretty fun :) I hope you keep working on this! |
| Aug 29 15:04:00 | 15m 00s | Doki Doki Planet | Really cute and interesting :) Unfortunatelt after exploring a bit, the game gave me this error: http://i.imgur.com/35wMhLQ.png |
| Aug 31 12:51:00 | 45h 47m | Mushroom connects | A solid entry, and the music is neat! I didn't really enjoy the trial-and-error nature of the mushroom world, but did beat the game. |
| Aug 31 12:56:00 | 5m 00s | Link'emAll | Impressive but very difficult, at least for me. It was fun to try to align the jumps just right, but I do wish the planets were a bit larger... |
| Aug 31 13:13:00 | 17m 00s | Four Worlds | A really cool idea! The graphics were a bit hard to read at times, which felt a bit problematic due to having to follow four windows at the same time. The puzzles were interesting, and the checkpoint system was really neat and fair-feeling. Also nice music! |
| Sep 1 15:49:00 | 26h 36m | Polypus | A cool idea! It was fun to play the game, although I wish there were on-screen instructions. You can get points even after losing by dragging your mouse from the middle to already-connected planets. |
| Sep 1 15:51:00 | 2m 00s | Hot and Cold | Chrome marked the game as malware; could you check it with Virustotal.com or other such service? |
| Sep 1 16:04:00 | 13m 00s | Tower Twitch | Amazing idea! The stream was somewhat laggy so playing the game wasn't all that exciting, but the concept was superb! |
| Sep 1 16:34:00 | 30m 00s | Galeas | Really tough! The controlling system was really cool and innovative and I really enjoyed playing this, although at times it felt like my whole barrage of shots couldn't reach the towers even when I was as close to it as possible. |