rnlf 2014-08-26 11:44
Runs smoothly on HTC One. Very interesting input concept, especially with the ability to slow down and speed up the falling.
Foon → Ludum Dare Explorer → LD30 → RIMFALL
By nosfer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 52 | ||
| Innovation | 215 | 3.62 | ||
| Humor | 519 | 2.38 | ||
| Audio | 582 | 2.67 | ||
| Graphics | 615 | 3.00 | ||
| Fun | 689 | 2.89 | ||
| Overall | 751 | 3.00 | ||
| Mood | 899 | 2.57 | ||
| Theme | 1009 | 2.46 |
Runs smoothly on HTC One. Very interesting input concept, especially with the ability to slow down and speed up the falling.
Suggestion: Add a QR to get people to download this faster on their phones.
mlabarca: thanks for suggestion, I've added qr code in screenshot section and direct link to APK in Android link
The game has nice aesthetic.
I had some problem with my THL w200, the camera have a very high iso setting and so all is slooow, this should be a problem of my phone and not of the game, but i suggest to correct this behavior in future project :)
good experiment!
Aww, unable to play :(
Played it using Google Cardboard. It worked pretty well!
Didn't work so well on my tablet, but the idea is awesome!
You're right - not totally going with the them but... well honestly most games just throw on an vague explanation as an afterthought anyway!
I love this idea! With a little more polish to keep the controls smooth it could be awesome!
One thing I would consider: use a different image and include the image in the play field. That way I can sort of orient myself and not accidently move my phone out of view of the image. Like the 3DS AR Card games.
Pretty impressed that you got a 3d android game with motion tracking working in just a weekend.