FoonLudum Dare ExplorerLD30 → RIMFALL

RIMFALL

By nosfer

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CategoryRankScoreCount
Coolness352
Innovation2153.62
Humor5192.38
Audio5822.67
Graphics6153.00
Fun6892.89
Overall7513.00
Mood8992.57
Theme10092.46

Comments

rnlf 2014-08-26 11:44

Runs smoothly on HTC One. Very interesting input concept, especially with the ability to slow down and speed up the falling.

mlabarca 2014-08-27 14:29

Suggestion: Add a QR to get people to download this faster on their phones.

nosfer 2014-08-27 20:01

mlabarca: thanks for suggestion, I've added qr code in screenshot section and direct link to APK in Android link

endingchaos 2014-08-28 12:54

The game has nice aesthetic.

monos 2014-08-28 13:19

I had some problem with my THL w200, the camera have a very high iso setting and so all is slooow, this should be a problem of my phone and not of the game, but i suggest to correct this behavior in future project :)

mechanicmoon 2014-08-28 22:38

good experiment!

hempuli 2014-08-29 13:58

Aww, unable to play :(

jimmymcmillan 2014-08-30 10:11

Played it using Google Cardboard. It worked pretty well!

ratking 2014-08-31 22:40

Didn't work so well on my tablet, but the idea is awesome!

robbiehunt 2014-09-07 13:17

You're right - not totally going with the them but... well honestly most games just throw on an vague explanation as an afterthought anyway!

I love this idea! With a little more polish to keep the controls smooth it could be awesome!

One thing I would consider: use a different image and include the image in the play field. That way I can sort of orient myself and not accidently move my phone out of view of the image. Like the 3DS AR Card games.

rrootagea 2014-09-12 21:46

Pretty impressed that you got a 3d android game with motion tracking working in just a weekend.