pxlcoder 2014-08-25 15:11
Challenging entry. Good work!
Foon → Ludum Dare Explorer → LD30 → IN BETWEEN
By simonchauvin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Innovation | 221 | 3.61 | ||
| Theme | 444 | 3.40 | ||
| Mood | 515 | 3.04 | ||
| Audio | 636 | 2.56 | ||
| Graphics | 663 | 2.94 | ||
| Overall | 816 | 2.95 | ||
| Humor | 924 | 1.59 | ||
| Fun | 1028 | 2.45 |
Challenging entry. Good work!
Pretty interesting concept. It's quite vague at first, so it took me a while to realize what I was trying to do. But I actually managed to balance a world! If I could move around the space more quickly, I could possibly have understood the game faster and got into it. Either way, nice job doing something abstract and different.
Doesn't seem to work for me, but I can tell it looks like a good concept.
Nice abstract universe ! It give a lot of fun and the "tutorial" is just great, very good entry !
Looks and sounds cool. Interesting entry altogether!
Thanks for your feedbacks :)
@SelfishGenome Can you tell me what does not work? Is it that you can't execute the program or just that you have a hard time finding what to do in the game?
The concept looks nice, but to be honest, the goal left partially a total mystery to me.
Wow, this was really impressive. Took me a while to figure out what the objective was but once I'd figured it out it felt great!
Took me a while to figure out what to do. However, once i did, i thought it was quite fun! I was really kinda pleased when i finally synced a world :) One thing to improve would be the sensitivity of the rotational syncing. Good job!
Even if the objective is a bit hard to apprehend at first sight, it becomes intuitive and fun!
Pretty nice concept!
I have not managed to understand the game well, the idea it seems to be good and original, that if music has broken my ears
Challenging and fun. nice music.
Thanks again everyone for playing and leaving feedbacks. I'm a bit sorry about the fact that the objective can seem vague but I believe it's kinda part of the experience I sought. I wanted the player to try and manipulate the world synchronization in every way possible and I find it fun to just watch the worlds turn and going up and down and all but maybe it's just me :) Anyway thank you again!
really enjoyed your visual style, as others have mentioned, it would be great to get a little onboarding in there so I know what to do at the beginning.
Well made
Very challenging. Nice entry.
That's a really great concept and also challenging. I Liked it a lot!
A very interesting take on the theme; I liked the minimalistic style and colours. At some others have said, it took quite some time to "get" the gameplay, and even afterwards the game was pretty difficult. Otherwise really neat!
interesting game. good job mate.
Hard to understand it, also for me movement is a little slow and going inside two times seems a bit strange. But the concept itself is interesting. I could only wonder if maybe different mechanics could work with this idea. Nevertheless it's very imaginative and creative entry. Great job :)
Very nice! I really like your color choices. Even if I didn't know what the hell I was doing, I found the experience very interesting :)
I had fun messing around with the monoliths, the controls feels just right. Without your explanation in the description however it would be impossible to get what to do. You should have added some tutorial level maybe, if you don't want people to be lost. That's the price to pay when you create an innovative gameplay ^^
Thank you all for playing. I'm really happy if you actually had (even a little) fun while playing my game :) And I'm even happier if you find it interesting.
@Pierrec Yes you're probably right but at first I wanted only one level but then I wanted a thousand and then I could not make more than one so that a tutorial level for only one level kinda was weird. But yes I agree :)
A cool idea, even if it was hard to understand what exactly I was supposed to do. I just put three monoliths up top and three at the bottom and that was pretty much it.
@frogcheese yes and then you can bring them together (make opposite monoliths touch each other) to finalize the sync.
Read the whole description, tried playing it twice and then read the description again until I finally got it. The gameplay (really all about judging the distances of the monoliths) is pretty dull at the moment, but it sure is unique! The presentation is also lovely.
Anssi@MooseflyGames
It was quite challenging to even understand what to do, but when you put the effort to make it's quite rewarding. You could make the character move faster. Also it was very confusing the way you change the color of the monolith, you could do it with a simple left-click. Anyway nice concept and very innovative ! Good job :D
Love the mood, but hard to understand.
Well, I finally managed to figure out what to do. It would be nice if there were a little more instruction in-game, I futzed around for a while before looking at the instructions here.