fcpfoof 2014-08-24 21:59
I don't understand much (when did I win ;o) but game is quite interesting ;).
Foon → Ludum Dare Explorer → LD30 → Worldco
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 82 | ||
| Theme | 169 | 3.77 | ||
| Humor | 179 | 3.08 | ||
| Fun | 390 | 3.23 | ||
| Innovation | 446 | 3.30 | ||
| Overall | 454 | 3.30 | ||
| Mood | 619 | 2.90 | ||
| Audio | 932 | 1.78 | ||
| Graphics | 940 | 2.48 |
I don't understand much (when did I win ;o) but game is quite interesting ;).
Thanks. I've added a tutorial since then so hopefully things make more sense now.
Fricking 5 STARS What A Game THE FUN IS TO GOOD!!! By the way new record hard 1,02... BTW Check out my game
Super fun! Makes me wish I'd spent half as much time making gameplay for my entry as I did making everything else!
Read the tutorial.
After that you realize how simple the gameplay is but awesome!!
Nice game did you use the inbuilt java classes
Thanks for the comments, all!
@theCoder15: I used the java.awt and javax.swing libraries.
Fun game with cool graphics (are the asteroids on buttons? :D).
Pretty cool puzzle game
So many levels and options and menus and a tutorial! Great achievement
Guys, do the tutorial. It's a cool game!
I played in "GRAAARGH" difficulty and now I hate asteroids.
I did not understand the game well, but not bad, although it has some ugly graphics
First, the game is really fun. Second, do not play on the hard difficulty unless you are alone and can drop some F-Bombs without any consequences. Great job!
I Like this. It's simple, good and I like it. Good Job :)
Finished the game on easy, tried on GNAAARG, well it's .. GNAARG. Liked the idea it took me til the last level. good entry.
Doing the tutorial is a must, but once you figure it out, the level of strategy required is surprising.
Nice little clicker, and nice, literal use of the theme! I liked it. Sound effects might have added to this.
The tutorial was great and I really like the game concept - it's an interesting mix of timing and strategic thinking. However I felt that at least with Hard difficulty I didn't have much problems defending a level 1 line at all times, so the two more powerful line types saw less use. Maybe some lines transfer different goods, and certain planets prefer certain goods? Also it'd be nice if you could see the cost of a line between two planets by hovering over them. :)
Actually a lot of fun. Great game.
Quit a nice game if I do say so myself!
The gameplay is really well thought through, except for one thing: there's nothing preventing you from waiting for hours before starting, collecting tons of money, then building 5 links everywhere. You can say "but the high scores!" but I don't think that works. There are the highscores, but I don't think that's enough. In a game like that, you shouldn't have to worry about highscores until you've beaten a level at least once. Here, if you don't care about highscores, the game becomes almost trivial. This could be fixed easily with a time limit for instance.
Apart from this flaw, it's a really solid game, congrats!
Really fun game. Good tutorial as well
Interesting game ye. Are you missing alpha channel though? Its pretty good for compo.
Funny game, nice job ! Could have done with some audio though :D
Very fun game! You gave a lot of thought to game play.
Great take on the theme and very innovative. I liked the tutorial. Good way to introduce the game mechanics.