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Feedback comments for LD30
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| Timestamp | Since previous | Game | esayitch's comment |
|---|---|---|---|
| Aug 25 17:15:00 | Train Connect! | 176507 on the Tokyo level. Is that any good :P? <br/>I like the multi-tasking element, but I feel the theme could have been better used. Things are a bit too small on the screen but I liked the graphics overall. The sound is pretty nice too, even though I don't know Japanese. Good luck! Nice entry. | |
| Aug 25 17:20:00 | 5m 00s | Crossworld Club | Very stylish and atmospheric, I liked it a lot! The only downside, if it can be called that, is the simple gameplay. But it serves the game well so it's not really a downside :P Ending was great! |
| Aug 25 17:26:00 | 6m 00s | Skyland - A Disconnected World | Strangely, what I most loved about this was the control mechanic which some people didn't like :P It actually takes skill to aim and shoot, as opposed to the boring shooting with the mouse. I liked the game overall, but as you mentioned in one of your comments, I think it would have benefited from "multiple lives" in the way of one of the other people becoming the bridge builder. <br/>Great entry, good luck! |
| Aug 25 17:47:00 | 21m 00s | Tilegend | Hiya! I liked the game, and the title :) It's a lot like Time Fcuk which I rather enjoyed. Music got very annoying after a while, but that's my only complaint. Levels are well designed and often require out-of-the-box thinking. Good job and good luck! |
| Aug 25 17:56:00 | 9m 00s | Affinity | Simple, effective idea. I got stuck on level two... I linked all the worlds but nothing happened. |
| Aug 25 18:06:00 | 10m 00s | A World Apart | I knew someone else would make a scrolling shooter :D <br/> <br/>I liked the concept ;) and the graphics. Sound was OK as well. It felt like the game moved too fast for me, and the decision to shoot with the mouse was also weird to me. Aside from that, good job and nice effort! Good luck! |
| Aug 25 18:17:00 | 11m 00s | Divided World | Frantic farm game :P I liked it. Graphics I REALLY liked as well as the story. The theme I felt could have been used better. <br/> <br/>Also, I got a strange behaviour... two of my patches would pop up "Bad Bottom" error when I tried to plant get oil there. Dunno if it's intentional or not. <br/> <br/>Liked it overall, good luck! |
| Aug 25 18:23:00 | 6m 00s | They Were Just Pixels | Hiya! <br/>I liked the idea behind the game, I thought it was too easy until the rolling text said "It was easy." and then I smiled :). <br/>I can say I liked every part of the game, but I especially loved the mood and graphics. The minimalism serves it well (probably unintentional but still, it distances the player from the killing, which I guess was your purpose). <br/>Only complaint would be the text is a bit tedious and could use some revision :P <br/>Good luck! |
| Aug 25 18:35:00 | 12m 00s | Balance the Worlds | Hiya! I loved the idea and think it would have been a great management/juggling (spinning planets, he he) game with some more fleshing out. Graphics are good and serve it well. When I tried to transfer water from the water planet, it said it is transferring fire... I'm assuming it's a graphics/gui thing as opposed to a gameplay thing because the target wasn't getting hotter. <br/> <br/>Also, before I knew what's what I heated the air planet waaaaay too much and now I can't cool it, but I'm still playing and trying to figure out how xD <br/> <br/>I think keyboard hotkeys would have made the game better for faster players, but maybe defeated your purpose, I dunno. <br/> <br/>Overall, really liked the concept and can only lament the idea you didn't get to COMPLETELY finish it :) <br/> <br/>Good luck! |
| Aug 25 18:40:00 | 5m 00s | All In Your Head | Hiya! <br/>I liked the graphics and the audio a bit. The game was pretty hard to control and way to fast, though the core time-stop mechanic would have been pretty fun to explore otherwise, as I liked the level design of the levels I actually managed to beat. <br/> <br/>Good luck! |
| Aug 25 18:45:00 | 5m 00s | WHAT'S NEXT? | Hey... I belong to one of the ethnic groups/peoples depicted, so I naturally liked this. <br/> <br/>It is of course not much of a game, but I loved the graphics. And obviously, the message :) |
| Aug 25 19:18:00 | 33m 00s | Galaxy Conquest 3000 | Loved the graphics and sound and the made the atmosphere very, very good. The gameplay was funky for me; I lost two worlds but when it seemed like I should have regained them nothing happened. Eventually I got into a stalemate. <br/> <br/>It's nicely-thought-out gameplay though. ++! <br/> <br/>Good luck! |
| Aug 25 19:23:00 | 5m 00s | Orbital Kombat | Hiya, <br/>I liked the concept, but I think you could have used the theme better... there is no "connection" here. <br/>I liked the circular move pattern and the controls seemed suited for it. Nice entry, good luck! |
| Aug 25 19:27:00 | 4m 00s | Dance Dance Invasion | I enjoyed this xD I wasn't 100% on the scoring scheme but all teh funnehs made up for it in plenty. Highest Graphics rating I gave out so far! Great entry. Good luck! |
| Aug 25 19:34:00 | 7m 00s | Flip Flop | Awesome entry! Really liked this :D Reminded me of a bygone era. Everything about it is great from gameplay to graphics+sound. The theme is perfectly displayed here. <br/> <br/>Good Luck (not that you'll need it :P) |
| Aug 25 19:40:00 | 6m 00s | Interplanetary Postal Service | Smart little game. Very competent and focused! I liked the old graphics and the sound-cues were good. the customer grunts told me something was wrong when I delivered them postage late. How does it calculate time passed to get customer satisfaction? From the time the letter is produced or after it is sorted? I'm inclined to think the former. 39/40 packages delivered, 17/28 satisfied customers. How bad am I? :P |
| Aug 25 19:49:00 | 9m 00s | Space Clash | Liked the CRT Effect :) <br/>I liked the idea though I think theme could be better used... The controls are also a but sluggish. Certain enemies can be killed from afar without endangering yourself. Graphics are pretty cool, sound added a bit as well. <br/> <br/>Good entry, and good luck! |
| Aug 25 19:57:00 | 8m 00s | world-walker | Hiya, <br/>I liked the music and the use of the theme (world toggling). I think it might have been better to make it so you can't fall off, as that was happening to me way to often. Also, I think the controls and speed of the game need polishing. The enemy is too fast, and you move fast as well, so it is difficult to control it while staying alive and staying on a platform. <br/>Great effort, though, and good luck! |
| Aug 25 20:17:00 | 20m 00s | Spuzzle | Great concept for a game, but the camera and the WASD controls didn't click for me and I couldn't make the dude go where I wanted the dude to go in most cases. Great idea, needs some polish IMO :P. |
| Aug 25 20:26:00 | 9m 00s | Dark Path | Hiya, I crashed once on one of the toggles... don't remember which. I started it again and just started interacting with all the bounded squares... which generated terrain and allowed me to continue on for a little bit... but then I couldn't find anything else to toggle more terrain. I think it would benefit a lot from some in-game instructions... something I learned fast and something I suffer from a lot is: "You can have the best game ever made, but if people don't know how to play it within 30 seconds of starting it, they're gonna give up." People are impatient nowadays :P <br/> <br/>Congrats on finishing your first game on time! May there be many more to follow. I see potential for this, I just didn't know what to do with it. |
| Aug 25 20:47:00 | 21m 00s | Once Inside | +10 for the fact that that dude who "sees things" turns around when you walk past him xD <br/> <br/>Art is absolutely beautiful, and so is the concept. The message is thought-provoking and more hopeful than sad IMO. I really loved this. Great entry. |
| Aug 25 20:52:00 | 5m 00s | Savior: Saver of Souls | 10/10 you should sell this. Polished experience, frantic and a whole lotta fun. |
| Aug 25 20:58:00 | 6m 00s | Black Box Bandit | Sweet little turn-based pac-man! Liked it :) |
| Aug 25 21:05:00 | 7m 00s | Galeas | Heya, I liked the concept and the visuals are crisp and very stylish. I enjoyed moving around but I didn't do very well. I tried to kill the shooting towers but they shot me too fast and the reach of my cannons made it so that I needed to get really close to kill them, while they shot very far. <br/> <br/>Overall I think this could be a gem if the fighting gameplay elements are tightened up a bit. <br/> <br/>Wonderful entry otherwise! Good luck :) |
| Aug 25 21:11:00 | 6m 00s | Connected We Run | Loved the concept. Scoring seemed erratic though. Also, I think that when one of the dudes dies, then it should be game over. One of mine dropped down and I was left with only one other, game was easy then until I mis-jumped to a far platform xD <br/> <br/>Overall great idea and the minimalistic graphics only add :) |
| Aug 25 21:16:00 | 5m 00s | Planet Smasher | Game requires a lot of skill in aiming but still feels a bit random as hitting enemy bullets with your own requires mega-luck or mega-precision. I loved the concept, the orbital mechanics were relatively well-executed, only input in that regard is: slower speed for us noobs xD. <br/> <br/>Nice art style, music was okay too. Liked it! Good luck peeps. |
| Aug 25 21:20:00 | 4m 00s | The Purgatory | I liked that you were on-key enough to put a portal=checkpoint system, as I would have probably left the game sooner otherwise :) <br/> <br/>Liked the graphics and atmosphere, I think sound would have made it way better. <br/> <br/>Nice game overall. |
| Aug 25 21:24:00 | 4m 00s | Waterfly Octus | Liked the graphics the most here :) Controls were pretty floaty (I'm assuming on purpose) which made it challenging and more fun to dodge things. However,I got a feeling sometimes that the hit boxes should have been made smaller. <br/> <br/>Overall a great entry. Good luck! |
| Aug 25 21:32:00 | 8m 00s | Breach of Dimensions | Movement and animations felt very slick. Fighting was a bit floaty but the decapitation animations made up for that :). <br/> <br/>Pretty stylish entry, good luck! |
| Aug 25 21:58:00 | 26m 00s | schizm | Cool, smart game :) I got my ass beat handily every time, but I liked the overall framework and structure of the game. Of course with some more investment it could become a really wonderful game :D Sound was a nice bonus. <br/> <br/>Well-done and good luck! |
| Aug 25 22:02:00 | 4m 00s | Bolt | A nice simple game. The execution was top notch, very polished, simplistic graphics that go along very well with the concepts. Levels were well-designed too and provided increasing challenge. <br/> <br/>Sound got annoying after a while I guess, but that's about it :) <br/> <br/>Solid entry, good luck! |
| Aug 26 06:25:00 | 8h 23m | Cross the Void | Well-polished, VERY suitable and appropriate graphics IMO. Only thing I might say that is remotely negative is that there was a sudden spike of difficulty between levels 5 and six. Other than that, liked the entry, pretty solid and stylish :) |
| Aug 26 06:37:00 | 12m 00s | We're connected | Nice story-driven platformer. Pretty polished on the graphics too. Solid entry :) |
| Aug 26 06:42:00 | 5m 00s | Mexican Standoff | Liked the usage of the theme. Graphics reminded me of Super Crate Box, which is to say they were very good. The gameplay works well as well, even though I didn't realize you could do multiple jumps at first and was close to giving up on it before I realized that. Nice entry, good luck! |
| Aug 26 06:50:00 | 8m 00s | InterDimensional | Loved the art here, too bad I have no one to play with. The mechanics seem good, but when you jump and hit a wall you slide upwards (on the wheel). Was that intentional? Also found some general collision "weird behaviour" but other than that it's well-implemented and looks fun (if I had someone to play with :)) |
| Aug 26 06:55:00 | 5m 00s | Fox | I liked the original concept and I'm sad you didn't get the time to make it like you wanted. As it is the game requires a bit of thought (where to go depending on jump height) and the controls feel a bit floaty. Good work for 1 day overall, and good luck! |
| Aug 26 18:05:00 | 11h 10m | interball | Liked the concept a lot, and the visuals and sounds made this so much better. Like a perma-roided Pinball. VERY solid entry. |
| Aug 26 18:31:00 | 26m 00s | World Traveler | Loved the ambiance and the atmosphere... ++ on graphics and sound! In terms of gameplay I think there is a small issue with collision,for instance, if I press up and right and I hit an edge on the top side, I should continue moving right, but this doesn't happen, and I stop on my tracks. <br/> <br/>Aside from that, pretty nifty and stylish entry. |
| Aug 26 18:40:00 | 9m 00s | REUNION | Hiya, I loved the theme's usage here and the graphics (though one of the characters could do with a walking animation :P). Sound would have added a lot to the atmosphere, but even as it stands it's a very cool little puzzle game. Kudos! |
| Aug 26 18:49:00 | 9m 00s | Mike and the Quest for the Missing Ham | Liked the concept here, but I think the graphics need to be a bit more consistent throughout. I loved the parts of it that were low-res mess (like the font), but they don't work alongside the sprite for the main character because it is more high-res. <br/> <br/>I also think that the vertical movement mechanics and controls need some tightening up. <br/> <br/>Sound was great IMO, and so was the humor! Good luck in the jam :) |
| Aug 26 18:54:00 | 5m 00s | Disconnecting People | I got around 502k... is that good or bad :P? <br/> <br/>I really liked this game, I think it's well-made, very polished game. The main character is difficult to control but not unfairly so, and that makes it feel like a matter of skill, which is exactly what you'd want in an arcade game like this. <br/> <br/>Music + Art were perfect for the game. Very good entry. |
| Aug 26 19:35:00 | 41m 00s | Everybody knows where the Godfather is | Big block of text at the start was a bit too much and made it sound like it's more complicated than it is. Game itself is strangely fun, if simple, and the graphics and sounds add a lot to it. I liked! |
| Aug 26 19:45:00 | 10m 00s | Close Your Eyes | Aside from some typos here and there, I could find nothing to crit about this. It's just very fun and highly intuitive. The abstract graphical style serves it well, and the sound makes gives it a hint of mystery and lack of knowledge. Very strong entry! |
| Aug 26 19:53:00 | 8m 00s | Worldly Traveler | Highly moody atmospheric. Graphics are A+. I felt a but lost and being an impatient person this isn't what I would normally elect to play, but I see the charm and it is very well-made :D Good luck! |
| Aug 26 19:57:00 | 4m 00s | Seasons in the Sky | Arrgah why can't I jump from high up down to my death xD? <br/> <br/>Like others already said, might have used a more meditative sound. Highly calming experience! Good job. |
| Aug 26 20:03:00 | 6m 00s | ACID WORLD | I didn't know how to kill the demon O.o The small dudes killed me too fast so I ran past them xD <br/> <br/>The art is gorgeous in my opinion, really captures the feeling of "WTF?!" you were obviously gunning for. I had to put Strawberry Fields by The Beatles on while I played 'cause it made it so much better :). <br/> <br/>Gameplay is still a bit floaty, but that's to be expected in a 48 hour development cycle. Good job overall! |
| Aug 26 20:08:00 | 5m 00s | W4 | Very smart level design, and a rather cool mechanic that fit the theme. Graphics and sound were okay. <br/> <br/>Good job overall! |
| Aug 26 20:13:00 | 5m 00s | Berta | Movement is shaky but the mechanic is very solid and it is great that you had the presence of mind to put in checkpoints. Graphics suit it very well, and music was fun as well, gave it something special. |
| Aug 26 20:18:00 | 5m 00s | Peak | Awesome entry! I think the only thing it needs is some polish on the difficulty curve. It starts off as being VERY difficult. Graphics, sound, mood, all do the job, but it is the mechanic and the team that truly make this game great. |
| Aug 26 20:30:00 | 12m 00s | Encounter console | Very cool game, got me hooked for a relatively long time xD The expansion mini-game likely needs a checkpoint system after each level I think, but aside from that, everything about this screams polished and well-executed. Very awesome. |
| Aug 26 20:37:00 | 7m 00s | Intertwined | I finished the two levels, but it was not very easy. I loved the concept and the theme was very well-implemented here, which is one of the most important things for me :D. It is obviously a bit lacking in terms of animations but overall the graphical style is good as well. <br/> <br/>Good entry, and I am sorry that you couldn't make a couple more levels. Good luck! |
| Aug 26 21:47:00 | 1h 10m | Galactic Dump | Excellent and gorgeous. Fit the theme perfectly, pretty innovative gameplay, and the visual polish is top notch. Sell this, for real. Would be an awesome mobile game. |
| Aug 27 06:18:00 | 8h 31m | Worldco | Nice little clicker, and nice, literal use of the theme! I liked it. Sound effects might have added to this. |
| Aug 27 06:26:00 | 8m 00s | Trapped Between Worlds | Loved the visual effects, especially the hitting animation. Slick as f&*k. Controls were pretty tight as well, except maybe the jump (too fast). Graphics are limited but that's to be understood of course :P, not so the sound which was awesome. <br/> <br/>I liked the mechanics a lot, but still think the theme could have featured a little better. Overall a solid entry :) Good luck! |
| Aug 27 06:38:00 | 12m 00s | Midgord Vikings | Art in this is just fantastic, I really liked it. I felt the isolation :P. <br/> <br/>Too bad you didn't think of something related to the theme to go with it (I may have missed it). The concept of the game is pretty cool as well. Liked! |
| Aug 27 06:45:00 | 7m 00s | juxtapose | Wow, mega-atmospheric! I admit I was a bit lost and couldn't pin down the interactions between the two worlds, but that didn't change my opinion of it :) |
| Aug 27 06:54:00 | 9m 00s | Ergo Syskevis | A simple yet effective package. I liked the atmosphere and the report at the end is pretty funny. I came close to winning but one of the digits wasn't green and brain didn't function :/ |
| Aug 27 15:31:00 | 8h 37m | A Ludic Proof of the Difficulties Inherent in Finding a Proper Skull | I liked the concept a lot, especially it's originality. The duality was very well-done. It is not something I would normally play, but I can see its merits ;) |
| Aug 27 15:38:00 | 7m 00s | Signum | Hi! I liked the concept. and the level design is pretty good. The sound is appropriate for the game and the graphics fit it well as well. Overall a very good entry. <br/> <br/>If I would improve something, it's the ball's movements as they can be a bit rough around the edges and some of the times that I fell I felt that it wasn't fair. |
| Aug 27 17:29:00 | 1h 51m | The Weaver Of Links | Pretty cool execution-based platformer. Quite challenging as well. There are some quirks with collision detection, and I was not a big fan of the graphics (it was not consistent throughout, or at least that's what I felt). However, the sound gels well with the game, and the level design is very smart. <br/> <br/>The concept was very fun as well, I think with some more time you can explore a lot of additional possibilities with it. <br/> <br/>I liked! Good luck in the competition and in the future :) |
| Aug 27 17:35:00 | 6m 00s | The Subconscious | I guess I'm pretty bad because I didn't see any pattern. I'm also pretty bad because I thought this was real-time at first xD. <br/> <br/>I loved the concept, very clever, and the theme featured very well here. Needless to say, sound, graphics, and general ambiance made this a great game instead of a good game. Good job! |
| Aug 27 18:21:00 | 46m 00s | Stellarlink Corp | Original, but was too difficult for me to connect with my transmission and I got frustrated :( I liked the music and graphics were appropriate as well. Nice one! |
| Aug 27 18:42:00 | 21m 00s | Planet vs Planet | Oh wow, it took me a bit to realize how the movement was actually working, but then I realized how cool this would be if I had anyone to play with. A highly innovative duel game, graphics were cool, music was ok but got repetitive, and the game feels a bit too slow. Make the planets travel faster and I think you would have a niche gem here :) Good job overall! |
| Aug 27 19:09:00 | 27m 00s | Tom Collins | Hiya, movement in the game is way too fast IMO, especially forward and backwards. If I understood correctly the first goal is to jump on the objects spiraling into the spaceship, but I couldn't even land on the first chair (if that is indeed the case) xD <br/> <br/>I liked the colors and with some tightening + a bit more mechanics it might be a good game, but now it's still pretty raw. The story was pretty cool though :) <br/> <br/>And holy crap... You're ELEVEN?! You've got some serious talent that just needs some tempering. Good luck in the future! |
| Aug 27 19:16:00 | 7m 00s | Double You | This reminded me a lot of a game called "The Company of Myself". I liked the level design and the difficulty curve. Graphics were adequate but the sound got a little annoying after a while. Overall a pretty solid entry, I hope you continue to work on it and expand it. With a little more polish it would be a great game :) |
| Aug 27 19:22:00 | 6m 00s | Connection of the worlds | Pretty cool concept. The ship's turning speed made it a bit hard to control for me at times. Otherwise the graphics are pretty cool and the sfx were appropriate and not too intrusive. Liked it overall. |
| Aug 27 19:28:00 | 6m 00s | Seeing Double | Reminded me of my own game somewhat xD I think the controls need tightening up... for instance the enemies shoot way too fast for you to dodge because your ship responds slowly to input... so you need to find a middle ground between enemy bullet speed and your own speed. <br/> <br/>I liked the idea though ;) and the sound effects were cute. Graphics could be improved. Good effort and good luck! |
| Aug 27 19:33:00 | 5m 00s | Gordon's Robot | Hiya, <br/> <br/>I felt the movement to be a bit clunky, but otherwise the idea is pretty solid and I liked the graphics for something that was made in three days :) <br/> <br/>It's a shame you didn't get enough time to add music, I think it might have added a lot to it. But no matter what way I look at it, an FPS (sans the S) in 3 days is impressive indeed. Good luck, on this and on your next 2D game :) |
| Aug 27 19:40:00 | 7m 00s | Worlds Insight | Really liked the idea behind this! Quite a lot actually :) We often don't consider the fact that perspective changes the world around us, and it does. This game shows it :) <br/> <br/>With that said movement is too floaty, especially where precision is required. Needs to move in a more controlled way, one click should send move me a small distance, not that far. Makes jumping more frustrating than it has to be. <br/> <br/>Otherwise I liked the cubic graphics and the sfx were pretty appropriate for the game as well. Good job! |
| Aug 27 19:43:00 | 3m 00s | Linker | A pretty stylish game. Gets you thinking, too, which is never bad :) Sound would have benefited a lot I feel, a zen calm tune or something like that. <br/>A pretty cool entry. |
| Aug 27 19:49:00 | 6m 00s | Sleepy Time | Holy shit this thing is terrifying... really scary. I loved the atmosphere, sfx, and mostly the graphics. It felt like some enemies were too fast and made the game a bit unfair, but overall very good. Liked it! |
| Aug 27 20:09:00 | 20m 00s | Murder Between Worlds | It's totes Lee King. <br/> <br/>One of the few games that got me engaged enough to (try to) finish it xD. Highly atmospheric. Music could be a bit of a darker and more melancholy tone, but that's about it I guess. Rest is pretty spot on for a game like this. Good job! |
| Aug 27 20:14:00 | 5m 00s | SPACE WAR | Cola is bad for you. <br/> <br/>I liked the particle effects a bunch, I think the controls are pretty spot on as well. It did get a bit bland after a while, and I think you ought to reduce the hitbox on the player's ship. <br/> <br/>Overall, I liked the graphics, and the sound effects were pretty cool as well. As you yourself said, theme was not very well-implemented here :P <br/> <br/>But very good job, and you will likely participate in many more LDs. I'm interested to see what you will bring to the table next time, 'cause there is talent here :). |
| Aug 27 20:19:00 | 5m 00s | Jack and the Rotating Worlds | Liked the exploration in this, and the controls were pretty floaty but in a good way; they made the game more challenging. <br/> <br/>Needs checkpoints IMO. Like, maybe make the last portal you used the checkpoint. Graphics were suitable, and sound was pretty ok. I would have used a more calm and zen track instead of the happy feel track that is in the game, but that's just my own taste :). Good luck! |
| Aug 27 20:22:00 | 3m 00s | The Great Space Salad | I like the literal connection and the way it controls felt difficult but not unfair. Good job on that! Graphics and sound did their job well, too. |
| Aug 27 20:29:00 | 7m 00s | Siziphus's Adventures! | Nice innovative mechanics, but I felt the game was a bit too difficult. I often got into "unfair" situations where I couldn't move aside in time and lost and felt like it wasn't my fault :( <br/> <br/>Graphics are pretty cool, with some more polish on the mechanics and some sound, you could sell this :P <br/> <br/>Just make it fair! |
| Aug 27 20:34:00 | 5m 00s | Remnant | Pretty nice and atmospheric timing/control game. I especially liked the graphics and ambient sounds. Spooky! |
| Aug 27 20:40:00 | 6m 00s | Journey to the 5th Planet - My first Ludum Dare! | Audio got annoying fast, otherwise the game was solid. I liked the implementation of the double-jump mechanic, and the game had great level-design to challenge the player's thinking. Well-done! <br/> <br/>Graphics were generally good, but I don't know why the terrain textures kept changing their sizes. Made it look a bit inconsistent. <br/> <br/>Great effort! |
| Aug 28 06:23:00 | 9h 43m | Starpiercer | Extreme levels of polished atmosphere. Gameplay is also pretty solid if a bit easy. I didn't understand how the theme is incorporated though. <br/> <br/>Very solid entry :) |
| Aug 28 06:28:00 | 5m 00s | Switchboard Connection | Pretty cool concept, I liked it even though I messed up my first try badly. I would suggest to maybe make the incoming calls flash clearer, I am in a high-lighting area now and it was very difficult to see the yellow flashes. <br/> <br/>Aside from that, good entry :D |
| Aug 28 06:35:00 | 7m 00s | World Absorber | Pretty cool concept, I really liked it! At the second level I jumped high out of the screen and didn't drop back in :( <br/> <br/>Could do with some animations and sfx, but right now it's a great concept with neat mechanics that still need some fleshing out. Great effort! |
| Aug 28 06:44:00 | 9m 00s | Connect Similar | Got 18 :) <br/> <br/>Pretty cool concept and the difficulty curve is well thought out. Music was cool but not very appropriate IMO (maybe a happy, skippy tune instead?). Graphics did their job. <br/> <br/>Good game, would play on a mobile phone :) |
| Aug 28 06:50:00 | 6m 00s | Switch Off | I liked the concept and the overall mood of the game. Graphics are good for 48 hours :) Needs a bit of sound maybe. Good effort and good luck. |
| Aug 28 15:36:00 | 8h 46m | Parallel Rift | This is very polished and stylish. The concept hits the mark very sweetly in terms of theme. The wall jumping is done very well, too. <br/> <br/>I enjoyed it all around. The only thing missing would be sfx, otherwise, it's perfect like it is. Well-played! |
| Aug 28 15:44:00 | 8m 00s | Sinister | Wow.... a shame it is short and lacks some beef... but just wow... To be able to make this music and art alone in 48 hours is just astonishing to me :) <br/> <br/>Great entry, probably the best in terms of visuals/audio/mood that I have seen so far. |
| Aug 28 15:49:00 | 5m 00s | One Ship Two Ship Redshift Blueshift | Awesome aesthetics and highly innovative gameplay. I liked it a lot! Theme could have featured more prominently I think, but great great great :) |
| Aug 28 15:54:00 | 5m 00s | GET Connected | Wawawaw :P Loved the voyeurism in this... the dead brother in space was hilarious, and some other tidbits here and there. Excellent entry! The only thing that could be improved is sounds IMO. Mega-liked it! |
| Aug 28 15:57:00 | 3m 00s | NOODLE FEELING | All hail the noodle god-king and His religious ornament :D <br/> <br/>Liked the "wtfness" of it a lot, and the visuals and sounds are top notch too. |
| Aug 28 16:08:00 | 11m 00s | Any Moment | I connected to this non-game on many levels and related to most of the notions you/the character (I don't know if it's personal or just really, really accurate) describe because I sadly also suffer from depression... those parts about not wanting to fail and delaying everything to the last moment in particular hit a chord with me. Talk about connecting worlds... <br/> <br/>It's a special testament to the medium's capabilities when that happens. |
| Aug 28 16:17:00 | 9m 00s | Enduring Atlas | Pretty cool 2-player game,I liked the concept :) Visuals were pretty solid. Music was good but not very appropriate is it? You have Atlas struggling to stand and then this calm soothing sound in the background xD Give us something intense and worrisome! <br/> <br/>Liked the entry :) |
| Aug 28 16:21:00 | 4m 00s | Precipice | Liked the idea xD Playing this on a laptop is mega-tuff. Graphics are pretty cool too. Theme is only in the narrative, and the narrative isn't what this game is about dude! It's about blasting stuff and saving villagers :) |
| Aug 28 16:48:00 | 27m 00s | Smugglers' Cave | Pretty nice 2 player game. I would have made it so the movement was a but smoother; sometimes it's very hard to control and you feel you lose unfairly. <br/> <br/>In addition, why is it that when I go to the edge of the screen I appear on the other side :( Would have preferred if there was a solid wall there that collided with me and kept me there. <br/> <br/>The sfx were pretty sweet and fit the vibe. Reminded me of an old dos game where you were a ball that bounced on platform. Don't remember the name. <br/> <br/>Graphics are suitable too :) Good entry overall! |
| Aug 28 16:55:00 | 7m 00s | Misplaced | Loved the audio, liked the texture quality too. Pretty neat and well-packaged speedrun game. Was a bit too hard for me but I'm bad :P |
| Aug 28 17:02:00 | 7m 00s | Dreams or Reality: The Adventure | Was there music here O.o? Some of the other people are saying yes but I didn't hear anything. Maybe problem with my laptop? I left audio unrated. <br/> <br/>I liked the duality of the worlds and how what you in one affects the other. I wish it would have expressed itself more in the actual mechanics too, but this is pretty ok. <br/> <br/>Grahpics were pretty cute and stylish :) |
| Aug 28 17:16:00 | 14m 00s | Super Alien Bro | I ate plants :D Normally we something else with them around these parts... water them. <br/> <br/>Mechanics were pretty solid and the pickups were fun to play with. Pretty difficult too! Great game overall :) |
| Aug 28 17:23:00 | 7m 00s | StarShrimp Trooper | I loved the dedicated web page. Feels very professional and polished :). Now for game. Hey look, it's polished too. Art was amazing, music as well. Overall the mechanics were pretty fine-tuned as well. <br/> <br/>The intro lasting 30 secs is not an issue because it is an amazing intro and should be watched over and over again. <br/> <br/>Great entry :) |
| Aug 28 18:22:00 | 59m 00s | GalaxyXX | The graphics reminded me of starfox a little, so great job there. The controls, however, made this way harder than it needed to be, making it almost unplayable for me. Music was very annoying after the first minute :P Pretty good entry overall, good luck. |
| Aug 28 20:24:00 | 2h 02m | I Think I Broke Something | Very difficult, I think this would be awesome if the character's movement was more controlled and it had more friction. <br/> <br/>I loved the graphics and the soundtrack/sfx were pretty stylish too. Good job! The theme could have featured more heavily though. Good luck! |
| Aug 28 20:28:00 | 4m 00s | Interplanetary Sync | Hey! I liked the concept here a lot, it's a pretty solid arcade button masher. <br/> <br/>You don't have to apologize for the developer art as this isn't developer art, it's actually fairly pretty pixel art ;) <br/> <br/>Good luck! |
| Aug 28 20:38:00 | 10m 00s | Advesperation | I loved this... The story kept me on the edge of my seat and the lack of music actually made it terrifying for me for some reason. The movement scheme added to that. I was expecting to turn around and find something terrifying behind me at some point, after that quote you put at the start. Very, very atmospheric. Well done. |
| Aug 28 20:47:00 | 9m 00s | Ultra Realistic Social Network Simulator | Funny non-game with a heartwarming message of going outside. At least that's what I got from it. |
| Aug 29 05:16:00 | 8h 29m | BOND | Loved the concept here, very original and in perfect sync with the theme. Could have used a bit of sound, but otherwise the aesthetic is great and the gameplay as well. |
| Aug 29 05:21:00 | 5m 00s | Abridged worlds | Hiya, the concept here was pretty cool, but why make W move forward relative to player rotation and not to the camera? (i.e, w moves up even if you're facing right). <br/> <br/>I liked the overall aesthetic but think it needs a bit more variation. Pretty cool entry overall! Good job. |
| Aug 29 05:30:00 | 9m 00s | Linked Planets | I liked how you could use the links as a weapon vs. the asteroids; pick a random new link and connect it to the asteroid, normally it will lose its speed. <br/> <br/>Neat little concept overall, pretty cool puzzler :) |
| Aug 29 05:33:00 | 3m 00s | Everything Burns | Holy hells, loved the aesthetic here. Amazing graphics. Could use some more gameplay though, and a way to reset it. I ran into the fire, got a black screen but the sounds were still going, and I couldn't start again xD |
| Aug 29 05:37:00 | 4m 00s | Alice | I'm bad at this... 1062 :( <br/> <br/>Loved the concept, really smart. The visuals and sounds were perfect for it too. Great entry! |
| Aug 29 05:43:00 | 6m 00s | Travelling Spirit | I didn't rate this because I had a tough time figuring out the controls and how to swap worlds... I tried to glean that from the comments as well but couldn't... You definitely need to make the controls a bit clearer :P Will gladly rate it after I know what the controls are and get a chance to play it fairly. |
| Aug 29 05:47:00 | 4m 00s | Connection Failed | Graphics were pretty, but like you yourself said, clunky and unfinished. I turned around while shooting and died. Wat xD? <br/> <br/>Let us know if you work on a post-comp version and complete it, it looks really cute and I'd love to play it. |
| Aug 29 05:56:00 | 9m 00s | 496e737472756374696f6e | Pretty nice platformer. Just needs faster movement :P Get well soon mate! |
| Aug 29 06:03:00 | 7m 00s | Gods Tactics | Liked the concept a lot, very nice and well-thought out. Animations and font could have been better, as well as damage feedback but overall the graphics are great. Sound was pretty cool. <br/> <br/>I think it needed to use the theme a bit more. Good entry! |
| Aug 29 13:59:00 | 7h 56m | Chipset-0 | This is gorgeous. You could probably sell this. |
| Aug 29 14:07:00 | 8m 00s | Dungeons and Diapers | If this gets finished I can easily see it a combo between puzzler-action platformer and tower(baby) defense, so there's a great deal of innovation here. At the moment though the combat is pretty weird and so are the graphics. But I really liked the concept :) |
| Aug 29 14:10:00 | 3m 00s | World Portals | Good, challenging platformer. Good job! Just make some graphics :) |
| Aug 30 08:03:00 | 17h 53m | Salvation | Very cool idea and a neat puzzle. I actually liked the graphics, as they were consistent throughout. The sfx also added a dimension of immediacy to the mood. Overall a very solid entry. |