nonentheless 2014-08-25 17:34
Some instruction would be helpful. What are the pluses?
And it's a pretty heavy button smasher :)
Foon → Ludum Dare Explorer → LD30 → Interplanetary Sync
By xxweeguyxx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 460 | 3.38 | ||
| Innovation | 817 | 2.81 | ||
| Graphics | 819 | 2.69 | ||
| Overall | 1097 | 2.53 | ||
| Fun | 1128 | 2.13 | ||
| Coolness | 1872 | 26 |
Some instruction would be helpful. What are the pluses?
And it's a pretty heavy button smasher :)
Sorry about that, the plusses restore both towers charge to 100%.
That was what I aimed for but I think I made it get too hard too quickly :)
I like the way the worlds are connected, It took me a while to figure it out, xD but besides that is good.
I can't play it, it stays frozen on the first text with the little square dancing around but nothing happens. I tried all keys, clicks around...
Did you press "X"?
Thank you :)
Quite a fun little thing, I like the way the camera works to switch between the two worlds. The art has a nice charm to it too!
Hey! I liked the concept here a lot, it's a pretty solid arcade button masher.
You don't have to apologize for the developer art as this isn't developer art, it's actually fairly pretty pixel art ;)
Good luck!
I can't believe I missed to press X u_u' Sorry about that. I like how you can switch worlds, good realization. It's good to have a finished game in such a short time so nice job on that. That said the gameplay in itself is quite poor currently and I would love to see this switch worlds system with a more developed gameplay. Oh and I think you've got very decent developer arts by the way.
Missed pressing x too the first time, tried to click it :D
i like the idea and the game.
one note: it does not really affect the game but x an z are awkward to use on a qwertz keyboard
Sorry my instructions weren't clear enough SoulGame :P, I had planned a far more in depth game but due to the time constraints I had to remove lots of things that werent working properly. Thank you very much :)
Ah sorry! I didnt even think about qwertz keyboards; next time ill be sure to add some form of Input set up.
Thank you all for the feedback by the way :)
fun little game. It would be way more fun if it had a timer, like, if you can hold the connection for 2 minutes, you win. That'd give a sense of objective and it would motivate the players to keep playing the game. If I know I'm allways going to lose in the end, I don't feel there's a point continuing playing.
Decent game. I feel like you could've added more features but just ran out of time. It has some potential but some novel ideas must be added on.
Nice concept