FoonLudum Dare ExplorerLD30 → Interplanetary Sync

Interplanetary Sync

By xxweeguyxx

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CategoryRankScoreCount
Theme4603.38
Innovation8172.81
Graphics8192.69
Overall10972.53
Fun11282.13
Coolness187226

Comments

nonentheless 2014-08-25 17:34

Some instruction would be helpful. What are the pluses?
And it's a pretty heavy button smasher :)

xxweeguyxx 2014-08-25 18:20

Sorry about that, the plusses restore both towers charge to 100%.
That was what I aimed for but I think I made it get too hard too quickly :)

spang 2014-08-26 22:42

I like the way the worlds are connected, It took me a while to figure it out, xD but besides that is good.

soulgame 2014-08-27 10:54

I can't play it, it stays frozen on the first text with the little square dancing around but nothing happens. I tried all keys, clicks around...

xxweeguyxx 2014-08-27 21:40

Did you press "X"?

xxweeguyxx 2014-08-27 21:41

Thank you :)

naytron 2014-08-28 20:26

Quite a fun little thing, I like the way the camera works to switch between the two worlds. The art has a nice charm to it too!

esayitch 2014-08-28 20:28

Hey! I liked the concept here a lot, it's a pretty solid arcade button masher.

You don't have to apologize for the developer art as this isn't developer art, it's actually fairly pretty pixel art ;)

Good luck!

soulgame 2014-08-29 17:38

I can't believe I missed to press X u_u' Sorry about that. I like how you can switch worlds, good realization. It's good to have a finished game in such a short time so nice job on that. That said the gameplay in itself is quite poor currently and I would love to see this switch worlds system with a more developed gameplay. Oh and I think you've got very decent developer arts by the way.

concalf 2014-08-30 09:14

Missed pressing x too the first time, tried to click it :D
i like the idea and the game.
one note: it does not really affect the game but x an z are awkward to use on a qwertz keyboard

xxweeguyxx 2014-08-30 15:25

Sorry my instructions weren't clear enough SoulGame :P, I had planned a far more in depth game but due to the time constraints I had to remove lots of things that werent working properly. Thank you very much :)

xxweeguyxx 2014-08-30 15:26

Ah sorry! I didnt even think about qwertz keyboards; next time ill be sure to add some form of Input set up.

xxweeguyxx 2014-08-30 15:26

Thank you all for the feedback by the way :)

lokarunith 2014-08-30 16:46

fun little game. It would be way more fun if it had a timer, like, if you can hold the connection for 2 minutes, you win. That'd give a sense of objective and it would motivate the players to keep playing the game. If I know I'm allways going to lose in the end, I don't feel there's a point continuing playing.

arhpositive 2014-09-05 17:23

Decent game. I feel like you could've added more features but just ran out of time. It has some potential but some novel ideas must be added on.

xrm0 2014-09-06 12:00

Nice concept