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esayitch

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TimestampSince previousGameesayitch's comment
Aug 26 06:48:00 SliP Awesome game! Hard to believe you managed this in 48 hours! I did the first few levels then got a bi too frustrated... dunno if later levels have checkpoints but that might be a welcome addition :)
Aug 26 06:56:00 8m 00s Space-Time Adventure Liked this! The first few levels seemed to be a bit too similar and straightforward, which I guess is good for learning :P
Aug 26 07:06:00 10m 00s 10 Seconds Before the World Ends Hiya, I liked the mood and concept in this game and feel like you nailed the theme well, but I got stuck at the third level (the one with falling planks keyboards and monitors :P). <br/>Good luck in the challenge!
Aug 26 07:12:00 6m 00s Sixth of a Minute Liked the art style here and thought it had a nice level progression for the levels I've played... I think you could have embedded the theme a bit more though (dunno how). <br/> <br/>Good luck in the challenge ^^
Aug 26 07:16:00 4m 00s YOGH@)!$Q#4$%7GDF: Destroyer of Keyboards! Very simple and equally fun xD I loved the art-style and the whole thing just gave me a good feeling... I'm assuming fruit and animal bonus is for when while mashing you accidentally type the name of a fruit/animal right? <br/>Anyways, good fun and good luck in the challenge!
Aug 26 07:21:00 5m 00s 10 Seconds In 10 Seconds I understand the controls because there is no mouse in this game so this wasn't an issue, the only issue was that there was very little movement from my enemy so I was tempted to just keep mashing space (only had to take aim twice or so), so it was a bit on the easy side :P Make the enemy move constantly when he is in shield mode and you can make it a lot more exciting I think.
Aug 26 07:26:00 5m 00s Clocked In Got to level 15! I liked most the level design in this game, pretty solid difficulty progression so kudos to that :P art style was fun as well. <br/> <br/>Good luck in the challenge!
Aug 26 20:08:00 12h 42m The Aliens Came (10 seconds to choose) I really, really liked this. I ran through the game twice... the story was pretty standard though very engaging... in the end I got the jerk high-profile job! The graphics are of course polished and great... audio would have worked wonders, too bad you didn't put any :( <br/> <br/>Good luck!
Aug 26 20:12:00 4m 00s Poisoned Wizards Hiya, I think this has a lot of potential to be a good game, but currently it is a bit lacking in the fun department... I did like the humor, and the fact that the theme was nicely incorporated, so kudos for that, and good luck!
Aug 26 20:17:00 5m 00s Watch and Solve Hello there! I like how you used the theme, but I think it would have been doubly effective to "balance" the game a bit so that the viewing/memorizing part could also be set to 10 seconds instead of 20. <br/> <br/>I think a game of this type would have benefited a bit more from simple sprites instead of numbers, as well, though then the memorization might have been more complex... <br/> <br/>Good luck!
Aug 26 20:22:00 5m 00s Infinite Distance Hullo! Like others, I too had collision problems (for instance if I keep Right pressed and die, then I automatically fall into the wall when respawning). <br/> <br/>I liked how you did use the theme but sort of circumvented it at the same time with the +time powerups :D <br/> <br/>Dunno if it is just for the web version, but the resolution of the game was way too high for my browser, and I could only see about 60% of the height of the map at any given moment. <br/> <br/>Good luck!
Aug 26 20:29:00 7m 00s They disolve every 10 seconds I like the concept and the usage of the theme in that it gives you some leeway when you connect 4 of the same, in that they don't immediately dissolve... left/right controls could use some tightening up I think. <br/> <br/>Good luck!
Aug 26 20:33:00 4m 00s Specky Liked the audio, I think it fit the game... I also thought the control scheme was pure genius, but I'm a fan of quirky control schemes so don't take my word for it :P <br/> <br/>I think you could have used the theme of the contest a bit better though. <br/> <br/>Good luck mate!
Aug 26 20:39:00 6m 00s Frost Loved the graphics... think some audio would make this lovely :P <br/> <br/>It's a nice small easy concept but it works :)
Aug 26 20:48:00 9m 00s Lanterna Cyclum Game sucked me in, dunno why. It is simple but pretty effective as well... picking up wisps also gave me a boost of speed, or so I felt :P I hovered around 16 wisps for a little bit befroe getting frustrated and leaving but that no fault of the game but mine. <br/>Audio was okay, but got repetitive after a while, still helped the killer mood.
Aug 26 21:05:00 17m 00s Short Nightmares Hiya! <br/>This was a simple and straightforward game, but it was VERY well-executed, stylish, and polished... obviously I lvoed the graphics... the sound fit very well too, and overall the mood really sucked me in. <br/> <br/>Needless to say, it scared the crap out of me, but I think it ended a bit on a low note and that it could have used a slightly "stronger" ending. <br/> <br/>Good luck!
Aug 26 21:09:00 4m 00s Mercurial Really, really wanted to play this (got impression from the feedback that it is awesome, and it just looks great, with the aesthetic reminding me of VVVVVV), BUT, it crashes every time I press UP arrow with a divide by zero error :S <br/> <br/>I'm running on Windows 7, x64 if I'm not mistaken...
Aug 26 21:21:00 12m 00s pastiche punk. Arrghgh! Frustrating as hell! Great concept and the different variation on the player ability (like moving backwards in level 2) was very well done... maybe I didn't get far enough, but... why no checkpoints? Why do I have to start over when I die? A baddie like me will never finish this :P <br/> <br/>Great entry, good luck!
Aug 26 22:02:00 41m 00s Hello Dr. Steiner! Liked this game a lot... reminded me somewhat of a redux Binding of Isaac... I think it would have benefited from more varied enemies or enemies with more "surprising" AI, but it is very very polished, good fun, and a "complete package". <br/> <br/>Good luck in the compo!
Aug 26 22:09:00 7m 00s Ten Sec Ken Do Controls were pretty non-responsive (characters would only move towards each other, nowhere else)... kinda hard to tell that a round ended even though it is clearly reset... attack animations could use some polishing too... <br/> <br/>I'm a sucker for duel games so I liked this, but I think it still needs some work/polishing. Good luck!
Aug 26 22:14:00 5m 00s Party Time Heya! I liked the concept a lot, but I found that the mouse was way too sensitive, a small touch would have me looking from the ground to sky, so it was tough to get the job done (at least for me). <br/> <br/>Barring that, a solid entry; great graphics, good concept and appropriate audio! GJ and good luck!
Aug 27 17:05:00 18h 51m Every Ten Seconds A Kitten Drowns Heya! I liked the game a lot, was pretty fun and impressive for 48 hours. Music got a bit repetitive and didn't fit the mood a lot I think (too grim for this kind of game, I felt). <br/> <br/>Theme applied well and a well executed concept, good luck!
Aug 27 17:10:00 5m 00s Crazy Genetist Nice entry, I couldn't win even once though... I tried to connect the strand to the edge of the map and succeeded a couple of times but then nothing happened... I'm likely missing something... O well :P <br/> <br/>Good luck!
Aug 27 17:15:00 5m 00s Adventures of Schrodinger's cat Wonderful entry! I especially liked the graphics and the superposition mechanic :P I think the handling/physics (jumping in particular) is a bit clunky though. <br/> <br/>Still a very solid game with good art, music, and gameplay :)
Aug 27 17:22:00 7m 00s Hype Pretty good for the compo xD I liked most the graphics to be honest... Character movement is a bit clunky but you are already aware of that... <br/> <br/>Good luck!
Aug 27 17:25:00 3m 00s Marrow Wind 404 on Dropbox O.o... couldn't play this though was pretty excited to do that...
Aug 27 17:32:00 7m 00s Ten Seconds Very original I must say, at least among the slew of 10-seconds-to-finish-level platformers xD <br/> <br/>Found it very hard, but pretty cool at the same time, good job!
Aug 27 17:40:00 8m 00s Back for Seconds This thing is genius on a literary level... screw video game jam this is progressive fiction (is that a thing? it ought to be) jam... color scheme is brilliant, story is brilliant, interpretation of the theme (Time? What does time have to do with 10 seconds?) is... brilliant. <br/> <br/>I'm in love.
Aug 27 17:43:00 3m 00s Mission Mars Awesome platformer, could use checkpoints at key levels for the faint of heart (like yours truly)... wicked sick otherwise :P
Aug 27 17:50:00 7m 00s Lost in the Dark Liked this! I think it could benefit a lot if you would add some creepy music ^^ Otherwise nice usage of the theme, and good luck!
Aug 27 17:55:00 5m 00s Inspector Hector Very well executed... can't give you much for innovation since it's VVVVVV + a timer, but everything else was pretty spot on... le funny too ^^
Aug 27 18:01:00 6m 00s BombUniverse This was a very well-made game mechanically for me, but it just didn't click with me... great aesthetics, good sound effects, nice touch with the text... but I got frustrated before too long... <br/> <br/>Still a solid entry :P good luck!
Aug 27 19:17:00 1h 16m Granny Death - The 10 second buff game Loved the graphics and the music was great before it got repetitive... overall very polished in terms of presentation... attack was a little too slow and I found myself overwhelmed pretty fast. <br/> <br/>Great entry and good luck!
Aug 27 19:21:00 4m 00s 10 Second Tactics A solid entry... did not care much for the controls, but the idea was brilliant and it adds a hectic feel to an otherwise turn based tactics game... artstyle fit the game but sound got annoying fast... <br/> <br/>Good job and good luck!
Aug 27 19:24:00 3m 00s 10 Seconds to Save the World Very hard (at least for my noob fingers)... I understand that the tiny screen is a bug and otherwise it looks effective... sound was very effective too. <br/> <br/>Good entry, and good luck!
Aug 27 19:28:00 4m 00s Keg Quest Wow, nice concept, really difficult, but it's a good type of challenge! I liked this game; a very original puzzle that's defintely one of the most creative uses of the theme of the contest that I have so far seen :P
Aug 27 19:32:00 4m 00s Ten Seconds of Thrust Very cool concept, though the handling was a bit tough to master... I didn't know if I could land on platforms? Or just on the ground at the bottom? Didn't seem to progress to new level either way... <br/> <br/>Good game and good luck!
Aug 27 19:39:00 7m 00s Speed of love Megaspeed dating :P Liked this, short and sweet.
Aug 27 19:44:00 5m 00s The Alchemist's Workshop Nice take on the theme... would have likely worked for the alchemy theme as well... The in-game graphics were very nice, I would have liked to see them in the menus and instructions as well (though the ingredient bag felt out of place a bit :P). <br/> <br/>Good entry and good luck!
Aug 27 19:47:00 3m 00s Lost Pixel Arf... level 8 and no more xD <br/> <br/>Pretty minimalistic and addicting game that fits the theme like a snug glove... good job!
Aug 27 19:52:00 5m 00s Step Out Loved the graphics and the audio, puzzles were also well designed... Felt like the theme was "just there" but that it could have been engrained more into the puzzles... <br/> <br/>One of the better entries I've seen so far though, kudos and good luck!
Aug 27 19:57:00 5m 00s 10 Sec Away From the Earth Liked this but felt it was a bit too easy from what I saw (maybe I just didn't see enough but it's pretty late here :P)... I think it could have been better if you made it so that when the 10 seconds run out for a character, it needs to go back to the beginning... right now time has no real factor in it (get somewhere, change character, return to all character, and you got 10 more seconds). <br/> <br/>Loved the graphics and the soothing mood and sound :P <br/> <br/>Good job and good luck!
Aug 27 20:00:00 3m 00s It's You or Me Hah, pretty solid, but I am forever alone and have no one to play it with right now :( Some AI would have made it better for the jam :P? <br/> <br/>Very well executed though, feels smooth and polished... good luck!
Aug 27 20:08:00 8m 00s King Craftsman Graphics and sound fit it very well, and the game was kinda fun for the first few levels... nice variation on the theme by combining it with a memory game... <br/> <br/>One of the more polished entries to be honest, so gets high rating from me :P <br/> <br/>Good luck!
Aug 27 20:25:00 17m 00s Play Time's Over Feels very polished... everything is very sleek, fun, and just looks good, except maybe the jump mechanic which could use some polish... otherwise a very solid entry from all aspects! Good job and well done :)
Aug 28 16:49:00 20h 24m MUD I loved the construction of the whole game; the mine upgrade defend structure was really well-thought out... <br/> <br/>I think upgrades for the mining part could have added some variety to the playstyle (Were there any? If yes, I missed them and so apologize :P), and that the fights get too tough too fast. I understand it is a "defense" game and so movement would have made no sense, but I would have liked to be able to move in this game, at least in a small, confined area. <br/> <br/>Overall pretty solid, with some polish and tweaking/balancing, this could sell a sponsorship, easy.
Aug 28 16:59:00 10m 00s Distress Signal Brilliant concept, but the cryptic warnings at the beginning made me very wary of moving forward more than a few squares before scanning everything around me... and damn did that take time... I think the game would have benefitted a lot if you would have made the robot automatically take pictures every second and then transmit them at a 10 second delay... <br/> <br/>Still a very atmospheric game with a great idea, even if it got me frustrated relatively fast :P <br/> <br/>Good luck!
Aug 28 17:04:00 5m 00s Regular Dungeon Very stylish in terms of art... the music sets a grim atmosphere that doesn't fit the light-hearted tone of the game, I felt... <br/> <br/>I also think the game could have been made more difficult, it was very easy to complete. <br/> <br/>Good luck!
Aug 28 17:11:00 7m 00s Disminer Good job on the style... I did't quite get the puzzle... but it's very well done overall...
Aug 28 17:23:00 12m 00s Proletarian Ninja X Megatough and mega-well made puzzler... I hate saying what other people have already said, so no comments on the obvious from me. Just... high ratings across the board :P <br/> <br/>Good luck.
Aug 28 17:29:00 6m 00s 10 Sec And Slash A subpar entry... very bad... <br/>... just kidding :P very well styled, polished, and arranged... a beautiful entry, realy... I found the concept of sacrificing a patient to save another disturbing, but otherwise it's one helluva game for 72 hours :P
Aug 28 17:33:00 4m 00s Deathwish Dan Very very stylish game :P
Aug 28 17:36:00 3m 00s Time to Die I played with myself and had fun! Well, sort of &gt;.&gt; You really need AI ^^ <br/> <br/>There is potential here but I think the jump/movement mechanics are pretty stiff... otherwise a good entry! Good luck!
Aug 28 17:40:00 4m 00s Robot Suicide Good concept! I think you need more (difficult) levels with more gameplay variations (for instance fading platforms, stuff that, if you touch it, teleports you somewhere, etc.) <br/> <br/>I liked the graphics and the movement :P Good luck!
Aug 28 17:44:00 4m 00s Heart of Scrap Liked the idea a lot, a bit less the execution... These games need AI to work in a competition where most judges are 4everalone (like yours truly :P) and can't play with another person... Anyways, good visuals and solid idea! Good work! (If you made it so that you only get 10 seconds to buy stuff for your ship, you would have gotten higher on theme as well :P)
Aug 28 21:26:00 3h 42m The only one You got me tearing up damn you... one of the most remarkable entries I've seen so far... and downright the most fitting sound.
Aug 28 21:36:00 10m 00s Particle Fighter Weird but very original control scheme for the ship... Liked that xD Special effects and overall smoothness was a delight! <br/> <br/>A VERY solid entry!
Aug 28 21:43:00 7m 00s Deadly Sunrise Loved the graphics and the movement, pretty awesome entry :P
Aug 28 21:48:00 5m 00s Moondrop o.O What is this I don't even... xD I liked the simple aesthetics and the premise... and also the fact I didn't know what to do... it was a gun kind of ignorance, I guess :P?
Aug 28 21:52:00 4m 00s Some kind of Evil Pink Stuff Ding da da ding ding da da ding ding... That's all I'll remember from playing this xD <br/> <br/>Movement was solid and the premise/concept was good... graphics and sound are effective as well, good entry!
Aug 28 21:56:00 4m 00s Vacuum Liked the mood and the stars xD
Aug 28 22:00:00 4m 00s Time Trapped Coming this summer... <br/>Nyan Cat, Matt Damon.... PARADOX. <br/>Pretty stylish ^^
Aug 28 22:06:00 6m 00s Infernal Bin O.o <br/>This is how I felt after running this, then I read the description and it sorta makes sense I guess... <br/>It's rather pretty ;)
Aug 29 19:10:00 21h 04m Defuse in 10 seconds Very simple and effective... a good kind of stressful xD <br/>Loved the tunes.
Aug 29 19:14:00 4m 00s Ghost Pirate's Ship of Treasures Was pretty easy but fun regardless... liked the movement in this, felt natural... good first entry!
Aug 29 19:17:00 3m 00s Duel Stylish graphics and appropriate sound... Fun little diversion :D
Aug 29 19:21:00 4m 00s MegaPunch Movement was pretty stiff but I guess that's part of the challenge :P Loved the graphics and sound.
Aug 29 19:25:00 4m 00s 10 Sec Hero Liked it, stylish and pretty ^^
Aug 29 19:30:00 5m 00s QuickHunt This is very pretty, and the ambient sounds are very appropriate too... a nice entry, enjoyed it :P
Aug 29 19:34:00 4m 00s Hurry UP! Terrain was unforgiving at times, especially with being unable to move left... aside from that... sounds fit, graphics were pretty awesome, and game played smooth, so good job!
Aug 29 19:36:00 2m 00s Project: "Explosion" Couldn't play it... kept freezing up my browser :S Could even switch tab from this page to the game tab... too bad, wanted to try it :P
Aug 29 19:40:00 4m 00s Entropy Feels highly complete for a game in such a short space... it has a very unique graphic style which is complemented by the music very nicely... In the random weapon I got a bad weapon that made me lose fast, so possibly... weapons may bneed balancing xD