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Feedback comments for LD29
BadgerPriest's games and stats for all events →
| Timestamp | Since previous | Game | BadgerPriest's comment |
|---|---|---|---|
| Apr 30 04:19:00 | Beneath The Surface Tablet | I'm really happy that at least someone made a Surface tablet pun. | |
| Apr 30 04:29:00 | 10m 00s | Sharks With Feelings | When I tried opening it I got a warning that the file was damaged and couldn't be opened. (MacbookPro, Mavericks) |
| Apr 30 05:33:00 | 1h 04m | Jupiter Lander | Wow, this is very addictive. Far more difficult than I was expecting, but that's part of the fun! |
| Apr 30 08:00:00 | 2h 27m | Mr. Digger | So my first many attempts at digging got me nothing and when I ran around and saw how big the world was I almost gave up. But finally I hit a bit of silver and persevered. I got enough money from one spot that I upgraded directly to the diamond one and then digging while running was awesome. But the very very beginning was definitely offputting. Nice graphics and UI and I enjoyed the sound effects. |
| Apr 30 08:16:00 | 16m 00s | Beneath the surface with Sir Walter Wuffington | 640 points! Interesting gameplay mechanic, but the whole vertical-slice feature was pretty difficult to wrap my head around. |
| Apr 30 08:22:00 | 6m 00s | You are a metro car | 248!! Hands down the most fun game I've played in LD29 so far. |
| Apr 30 08:34:00 | 12m 00s | Hopelessness | Took a bit to figure out what's going on, but the multiplayer aspect of this is absolutely brilliant. Wow. |
| Apr 30 08:39:00 | 5m 00s | Mermaid Scientist Massacre | Fun game! I loved the charming beginning and end artwork. <br/> <br/>It would have been interesting if there were more obstacles. The nets in particular were so easy to break out of by jumping that the scientists didn't pose a threat at any point. |
| Apr 30 09:29:00 | 50m 00s | Splitted | Cool concept, but man is the difficulty extreme. Maybe the hitboxes on the sprites should be a few pixels smaller. |
| Apr 30 09:43:00 | 14m 00s | Keep the Gem! | Very fun mechanic, though extremely difficult to actually get out. I spent a good 15 minutes on it before giving up. Not being able to shoot upwards made me more or less powerless against other thieves jumping on me and taking the diamond underneath a pile of corpses. |
| Apr 30 10:10:00 | 27m 00s | Declivity | Yeah, I was definitely the leading cause of death for these kitties. |
| Apr 30 19:16:00 | 9h 06m | ScubaBear | A charming, incredibly polished exploration game with a huge amount of things to find and a wonderful dynamic soundtrack!? Where do I sign up? |
| Apr 30 19:19:00 | 3m 00s | Anthill | Ahh, I didn't know you could drag to make tunnels the first time. Maybe make that more clear? It makes a huge difference. |
| Apr 30 19:29:00 | 10m 00s | Infinite Dig Dug | 259! Really cute game with solid mechanics. It would be nice to have a little more variety in obstacles. |
| May 1 00:27:00 | 4h 58m | Mind Therapy | Simply lovely. |
| May 1 01:50:00 | 1h 23m | Karakrian | I'm getting a bug where when I hit enter to restart after losing, it puts the underworld demons on the safe surface |
| May 1 01:58:00 | 8m 00s | Acceptance | Based on your screenshot above, the game is not working correctly for me. I don't see the texts, just floating black boxes. Then when I hover over them the words become visible, but because of this I have no way to earn a high score because I can't tell in advance if the phrase is a positive or negative one. |
| May 2 02:56:00 | 24h 58m | Ripple Runner | So good. Def needs a pause button though. |
| May 3 01:27:00 | 22h 31m | Tick Attack | Nice take on the theme! |
| May 3 01:32:00 | 5m 00s | the Attack - Beneath the Surface | Really digging the unique aesthetic here! This could become a pretty cool game with more variety of monsters / things to do. |
| May 3 11:34:00 | 10h 02m | Insane Grandpa | I wish I could see the plot twist that everyone is talking about, but I just can't for the life of me get past 666. |
| May 3 11:39:00 | 5m 00s | Greed for Gems | The visuals are amazing, but I can't figure out how to get money and not run out of ladders. |
| May 3 11:54:00 | 15m 00s | COVERUP | Really great concept, though I ended up scanning people more or less randomly each turn. It could be cool if there were very slight visual variations between the people. |
| May 3 12:16:00 | 22m 00s | War Meeting | I feel dumb for not being able to beat this on normal difficulty after a half-dozen tries. I understand what all the meeting types do, but it seems like no matter what I do, the stats get worse faster than they get better. <br/> <br/>Regardless, amazing and unique game! |
| May 3 23:24:00 | 11h 08m | Three Paths | I like the three-path concept, but the difficulty didn't seem to be all that different between the three choices a lot of the time, and the rooms did become a little repetitive over time. |
| May 3 23:36:00 | 12m 00s | The fight beneath the surface | Certainly a unique experience and the funniest game I've played so far. |
| May 3 23:41:00 | 5m 00s | To Surface | I'm still trying to figure out how I managed to commit suicide in the first cave. |
| May 4 21:07:00 | 21h 26m | Princess Fart | Haha. I liked the game, but I did have to look at the walkthrough to figure out the bed and the crown. There might be a way to make the puzzles a little clearer within the game, so that the walkthrough isn't required. |
| May 6 01:56:00 | 28h 49m | Bellhook | I really enjoyed how many different sea creatures there are, all with different behavior. Unfortunately, the control scheme made me click outside of the game a lot -- some sort of fullscreen mode would probably be ideal for a game like this. |
| May 6 02:08:00 | 12m 00s | Senilescape | Oh wow, this is amazingly polished. I wish I could get past the third stage, but my reflexes just ain't good enough. |
| May 6 02:27:00 | 19m 00s | mungo: wrenchlord | Oh man. So good. |
| May 6 03:03:00 | 36m 00s | Reaper | Surprisingly fun once I figured out how the game worked. It's a shame that the people tend to cluster up a little, making it difficult or impossible to hit a single target. |
| May 6 03:22:00 | 19m 00s | Lebesgue | I was hoping someone would interpret "beneath the surface" topologically! Fantastic experience. |
| May 6 03:29:00 | 7m 00s | Beachcomber | My god. Simply spectacular. Never stop doing what you're doing. |
| May 6 07:15:00 | 3h 46m | Clean Them'All ! | Hah, I was not expecting a secret ending. |
| May 6 07:20:00 | 5m 00s | Village By The Lake | Wonderful atmosphere, but the ending is a little anticlimactic, as people have commented. |
| May 6 07:40:00 | 20m 00s | Igneous | Fiendishly clever puzzle. No matter how I look at it, level 11 doesn't look beatable. |
| May 6 07:46:00 | 6m 00s | Under Our Feet | I really want to like this (the art style for one is fantastic), but the lack of checkpoints and inability to use arrow keys makes this a rather unforgiving game for me. |
| May 6 07:56:00 | 10m 00s | OVER/FISH | 33. Wow, that was both significantly more challenging and a lot more fun than I was expecting from a drop-the-hook fishing game. Very cool! |
| May 6 08:07:00 | 11m 00s | The Leeway Brothers' Bohemian Debut Of A Lifetime | Wow, really great concept, though I had to quit about 5 minutes in because it got too stressful to play with so many notes everywhere. I'm really excited to see what you can do with this idea in the future. |
| May 6 08:34:00 | 27m 00s | Youdunnit | Very fun once I got the hang of it. |
| May 6 09:02:00 | 28m 00s | Robot Digger 3000 | There need to be more games like this. Hats off to you. |
| May 6 09:05:00 | 3m 00s | Kraken | Simple but enjoyable. |
| May 6 23:40:00 | 14h 35m | Dwarves & Goblins | Also getting the blackbox issue here. I know you're working it. If it helps though, the ones I got seemed to be stationary small ones - perhaps animated miners when they aren't running from goblins? I couldn't see them the whole time. Other than that some of the attack animations were black boxed but then went away afterwards (W attack I think). The most problematic was using R, which I assume to be 6 giant hammers all at once. Those blackboxes stayed the whole rest of the game, basically ruining the whole experience because they cover so much. |
| May 6 23:55:00 | 15m 00s | Strawberry in the Underworld | I love the above/below ground puzzle style. Agree with all the other comments though about the floatiness of the jump mechanic. |
| May 7 00:10:00 | 15m 00s | Go Below | Existing sound effects are nice, but definitely could use more/nice mood music. On my second playthrough I missed the star that you have to jump to and there's no way to recover from that, which is a shame. Since the goal is to have the best time I don't think it should become impossible to get it, just that you should have to take some time getting back to the jump spot. |
| May 7 00:30:00 | 20m 00s | Totems | Really great concept. I agree with all the rest though about the difficulty of figuring out the order of the notes. I got stuck on one of them for way way too long because it was not at all clear enough that the same note was being repeated twice since it otherwise sounded like a long note with 3 more after it. |
| May 7 00:49:00 | 19m 00s | Poopy Kitty Defense | Could use some laxatives, it's a little too hard. :D |
| May 7 01:43:00 | 54m 00s | Beneath the Surface - a 2D Puzzle-Platformer | Played through the whole thing. Had a little trouble with level 11 (jar) where sometimes when the lower char would fall to the lava the game would crash. Eventually got past it though. <br/> <br/>Extremely well done on the balancing. A little punishing when you'd get almost to the end of the longer puzzles and then have to restart, but that just makes my satisfaction at finishing the game that much better. |
| May 7 01:59:00 | 16m 00s | Sanctums | Multiplayer wasn't working even when I had a friend go to the site at the same time. Too bad because it looks like it could be hilarious. Love the art style and exploding bunnies. The wall run instead of a regular jump is a bit strange and pretty off-putting as it doesn't feel easy to mash the spacebar while controlling my direction, and I haven't even had to add in shooting with the mouse at the same time yet. |
| May 7 02:06:00 | 7m 00s | Yet Another Zombie Outbreak | Standing in the corner and mashing buttons got me 11,680 pts. Also, I noticed my health bar going up slowly at some points, which is a nice reward for evading danger. |
| May 7 02:18:00 | 12m 00s | A Miner's Life | Magnetic power is awesome! |
| May 7 02:36:00 | 18m 00s | Beneath Europa | Loved the navigating by flashlight sections. |
| May 7 02:50:00 | 14m 00s | Soul Ninja | Pretty cool. Wish there were alternative controls for the mouse clicks since it makes it extra challenging to play on a laptop without one. |
| May 7 23:33:00 | 20h 43m | Dog Hunt | Great idea and well executed. Resizeable window would have been nice though as the bottom part of the screen was cut off (MacbookPro) and I couldn't see my score after playing. Also not getting the tie in to the theme... |
| May 7 23:48:00 | 15m 00s | The Show Must Go On | Amazingly creative idea. I still have yet to impress the audience, but I will keep trying! |
| May 8 01:31:00 | 1h 43m | Sub Human | The links don't work any more. "This tracking link is no longer available." |
| May 8 02:05:00 | 34m 00s | Beneath the Surf-Ace | Unfortunately, the web link doesn't seem to work. |
| May 8 02:26:00 | 21m 00s | BENEATH the SURFACE | Great game. Took me a while to figure out that holding the arrow made the jump last longer. |
| May 8 06:26:00 | 4h 00m | Baum | Really digging the silent-movie vibe. |
| May 8 06:33:00 | 7m 00s | FoxyTank | Nice level of polish, but the controls seemed confusing to me. Why not have A and D turn rather than strafe? |
| May 8 06:51:00 | 18m 00s | AHH LAVA! | A rather unique concept that works pretty well. I think that spamming bombs can make it a little too easy though. |
| May 8 06:59:00 | 8m 00s | No Eyes Willy | Cute! I accidentally got Willy stuck on one of the later levels -- it would be nice if there was a way to restart a level. |
| May 12 04:38:00 | 93h 39m | The Hole Thing | Solid. I loved the accumulation of dead bodies. |
| May 14 17:36:00 | 60h 58m | RMBR | Wow, a stunningly unique take on the text adventure genre. Brilliant writing as well. |