FoonLudum Dare ExplorerLD29 → Karakrian

Karakrian

By chrissou

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CategoryRankScoreCount
Overall11522.47
Coolness209014

Comments

pancakecity 2014-04-28 19:33

I really like the whole underworld/overworld transition.

lonewookie 2014-04-29 02:46

The world transition is cool. A smooth, well-made endless runner. Is there a particular reason you don't get hurt by the deer and bunnies?

matthias_zarzecki 2014-04-29 04:12

Solid idea!

chrissou 2014-04-29 08:25

@lonewookie : The upper overworld (surface) is peaceful, you can kill bunnies and deers to get life back. The are not harmful since I wanted a distinction between the two world :
- You fight hard and loose life in underworld
- You can regain your life in the overworld (but you loose UnderworldPower way faster)

2014-04-29 10:06

Oh Ma Gaaad, i love so much your concept

tannernetwork 2014-04-29 12:08

It's quite hard for me, but I like it.

badgerpriest 2014-05-01 01:50

I'm getting a bug where when I hit enter to restart after losing, it puts the underworld demons on the safe surface

chrissou 2014-05-01 11:42

@BadgerPriest : Thanks for the bug report, it is now fixed :)

gre 2014-05-02 09:54

Awesome!
I love the concept and the take on the theme, it is like a mix between themes "Beneath the Surface" and "Two worlds" ^^
Gameplay is simple but very cool!
That firing could be a bit faster I think, polish a bit the UI and graphics and you have an incredible game!

mrspeaker 2014-05-02 15:49

Good work - a lot of interesting ideas in there! Reallly needs some sfx though ;)

teameagle 2014-05-18 16:10

The transitioning is pretty unique in combination with keeping something up and deciding when you should switch.