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Almost

Feedback comments for LD29

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TimestampSince previousGameAlmost's comment
Apr 28 03:49:00 Scuba Sam The art and sound are nice, but the 3rd level is huge. I walked around for a while and then got bored of finding dead ends and having to walk back. <br/> <br/>Also since the player is drawn at an angle, it would be nice if I could stand such that my head is in front of a wall (if the hitbox was smaller than a tile)
Apr 28 04:11:00 22m 00s Divernaut The green fish are hard to dodge when they appear on the edge of the screen closest to you.
Apr 28 04:21:00 10m 00s Bellhook It was a black screen after the loading bar finished on newgrounds, but it's fine on stencyl. <br/> <br/>There are a bunch of fish that can hurt me so I was a voiding them until I accidentally caught one and realized it was a timing thing instead of just good fish bad fish. <br/> <br/>The art is really nice though.
Apr 28 04:48:00 27m 00s Relica I'm not a fan of one hit deaths, but the game is ok I guess. I couldn't tell what the green stuff did, since it didn't seem to kill me.
Apr 28 04:56:00 8m 00s Abstraction Pretty unique, and kind of funny. I think I won because I went off the screen, but the program just closed without saying anything, so it's hard to say.
Apr 28 05:06:00 10m 00s Abyss - Beneath The Surface It's fun. I didn't realize at first that the walls on top and bottom of the map hurt me, as they look kind of like a background. <br/> <br/>It would be nice to have more enemy variety and additional powerups as the game progresses.
Apr 28 05:42:00 36m 00s Uncle Jack's Knick Knack Shack Pretty fun. There was a lot of text in the help screen, but after reading the controls and experimenting I think most of it made sense.
Apr 28 06:13:00 31m 00s Gold Submarine The sky looks nicer than the underwater tiles, but the game is ok. I did a circle around the map and missed a few gold pieces, and didn't really want to go around again to figure out where I hadn't been.
Apr 28 06:18:00 5m 00s The Secrets Beneath [v1.4] The file is really large. Are there some assets not required to run it included in the rar?
Apr 28 06:56:00 38m 00s Hide-n-Stab I ran around stabbing everyone but couldn't find any real people. It would be nice to indicate the number of people online.
Apr 28 18:18:00 11h 22m Arctic Antics This is really cool. The art, music, and mechanics all feel pretty polished. <br/> <br/>Having the orca appear right in front of or next to you is terrifying.
Apr 28 18:28:00 10m 00s tower of atlas: reach for the surface I can run it if I download the .html file and the .unit file to the same folder, and then open the html file with my browser. However, there should be a way for dropbox to share an html file as a link instead of as a file that would be easier to use.
Apr 28 19:54:00 1h 26m Gravedigger 20XX The game is cool and the art really nice, but the enemies move and attack really quickly so avoiding damage is hard. I made it to the room with the giant head, but the bats always kill me since I only have 4 health.
Apr 28 20:23:00 29m 00s Subocula I am the new eyeball king! I assume this is a good thing. The sudden mood change was pretty unexpected.
Apr 28 20:57:00 34m 00s Speak Softly and Carry a Big Stick It's hard to tell if I'm constantly missing my attack or if the enemy has more than one point of health. I think the damage area is smaller than the attack looks.
Apr 28 20:59:00 2m 00s Surface Of The Skin It seems to buffer forever. My guess is that I was alt tabbed when it finished loading and so the player never received the load complete event.
Apr 28 21:09:00 10m 00s Oh My Oilrig! The 1st ship comes before I have time to build anything, which is a bit annoying. <br/> <br/>Also I don't see any reason to be able to select ladders, and it would be nice if the worker stood next to the tower instead of on top of it in order to make him easier to select.
Apr 29 00:02:00 2h 53m Moles Warriors The game is kind of fun. I couldn't find any advantage in the slow moving mole, since his attack didn't seem any different. <br/> <br/>One hit kill from the spikes was also a bit annoying.
Apr 29 00:13:00 11m 00s Dwarven Kingdoms The controls and art style are nice. I was going to complement the AI for cornering my king (there was no way I could live 2 more turns) but then he changed his mind and moved his soldier in a random direction so my king was able to run away to where the soldier had been previously.
Apr 29 00:43:00 30m 00s Beneath the City I'm not sure that I understand all of the mechanics. Sometimes I can be right next to them and they won't notice, or ahead in a straight line and I'm too far away. Another time a guy saw me from something like a 4 or 5 tile diagonal.
Apr 29 00:52:00 9m 00s Escape the Terror I installed vcredist earlier for some other game, so it didn't complain about MSVCR120 but it still failed to start. <br/> <br/>"The application failed to start correctly (0xc000007b). Click OK to close the application"
Apr 29 01:06:00 14m 00s Jetpack Caverns The game is fun, and for a level that you claim was made at the last minute it is pretty long. <br/> <br/>I noticed that my projectiles ceased to exist when they reach the edge of the screen, which made it a bit tedious to dig through a wall at one point since I was trying to do so from a distance.
Apr 29 01:15:00 9m 00s Deep Sea Mission Engine and sensors made sense intuitively, but I wasn't able to figure out what air did without reading here (I had it on the minimum nonzero value on the assumption that my crew would die if I didn't have any air)
Apr 29 01:41:00 26m 00s Drowning in Problems I didn't realize for a while that I could perform multiple tasks simultaneously.
Apr 29 01:57:00 16m 00s It goes on I was able to make a deck and start a game, but there are too many keywords and abstract concepts to quickly understand.
Apr 29 02:13:00 16m 00s Temple of Ra The game is pretty well made and pretty, but some of the pieces are hard to see when they aren't illuminated.
Apr 29 02:28:00 15m 00s Firefish At first I tried scattering and it started to take me a while to cycle through all of the creatures and decide on which direction t go. So instead I decided to go in a straight line, in the same direction will all of the firefish. I seemed to be able to outrun the coolign lava indefinitely, and eventually got bored with 20 some fish freed.
Apr 29 03:41:00 1h 13m Mermaid Scientist Massacre It's pretty funny. I was caught by the same offscreen enemies three times in a row though, and have to go through the tutorial again each time that I die.
Apr 30 07:16:00 27h 35m The Oubliette Within It fails now because msvcp120.dll is missing, presumably you need both (and possibly others) <br/> <br/>I'm on windows.
Apr 30 07:30:00 14m 00s Flesh Hunter The game is fun and seems polished, especially the menu and help. There is a bit of an issue where I see small gaps between some tiles as I move, I assume due to rounding them differently. The line of my pistol shot looks like it stops before it hits an enemy when it hits them because their hitbox is large, I feel it could just show the line going through the enemy., or at least as far as the center of the enemy. <br/> <br/>I also didn't realize at first that I had to collect the point things, and went into the door as soon as it said wave complete and wondered why I was so poor.
Apr 30 07:39:00 9m 00s Cave Invasion (Text-based) You're required to have at least one link for the game, but you can change the name from Web to Windows (or anything). Changing the name of the link should be fine to do even now.
Apr 30 23:03:00 15h 24m Understanding LD It would have been nice to allow W to jump as well as space, but thats pretty minor. The game is ok, the cube explosions feel pretty satisfying.
Apr 30 23:33:00 30m 00s Spacehack HJKL for movement is probably standard for some existing games, but it feels weird to me. I also keep pressing escape if I am in the wrong menu state (trying to eat and nothing to eat) and it instant quits without a prompt. I guess it tells me to press i or spacebar. <br/> <br/>The starting monsters seem sometimes really strong and sometimes really weak, but I don't seem to lose when my health is negative, so I guess that is ok. <br/> <br/>I also eventually experienced the same crash as josefnpat. It should be fine to fix a crash as long as you don't add new game content.
Apr 30 23:42:00 9m 00s Blockham's Sandpit The player teleports a bit if you give a move command before the previous one finishes. Your post has the controls at the end of the line that starts with "The aim of the game..." so I initially missed it and had no idea how to interact with the game. <br/> <br/>I only found one treasure, I guess I was supposed to go deeper although I dug every tile at least twice. Going for additional laps didn't seem too worthwhile.
Apr 30 23:51:00 9m 00s Beneath - Look Out! I feel that slopes should not exist if I cannot walk up them. <br/> <br/>I should be able to restart with the same character without mouse input any time I die (without any input, even) <br/> <br/>the 1st pit kills me and the 2nd one is necessary to fall in, which seems a bit odd. The player also collides with corners a bit strangely sometimes. <br/> <br/>There is also a point where the ground is the same color as the background and I walk off a ledge because I can't tell that it stops. This is sort of ok if I can instantly restart at a checkpoint a little bit earlier, but going back to a new game menu and the start of the game makes any "unfair" seeming death feel particularly frustrating.
May 1 00:07:00 16m 00s Dirt Rush The game basically froze once when I tried to walk to the right into a wall. Also it gave me around 20 downs and lefts in a row. I'm on the bottom row and need to get to the bottom right and it seems to be nearly impossible (also to go up is very difficult) Why does it give me down and left so frequently when I am in the bottom left corner of the map?
May 1 00:54:00 47m 00s Obolos Who are you? Go. Follow. I'm confused. <br/> <br/>I can move around but have no idea where I am supposed to go. I tried following some other boats but they didn't seem to go anywhere so I now think that I am telling them to follow me, not the other way around. <br/> <br/>I think I'm finding lanterns out of order now. 4 -&gt; 6 -&gt; 5 -&gt; 7 <br/> <br/>It's really hard to tell where I have and havent been, and I really don't want to go to a lantern I've already visited when I move so slowly.
May 2 19:51:00 42h 57m gnome fortress The window is detected as unresponsive while it is generating the map, it could probably do it a bit at a time (generate an n x n block and then if elapsed time is large, wait for another update frame) so that my computer doesn't ask me if I want to close it.
May 2 20:19:00 28m 00s The goldminor It would be really nice to have an indicator of the tile that I am trying to dig on top of my character or on top of the tile itself. I didn't notice the arrow in the corner for a long time, and it's not really in a good position to be seen quickly <br/> <br/>I also saw a lot of what looked like gems in the background of tiles, but I couldn't find any way to collect it.
May 3 00:12:00 3h 53m Hero Arcade Edition The game is pretty cool, but I kept accidentally dashing into monsters. I would rather it be only shift or have a smaller time threshold to detect double tapping.
May 3 00:19:00 7m 00s Kill or Kill Hilarious. Although I couldn't manage to sneak the cat back to the ATM.
May 3 00:28:00 9m 00s Sub Terraria Zero It seems weird that the game gives me a weapon that doesn't seem to hurt any of the enemies that I encounter. So it is a game where I am unarmed and nearly blind trying to find platforms in the dark while running away from stuff.
May 3 00:45:00 17m 00s Deep in the Ocean "Java runtime environment not valid" <br/> <br/>I have a 64 bit windows computer. I do have java 1.7.0_51 installed, but my assumption was that as an exe it wouldn't matter what version of java I have. <br/> <br/>If it's built with java, and you can host a .jar file I can probably run it.
May 3 01:01:00 16m 00s The Creature Below When I go through stairs it puts me below the other side making me go through again if I am holding up. it would be better to put me on the opposite side of the stairs so that I am moving away from them. <br/> <br/>Also the blobs have a ton of health. <br/> <br/>There is a tall vertical section where I walk slowly. I made it really far by juking up and down but eventually died. I do not know if it is meant to be possible or if some equipment elsewhere makes it easier. (A bit later I found an item to move quickly, so I assume it was not meant to be possible) <br/> <br/>It probably shouldnt say game over since you don't lose any equipment. Instead, it could respawn you instantly at the last room you entered (or at the start as is) <br/> <br/>I did beat it though, with 3 deaths.
May 3 01:13:00 12m 00s Beneeth a steel sandbox I couldn't go off the top of the 1st screen (pretty sure) but I could the bottom. The client doesn't clear other players when I move to a new screen, so I see them for 5 seconds in the middle of a wall. The grass on the walls could also be predicted client side. <br/> <br/>The chat also doesn't scroll automatically, even when I am already at the bottom of it. Actually, it scrolls to the bottom every 5s or so instead of everytime something is spoken, which is really annoying. <br/> <br/>When I move onto a screen, it doesn't dig the tile on which I appeared (but it will if I walk off of it and then back onto it)
May 3 01:36:00 23m 00s Sprites.CSV: Cute,Snuggly,Versatile This game is hilarious. I initially was trying to run LD28.vshost because I hadn't noticed the other exe.
May 3 02:31:00 55m 00s Sub Bomber I'm not a fan of music that restarts whenever I respawn since I only hear the opening of every song, and it becomes more repetitive. <br/> <br/>4 was my best.
May 3 02:34:00 3m 00s Roverboard It looks and sounds nice.
May 3 16:19:00 13h 45m Evolve I rage quit after my second death, but the game was pretty. I was eaten by a bunch of tiny fish that I assumed were friendly since they didn't have a big red mouth.
May 3 21:40:00 5h 21m Mine Story I waited for a bomb to destroy the tiles before walking over it, but it still killed me when I walked up to it even though it exploded over a second ago and there was no visual explosion remaining.
May 5 02:02:00 28h 22m Super Drill Defense+TM The game is pretty cool. It felt really weird when I died because a small rock hit me from behind, although I guess it makes sense. I just sort of assumed that I was stronger than small rocks and only the pink miners could hurt me.
May 5 02:34:00 32m 00s Villager I don't know what I'm trying to accomplish, but spamming "gather X" only to be told "you are exhausted (2s) is not fun.
May 6 06:53:00 28h 19m Hot Diggity My ship sometimes rotated (to be facing right instead of down) when I added a component, which at least once caused me to die very shortly after.
May 6 07:03:00 10m 00s Tsunami Cruiser The game would sometimes freeze for a few seconds after I shot something, but it didn't always happen.
May 6 20:52:00 13h 49m Burrow Down I initially misread the tip as "press Z to switch" instead of "2" and so I pushed buttons at random until I figured it out. <br/> <br/>It would be nice to show each key input until it has been pressed by the user, instead of for a constant duration.
May 7 04:33:00 7h 41m Let's Get Digging I played as the miner. I dug straight down with bombs but then found it very awkward to have to throw my pickaxe upward and away from me instead of downward in order to dick the rocks. <br/> <br/>Additionally, if I try to widen my hole while standing on the stone layer, my bomb doesn't destroy enough vertically for me to throw an axe in the widened part without it hitting the dirt above. <br/> <br/>After a few deaths I basically ragequit.
May 7 04:37:00 4m 00s The Idea I'm not really sure what to think.
May 7 04:52:00 15m 00s Grave Rave! It's funny, but a bit frustrating when the guy starts to move while the snack is in midair.
May 7 05:04:00 12m 00s Tunnel Runner It's kind of cool, but the "slow down" button seems to change the game from super hard to super easy. Without it, I never reached an enemy, and with it I could navigate every turn simply by being patient, and the monsters that I encountered didn't seem to have ranged attacks. <br/> <br/>Since you passively accelerate, the game gets more difficult over time but with the "slow down" button I can control my ship easily regardless of how far I have progressed. <br/> <br/>It also would be cool if I bounced off of walls (toward the forward direction) instead of being destroyed and respawning. This bounce could damage the ship, and 3 hits would destroy it. <br/> <br/>It would also be cool if in some places the cave becomes more like a cavern than a tunnel, so that I have a choice of where to go to avoid something instead of just "which way does the path turn next"
May 7 23:11:00 18h 07m Colony 31 The art and sound are really nice. There is a bit of a collision bug where I sometimes can't move after I enter the mech while on a moving platform, but this is avoidable by jumping so it isn't critical. <br/> <br/>It's a bit weird that I have such a cool mech but I only use it as a heavy object to hold down buttons.
May 18 07:34:00 248h 23m Behind Mirror Really nice looking and it seems to have enemy variety as well as a large map. Oh, and different areas as you progress, very cool. <br/> <br/>I've been dying a lot and noticed that even though the screen flashes black, the enemies don't reset to their initial positions when I die which means that I can't perfect the timing of passing two monsters since they might be a different amount apart every time I respawn. <br/> <br/>If I'm trying to become a vampire just so that I can go below the surface, why can't the dude that lost his reflection just go on his own underneath the surface?
May 19 21:41:00 38h 07m Undermine The logic for whether or not a boulder will fall sideways is really weird. If I dig underneath two boulders, they fall straight down. Then I walk around without digging anything new and the top one will fall off the side.
May 19 21:48:00 7m 00s Grow Little Tree, Grow! I didn't figure out why I was sometimes unable to place roots, although just waiting a bit and trying again or trying somewhere else usually worked. <br/> <br/>My tree apparently died fulfilled, I don't know if that means that I won or lost.
May 19 21:51:00 3m 00s Fight Me IRL UNDERGOUND!! The arrow keys and mouse are both on the right side of my computer, WASD + mouse is easier. Also I cannot reach the top right of the world or interact with the shopkeeper, right?
May 19 22:01:00 10m 00s Heart of the Earth The Unity web player is kind of huge. I have a 1920x1080 monitor, and it only fits if I put my browser in fullscreen mode. <br/> <br/>I walk really slowly too.
May 20 02:42:00 4h 41m The Sun And Moon Once you get used to swimming, it's pretty fun. It seemed odd that I had to be in the air in order to turn on the special.