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DarkMeatGames

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TimestampSince previousGameDarkMeatGames's comment
Apr 28 14:59:00 60 Seconds and a Wake Up I liked the idea, but was a bit confused about what I was meant to do. Tried a couple things. But everything seemed futile!
Apr 28 15:04:00 5m 00s The Creature Beneath I like the style and audio a lot, but the puzzles themselves seemed unnaturally hard to solve. The rotating puzzle, for example, I wished the pieces rotated in some kind of understandable order. <br/> <br/>Once I got past that, to the 'press space to attack' it started me over at the beginning! Big points for music and aesthetic!
Apr 28 15:08:00 4m 00s Flip Tactics Really cool idea, and fairly well executed in the given timeframe. Even though the idea in theory isn't yours, I could see you taking it somewhere new and making something really unique!
Apr 28 15:13:00 5m 00s Hopelessness This might be my current favorite! Really cool idea. Took me a few minutes to figure out what was happening, but then I saw another player, and I even found a new stairway!!! <br/> <br/>I think if you added just one way to.. fail, or die, this could be a really amazing game. Maybe there are trap tiles that cause a bunch to fill back up, and players could mark tiles that are traps? <br/> <br/>Really cool, interested to see how far people can go.
Apr 28 15:26:00 13m 00s Drilling Enthusiast Really liked this one. At first I was really confused, and couldn't figure out how to get off the ship, or even know when I could get off, but aside from that it's beautiful, and really innovative! I think if you added some dynamic challenges/hazards and give me more choice in where my drill goes, and it could be really special. Great work!
Apr 28 15:33:00 7m 00s Beneath the Surface Sheeeeiiiiiiiiiiiiiiii <br/> <br/>At first, I was annoyed with the hammering on the inside of the coffin, but I stuck with it. Really well done, even though the 'joke' at the end when you choose one of the options (I won't spoil it) took me out of it. <br/> <br/>A+ for theme mood and audio!
Apr 28 15:35:00 2m 00s Substep Liked the idea, and wanted to play more, but I got frustrated with the controls (on keyboard) and eventually gave up.
Apr 28 15:39:00 4m 00s Save Us Wow, absolutely loved the idea! I honestly can say I've never played anything like it! I didn't get very far, but really well done from what I saw. Only thing that could have been better would be a better/more readable UI.
Apr 28 15:57:00 18m 00s Cave Money Not bad! I think if the difficulty changed, or if something changed over time, this would be 10x better.
Apr 28 15:59:00 2m 00s The abyss within Pretty cool entry, a choose your own adventure platformer! Great music, too!
Apr 28 16:04:00 5m 00s BTS-1337 Really cool! I wished things had changed a bit over time (maybe it did and I couldn't tell) <br/> <br/>Something as simple as a color change, or different/more fish/treasure/bombs.
Apr 28 16:18:00 14m 00s In the Lair of a Basilisk Really cool atmosphere, but I really wasn't fond of the controls. I got to the ladder and then that was it, is that all there is?
Apr 28 16:22:00 4m 00s HEMTS 2014 Nice work. I would have liked fewer enemies, and hitting them with one rock should kill them! Good pixel art though, and pretty solid gameplay.
Apr 28 16:30:00 8m 00s Beneath the surface Not my cup o' tea in terms of gameplay, but it was really beautiful!
Apr 28 16:33:00 3m 00s Tile Flip Eh gads, I hate these kinds of puzzles, I can never get them right!! Nice job though, a bit of polish would really go a long way. Solid overall.
Apr 28 16:34:00 1m 00s Homeland Surface Defense Force: Operation Foxtrot Delta Sierra Hotel well done, but repetitive. Having missiles come in ever increasing waves would make this a lot better. Liked the red/black/white thing. Could have used some more 'juicyness'
Apr 28 16:52:00 18m 00s Beneath The Mirrors' Surface Cool concept, but the wall jump was very difficult to pull off and I couldn't get past the 3rd level D: If you tightened up the controls, this would be much more enjoyable!
Apr 28 16:57:00 5m 00s BENEATH the SURFACE Pretty cool idea. Once the passages got a bt narrow, it seemed impossible to pass. Loved the sound fx!
Apr 28 16:59:00 2m 00s Pelican Challenge Cool idea! Controls were a bit clunky, but I really liked the way it looked!
Apr 28 18:19:00 1h 20m Wriggle Worm Pretty cool, like the clean/simple gameplay and aesthetic. Would have liked more change over time, or maybe something to collect? Overall quite good for such a simple concept.
Apr 28 18:23:00 4m 00s Beneath the surface with Sir Walter Wuffington Pretty good duck noise, yo, though it got a bit repetitive. I really liked the concept of collecting things which then changed the landscape, but sometimes when I landed, it was impossible to get the collectible thing.
Apr 28 18:27:00 4m 00s Hellhole Nice job! Simple, to the point, and I really wanted to go as far as I could. I wish my dude had a bigger range or something, felt like combat was more about spamming q than anything, but that comes with tweaking. Nice job!
Apr 28 18:30:00 3m 00s GuppyShark Nice attempt at adding a thing or two to the 'flappy bird' type game. Didn't like the delayed jump, I made it to level 6 by just holding down the space bar. Nice start to something, with another mechanic or two, and some more thoughtful controls, you could have a solid mobile game!
Apr 28 18:33:00 3m 00s Moon Mole Massacre Love the music, love the all white room look. I think if you added a hazard, or some secondary objective, this game would feel a lot 'fuller' but overall great job!
Apr 28 18:38:00 5m 00s Chupacabra Great graphics, sound, and mood! Controls were kind of annoying to use, I gave up after 10 seconds of trying to jump up what looked like stairs, so I didn't get very far.
Apr 28 18:42:00 4m 00s Mine Story Great music, good graphics, and I liked the concept and the mechanics! Only thing I would change would be the ability to drill by holding down the mouse, having to click a bunch was somewhat annoying. I didn't get far enough to see, but did the gold nuggets serve a purpose, or just high score?
Apr 28 18:52:00 10m 00s Neath Absolutely beautiful!!! Honestly, if there was a whole world with this art style, I'd play the game just to screw around, objectives or not. Really beautiful work. I just wish there was more!
Apr 28 19:01:00 9m 00s Epsilon Adventure Great atmosphere and aesthetics. I was really intrigued and wanted to keep playing but I got stuck D: Maybe I missed something obvious!
Apr 28 19:04:00 3m 00s Something Fishy Nice job! Loved the 'sunbeams' and I liked that things got harder over time. Good use of sound as well.
Apr 28 20:29:00 1h 25m God Hunter Whoa! Great concept, and the execution is great! I wish there was some way to peak at a room before trying to enter, seemed to me optimal strategy was to just try to uncover everything. If I could somehow make a semi-educated choice about which tile to check, I'd play the crap out of this. Really great work!!!
Apr 28 21:08:00 39m 00s Landmine Wars Awesome concept, but even after reading the length instructions, I felt unsure about what to do. I think if you simplified things as much as possible, you could have a really cool game!
Apr 28 21:14:00 6m 00s Aquifer Pretty cool concept, but I wish that there was more motivation to dig stuff. Even a 'how much can you uncover in 1 minute?' would have added a lot.
Apr 28 21:30:00 16m 00s Beneath The Lab Really cool idea for a puzzle mechanic, but it seemed frustratingly hard (not challenging-ly hard) for some reason. <br/> <br/>I think if it was polished up and the goals were a bit clearer (I couldn't understand the voiceover), this could be really something awesome. Agree with others, I could have done without the attempt to be like portal.
Apr 28 21:36:00 6m 00s Beneath The Skin Solid game idea, sort of a topdown shooter tower defense thing. <br/> <br/>If the controls were tightened up, and another mechanic or two and this could be cool.
Apr 28 21:39:00 3m 00s The Drowning Man Great audio, and cool take on the theme. Fishes were a bit too hard to avoid. With a couple more obstacles, maybe a couple different 'themed levels' this could be a cool infinite runner type game.
Apr 28 21:52:00 13m 00s Beneath Colossal Wow, really awesome graphics and sound. Mechanics are awesome too, sort of a qwop action adventure. I think this could be an awesome multiplayer fighting game. Seriously beautiful pixel art yo!
Apr 28 21:57:00 5m 00s Beneath The Surface Nice job, innovative and cleanly executed. I think with a bit of juiciness, and some smoothing of rough parts, this could be a great game. Might be interesting on mobile?
Apr 28 22:00:00 3m 00s Strider Submerge Loved the audio! BANG BANG! Cool concept, though the difficultly curve seemed off. Great job with a quick tutorial, something not many LD games take the time to do.
Apr 28 22:05:00 5m 00s Sea Fighters Pretty cool, was fun to play! Wished for a bit more enemy variety, and the ability to pick my own upgrades, but solid work!
Apr 28 22:08:00 3m 00s Atomicle - LostAutumn.net Wow! Really polished, interesting concept, and I really wanted to beat my high score!!! I think maybe things sped up a tad too quickly, but this is one of the most polished entries I've seen. Great job on keeping your idea small and nailing the execution!!!
Apr 28 22:18:00 10m 00s Box Simulator Nice, loved the sfx (boxboxboxbox) - If the controls had been a bit better, I could definitely see spending some time screwing around! Polish it up, could be the next goat simulator ;D
Apr 28 22:29:00 11m 00s ReD Great job!! Beautiful pixel art, and solid controls. Boss fight was pretty easy to exploit, and was too hard otherwise (I think I missed some cubes though) <br/> <br/>Loved the misleading the player thing, but I honestly quit once after the training level, and didn't replay it until I read the comments. It worked a bit too well :D Good work!
Apr 28 22:32:00 3m 00s Nesty Fall Good stuff, controls were a bit 'floaty' but I did feel myself compelled to find more 'evolutions'. Waiting for platforms was a drag.
Apr 28 22:35:00 3m 00s No Eyes Willy Nice idea for mechanics, and well executed. I would have liked more time to react when he got off a ladder and started towards some spikes, but that could be fixed easily. Great aesthetic. Would love to see this on mobile!
Apr 28 22:40:00 5m 00s Cave'n Escape Great audio and pixel art. Jumps were more frustrating than fun, but I might not be the best platformer. It also seemed like if I wasn't holding right constantly, I was doomed! So why not make it an infinite runner? <br/> <br/>Great start, just needs some smoothing out! Keep it up!
Apr 28 22:45:00 5m 00s Above and Beyond Wow, really catchy tune, really liked it! I liked the concept a lot too, but had wished that those bad things would have been blocked by my aura, yo! I couldn't tell if I was doing it right/wrong until I died, maybe some more feedback of some kind would help. Great start though, keep it up!
Apr 28 22:50:00 5m 00s FedIt! You have a decent start to a somewhat unique tower defense game. Needs some polish, but keep it up!
Apr 28 22:56:00 6m 00s Guidance Nice concept, I've never played anything like it! With some soothing background music and some polish, this could make a great game! Keep it up!
Apr 28 22:59:00 3m 00s Flip Nice aesthetic and well executed mechanics. As others are saying, refreshing and starting over the whole game was not pleasant.
Apr 28 23:11:00 12m 00s WOOD BIRD EGG DIG Really cool idea, and well executed. Slightly boring after a while, but adding in change over time would really help that. Keep up the good work!
Apr 28 23:15:00 4m 00s Upstream Wow, awesome! A really innovative take on Sokoban, but I really liked it! If this were polished up a bit, it would make a really great little puzzle game. Would even work on mobile!
Apr 28 23:19:00 4m 00s Mole escape Couldn't get beyond the first jump, kept getting stuck on the pipe!
Apr 28 23:22:00 3m 00s Treasure Orgy Honestly, if you added some particles and screen shakes and shiny things... I'd play it. A... more pleasant noise would help too :D Good on you for knowing when to start polishing!
Apr 28 23:25:00 3m 00s Bombcano Awesome title, interesting mechanics, and great aesthetic. Controls were a little slow, but with some cleaning up this could be amazing!
Apr 28 23:30:00 5m 00s The Moon Mystery Could be a cool take on a 'boss fight' game. The moon had too much health for my liking, maybe there's a more interesting way to keep it difficult? Keep it up!
Apr 28 23:35:00 5m 00s Agoraphobia Wow! Absolutely stunning!!! Not much gameplay (but not everything needs gameplay, look at Proteus) With some more variety in locations, and a nice soundtrack, I'd wander around for hours. Seriously, really beautiful.
Apr 28 23:37:00 2m 00s WHAT IS IN THE SWAMP? (IT'S MONSTERS) Cool idea, and nice graphics, especially the.. creatures. Controls left something to be desired though. Keep it up!
Apr 28 23:43:00 6m 00s Dany's Room Aw! Poor Danny! Lovely little concept, and well executed. With a couple other activities, and a long term goal (break free?) This could really be something special. Nice job, keep it up!
Apr 28 23:48:00 5m 00s FoxyTank Nice start to an action/adventure twin-stick you got there. Add some variety and some direction and this could be great.
Apr 29 00:00:00 12m 00s Subocula Hooray! I'm the new eyeball king! Loved the graphics of the 'bad world', and I liked that I had to use it 'too much' to advance. But my first playthrough, I thought that's all there was (the bad ending) <br/> <br/>With some more guidance, and maybe another mechanic to keep it interesting, this could be really cool. I really love your weird aesthetic. Keep it up!
Apr 29 00:03:00 3m 00s Beneath The Surface of the Mind I liked the concept, but felt confused about what I should be doing in game. Did the other people matter?
Apr 29 00:06:00 3m 00s Hot Diggity Wow, so much fun! I LOVE IT. Seriously, great idea, good execution, and lots of fun. I think this is my new favorite LD29! Seriously, I could already see this being successful. With more time, it could be amazing. You rock. Gold star.
Apr 29 00:10:00 4m 00s CavEscape Awesome! Loved the slow down/decapitation when he dies. Really nice graphics (but I'm a sucker for voxels.) Difficulty seemed to ramp up too quickly, never made it very far at all. With some tweaking, this could be really cool!
Apr 29 00:13:00 3m 00s Beneath the Surface: Monkeys story I liked that you remembered where the mines were, but wished they were more spread out. Controls on keyboard/mouse weren't very good.
Apr 29 00:19:00 6m 00s SolidGround Cool idea, never seen anything like it! I think with a bit more variety, maybe multiple levels and more upgrades, this could be really cool!
Apr 29 00:25:00 6m 00s Beneath your feet Great aesthetic. Loved the pixel art! Got a little confused at some parts though, even with the writing on the wall. I think the flashlight didn't work for me?
Apr 29 00:37:00 12m 00s TIT for TAT Looks really nice, and is an interesting take on the 'cookie clicker' type games. Would have prefered he had less health, and there were more levels/variety, but really cool idea for 48 hours. I could see this being a hit if there was some more content!
Apr 29 00:42:00 5m 00s Please Come Back Wow, really powerful for such a short and simple 'game.' I really liked this one. I'd love to see much more of these quick little 'experience' type games. Really nice work!
Apr 29 14:21:00 13h 39m Streets of Shooting Really cool stuff, loved the audio, and the lighting was really nice. I liked the mix of 2d characters and a 3d setting. Gameplay was fun. With some more variety, this could be a solid top down action game! <br/> <br/>I wanted the up key to move me up, and the down key to move me down, and not at diagonals. My brain had a hard time figuring it out. <br/> <br/>Make your bullets bigger! Always bigger bullets!
Apr 29 14:29:00 8m 00s Ocean Explorer Wow, absolutely beautiful, especially above the surface! Really impressive how you made a world that seemed so big in just 48 hours. <br/> <br/>Even with the task list, I felt unsure about where to go, and wasn't crazy about the 'home key/end key' for controls. <br/> <br/>Really beautiful work though, if the world had some variety, I'd cruise around without any objectives at all. Keep it up!
Apr 29 14:32:00 3m 00s SurfaZ Nice job! Simple concept, but well executed. I wished that the colors of the platforms actually meant something about their behavior, but I don't think they did. Loved the music and graphics were just right.
Apr 29 14:35:00 3m 00s Covered Nice concept, but a bit too difficult. With some clever 'tutorial' levels and really thoughtful level design this could be a great puzzle game! Also, whenever I died and hit space, I still advanced to the next level, I wanted to try again!!
Apr 29 14:40:00 5m 00s Infection Wow, really impressive! Absolutely beautiful, great sound, and really fun gameplay. This is really awesome work! I think with a bit of cleaning up (aiming seemed a bit too difficult) this could be really special. Seriously nice stuff!
Apr 29 14:52:00 12m 00s Haunted Mine Absolute loved the concept, and would LOVE to play this game with the elements you mentioned you want to add. Loved the use of lighting, was very satisfying to dig down and have a tunnel suddenly appear. Looks reallly nice, and would get an almost perfect rating from me if there was more content. I Really hope you continue to work on it. If you don't I'm going to steal your idea!
Apr 29 15:28:00 36m 00s ScubaBear Wow, definitely my absolute favorite Jam Entry. Honestly, I can't find anything to criticize, you should be extremely proud.
Apr 29 17:04:00 1h 36m Incursion Nice graphics, interesting idea. The squish noise was a little too gross for me :D
Apr 29 17:31:00 27m 00s All is one Nice simple idea, but lacking any real challenge. Maybe making small puzzles inbetween you and the goal objects would help?
Apr 29 17:37:00 6m 00s Skin Really cool concept! I would have liked a bit more variety in challenge types, but with some polish this could be a really unique, fun game!
Apr 29 17:44:00 7m 00s The Sadness of Rocky Barbato Great stuff. Well executed choose your own adventure book that Chuck Palaniuk would probably enjoy. Nice work! Great visual style considering it was 90% text
Apr 29 17:47:00 3m 00s Things for free Nice story, but gameplay was lacking. Might have been better as a simple choose your own adventure type game, as it is, I'm just clicking on highlighted letters.
Apr 29 19:48:00 2h 01m Ball Club Nice job. Fun, simple, great audio. Great start!
Apr 29 19:53:00 5m 00s The Enemy Within Really cool idea, I liked it a lot. Good sounds and graphics, though it was a bit too hard to see. <br/> <br/>If you've never scene the move "They Live" you need to, film of the millenium.
Apr 29 19:55:00 2m 00s aoutch! Simple, and some funny bits. Nice work.
Apr 29 20:01:00 6m 00s Max Manus Simple and fun. I liked the graphics and the back story. I didn't like movement, I could sort of see that there were hills there, but moving around still felt buggy.
Apr 29 20:03:00 2m 00s NanoDog Liked the story and humor, and it was fun to play. With some more content and polish this could be really fun!
Apr 29 20:10:00 7m 00s Ice Treasure Nice idea, but too much based on luck. If there was some ability to help me out, it could be a lot more fun!
Apr 29 20:13:00 3m 00s Enceladus Nice job! I only wish I had some way to take out the enemies!
Apr 29 20:17:00 4m 00s Derpy: the next gen dungeon crawler experience Wow, looks beautiful! (Though I'm partial to voxels) Great lighting really brings it to life. Movement was much too slow (but maybe that was intentional for occulus, I'm not sure. I also wanted to look up and down, and struggled with the controls. With some fine tuning, you could have a really nice exploration game! Keep it up!
Apr 29 20:20:00 3m 00s Treasure Dive Buddy Wow, the mechanic was surprisingly fun! I liked how I would panic when I was about to be eaten, and screw things up. Took a second to figure it out though, at first I thought it was bugged :D <br/> <br/>I think this could really translate nicely to mobile!
Apr 29 20:23:00 3m 00s Anomaly #LD48 Really cool concept, and fun too. I think it got too challenging too quickly, and I occasionally ran into an impossible jump. I think if you smoothed out the level builder, you could have a really nice game!
Apr 29 20:26:00 3m 00s Cubic Caves (Ludum Dare 48 Hours) Nice graphics, great lighting. Control scheme was really strange, f5 and f6? With some polish and content, this could be great!
Apr 29 20:30:00 4m 00s Rats Under My Skin Really liked the idea of a parkour cat!! It was fun when it worked the way I wanted. I think with smoothed out controls, this would be a ton of fun!
Apr 29 20:35:00 5m 00s Surface of Sanity Wow, LOVED the visual style, and the audio was really great. I think you're really onto something here. If the gameplay was a bit more polished, I can definitely see this being a big hit! I really hope to see you do more with this!
Apr 29 20:47:00 12m 00s Cubulis Wow, really addictive gameplay. I really think you need to polish this up a bit and release it for mobile. Seriously, I spent way more time playing than I intended, and I'm at least itching a little bit to try and beat my score. You're onto something, for sure!
Apr 29 20:52:00 5m 00s Pearl Diver Wow, really beautiful. Sound was perfect. Controls were a bit slow, and I didn't feel any motivation to collect the pearls, but with some varied landscape, I'd swim around just to be in that world. Nice job!
Apr 29 20:57:00 5m 00s Test Beneath the Surface Really really nice work. Very clever concept/mechanics, and well executed. It's interesting, when you take attack away from the player, it becomes all about positioning. Really cool stuff, keep it up!
Apr 29 21:04:00 7m 00s Deep Dome Nice visual style and interesting game mechanic. Was confused about what I should be doing, and sometimes felt like I was 'unfairly ambushed/killed' Really cool!
Apr 29 21:08:00 4m 00s They Lurk Beneath Great art, especially liked the purple guy with the sideways teeth. Got a little boring after a while. I wanted powerups!
Apr 29 21:12:00 4m 00s Beneath The Surface Wow, really awesome idea! You might think I'm crazy but I thought the graphics for this were almost perfect. A little sparkle might not hurt, but I loved the simplicity. <br/> <br/>I think if you made a decent chunk of levels and added in maybe one or two more hazards/mechanics, this could be really great. Keep it up!
Apr 29 21:15:00 3m 00s Fuel Me Once I liked the graphics a lot, and it's a nice idea. Driving felt too clunk to me. I'd like to play this if I moved around a lot faster :D
Apr 29 21:19:00 4m 00s Jumpland Underground Really nice idea, and well executed. I don't think I've seen anything like this. It was challenging, but I always felt like I could do better, and wanted to play more. Polish this up, seriously cool!
Apr 29 21:23:00 4m 00s punk n roll Great aesthetics, really felt like a cohesive 'world.' Shame you didn't finish it, I really liked the style!
Apr 29 21:27:00 4m 00s Under The Pavements , The Hell (UPTH) Wow, beautiful! Great mood and setting, really liked the spotlight, but could have used just a slight bit more light around it. I especially loved the music after losing, perfect!
Apr 29 21:33:00 6m 00s Angelic Hearsay A bit hard to understand, but I liked the sound and minimal graphics. Some more of a tutorial would really help.
Apr 29 21:35:00 2m 00s Speak Softly and Carry a Big Stick Loved the art style. Combat was a bit frustrating, but I'd love to see a more polished game with this aesthetic. Nice work!
Apr 29 21:37:00 2m 00s Safe House This is a nice start to topdown minecraft-like. Seemed a bit buggy when choosing tools, and I would have liked more instruction on what I should be doing. Nice work!
Apr 29 21:42:00 5m 00s Speed Driller Really liked the idea, I just wished I had something to spend my money on, and maybe some more variety between levels/depths.
Apr 29 21:46:00 4m 00s Octopi: The Descent Love the visuals, especially those dragons. Very unique! Controls were a little rough on a keyboard/mouse, but I bet it could be really cool on mobile!
May 5 23:39:00 145h 53m Project Isla Nice job! Really attractive, great audio choices. I was excited for a myst-like though, and even though I liked 'the end' I wanted more ominous puzzles.
May 5 23:49:00 10m 00s The Dead rest Beneath Us Wow, really amazing! Loved the music, loved the art. Really great. Perfect mood. Fun was lacking a little bit, but it honestly didn't matter, I loved the art and music so much.