Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → OnlySlightly
Feedback comments for LD28
OnlySlightly's games and stats for all events →
| Timestamp | Since previous | Game | OnlySlightly's comment |
|---|---|---|---|
| Dec 16 04:48:00 | My Old Kentucky Home | Beautiful. Seriously gave me chills. | |
| Dec 16 05:06:00 | 18m 00s | Dungeon Farmer | This captivated me for much longer than I anticipated. Great job! |
| Dec 16 05:09:00 | 3m 00s | 1 Day, 1K | Love the purchasing speed and time risk/reward mechanic. |
| Dec 16 05:13:00 | 4m 00s | H P Y | That made me feel surprisingly uneasy. Great job. |
| Dec 16 05:26:00 | 13m 00s | Alien Plant | I loved how the humans would fling out when you destroyed parts of the building. And loved how the abduction ray felt. |
| Dec 16 05:31:00 | 5m 00s | System Control | Loved the aesthetic. Loved the mechanic. But I killed my test subject horribly. |
| Dec 16 05:33:00 | 2m 00s | CORPSE EXPLOSION | Love the satisfying burst |
| Dec 16 05:36:00 | 3m 00s | You Only Get 1 | That's a really cute mechanics. I love how you integrated the theme. |
| Dec 16 05:40:00 | 4m 00s | You Only Get 1! | I love his reactions to everything. And awesome use of the theme and a really neat mechanic. |
| Dec 16 06:04:00 | 24m 00s | You Only Get One Button | It was really fun to experiment with each of the variables and see how it affected the flight. |
| Dec 16 06:06:00 | 2m 00s | Juggle | The keeping your platform afloat was a really neat mechanic. Damn this game is hard though. |
| Dec 16 06:09:00 | 3m 00s | Like a Ninja! | Killing those ninjas just felt right. It was satisfying mastering this game. |
| Dec 16 06:14:00 | 5m 00s | Pellet Run | It was almost zen like. I got a super monkey ball in 2 dimensions vibe. It was really pleasing |
| Dec 16 06:20:00 | 6m 00s | Fort Meow | Great game. Loved the style and the meows. |
| Dec 16 06:24:00 | 4m 00s | Square Warfare: You Only Get One | Had a wow moment when zooming in and out |
| Dec 16 06:26:00 | 2m 00s | Bowerbird Quest | Beautiful aesthetic! |
| Dec 16 06:29:00 | 3m 00s | Deep Sea Mining Company | Loved the art style |
| Dec 16 06:33:00 | 4m 00s | You Only Get One | I liked the pachinko noises and how each peg wriggled |
| Dec 16 17:43:00 | 11h 10m | Level One | Controls felt really tight. Liked the back and forth with the narrator |
| Dec 16 23:35:00 | 5h 52m | Hospital Trash | Love the aesthetic and feel. Definitely addicting and love how the time limit mechanic adds something to the cookie clicker-esque gameplay. |
| Dec 17 00:18:00 | 43m 00s | Smooth Operator | Awesome game. Made for a lot of laughs at our tournament. Great mechanic, visuals, and music |
| Dec 17 01:29:00 | 1h 11m | You Only Get One Wish | Loved it. Loved the artwork. Loved how quirky and magical it was. Loved how I earned the djinn's respect by wishing for a mustache. |
| Dec 17 01:35:00 | 6m 00s | Oscar's World [You Only Get One Childhood] | I liked the art style and story. Very difficult though! |
| Dec 17 01:40:00 | 5m 00s | Epic Last Bottle Of Milk | I really liked the art style and exploration |
| Dec 17 01:43:00 | 3m 00s | No Choice | I really liked the concept and slow brooding fade to black. |
| Dec 17 01:49:00 | 6m 00s | The Golden Bomb | I liked the back and forth with the narrator. You have a good handle of game feel. The controls and hits just felt right. |
| Dec 17 01:54:00 | 5m 00s | You Can Only Win | Hurray I lost! |
| Dec 17 01:58:00 | 4m 00s | One Shot Showdown | I really liked how you generated the obstacles and the bullet bouncing mechanic was a lot of fun to watch. |
| Dec 17 02:04:00 | 6m 00s | Braid 2 | You realize, the full restart is the only thing that's keeping this game from the Seumas McNally. |
| Dec 17 02:10:00 | 6m 00s | 1-2-3-Ban | Love these puzzles. Had me scratching my head on quite a few of these. |
| Dec 17 02:14:00 | 4m 00s | alONE | Great use of theme. Very eerie |
| Dec 17 02:17:00 | 3m 00s | The Click Of Destiny | I found the click of destiny! I'm not sure how though. |
| Dec 17 02:22:00 | 5m 00s | Breathe | Very eerie and moody. I liked the aesthetic |
| Dec 17 02:26:00 | 4m 00s | Rainbbow Man | Very difficult! |
| Dec 17 02:30:00 | 4m 00s | One Life | Nice difficulty curve |
| Dec 17 02:40:00 | 10m 00s | Spring Crate | Great game feel and visuals. Everything felt right. And great way to fit the mechanic with the theme! |
| Dec 17 02:41:00 | 1m 00s | Dangerous pursuit | Tell your son great job. Everything felt right |
| Dec 17 02:46:00 | 5m 00s | Dungeon Dash | Wonderful visuals and great gameplay! |
| Dec 17 02:50:00 | 4m 00s | The Bombay Intervention | Excellent audio. Getting rewarded with new layers to the music was a deeply satisfying experience. I really like the gameplay mechanic you have and look forward to seeing it intertwined with the time travling flavor text. |
| Dec 17 03:06:00 | 16m 00s | Monogon | Loved the mechanic. It was fun attempting to figure out the best method for making the distances. Solid controls. |
| Dec 17 03:12:00 | 6m 00s | COR | Great job! Great aesthetic, loved how you tied in the mechanics with the theme. Solid work! |
| Dec 17 03:17:00 | 5m 00s | MonoRoll | neat little game. Very difficult though! I wish I had a score |
| Dec 17 03:21:00 | 4m 00s | Christmas Puzzle Nightmare | Great concept! I love picking one move and watching the dominoes fall and how it ultimately eliminates every brick. Great puzzle design! |
| Dec 17 05:23:00 | 2h 02m | Dodgy Ball | Solid controls. Fun mechanic. Played great with 2 players. |
| Dec 17 05:24:00 | 1m 00s | One Legged Jonny | Unable to run unfortunately |
| Dec 17 05:35:00 | 11m 00s | RETRIEVAL - a First Person Boomerang Puzzler | Loved the aesthetic and it was fun figuring out the puzzles |
| Dec 17 05:38:00 | 3m 00s | A Cup of Christmas Fear | Neat simple game. Liked the blood splatter effect |
| Dec 17 05:41:00 | 3m 00s | Invert | Nicely done. Really like the mechanic. |
| Dec 17 05:45:00 | 4m 00s | You Only Get One Dollar! | I'm not sure why I received a dollar to take a piss, but then again I'm not sure why I pissed myself to death. There are a lot of things I don't know. Solid game. Hilarious |
| Dec 17 05:49:00 | 4m 00s | One For All & All For One | Neat take on the theme |
| Dec 17 05:53:00 | 4m 00s | Doomba | Solid game. Very satisfying, and neat puzzles. I really appreciate that you marked the previous location you used the pulse, that saves a lot of frustration and makes it more fun to twiddle with. |
| Dec 17 05:58:00 | 5m 00s | Lestac | Loved it. Have to admit, I'm a sucker for exploration platformers and your game scratched that it. Excellent game, and I'm impressed with the amount of content. |
| Dec 17 06:00:00 | 2m 00s | one-sec | Great job for your first ludum dare! Really solid game. It just feels right. Love the audio and the visuals. |
| Dec 17 06:24:00 | 24m 00s | You Only Get One Bullet | Great mechanic. It was deeply satisfying when pulling off a priper combo |
| Dec 27 00:25:00 | 234h 01m | You Only Get Hitbox One | Funny use of the theme. It was really cute. I want to know why China cared whether we get a hitbox one or a paystation 4 though. |
| Dec 27 00:37:00 | 12m 00s | One Bullet | Great game! Awesome use of the theme! I'm really glad you added the boost as well. Saved a lot of possible frustration. Liked how you could subtly steer the bullet which let you grab all those close but no cigar hits. |
| Dec 27 08:07:00 | 7h 30m | Orchid | Loved the aesthetic |
| Dec 27 08:14:00 | 7m 00s | Laserama | I really like the mechanics you introduced bit by bit. I loved how it was a mix of puzzle solving and reflexes |
| Dec 27 08:19:00 | 5m 00s | Stretch Bouquet Point | You made me feel something there. Don't make me put it into words though. |
| Dec 27 08:22:00 | 3m 00s | YOLO | Love the ballpoint ink aesthetic! |
| Dec 27 08:25:00 | 3m 00s | Robot Rescue | Really cool idea. Tight controls |
| Dec 27 08:31:00 | 6m 00s | Sensory Deprivation | Excellent use of theme! |
| Dec 27 08:39:00 | 8m 00s | Yogo Boom | That was actually pretty engaging. Especially with the upgrade system and boomerang mechanic! |
| Dec 27 08:43:00 | 4m 00s | Party of One | Really liked the aesthetic and loved the idea! |
| Dec 27 08:52:00 | 9m 00s | Frontier To Nowhere | Amazing artwork. Ambitious project for a jam! |
| Dec 27 18:16:00 | 9h 24m | Sand Fighter | Very challenging! |
| Dec 27 18:24:00 | 8m 00s | You Only Get One Shot: Eminem Rapping Simulator | :) That was actually really cute and entertaining. |
| Dec 27 18:28:00 | 4m 00s | One-legged man | Excellent use of theme and really neat mechanic. I really wanted to have that other leg though. |
| Dec 27 18:33:00 | 5m 00s | Monoskill | Loved all the skills you offered that was a lot of fun to toy around with. And nice clean aesthetic |
| Dec 27 18:36:00 | 3m 00s | One Glimpse of Freedom | Awesome use of theme. Very challenging though. |
| Dec 27 18:39:00 | 3m 00s | You Only Get One Direction | Haha great mechanic you added on the last few levels. Discovered it by accident, thought I spotted a bug. Didn't realize the restart button was actually going to be used as a mechanic in itself. Great job! |
| Dec 27 18:42:00 | 3m 00s | Only one chance at one way out | Really neat idea. And I really liked the maze generation |
| Dec 27 18:45:00 | 3m 00s | You Only Get One Bullet | I liked how the ship destruction was less about getting points and more about clearing a path. Great job! |
| Dec 27 18:48:00 | 3m 00s | YOGOSec | Frantic fun. And like others have said definitely would be great with touch controls. |
| Dec 27 18:52:00 | 4m 00s | In a maze with one | Neat idea. it was fun trying out each tool to see what mechanic they used. I wish there was some kind of audio or visual cue for each time they were used though. Otherwise awesome job! |
| Dec 27 19:01:00 | 9m 00s | Zombies... ON CHRISTMAS | Loved the lighting effects and the mechanic of having to go out and scavenge to increase your power. Liked the emergent mechanic of how important prioritizing targets were. Overall really fun game. Great job! |
| Dec 27 19:05:00 | 4m 00s | One Arrow | Loved the arcade-y feel. Nice mechanic. Very challenging! |
| Dec 27 19:09:00 | 4m 00s | One Liner | Awesome concept (and name)! Very challenging. I liked discovering and mastering which colors killed and blocked. |
| Dec 27 19:19:00 | 10m 00s | Shades of One | Great job! Controls were were very solid. I had a lot of trouble with those platforms though. |
| Dec 27 19:27:00 | 8m 00s | One Shot, One Kill...? | Really liked the aesthetic! Solid game! |
| Dec 27 19:38:00 | 11m 00s | The most beautiful day of her life | I really enjoyed the sound effects. Slapping was very satisfying |
| Dec 27 22:48:00 | 3h 10m | Two Options... | Love the aesthetic and controls! Very challenging. Maybe I'm not very good, but many of those levels I wasn't able to complete after 20 tries or so. |
| Dec 27 22:51:00 | 3m 00s | soulmate | Great job! |
| Dec 27 23:11:00 | 20m 00s | Identity Theft | I'm assuming you're meant to toil away at a meaningless existence until you die or lose everything. You did a great job expressing this with your mechanics and aesthetic. Great job! |
| Dec 28 00:06:00 | 55m 00s | You Only Get One | Great idea! Would love to see this game finished through |
| Dec 28 00:11:00 | 5m 00s | Oneitis | Great use of theme! Awesome idea! |
| Dec 28 00:17:00 | 6m 00s | You Only Get One (Direction) | Love the beat em' up style. Though I feel like the lack of music was a lost opportunity :) Awesome job! |
| Dec 28 00:24:00 | 7m 00s | You Only Get One Limb | Very solid polished game! |
| Dec 28 00:27:00 | 3m 00s | To That Sect | Nice creepy moody atmosphere |
| Dec 28 00:35:00 | 8m 00s | Cocaine | Gritty theme. Nice job! |
| Dec 28 00:42:00 | 7m 00s | Gem breaker 28 | Lots of fun. Solid game! |
| Dec 28 00:44:00 | 2m 00s | Iron Chef Dorm | Very entertaining. Great idea. Soo much butter! |
| Dec 28 00:46:00 | 2m 00s | Cage Rage | Loved the aesthetic. I really liked how the hair flew up when you jumped :)! |
| Dec 28 00:48:00 | 2m 00s | Moonshot | Loved that you threw in a high score table |
| Dec 28 00:50:00 | 2m 00s | Direction | I really liked the color scheme. |
| Dec 28 00:52:00 | 2m 00s | Last of Kind | I really liked the music and hand drawn aesthetic. Great job! |
| Dec 28 01:02:00 | 10m 00s | Jim's Night At Work | Really neat idea and story. I liked getting the tidbits of specific details about his life |
| Dec 28 01:05:00 | 3m 00s | Luminess | :( unable to start application |
| Dec 28 01:20:00 | 15m 00s | Choices (Sea Wind) | Great sound design and visuals. I loved the little details like hearing the wind and the bugs (crickets?). How the dress and the captain's smoke blows in the wind. The ocean stained wood. Solid game! |
| Dec 28 07:10:00 | 5h 50m | Tank Shooter | Loved how the controls felt 'tank-y' nice job! |
| Dec 28 07:18:00 | 8m 00s | Disgruntled Employee | Loved the mechanic of picking up and throwing objects. I felt kind of weird playing this game due to the theme though. I suppose that's what you expected. Great job! |
| Dec 28 07:22:00 | 4m 00s | Mikes toy | Crashed on me after level one. But really cool concept. I liked the lighting effects. |
| Dec 28 19:38:00 | 12h 16m | THE DOOR | The background was pretty fun but also distracting. Very challenging! Great job! |
| Dec 28 19:45:00 | 7m 00s | GravityBlooper | Great job, the camera shake and the audio added to the intensity |
| Dec 28 22:41:00 | 2h 56m | YOGO RocketFist | Super polished game. Great job! |
| Dec 29 17:42:00 | 19h 01m | Gaea | Very engaging and innovative gameplay. I love that the color scheme changed every time you received a new galaxy (though some of the color schemes made it difficult to read). Great game! |
| Dec 29 17:49:00 | 7m 00s | Castle Uno | Loved the music and mood. really cool mechanics. I had a lot of fun with the gravity glove. |
| Dec 29 18:12:00 | 23m 00s | Desperado | I love how completely blood stained the hill eventually gets. I wish the difficulty curve ramped up a little quicker though. Love all the weapons you included. Also loved the little hat. Great game! |
| Dec 29 23:07:00 | 4h 55m | One Jump | Great job! Loved the puzzles that arised from only being able to jump once. Awesome level design. |