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Moosefly

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TimestampSince previousGameMoosefly's comment
Dec 17 17:04:00 Wedding Rush Worked fine for me and the animations were nice as others have mentioned. Good job finishing your first Ludum Dare game!
Dec 17 17:17:00 13m 00s Funigtor versus PackSciences : The Pic Pac D'Oh It actually froze twice leaving the sound looping, had to kill the process to make it stop. Happened against the hardest AI after we both had placed 3 pieces and made it a draw. <br/> <br/>You should've probably made the "Disable sound"-button to activate on a click, not hover :P. <br/> <br/>Sure, it is simple game and made with a tutorial, but you made something so congratulations on that! As others have said, aim higher next time ;).
Dec 17 17:46:00 29m 00s Luduvikus That installer was really scary but in the end the game worked well. You managed to make a surprisingly deep game in the short amount of time you had! Good job!
Dec 17 18:47:00 1h 01m The hunter Getting an "Unexpected end of archive" error message in WinRAR when trying to download the Windows version.
Dec 17 20:31:00 1h 44m One Match Bah, I thought I could cheat the wind by going outside the screen, but it didn't work :P. Nice simple game, the music was... interasting.
Dec 17 20:44:00 13m 00s Fighter-01 This was really cool! It's just like Tetris and Space Invaders combined like Nardom said. The control scheme really added a strategic feel to the game and it tied to the theme nicely! <br/> <br/>Sounds, better graphics, powerups(?), different enemies and the like would all have been cool, but I liked it as is, good job.
Dec 17 20:58:00 14m 00s The Fate Pretty simplistic, but atleast you made something. Good for you :P.
Dec 17 21:37:00 39m 00s Servassacre I just had to play it to see if it really is as hard as everyone else is making it out to be. I guess the best way to describe the difficulty level is to say that after I saw the level 4 "special rules" and the map layout I just closed the game without second thought. <br/> <br/>Liked the use of the theme and the whole idea of the game, but in the end it was way too hard to be any fun.
Dec 17 22:11:00 34m 00s Roses. Moving the mouse outside of the game window crashes the game (multi-monitor setup here). You could also investigate objects and have their descriptions appear in the letter screens. <br/> <br/>Nice little story, even thought the gameplay itself wasn't all that compelling. Some music and/or sounds would've added a lot to this game.
Dec 17 22:16:00 5m 00s CYTC (Choose Your Treasure Chest) Purple chest is the best chest! All hail the purple chest! <br/> <br/>Simple but fun, good job on your first Ludum Dare game!
Dec 19 23:57:00 49h 41m Vita I don't know how the other versions play, but the Windows version is _very_ buggy. Might be the timestep acting up; the game played at probably 5 times the intended speed, and I just skipped most of the doors because I found out I could throw the rock over objects that probably should've blocked it. Too bad the game crashed when I threw the rock outside of the playing area :P. <br/> <br/>The button state should've also been reseted when the game state changes. I didn't get to read any of the "victory texts" because the game thought I wanted to skip them as soon as they started. <br/> <br/>Props for going at it with C++ and SFML ;).
Dec 20 00:06:00 9m 00s Follow your skill Would've played it, but I got less than 1FPS trying to run it on my C2D P8400 (2.26GHz) + 9600M GT laptop. I suppose it's time to upgrade if I can't even handle simple 2D games anymore!
Dec 20 00:28:00 22m 00s OP is OP The different superpowers could easily be used as an innovative difficulty selection method :P. The game felt a bit floaty from the start which made the time slowing power rather useless, atleast compared to the others! <br/> <br/>The sun mechanic felt a bit shoehorned, maybe you should've upped the difficulty trough enemies and other obstacles which wouldn't have interrupted the gameplay as much. <br/> <br/>Technically it worked very well, I didn't have any problems with the physics either. <br/> <br/>Btw, <br/> <br/>Doublejump + glide &gt; Screech &gt; Rock hand &gt; Time slowing
Dec 20 00:30:00 2m 00s Rune Raider The download links seem to be broken :(.
Dec 20 00:51:00 21m 00s TabulaQuondam The map drawing does not indeed work on Firefox (well, Pale Moon). Had to download Chrome to play it (the concept was really intriquing!). <br/> <br/>Once inside the game, the map was pretty much useless. The fact that you could only see something like 6 meters to each of your sides horizontally, 5 meters vertically and move at a pace of &lt;1m/s didn't really help the experience either. <br/> <br/>Haven't been in a sandstorm, it might be somewhat true to real life now that I think about it :P.
Dec 20 01:17:00 26m 00s One String Hero I... What? I guess I won it because I killed the big horned dude? <br/> <br/>Maybe you should've stuck to one type of gameplay and spent your time perfecting that. At the moment it just felt like a lot of different ideas randomly thrown in.
Dec 20 02:03:00 46m 00s Now You Have [No] One Even though the enemies didn't provide any real challenge, I loved how OP I felt! The audio and graphics are also absolutely wonderful. The technical aspects were also top-notch, thought I would play until may laptop couldn't run it anymore, but even with full upgraded fire rate, 360 FoV and huge range I couldn't make it dip too low :P. In the end I played till level 11 (would've played even further if the difficulty would've gotten harder :P!). <br/> <br/>Having 4 characters didn't really add to the game (apart from different specialities and per-character upgrading), since you could just clump the characters together and control them as a single entity :D. If I were to make a similar game I'd just attach each "character" to a space ship as a turret and be a bad-ass star destroyer! <br/> <br/>It really felt like a combination of an RTS, SHMUP and an RPG. I really would like to play something like this, but with a lot more variety (powerups (SHMUP) and different upgrades (RPG)) and challenge (more enemies, faster spawn rates, harder enemies)!
Dec 20 02:35:00 32m 00s Nature's Howl The idea is pretty similar to that of our game, but the execution, pacing and mood is totally different! It was a rather therapeutic experience, and certainly one of the nicest looking games so far. <br/> <br/>It was pretty easy after I covered the whole area of the tree with rats which acted like a shied that prevented the clouds from touching the tree :P.
Dec 20 03:05:00 30m 00s One Button Metroidvania Bah, played for quite long (even got the thingy at the end of the single-block-nightmare-climb) and then jumped down into the lava at the four single block jump part. Of course I had forgotten about the R button and just closed the game thinking I couldn't escape the situation... <br/> <br/>Even though I'm not really a fan of platformers, I am intrigued by single button games and this one managed to give the mechanic a run for its money! Well done! <br/> <br/>The graphics were really barebones and the game could've used some sound effects and maybe music, but overall I still liked it.
Dec 20 03:20:00 15m 00s You Only Get One Pig Definitely the largest (by file size) Ludum Dare game I've yet faced :P. Best score after four tries was a measly 42 :(. <br/> <br/>Good job making the game both fun AND funny, the art was also very nice. Didn't really pay attention to the sounds, but atleast I didn't hate them.
Dec 20 04:11:00 51m 00s Unicycle Messenger I just had to play this, since we also thought about making a unicycle game :D. My only gripes with it are the fact that the camera is a bit quirky (especially when going off-road) and that the physics are a bit wonky (I would've loved to see how a Drag Race Unicycle would've fared against one of those cars!). Good job!
Dec 20 13:35:00 9h 24m The Seed The premise is quite similar to our game, but it would seem that our executions differ a lot from each other :P. <br/> <br/>I think the text-to-gameplay -ratio could've been a bit better. I think I managed to get the same exact stories as vinull.
Dec 20 14:01:00 26m 00s Get a Job! A nice game with a good mood (the background noises were great)! The game was somewhat short so things could've gotten a bit more hectic to add challenge. But I did enjoy it and got the job!
Dec 20 14:10:00 9m 00s One Element Whoo, mages and skeletons and skeleton mages, kewl! Encountered some bugs too: <br/> <br/>1) An enemy spawned on top of the level, I climped there and took a screenshot -&gt; the timestep skipped a tick and I went trough the roof (http://i.imgur.com/O6Js20G.png) <br/> <br/>2) I found the ultimate leveling glitch! (http://i.imgur.com/QWSxkLB.png) <br/> <br/>The graphics were OK, didn't really care for the audio. The gameplay could've also been a bit more intriguing, but good job considering the time limit. Controls were a bit weird at first (why not use W to jump and move up since you were using A and D to move side to side anyways :D) and I would've liked to be able to aim my magics with the mouse.
Dec 20 14:46:00 36m 00s M'Lady and The Tramp The transition between different control styles was quite awkward as others have already mentioned. Really liked the graphic style though and the game certainly didn't lack humor.
Dec 20 14:58:00 12m 00s Mr.Rect Interesting game for your first try. The controls could've been a lot more polished as others have said. The game could've also been longer and have more variety, but I understand that the time limit can be quite severe. <br/> <br/>Maybe you should try with a "lighter" setup next time? SDL (+C++?) isn't the easiest option for Ludum Dare after all!
Dec 20 15:23:00 25m 00s Candy Runner She doesn't blink.. She DOESN'T BLINK! All joking aside, this was great fun! The graphics are so sweet! (:D). The parallax scrollingness makes me think of a certain car game from last LD :p The only negative thing I have to say is the key changing could use some rework. changing from f1 to , is challenging and most of the time game ending. Also what code-11 said about changing the key mid jump.
Dec 20 15:37:00 14m 00s You Only Get One Shot 15 twice. Not much to say here but good job on finishing!
Dec 20 16:27:00 50m 00s yogo A very nice puzzlegame with simple but effective graphics and sound. Well done!
Dec 21 12:18:00 19h 51m Superly Major Questing Adventure Fun Times He might have been a potato. :D Brilliant intro. The game itself could use some fixing and polish here and there. Great humor and solid gameplay!
Dec 22 13:22:00 25h 04m Cat Gentlemans Play: Insult Spinner 10 Cents Really enjoyed playing this with a friend, we had a great time. <br/> <br/>Aesthetically and technically pleasing, easily the best game I've played so far.
Dec 22 14:04:00 42m 00s A Sewer Story Interesting graphics, but the gameplay wasn't very good. I liked the concept of protecting the little robot though.
Dec 22 14:20:00 16m 00s Fantastic Franklin Not really my kind of game, but the graphics were great and it worked pretty well. Even managed to kill myself by dropping a rock on top of myself.
Dec 22 14:25:00 5m 00s Flickeroid Really unique take on the theme, too bad the gameplay wasn't as interesting.
Dec 22 14:53:00 28m 00s Red Christmas Interesting experience, but I still prefer my games a bit more interactive. I'm not saying that visual novels and story driven games can't be great (I enjoyed To The Moon immensely for example), but if I'm going to play a game I usually want to play it, not just watch it :P. <br/> <br/>Good luck on your future projects
Dec 22 15:30:00 37m 00s Monkey Rally A nice polished game! Could've been more difficult though. Well done!
Dec 22 15:37:00 7m 00s Sweet Beats Sweet graphics and a good soundtrack. Would like to see it finished!
Dec 22 16:10:00 33m 00s TITAN SOULS Neat little game with compelling gameplay and a polished exterior, good job guys! The graphics were neat and the audio complemented the gameplay pretty nicely. I did get bored of the rolling SFX though, maybe a sprint (or atleast a jog) button would've been nice so I didn't have to move by rolling 100% of the time. <br/> <br/>The controls were simple enough, but I couldn't quite get used to using Z and X. I kept mixing them up atleast once per boss :P. <br/> <br/>Considering the amount of titans in the game, I would've liked for them to be a little bit harder and more varied. Maybe you could've achieved that trough different phases and such that were easier individually but harder as a whole. Even though the deaths themselves didn't feel unfair or cheap (expect for some of the deaths on the brain-thingy, I swear his hitbox is bugged), the run (roll) back to the titans was pretty pointless since there weren't any other enemies. Loved learning the titans' weaknesses and then perfecting the execution. <br/> <br/>I do undestand that the time limit also limits the amount of content a whole lot, so good job nonetheless. This could really be something with more varied gameplay, light RPG elements and more content.
Dec 22 16:27:00 17m 00s Mama is Sick Good game with a well done mood! Very challenging. I liked it and found myself saddened when someone died because I wanted to see everyone survive. Well done! One of the best games I've played! -J
Dec 22 17:35:00 1h 08m One Button Computer Absolutely brilliant. :D
Dec 22 19:47:00 2h 12m Tsuba Very stylish game audiovisually, but the gameplay wasn't the most compelling.
Dec 22 19:57:00 10m 00s superfrozenkittengetsonlyonesecretbottleforyou Interesting game, to say the least. Like others have mentioned, it would be nice to explore the world in an adventure game setting or something!
Dec 22 20:05:00 8m 00s Cherry Candy Raep Gaiden Mhhhmhmmhmhm yes got that sweet candy. <br/> <br/>It was certainly something different. <br/> <br/>Now if you'll excuse me, I think I need an adult.
Dec 22 20:14:00 9m 00s Ultimate Wish Yeah, like others have said the visuals are nice, but the gameplay needs to be improved. For instance a short trajectory display would make it much more enjoyable. Audio would also improve the experience. I think it could make a nice little puzzle game with the correct execution.
Dec 22 20:32:00 18m 00s Your Little Pony The graphics and ending song(s) more than make up for the simple gameplay. Well done, it made me smile.
Dec 22 20:45:00 13m 00s She: A Game About Life Graphics and audio were great, but I found the gameplay lacking. There was also a good 1-2 second delay on the input (not in the driving part though, but there the collisions and sounds were somewhat buggy). <br/> <br/>I also don't know if the game just took ages to start or if pressing enter or something made it start. Tried pressing random buttons and I think enter made it start.
Dec 22 20:56:00 11m 00s Pasciwo The graphics are nice, but as you mentioned, the game is really broken.
Dec 22 21:17:00 21m 00s Burning Love It's a solid game, but I think the core mechanic of keeping the torch lit could be improved. Somehow. Maybe. <br/> <br/>Right now it felt a repetitive just running and jumping and blowing ad infinitum.
Dec 22 21:30:00 13m 00s Charon The setting and visuals were interesting. Compered to them, the gameplay could've been better though. At the moment it felt like a warped interactive picture book more than anything. Still, an interesting experience. Good job!
Dec 22 21:41:00 11m 00s Le Artilleur Interesting little game but it does need something more to give it lasting appeal. Maybe some kind of equipment progression and powerups etc.
Dec 22 22:19:00 38m 00s Impressive Dog Lovely artstyle, but I could've used some barking and whimpering sound effects. This feels like the beginning of a nintendogs-esque game :P. <br/> <br/>Shame on the people wanting guns in this! It's obvious that replacing the dog with a human male is far more important right now. For reasons.
Dec 22 22:29:00 10m 00s Braid 2 5/5 its ok. <br/> <br/>Great parody, not-so-great game.
Dec 23 12:49:00 14h 20m The One Ring As others have mentioned, there seems to be something weird going on with the hitboxes. Died for no apparent reason a few times. It might have been more interesting had the sprites been bigger.
Dec 23 12:51:00 2m 00s Snow Day Still a better game than Dear Esther. Good job.
Dec 23 13:00:00 9m 00s Weird Egg & Crushing Finger Really liked the visuals and the gameplay was very relaxing. Nice change of pace from the other entries.
Dec 23 21:55:00 8h 55m The Legend of the Jetpack Gentleman With His Freezing Gun Who Only Has One Chance Only managed to get to 153 points. That was pretty intense. <br/> <br/>Looks nice and plays pretty well, too hard for my tastes though.
Dec 23 21:56:00 1m 00s The Labyrinth of Keys Yeah, link does seem to be broken.
Dec 23 22:00:00 4m 00s Say Cheese! Haha, one was all I needed! That did make the game pretty short though :P. <br/> <br/>Funny concept and nice graphics, would've loved to have more stages that went up in difficulty (last one would be a whole class photograph!).
Dec 23 22:18:00 18m 00s !1 Olly's LSD trip 1! Got to play it after force-refreshing with ctrl-f5, said that I had already used my one try before even playing it. <br/> <br/>Interesting concept, but I think the boss (seen on the 3rd screenshot) was bugged for me, because I couldn't beat him and just got transferred to the minigame before that.
Dec 23 22:24:00 6m 00s You Only Get One Derpina The collisions didn't always seem to work the way I wanted them to work, but I still managed to beat it. <br/> <br/>Simple game but good job nonetheless!
Dec 23 22:33:00 9m 00s The YOLO game I don't really like platforming and starting from the beginning after each death was an even bigger slap to the face :P. Well, I came here for the mecha-dinosaur and atleast you managed to deliver there!
Dec 23 22:47:00 14m 00s The dragon journey Unplayable on Pale Moon 24.2.2 (X64) because it jumped between 10 and 25 fps making the jumping completely irrational. Was able to play it on Chrome 31.0.1650.63 m though, but even there the game felt somewhat jerky. The jumping didn't feel right and there indeed were some collision glitches where I would walk against a block and be moved on top of it or could "climb walls" by jumping against them. <br/> <br/>The graphics are mostly nice, but I didn't like the mixing of pixellated and fine sprites. Audio didn't add to the game all that much, even though the lightning-part was nicely done. <br/> <br/>The basic concept is OK, but the gameplay could use a lot of fine-tuning.
Dec 24 12:35:00 13h 48m --- Funny little story, short enough for me to get all the endings too :P. Too bad the princess was a total skank.
Dec 24 12:43:00 8m 00s One Strike The graphics and audio really complimented the gameplay! I would've loved some more depth in the swordplay though, maybe in the form of feints or different stances or something. <br/> <br/>The mood in this game really was top-tier.
Dec 24 13:48:00 1h 05m El Tigre Il Assassino That was some intense sniping puzzle-action! Really liked the graphics and the game felt pretty polished already. Good job!
Dec 24 14:01:00 13m 00s Brave Boy Punches Enemies The gameplay felt somewhat glitchy (short pauses every once in a while) on Pale Moon 24.2.2 X64. Managed to survive for qutie a while despite that. <br/> <br/>Gameplay could've been more interesting / fluid but good job nonetheless.
Dec 24 21:04:00 7h 03m Troika Looks mighty good and some audio would've made the whole experience even better. <br/> <br/>The game could've been built around the mechanics a bit more. I think that right now the gravity orb is way better than the other orbs, since the game doesn't really offer many situations were the orbs come in handy. <br/> <br/>Nice game despite all that whining, good job!
Dec 24 21:14:00 10m 00s Bomberanian Bomberman? Pffttt, so last season. Bomberanian is where its at! <br/> <br/>Nice little game, the gameplay could've been taken a lot further I think (flashy combo text WOOO!).
Dec 26 12:04:00 38h 50m You Only Get One Cookie You Windows version is missing the data folder, but the web-version worked nicely. <br/> <br/>Cute game indeed, the controls could've been a bit better. They seemed a bit too finicky as they are now.
Dec 26 12:25:00 21m 00s Match Girl That was awesome! Gameplay, audio and graphics really came together well to form a nice moody package that was a blast to play. The game also had lots of content for something made in 72 hours. <br/> <br/>Maybe procedural geneeration could be used so that people couldn't just restart over and over again until they memorize the layout :P.
Dec 26 13:44:00 1h 19m boom It was an interesting concept, but the gameplay could use some polish though as others have mentioned :P. The keyboard layout took some getting used to, but it worked pretty well in the end.
Dec 26 19:44:00 6h 00m Unibrow A nice enjoyable game! Fun mechanic but a little underused! More levels and more use of the mechanic!
Dec 29 19:47:00 72h 03m Hot Wife: Belarus As stvr already said, most of the time the game seemed to be over after only a single click, making it somewhat uninteresting to play.
Jan 2 21:36:00 97h 49m Burial I don't get it. I don't know if I was supposed to get it. Not much else to say.
Jan 2 21:48:00 12m 00s Bugz As others have mentioned, the game could use a bit more content (enemies, powerups etc.), but the basic foundation is there. Managed to survive a bit over 2 minutes.
Jan 2 22:47:00 59m 00s One shot Wow, didn't know you could make something like this with Ren'Py! Very impressive and an interesting game overall. The story was surprisingly good for a game made in 48 hours.
Jan 2 23:25:00 38m 00s Eggcited Like others have mentioned, carrying the egg is quite tricky! Interesting twist to the infinite-runner-genre, would've liked more freedom in the movement though.
Jan 2 23:38:00 13m 00s Oneitis I don't think I understand The One. Maybe I should've taken the blue pill after all. <br/> <br/>Interesting idea, but I didn't quite know how to appeal to her. I guess thats not much of a surprise considering the fact that I am rating Ludum Dare games at 1:37am... Sigh.
Jan 5 04:47:00 53h 09m Tank Shooter This was very enjoyable! I wish there were more levels :P
Jan 6 13:36:00 32h 49m Pinpoint A decent game despite being so simple. Like others have mentioned, more variability would've definitely added to the experience (enemies trying to snipe you, targets taking cover, more feint targets etc).
Jan 6 13:45:00 9m 00s Soup Kitchen From the description and screenshot I would've thought it was an autoscroller. <br/> <br/>Stopped playing after trying level 4 a few times, it just required way too much precision. Those RNG fatties didn't help either.
Jan 6 13:55:00 10m 00s Sensory Deprivation Even though the game was short, I still spent a few weeks locked up inside the house :,(. It seems like text adventures aren't my strongest point. <br/> <br/>Interesting game, good job!
Jan 6 14:03:00 8m 00s Choices (Sea Wind) Had some problems with interacting (pressing space didn't always work) but apart from that it worked nicely. <br/> <br/>Solid story, not much of a game as it is though. Definitely moody ;).
Jan 6 14:15:00 12m 00s One Ship Troopers Bah, I thought I had it but some of those spaces are just too tight to navigate with this control scheme :P.
Jan 6 14:28:00 13m 00s Charcoal The exe didn't work, but atleast the jar-file works. Or atleast it starts. The game did crash after playing for a while (I might've even been close to getting out!). <br/> <br/>Walking down was tedious since I couldn't really see ahead of myself, but the game was pretty decent overall. I don't think the "spooky laugh" helped the mood though, just the ambient track (with rats and water drops or something) would've worked nicely imo. <br/> <br/>Nice game overall, too bad it crashed.
Jan 6 15:12:00 44m 00s EVA : You only get one... Nice little game. Had to sketch the map on a piece of paper to be able to understand the directions :P. <br/> <br/>Good job for a compo entry!
Jan 6 15:26:00 14m 00s knife, Gun, Rose, Watch Couldn't figure it out. Some feedback on the defusing progress would have been nice like others suggested. Only found 2 different ways to die :(. <br/> <br/>The graphics and audio are passable considering the fact that it is a Ludum Dare jam game.
Jan 6 15:47:00 21m 00s The Social Avarice of an Adult Mayfly As others have said before me, needs more feedback. Idea was great, execution a bit lacking. Anyway I enjoyed it :D
Jan 6 15:57:00 10m 00s Hard Point Hitting enemies was hard but satisfying! I wish there was audio.. Still it was a fun and enjoyable game!
Jan 6 15:58:00 1m 00s YOGO RocketFist Apart from the fact that you couldn't see the enemies all that well when moving up, it felt really polished and complete. <br/> <br/>Really enjoyed the graphics and the audio, and the gameplay felt good. This was a lot of fun. Good job.
Jan 6 16:24:00 26m 00s P.O.W. Rescue I think I ran into some bugs that made the game way too easy :P. Lovely art though.
Jan 7 00:12:00 7h 48m A Space Game Audio and a scrolling background would've improved the game a lot, but considering the time limit, it's an impressive package. <br/> <br/>The gameplay was pretty solid, but as you must already know, more content would've been great. <br/> <br/>The Bullet Time ability didn't really feel right to me either. I'm also accustomed to much smaller hitboxes in my SHMUPS :P. <br/> <br/>Good job on your first Ludum Dare project!
Jan 7 00:20:00 8m 00s You Only Get One Shot: Eminem Rapping Simulator That was a lot of fun, even though the gameplay was too slow and way too easy. Had a stupid grin on my face the whole time :P.
Jan 7 00:32:00 12m 00s Ninja Theif As others have mentioned, the game could be a lot faster and there could be more content, but its still very impressive considering the fact that it was made for the Compo. Good job!
Jan 7 00:39:00 7m 00s A piece of food That sure was FAST. Seeing the platforming involved with level 10 made me close the game pretty fast too :P. Loved the "death animation" of the "main character". <br/> <br/>Nice little game, good job!
Jan 7 00:54:00 15m 00s YOGOSWAG I sold my first swag for under 4$. Game over. GG. <br/> <br/>Like others have mentioned, the GUI could be a lot clearer, but the core idea is really addicting (already proven by Cookie Clicker and similar games too). I also LOVE the fluctuating swag price, it makes the game that much more interesting (especially in the beginning). <br/> <br/>Not the most original game out there, but still lots of fun, good job!
Jan 7 01:03:00 9m 00s One Trick Pony The physics were a bit wonky here and there, but it really wasn't anything too bad. Liked the detail on the character, had a little dance party while waiting for an elevator block :P. <br/> <br/>Good job. <br/> <br/>PS. There are better outlets for your Windows-hate. People would've understood your point just as well without all the unnecessary bashing.
Jan 7 01:34:00 31m 00s Stock Market Simulator Hehe, got to 8*10^12$ or so, the end screen just displays the maximum value of a 32 bit integer (2 147 483 647). I guess I shouldn't have been able to buy 1*10^9 shares (maybe the max here is also 2 147 483 647) of MeTube at 1$ and sell them the next day for 50$ a pop ;). <br/> <br/>Interesting game, although I think I cheated. There could be a lot of depth in this, if you wished to take it into that direction. Good job!
Jan 7 01:45:00 11m 00s Chain Attack More like a shooting gallery than a game as it is right now, but I did like the different guns a lot. Good job.
Jan 7 01:50:00 5m 00s Space Diplomacy - You Only Get One Hehe, what I lacked in the memory department I made up in sheer mouse management skills. Didn't really have to memorize anything after I fed each of them so quickly :P. <br/> <br/>Awesome graphics and an interesting game idea! Oh, andc ongratulations on finishing your first Ludum Dare in one piece :D!
Jan 7 01:58:00 8m 00s One Wing Nice and simple game (or maybe an interactive story?). Even got both endings since it was so short. <br/> <br/>Good job managing to make something in 10 hours! Didn't really like the installer though.