FoonLudum Dare ExplorerLD28 → Soup Kitchen

Soup Kitchen

By hardycore

View on Wayback Machine

CategoryRankScoreCount
Coolness172910

Comments

microfrog 2013-12-17 21:35

A cute game that's reasonably challenging and makes great use of the theme. Extra points for making a game with Tiny Tim around Christmas too. :)

espyo 2013-12-24 20:17

It's quite difficult, but mostly only if you're really anxious, so for the most part, restarting is the player's fault. Except for the brown squares that show up. I don't get those, are they random? If so, it's super unfair, because you're never fast enough to dodge them should they choose to go your way.
As for the audio, the failure clip was a nice surprise... the first time around. It got annoying really fast, and at one point, I kept failing over and over near the start, and the sound clip kept overlapping itself, making a very loud and jarring noise.
The graphics are minimalistic, which is fine, but even very silly drawings would probably make it better. I say this mostly because it clashes with the detailed walls. At the very least, the water (I'm assuming?) could have some light blue ~ripples~; I think it'd be nice.
I liked the idea a fair bit, and the menus when quitting were nice, but the overall game needed more polish.

jprogman 2013-12-30 04:39

The part where I dropped the soup made me chuckle a bit. :)
The third round has too many small passages that I had to move ultra-light so I don't collide.

moosefly 2014-01-06 13:45

From the description and screenshot I would've thought it was an autoscroller.

Stopped playing after trying level 4 a few times, it just required way too much precision. Those RNG fatties didn't help either.