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| Timestamp | Since previous | Game | ShellfishGames's comment |
|---|---|---|---|
| Aug 26 08:32:00 | Potato Lagoon | Fascinating stuff. Very energetic. | |
| Aug 26 08:48:00 | 16m 00s | 10 seconds to Dehydration | I quite like the idea and the visual aesthetics. Reminds me of Escape From the Underworld. Also, the concept of using your weapon to enhance your movement is nice. There seems to be a lot of substance here - complex levels (with nice layout), checkpoint mechanics, enemy behaviour etc. <br/>However, I found it a little frustrating for several reasons. Firstly, since it runs in window mode, I always kept clicking outside of the window by accident which is highly distracting. Secondly, the collision detection is very unforgiving. And finally - the checkpoint (i.e. water) placement seemed to be pretty fair most of the time, but I got to a point in the second level, where you have to execute this very long jump to the left side, where it was a bit off. I needed around 20 attempts for the jump alone, only to find myself in a situation even harder, so after trying a few more times I gave up eventually. <br/>Anyway, very nice concept and, for the most part, execution. :) |
| Aug 26 09:01:00 | 13m 00s | Last Second Hero | Very nice. Reminds me of the board game Ricochet Robot. I completed the game, it's quite challenging but not too hard. I like what you did with the additional elements, and that everything was mostly self-explanatory. Good job. :) |
| Aug 26 09:12:00 | 11m 00s | 10 Second Defense | Nicely done. I struggled with the fact that your shots are so slow, on my first attempt I barely hit anything. It really needs some time to get used to it (for me anyway), but once I did, it was quite rewarding. Unlocking new weapons is a nice addition and provides enough motivation for playing it several times, which is always nice. <br/>One thing that you definitely should have added imho is a sound effect when an enemy reaches the base. Often I just wasn't sure whether I killed them or not. And suddenly I had no lifes left. :D |
| Aug 26 09:19:00 | 7m 00s | Thade | ...that's not very nice. Everytime I lose (which happens really easily since 10 seconds is not a lot for those partly rather complex pipe things) I have to start over and watch the complete intro again? <br/>I guess I didn't get far enough to be able to rate the game. So all I can say is that it is indeed quite intriguing, and that those isometric screenshots looks very nice and I'd like to get there. :P |
| Aug 26 09:21:00 | 2m 00s | Stahlholz | Same here. |
| Aug 26 09:31:00 | 10m 00s | Boom in 10 | Lovely graphics. The concept is cool as well. It could certainly need a bit more variety gameplay-wise, but other than that it's pretty solid. ;-) |
| Aug 26 09:33:00 | 2m 00s | 10 Second Robot | Doesn't run on my system. :( The screenshots look very nice though. |
| Aug 26 09:44:00 | 11m 00s | Demon Infiltration | Great presentation and atmosphere. Quite daunting. Regarding the gameplay however - for some reason I could not deactivate invisibility again, so once I was invisible I basically had 10 seconds to finish the level. Is it meant to be this way? <br/>Also, I'm not a very patient person. Having to wait for this almost 10 second long fade-out-and-in-again sequence after dying is like torture to me. Sometimes I died after the first or second jump in a level, it's really frustrating to have to wait for 10 seconds each time until you can try again. But, even though this had a major impact on my mood when playing, it doesn't make the game any worse. As I said: great concept, presentation and atmosphere. Well done! |
| Aug 26 09:53:00 | 9m 00s | 10 Seconds to Die | Seems very difficult. I couldn't kill a single person and was dying most of the time due to the very short reaction time of all the enemies. I barely made it to what I think was that keycard but could not get any further. <br/>From what I can tell however, it's a nice game. Clean and slick presentation and interesting use of the theme. |
| Aug 26 09:56:00 | 3m 00s | Tale of a Lost Soul | I've got the same problem as Choupom. Can't get past the intro screen. :/ |
| Aug 26 10:34:00 | 38m 00s | Chronobender | Great entry! The idea of stretching time more and more by collecting upgrades is quite funny. Also the graphical style is very cool and the controls are fluid. Great job for a 48h game. :) |
| Aug 26 10:43:00 | 9m 00s | ESC: The Game, the Experience | Nice graphics (although a background would be nice) and, well, it works. :D The controls seem a little unresponsive at times, but other than that there's really nothing wrong with it. It may be generic and the ending is indeed a little lame, but it's still a nice game. I've seen a lot worse. |
| Aug 26 10:52:00 | 9m 00s | Action Movie: The Game | Honestly, games like these are the reason I like LD so much. There are tons of generic platformers and such (I mean, there's nothing wrong with that, I made one too in April), but this one is among my favorites so far. Very short, not a lot of content or gameplay, but it's cool as hell. |
| Aug 26 11:28:00 | 36m 00s | Very Fast Postman | I agree on what most people above said. Not being able to see more than 3 meters in front of you made it quite frustrating, apart from that it's very enjoyable. And I like the graphics. |
| Aug 26 11:41:00 | 13m 00s | 10s Paparazzi | I like the backgrounds. The game is obviously very simple, but still nice. Kind of satisfying. :) |
| Aug 26 12:04:00 | 23m 00s | Mashals of Knaveland | The description of the king was just amazing. :P As for the rest, I did enjoy it, even if just for the humor. |
| Aug 26 12:12:00 | 8m 00s | 10 Seconds Flat | Nicely done. For 8 hours this is pretty solid. I liked the different block behaviours, especially the white ones. <br/>There is some obvious room for improvement, such as sound effects or some other kind of feedback when you hit a block. Also I just realize that I never used the teleport thing... kind of forgot about it. Anyway, got to Level 22 or so and it was quite enjoyable. |
| Aug 26 12:26:00 | 14m 00s | 10 Second Escapes | Very nice, this is much more complex than I expected! Also the controls are very smooth which makes it quite a fun experience. It was indeed worth installing. |
| Aug 26 13:43:00 | 1h 17m | Half the Time | Not bad. I like games with narrative and the gameplay is actually quite fun. For some reason I really like the spinning thing. |
| Aug 26 14:16:00 | 33m 00s | Avalanche | Score of 1011. Congratulations, your game made me feel proud of myself. :P <br/>It really is kind of cool for what it is. In the beginning I was slightly underwhelmed (the title made me expect something different than a simple dodge game I guess), but I like how it just went completely insane on the effects side after a while. It was so disorienting that after a while I was almost sure everything was rotating. Still a little dizzy.. :D |
| Aug 26 14:43:00 | 27m 00s | Combat Time!! | Love it! Sadly there's nobody here to play with me, but this must be incredibly fun. But even when playing alone - which is completely stupid - I was really enjoying it. Nice music as well. <br/>"Loosing his arms in a wrestle accident didn't stop him from what he loved!" - Oh god. :D |
| Aug 26 16:08:00 | 1h 25m | Fast delivery | The time pickups work for me. Overall a nice game, I like the layout of the track. <br/>Would have been a nice touch to rotate the car according to the movement. And I missed music, or at least a sound effect for the car's engine. But still, well done. :) |
| Aug 26 16:38:00 | 30m 00s | Death Rooms | Great game, very fun and engaging. The controls were a bit suboptimal though, since I'm using a german keyboard, so the Z is where you got the Y, which made everything a lot more difficult. :D And so I wasn't really able to use all three abilities. |
| Aug 26 17:02:00 | 24m 00s | Streaker 2013 | Oh god, this is amazing. :D Giving you a hypothetical amount of 7 humor stars. |
| Aug 27 09:27:00 | 16h 25m | Survival Madness | Very cool game. :) Doesn't seem to fit the theme that well, but other than that I really like it. Simple yet challenging gameplay, it actually feels quite good and is very rewarding. |
| Aug 27 09:41:00 | 14m 00s | Pugnator | Neither the executable nor the installer work here. :( Executable leads to windows error, and I can't run the installer exe (not a valid win32 executable or something). From what I can tell after seeing the review, it looks great though. |
| Aug 27 09:52:00 | 11m 00s | The Cell | Not bad. I had quite some fun flinging the particles/proteins around. I didn't really care for the antibodies though, it seemed to work out nontheless and the cells kept expanding. |
| Aug 27 09:59:00 | 7m 00s | Frantic | Pretty good, especially sound and music. And thumbs up for the options menu! :D |
| Aug 27 10:18:00 | 19m 00s | BYG | A good start, but next time you should work a little on the controls and collision. If it's more smooth/fluent/dynamic/whatever, the game will be a lot more fun. :) |
| Aug 27 10:28:00 | 10m 00s | The Curse of Chronos | Very cool and quite captivating. I like how you included the "quests" in form of simple dialog lines. And I have to admit it's quite funny at times. "There's not a lot of fish in this swamp", ha. :D |
| Aug 27 10:43:00 | 15m 00s | Scorpio 10 | Very difficult, and at times a little unresponsive (ignored mouseclicks every once and then, possibly due to GameMaker, who knows). I almost finished the second stage but didn't make it in the end, sadly. <br/>Well done, and also very well presented. |
| Aug 27 10:52:00 | 9m 00s | Ten-2nd Scientist | Very well done. I like the variety of the different tasks. And the graphics, obviously. |
| Aug 27 11:49:00 | 57m 00s | The Last Memory | I started playing, but after the initial monologue scenes it just made firefox crash. :/ The atmosphere so far was very nice though. Kind of relaxing, yet dramatic. |
| Aug 27 11:59:00 | 10m 00s | Unseen | Is it possible to survive? I tried it once the intended way, was 0.4 seconds off, and tried it a few more times using a clock. Several times trying to reach exactly 10 seconds, then a few times slightly less or more, and every time I died. :( <br/>Great atmosphere! |
| Aug 27 13:20:00 | 1h 21m | Hiccup 2 | Very funny intro. The collision bugs sadly made the game a bit more frustrating than it should be, but it's fun and addictive nontheless. Good job. :) |
| Aug 27 13:25:00 | 5m 00s | 10 Seconds Has You | Oh wow. I really, desperately, wholeheartedly wanted to click that button but did not succeed. Shame on me! :O |
| Aug 27 13:28:00 | 3m 00s | Can you count to 10? | Doesn't work on my PC. :( (WinXP 32Bit) <br/>After gamepoppers comment I really wanted to see that intro... |
| Aug 27 13:44:00 | 16m 00s | The Life Countdown | Got to level 7, but lost motivation then because the levels seemed a little too long, especially since I had to play each of them like 3-5 times until I finally made it to the end. :D <br/>Fun game nontheless, I really like the character and his way of looking at you and panicking when the time goes down (which was very rarely the case by the way). Also, the small intro demonstrating the basic time-mechanic was great. The "show, don't tell" paradigm in action. Good work. :) |
| Aug 27 14:07:00 | 23m 00s | Hackfield | Tried it two times and didn't get anywhere. :/ I reached that terminal (I guess? the only block that looked different than the rest) and nothing happened anymore, pressing space brought me back to the main menu and I had to start over. I did read the tutorial text, but it didn't really help. :| <br/>From what I can tell it seems quite promising and well thought out though. |
| Aug 27 14:13:00 | 6m 00s | Ten Second Dungeon | Cool concept, but I guess I'm just too slow for it. :( |
| Aug 27 14:23:00 | 10m 00s | 10 Seconds is a Game Changer! | Nice to see an FPS on here. :) |
| Aug 27 14:28:00 | 5m 00s | Sprman! | Good idea, looks very nice. There are certainly more creative ways to integrate the theme, but apart from that good job. :) |
| Aug 27 14:41:00 | 13m 00s | Zdeno | There seems to be quite a lot of substance there, but I die way too fast to experience any of it. :D Even without the time limit it would be hopeless for me. But it seems very fun and quite complex for a game that was made on a single weekend. |
| Aug 27 15:04:00 | 23m 00s | BouncyTime | Awesome. :) Not much more to say - I don't think there's much room for improvement, everything is pretty well executed and the concept is nice as well. Visuals are good, the sound is funny (so is the tutorial), so.. overall, high ratings for you, Sir! |
| Aug 27 15:35:00 | 31m 00s | The Lonely Sentry | I reallly like it. Very positive mood. "Love fuel" hehe. The particles effect are great and the controls are smooth (enough). And as many already mentioned, the level design leaves nothing to be desired. Good work! :) |
| Aug 27 16:26:00 | 51m 00s | Fast Explorer | Awww man. Played to the last level surely 10 times until I finally made it to the treasure room. And then [Spoiler Alert, kind of], since I expected to be rewarded somehow (e.g. by not having to play any further :D), I lost motivation when it still wasn't over. <br/>Very cool idea and execution. |
| Aug 27 16:31:00 | 5m 00s | speedy sloth | Look how speedy it is. o___o Seriously, that sloth is too fast for me. Couldn't even get to the third level. :( |
| Aug 27 16:38:00 | 7m 00s | hurry! | Very satisfying gameplay, there is a certain flow to the game. And I loved the effects. Overall great job - high scores from me on Overall and Fun, low on Theme. :P |
| Aug 27 17:06:00 | 28m 00s | ARGENTUM FORM | Stunning. :) Expected a bit more from the ending, but apart from that it was totally worth my time (and I needed quite a while to find all the objects, I even considered making a plan of that building). |
| Aug 28 09:43:00 | 16h 37m | Run You Fool, You're Gonna Miss Your Train! | Sadly, it neither works on my WinXP PC nor on my Vista Laptop. =/ |
| Aug 28 10:06:00 | 23m 00s | <<Rewind! | Beautiful. :) I like the mechanics, and I'm glad you kept the game so short. Needed ~15 minutes to finish it (and needed the walkthrough one time since I forgot about the crowbar) and it was quite enjoyable. Great entry! |
| Aug 28 10:12:00 | 6m 00s | Treasure | Couldn't make it past the black & white room since I always was too slow. Until then it was a fun little platformer though. But you really should have used more subtle sound effects, if you ask me. :D |
| Aug 28 11:42:00 | 1h 30m | CatWalk: Final battle | Cool game, I liked the comics and the different modes of gameplay. Didn't really understand the last scene though to be honest. :D |
| Aug 28 14:21:00 | 2h 39m | Every Ten Seconds A Kitten Drowns | Nice game. Visually, it could be a bit brighter though. :) Having a shop with upgrades is great, makes the game much more motivating. |
| Aug 28 14:49:00 | 28m 00s | Castle Clocksworth | Great art and soundtrack. The gameplay and especially the ruleset remained a mystery to me for quite some time. Some boxes could be moved, but only in certain directions, and only once.. a little strange, but anyway. Quite a cool game. Sadly it got stuck after leaving the 4th or 5th room, so I couldn't finish it. :/ |
| Aug 28 15:20:00 | 31m 00s | Prism | Nice, clean look and I like the soundtrack. :) |
| Aug 28 15:31:00 | 11m 00s | Sleeping House | Not a bad idea at all! And quite a lot of content and gameplay elements. |
| Aug 28 16:25:00 | 54m 00s | Minute/6 | 512 - hell yeah, power of 2. B-) <br/>It IS quite addicting, and I was happy to see a level selection screen, and you even save the progress which is nice! And I like the soundtrack. <br/>If you ask me, you should have used another background color though. Like a dark blue maybe, or even a parallax scrolling texture of some kind.. this gray just makes it look more boring that it actually is. |
| Aug 28 16:29:00 | 4m 00s | Mocap Guy | Got to "Harder Better Faster Stronger". :D Then it got too fast and I lost my motivation.. Funny idea though! |
| Aug 28 16:36:00 | 7m 00s | Catch them all! (In ten seconds) | Hooray, I won! <br/>It's cool how you basically inverted the usual premise of avoiding all the enemies. Also the balancing seemed pretty fair - despite the bugs (I once spawned in a wall and the enemy bahaviour was partly a little strange) and randomness of it all. After a few tries I kept collecting them all just in time. Well done! |
| Aug 28 16:46:00 | 10m 00s | Rascal Ninja | Kept me playing till level 7, but it got quite repetitive by the time. I like the controls (although the guy should indeed walk faster, but I guess you already know that :D), the wall jumping was a nice touch and quite intuitive. Made it quite easy to traverse the level. |
| Aug 28 16:55:00 | 9m 00s | Bloody Bob | Very nice and funny. Great visual style. One of the best I've played so far. :) <br/>That intro-sequence with the girl was amazing, and I love the way those people scream. :D |
| Aug 28 17:40:00 | 45m 00s | 10 Seconds Per Meter | I do like the concept and presentation (especially the blood effect - may sound creepy but I think it's kind of cute), but the gameplay was extremely laggy, just as the music, which often resulted in death situations I couldn't possibly avoid (game freezes, a second later it continues and I'm dead no matter what keys I press). Which is sad, because it certainly has some potential and I see how it would be very fun if it ran a little better. |
| Aug 28 17:55:00 | 15m 00s | Tower To The Sun | Nice game. Needed 27 lifetimes to reach the sun. :) Wasn't too easy figuring out a strategy to actually reach it. But I did, Bam! And enjoyed it despite the obvious repitition involved. Also, I like your TL;DR text. :P |
| Aug 28 18:20:00 | 25m 00s | SELF-DESTRUCT | Well, I've got mixed feelings about this. Generally speaking, this game is so cool. I love the art style (especially those shadows next to the walls, neat stuff) and the premise. The fact that you can re-use those Abort-switches makes it quite fair, I rarely had to start over a complete level since I could always backtrace a few steps if something went wrong. Also, the level design is fantastic and the How To-screen is nice. <br/>However - the controls are (at least on my PC, maybe that's a factor?) an absolute pain. There's nothing more frustrating in such a game than when it simply ignores your keypresses, and it does that *constantly* which really drives me mad. <br/>All in all it gets reasonably high ratings from me, especially on theme, graphics and mood. If it wasn't for the controls, it would probably be in my Top 5 so far, but this way it's only "good". ;) |
| Aug 28 19:40:00 | 1h 20m | SlimeZone | Same here, sadly, but WinXP. I'd really like to play it. =/ |
| Aug 28 19:47:00 | 7m 00s | Reach | I like it a lot! Considering there's no sound, it is actually quite atmospheric. As many have already mentioned the lighting effect is pretty cool. It is surprisingly relieving to reach a fire and suddenly be able to see your surroundings again. :) |
| Aug 28 19:58:00 | 11m 00s | Gauntenlet | I really like it, and I don't think it's too hard. At least the first few levels (not sure how many there are - I couldn't get past the falling-through-the-ground one since there was no "coin" and in the end I was set back to an earlier level every time). I'm quite impressed by the graphical style, it looks very nice and fleshed-out and there's much more detail than I'd expect by such a game. |
| Aug 28 20:43:00 | 45m 00s | Escape | It's funny how the enemies stack up after a while of following you, making them look like a giant spider. :D <br/>I didn't even notice the music at first since I had my volume turned down a bit, but was still able to hear the sound effects without any problems. But it is indeed nice. |
| Sep 5 12:12:00 | 183h 29m | Time Syndrome | Nice entry. Admittedly not my kind of game, but I see how some (or a lot of?) people would enjoy the mechanics. :) Also nice tutorial. |
| Sep 6 10:49:00 | 22h 37m | TIME SHIFTER | Amazing! Great mechanics, very good presentation. Probably the best game I've played so far. <br/>Sadly I didn't get very far though, since it completely overstrained my laptop. :D But I'll try to play it trough once I'm back at my PC. |
| Sep 7 09:09:00 | 22h 20m | #ERR@ 10 Second Glitch# | I like how it got more difficult really quickly. In other games of that kind you often play for 10 minutes until it finally gets challenging. Also, hitting enemies is strangely satisfying. Might be the sound effect. :D |
| Sep 7 09:15:00 | 6m 00s | Insert Token(s) to Continue | Cool idea and very nice graphics. |
| Sep 7 09:23:00 | 8m 00s | Run with the Revolution | Interesting concept, I was quite surprised by the gravity shifting/rotation thing. :) |
| Sep 11 11:09:00 | 97h 46m | Firefly | Very nice graphics and mood. :) |
| Sep 11 11:16:00 | 7m 00s | Lava Race | Oh god, those controls. :D But other than that, yeah, it's pretty fun. :P As mentioned before the music is pretty cool as well. |
| Sep 11 11:21:00 | 5m 00s | High Demand Secretary | Nice one, very cool drawings. :) |
| Sep 11 11:26:00 | 5m 00s | I need to save the world! | Nice entry. I really like the presentation. Don't really know how to win the game, though. :D |
| Sep 11 11:33:00 | 7m 00s | Super Zang IV | Quite a funny idea actually. Very original. The execution could be a little better though, it lacked a little feedback - despite reading the readme file, I never really knew what I did and who got a point and why exactly. Still, nice entry. :) |
| Sep 11 11:37:00 | 4m 00s | Kittens Go! | "Click to retire", hehehe. :D Funny concept, seems a little easy though. |
| Sep 11 11:42:00 | 5m 00s | Blub | Very cool game, quite versatile. Found the controls a little difficult though. :) |
| Sep 11 14:13:00 | 2h 31m | 10s dash | Nice, solid little platformer. Player was moving a little slow, but other than that the controls felt surprisingly good. Graphics are nice as well. I'm not a fan of the Game Over mechanic though... playing through all the levels again each time makes it quite daunting, especially since, as I said, the player moves quite slow. However, if everything was sped up a little, and maybe with some fast engaging music, this might actually be very addictive. |
| Sep 11 14:16:00 | 3m 00s | Our last 10 seconds together | Windows Download doesn't work here... I'd really like to try it though. |
| Sep 11 14:20:00 | 4m 00s | Mercury Frog | Nice concept and aesthetics! The jumping could have been a bit higher, it is kind of hard to tell if the character was jumping at all and if he was going to hid the weird red things. |
| Sep 11 14:31:00 | 11m 00s | Free fall | Very good entry, high ratings in all categories. Needed a while to figure out what to do, but I guess it was worth it. :P |
| Sep 11 15:09:00 | 38m 00s | 10 seconds to LAUNCH!! | Nice one, and cool graphics. :) |
| Sep 11 15:14:00 | 5m 00s | You have 10 seconds | Interesting, to say the least. |
| Sep 11 15:26:00 | 12m 00s | 10 seconds to die | Awesome game, really enjoyed it. The concept is very cool and funny, controls and presentation are good. You seem to have made some interesting experiences with girls.. and also with girls disguised as ninjas, apparently. |
| Sep 11 15:33:00 | 7m 00s | 10Sec Switch | I needed a bit to really get the hang of it, but when I did it was really fun. Well done, and although it's a little hard at times (had some problems with level 2), I was able to finish it. Cool concept and surprisingly versatile. :) |
| Sep 11 15:42:00 | 9m 00s | one knights night | The controls feel very smooth and the introduction was great. Good work, especially since it's your first game and you had such little time! |
| Sep 11 15:45:00 | 3m 00s | Control Freak | Interesting concept and quite well presented actually. I don't quite understand the scoring, though - would probably make the game more fun if the relation was clearer. :) |
| Sep 11 15:49:00 | 4m 00s | 10Life | "A post-apocalyptic room", hehe. :D Good job! |
| Sep 11 15:57:00 | 8m 00s | 2621-0321 - Are you ready to explore a laboratory? | Well, obviously graphics, sound and mood are excellent. And that's about it. Still a nice experience. :) From the 100 games I've tested so far, this is definitely one I'm going to remember. |
| Sep 11 15:59:00 | 2m 00s | Don't Panic! | Download link doesn't work. :( |
| Sep 11 16:09:00 | 10m 00s | Once upon a Night | I like the atmosphere, graphics and music. Gameplay is a little simplistic but it works. :) |
| Sep 11 16:25:00 | 16m 00s | 10 Seconds Before the World Ends | Made it. :) Actually (Spoiler ahead) I wanted to jump, but accidentally pressed Space and watched the world burn instead... well, unfortunate, but it happens.. <br/>Very cool game, awesome concept and pretty innovative. I'm seriously impressed. :) |