robotparking 2013-08-27 12:48
AREN'T WE ALL ALWAYS ALREADY ESCAPING?
Foon → Ludum Dare Explorer → LD27 → Escape
By codehat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 313 | 2.76 | ||
| Fun | 431 | 2.56 | ||
| Mood | 492 | 2.27 | ||
| Theme | 502 | 2.59 | ||
| Overall | 566 | 2.44 | ||
| Graphics | 571 | 2.06 | ||
| Innovation | 598 | 1.89 | ||
| Coolness | 1613 | 30 |
AREN'T WE ALL ALWAYS ALREADY ESCAPING?
Great music! The delay on the laser (it seems to shoot about a second after I've released spacebar, dunno if that's intentional or not) took a bit to get used to but once I had was a blastem dem robots. Fun simple game, reminds me a lot of robotron
YES, WE ARE ESCAPING OF THE TRUTH :D
@Nights57: Yes, I know this with the laser, it's a bit hesitant. I look if I can fix it ;)
Nice idea. I would suggest you add some variance to the levels other than adding enemies. Almost all of the levels had the key on screen when I spawned, and after doing a quick circle round spawn, I was able to find the exit. Nice music, and, I think you should fix the delay on the laser :)
It's funny how the enemies stack up after a while of following you, making them look like a giant spider. :D
I didn't even notice the music at first since I had my volume turned down a bit, but was still able to hear the sound effects without any problems. But it is indeed nice.
Interesting
I love the animation on the little dude quite a lot!
Cool game ! The only problem is the time between twho shot, too looong. But you made a goode work ;)
Good idea!
The firing need to be more responsive, especially when I'm being ambushed by many enemies!
Otherwise, good work on the game!