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Feedback comments for LD27
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| Timestamp | Since previous | Game | panurge's comment |
|---|---|---|---|
| Aug 26 09:43:00 | Steven Seagal: Hard to SWAT | Awesome as ever! Loved the ram-raiding and the central mechanic is really tight. I hope to see an extended version of this... | |
| Aug 26 10:27:00 | 44m 00s | 10 Sec Hero | A really nice little game. The pace of the gentle puzzling mechanic is just right. Very enjoyable! |
| Aug 26 10:43:00 | 16m 00s | Midlands Noire | Nice atmosphere and thought-provoking text. A few more sound effects would have gone a long way to deepen the mood but otherwise I really liked this. |
| Aug 26 10:51:00 | 8m 00s | Every Ten Seconds A Kitten Drowns | Really polished and enjoyable. Great work! I would have liked to be able to see how much money I had when I was in the shop but aside from that very minor quibble I loved this. |
| Aug 26 11:00:00 | 9m 00s | Hair Cop | I loved the audio, graphics and gameplay. Really nice style and atmosphere! Embarrassingly, I couldn't work out how to get past the second level but I'm sure that's my problem not yours... |
| Aug 26 15:53:00 | 4h 53m | Duke Dashington | Really nice smooth style and gameplay. A very enjoyable five minutes. |
| Aug 26 16:00:00 | 7m 00s | Hallucivian | Beautiful sound and visuals. It feels really polished and the difficulty is pitched just right in my opinion. A blast. |
| Aug 26 16:14:00 | 14m 00s | I only need ten more seconds | This is one of my favourites so far. Really creative mechanic and I loved the challenging difficulty level. It seems simple at first but there is actually a good deal of strategy below the surface. Great work! |
| Aug 26 16:23:00 | 9m 00s | GO AWAY I'M EXPLODING | Fun premise and some great little touches like the maniac grins of your fans and the spurts of blood. Good tricky level design too. One or two sounds (explosions particularly) would have been nice but I really enjoyed playing this. |
| Aug 26 20:17:00 | 3h 54m | A AAA Aardvark Construction Co. | There is a really nice idea behind this. It's just a shame that the theme wasn't 60 seconds as I think 10 makes things a little too rushed! Also, I would have liked it if the evaluation screen at the end didn't cover the playing area so I could compare the stats with what I've just built. <br/> <br/>That said, I enjoyed this a good deal and could see it being expanded into a really neat game. Good work! |
| Aug 26 20:24:00 | 7m 00s | Murder On The Dancefloor | Awesome atmosphere and music. The gameplay was fun and the art style sat nicely with everything else. Good job! |
| Aug 26 20:56:00 | 32m 00s | The Grassfires of Veldstar | Lots of nice little touches here (the sultry voice acting and soaring overhead silhouettes, for example) and cool mechanics such as using the grass for cover. The difficulty level was pleasingly unforgiving but I love crystals so I kept coming back. Haven't quite finished it yet but I will... |
| Aug 26 21:26:00 | 30m 00s | The Choice | A thought-provoking experience, nicely communicated. I'm glad I tried this. |
| Aug 26 21:35:00 | 9m 00s | Gone in 10 seconds: a trio of mini games | Had to check this out because it shares a name with my entry! We must have been watching the same films. <br/> <br/>Anyway, three nice little minigames. I feel you missed a trick by not tying them together somehow but they were all enjoyable in their own right. |
| Aug 26 21:38:00 | 3m 00s | Apple Harvest | 180! Do I win a prize? :) |
| Aug 26 21:51:00 | 13m 00s | Twitchy Thrones | I really liked this. A simple but clever concept and engaging gameplay. And your theme tune is awesome! :) |
| Aug 26 21:58:00 | 7m 00s | You can't hide | Really promising mechanics and mood. Just a shame you didn't have time to put in a few more levels and some more challenging mechanics. Lots of potential here. |
| Aug 27 10:59:00 | 13h 01m | Balloon Rescue | That was a lot of fun. Graphics and sound were nice and clean (especially loved the little Defender style people) and the jousting was tricky but satisfying. Good work! |
| Aug 27 12:01:00 | 1h 02m | Lean Mikey's Mega Muscles with Lean Mikey | I love this! Such a nice concept and mood. I've just impressed more ladies in five minutes than in all the rest of my days combined. Thanks Mikey! |
| Aug 27 12:10:00 | 9m 00s | Signal Delay | Great concept and fun, fiddly gameplay. I was really bad at it but I enjoyed playing. |
| Aug 27 12:27:00 | 17m 00s | Cloud Gazer | Haha, I'm always happy to unleash a bit of unspeakable evil on the world. This was fun. |
| Aug 27 12:36:00 | 9m 00s | Step Out | Some lovely puzzles with a satisfying mix of mechanics and a nicely pitched learning curve. Really good atmosphere too. Very enjoyable. |
| Aug 27 12:49:00 | 13m 00s | The First Odyssey | I liked the badass way she could fire behind her without looking! Needs polish but there is a cool concept at heart here - having to kill regularly to keep alive. |
| Aug 27 13:16:00 | 27m 00s | 10 Second Hero | Fun! I would have liked even more variety in levels and perhaps a number of days with each day lasting ten seconds (maybe nights too with different levels?). Anyway, really nice work. |
| Aug 27 13:30:00 | 14m 00s | 10 Seconds to leave | Atmospheric and cerebral, great work. Some appropriate audio would have gone a long way but I otherwise really enjoyed this. |
| Aug 27 13:44:00 | 14m 00s | My Tenth Adventure | Awesome aesthetic, music and mood! I don't think I would have figured out the puzzles if I hadn't cheated and peeked at the spoiler but that's my fault, not yours. :) I'm also not sure how useful the mingame was but I enjoyed it nonetheless. <br/> <br/>Great work! |
| Aug 27 15:16:00 | 1h 32m | Sort It Out | I really like this. My initial impression was that it was overly confusing but I'm so glad that I stuck with it (and watched the video) because when I did get the hang of the controls I found it to be a really enjoyable and rewarding experience. An excellent, innovative mechanic! |
| Aug 27 15:26:00 | 10m 00s | The Duellists | My first thought for the compo was actually to use 'seconds' in this sense but I couldn't think of a way to do it. This, of course, is the way to do it! An excellent little game with great graphics and audio and a really satisfying duelling mechanic. Superb! |
| Aug 27 16:03:00 | 37m 00s | Mission Improbable | 375 388! Nice little runner, although as it gets faster it becomes more luck than skill because you can't see where you're going to land when you jump. |
| Aug 27 16:11:00 | 8m 00s | You're a fly | Very cool little game. Lovely smooth controls and a simple but addictive mechanic (it's a nice trick to have the flies closely resemble the enemies) made for a very enjoyable game. I played this for quite a while - it definitely has the 'one more go' factor. |
| Aug 27 16:23:00 | 12m 00s | The Unbelievable Adventures of Kamil the Cat | That was fun! Cute graphics and sound and a nice variety of mechanics. |
| Aug 27 17:03:00 | 40m 00s | I Need a Lunch Break! | Wonderful! A really enjoyable game with great graphics, audio and gameplay. |
| Aug 27 17:09:00 | 6m 00s | Baking Bread | Score: 990! This was a fun little concept, nicely executed. |
| Aug 27 18:43:00 | 1h 34m | Sacrebleu! | Zut alors! Smartly written and plotted, this must have been a lot of fun to write and that enjoyment is infectious - I had a blast reading it. |
| Aug 27 18:50:00 | 7m 00s | Granny Death - The 10 second buff game | Awesome artwork and satisfying gameplay. It just had a really nice crazy vibe to it - would be fun to see it expanded into a proper dungeon crawl. Good work! |
| Aug 27 19:07:00 | 17m 00s | Power Struggle | I loved the way the audio ties in with the gameplay. In fact, every aspect of this meshes together beautifully. I really enjoyed playing it. |
| Aug 27 21:14:00 | 2h 07m | Ten Second Dungeon | Took a little while for me to get into this but I really liked it when I did. A nicely tuned difficulty level kept me playing and the graphics, sound and gameplay meshed together really well. |
| Aug 27 21:33:00 | 19m 00s | Boxer's Seconds | This is one of my favourites so far. It's clever, funny, nicely written and planned, and just really satisfying to play. I loved all the little touches like squashing ants and signing your name too. Great work! |
| Aug 27 21:57:00 | 24m 00s | I'll Give You A Head Start | I thought this was a very accomplished game indeed for such a short timeframe. There was real tension and drama in the setup and execution. <br/> <br/>I'm not sure why some people are saying it didn't make much use of the theme - that was the idea of the 10 second headstart as well as the running, right? I thought it was a clever concept which worked really well. I do agree that it could have used a faster pace, though. And a couple of carefully chosen sound effects would go a long way. <br/> <br/>Anyway, it would be wrong to mark you down for that when this game is otherwise packed full of good content. Excellent work! |
| Aug 27 22:32:00 | 35m 00s | The Saddest Landscape | Just lovely. Can't wait to see a full game in this style. |
| Aug 27 22:37:00 | 5m 00s | Back for Seconds | Like an unholy mash-up of Burroughs and Jeff Noon, I really enjoyed reading this. The colour scheme lingers in the retina though... :) |
| Aug 27 22:50:00 | 13m 00s | Clocked In | Yep, this is thoroughly awesome. Lovely tight gameplay, great audio and graphics, the whole thing just feels smooth and satisfying. Perfect learning curve, too. |
| Aug 27 22:57:00 | 7m 00s | Adventures of Schrodinger's cat | Great concept and the art style is just beautiful. The gameplay is very satisfying too, if a little tricky at times (slides a little too much for my liking). Excellent work! |
| Aug 27 23:01:00 | 4m 00s | Summer Death Olympics | Cute nostalgic style and fun simple gameplay. Just needs some computer controlled runners. Good work! |
| Aug 27 23:08:00 | 7m 00s | Cosmic Commander | Excellent idea, nicely executed. Would have been great if the view were zoomed out just a little. Anyway, I thoroughly enjoyed this! |
| Aug 27 23:13:00 | 5m 00s | Defuse in 10 seconds | Simple but fun. The audio really added a lot to the tension. |
| Aug 28 10:43:00 | 11h 30m | Lodestar | Lovely laid-back mood and beautiful graphics. Nice music too. I played this one for quite a long time just soaking up the atmosphere. I think it would only take a few tweaks to balance the gameplay (and a few extra levels and enemies) to turn it into a really addictive little game. Excellent work! |
| Aug 28 10:56:00 | 13m 00s | Dinosaur Jr. vs the 1960's | Short and sweet. Playing this painted a big smile on my face from start to finish. Perfect graphics and audio. Also the most satisfying stomping and eating mechanic since Rampage! Excellent work! |
| Aug 28 11:40:00 | 44m 00s | xhon | This is a definite favourite. An effective lack of hand-holding, together with great visuals and music, make the world seem nicely alien. The level design is excellent. I really enjoyed playing. |
| Aug 28 13:16:00 | 1h 36m | Time Flies Straight | I will endorse this game even if Mr S will not. It may be, I think, my favourite experience of the competition so far. It certainly messed with my perception of time and space more than any of the others! |
| Aug 28 13:23:00 | 7m 00s | BLAM BLAM PLANET | This was a lot of fun. Loved the weapons (black hole gun especially) and the variety kept things fresh and interesting. Excellent all round. Great work! |
| Aug 28 13:29:00 | 6m 00s | Anti-Grav Drive | Impressively smart and simple. I kept going back for one more try and found the controls to be pretty intuitive once you got the hang of them. Great idea, beautifully implemented. |
| Aug 28 13:42:00 | 13m 00s | Every 10 Seconds a Window Washer Falls to his Death | Superb! An amazingly polished game with gorgeous art and sound. Above all, it was really fun to play - I've already spent more time on it than any other game so far. Awesome work. |
| Aug 28 13:58:00 | 16m 00s | Total Spaghettification | Excellent mood, tricky but rewarding level design. This had a real Canabalt style appeal which kept me coming back. Great work! |
| Aug 28 14:09:00 | 11m 00s | QuickHunt | Loved everything about this and can't really fault it at all. In an expanded version, I'd love to see more dangerous animals and a system which allowed you to upgrade your weapons overnight. That's all it would take, I think, to make this into a game which I would pay to have on my ipad. Great work! |
| Aug 28 17:27:00 | 3h 18m | The Lost Robos | When I saw the title, I thought it would be cool if this were inspired by 'The Lost Vikings.' And I was right - it is cool! It's pretty awesome, in fact, with great level design and a nice aesthetic. I really enjoyed playing it. |
| Aug 28 17:34:00 | 7m 00s | Duel | Cool soundtrack and a nice mechanic. It could have used some shooting sounds and animations but it was fun to play. |
| Aug 28 17:46:00 | 12m 00s | John Q. Adamant | Oh this was great! Excellent quirky storyline and a really fun shooter to boot. I played as William Crawford because I've always wanted a ship made of cheese. |
| Aug 28 22:54:00 | 5h 08m | Tense Conds | Having rated yet because the web link doesn't seem to be working. :( |
| Aug 28 23:06:00 | 12m 00s | Proletarian Ninja X | Wow. Everything about this is great. |
| Aug 28 23:29:00 | 23m 00s | ARGENTUM FORM | One of my favourites for sure. Everything meshes together so well - story, graphics, sound - to create a really compelling atmosphere. Loved it. |
| Aug 29 10:59:00 | 11h 30m | Water Closet | Tricky controls accurately reflect the many pitfalls of public toileting! I didn't really know what I was doing for much of the time but I had fun with this. |
| Aug 29 11:34:00 | 35m 00s | Decasecond International | This is way more fun than it has any right to be! I'm still playing it now. I love the concept and the slyly humorous execution. Thought-provoking and funny at the same time. I'm going to leave it running and see how far it goes. Great work! |
| Aug 29 11:41:00 | 7m 00s | Antipodist | Brilliant! I've just spent more time than I care to admit playing this. It's really satisfying figuring out the best technique to use. And the physics feel really nice - I fancy trying it out in real life now (might end badly...). The visuals and audio give the whole thing a lot of charm. Top work! |
| Aug 29 11:47:00 | 6m 00s | DemoPhobia | What a great concept! Simple but very satisfying to play. I can see this idea being expanded into a much larger and more varied game. Graphics and sound were nice too. Very enjoyable. |
| Aug 29 12:10:00 | 23m 00s | 10s drawing | I think this is my favourite experience of the competition so far. I loved the fact that my beautiful(!) pictures were collated into an online gallery. I also really enjoyed looking through other people's work - some of it is astonishing given the time limit! Interesting to see how almost everyone drew 'dream' in the same way. :) <br/> <br/>Fantastic concept realised with polish and flair. Top marks! |
| Aug 29 12:37:00 | 27m 00s | AGK 3000 | Hahaha, I loved this! Fun to play and funny too. A great concept, perfectly executed. |
| Aug 29 12:54:00 | 17m 00s | 10 Sec And Slash | Great concept, lovely art style and graphics, smooth controls. I did feel sorry for my little dudes! This is a very polished piece of work and I really enjoyed playing it. |
| Aug 29 13:22:00 | 28m 00s | Bomb Disposer | Wow! My favourite so far. A really intense experience with excellent writing, perfect audio and graphics (although these last were very basic, I think they had to be in order to recreate the intense focus needed for the task) and really satisfying, cerebral gameplay. You expected far more of the player than simple reactions or spatial logic, something really unusual in games, and I'm hugely impressed by the way you managed to mesh the story with the gameplay so perfectly. <br/> <br/>I did complete the game, at least I think I did (it stopped after I'd cut four or five sets of four wires) but I just got a black screen at the end. Is this intentional? <br/> <br/>Anyway, I can't mark this down at all. Thank you for a phenomenal experience. |
| Aug 29 13:55:00 | 33m 00s | Seasons | Lovely concept of changing seasons and I liked the way it tied into the game's mechanic. Nice clean art style too. |
| Aug 29 13:59:00 | 4m 00s | Hadean Rampage | I was really bad at this but I had a lot of fun nonetheless. It could be expanded, I think, into a really nice full game. I dig the old school atmosphere in particular. |
| Aug 29 14:05:00 | 6m 00s | Ten Second Sketch Racer | The layout of some levels was slightly confusing (to my eyes, at least) but I was just happy soaking up the visuals. Great style and concept. |
| Aug 29 14:15:00 | 10m 00s | Ten Seconds to Death | It's a shame the ram rider doesn't keep his mount in the game! This was a cool little experience - I managed to snag a friend to test it with me and we both enjoyed it. Me especially, because I kicked his ass. :) |
| Aug 29 14:27:00 | 12m 00s | Royal Defenestrator | Who knew defenestration could be such fun? I love the concept and the style. Art and music are spot on. Throwing things out of windows is great. |
| Aug 29 14:32:00 | 5m 00s | Narcoleptic Chicken Kid | Great game. Superb art style and music. Poor chicken kid... |
| Aug 29 14:40:00 | 8m 00s | 10 Seconds Before the World Ends | Smart storytelling, excellent graphics and audio, smooth controls. Above all, an awesome premise and central mechanic. I liked this one a lot! |
| Aug 29 14:43:00 | 3m 00s | Elevator Pitch | Fun idea. It could really have done with a heap more games in the mix as I kept getting the same few permutations but I enjoyed playing. |
| Aug 29 15:05:00 | 22m 00s | The only one | Wonderful mood and great, genuinely emotive, storytelling. I felt a little stab of poignancy the first time the ring activated. Good work. |
| Aug 29 15:14:00 | 9m 00s | Death Star | I'm going to echo most of the other comments and say the art is great and the controls are smooth but the game is way too demanding from the outset. |
| Aug 29 15:21:00 | 7m 00s | Turnip Archer | "And she never ate turnips again..." Ha! Nice simple mechanic and addictive gameplay. Could have done with a few more enemies for variety but I enjoyed playing this. |
| Aug 29 18:46:00 | 3h 25m | 10-Second Switch | Running Windows 8, I had a similar problem to the one described by Paul Sinnett above. There's probably something wrong at my end so I'll keep trying. I'd like to play this. |
| Aug 29 18:56:00 | 10m 00s | GunJoust | Awesome! Now I really want a full game involving robot knights. As for things I'd like to see in it - enhanced jousting including foot combat; quests to undertake against post-apocalyptic equivalents of giants, dragons and sorcerors; customisable shields, weaponry and steeds. Oh there is so much you could do with this! <br/> <br/>For this version, I'd just echo the suggestion of allowing the player to turn around when the match is drawn, rather than having to restart. <br/> <br/>Altogether, an excellent entry, pretty much faultless in all areas. |
| Aug 29 20:22:00 | 1h 26m | Coin Rush | Excellent game! This is pure fun. I've just played it for half an hour straight and I'm sure to come back to it again later. Graphics, sound, gameplay, everything is great. I can't find any fault here. Thanks for a very enjoyable experience! |
| Aug 29 20:33:00 | 11m 00s | Whodunit | Beautiful artwork, animations and music, really atmospheric. The mechanic is excellent too - I only wish the 10 second limit could be extended! I hope you develop this further - it has heaps of potential. |
| Aug 29 20:45:00 | 12m 00s | ROBOT PLANET | Nice work! Cool art style and simple but strong mechanic. The need to make quick decisions really added to the tension, as did the panicky sound effects. The difficulty level was just about right too. |
| Aug 30 09:03:00 | 12h 18m | Oxy | Great idea, excellent smooth controls and really solid puzzle mechanics. Proper heart too, helped by the atmospheric music - I really felt concerned for poor Dave. <br/> <br/>I was interested to read your thoughts on Construct 2. I used it myself because I have absolutely no programming experience but in your case I can see that it would probably be more trouble than it's worth. <br/> <br/>Overall, a solid entry which was very enjoyable (and surprisingly moving) to play. |
| Aug 30 10:08:00 | 1h 05m | Chrono Blood Ninja | So much fun! So much horrifying, blood-haemorrhaging fun! I really enjoyed this - an awesome mechanic with great intuitive controls and a lively pace. Just really entertaining. <br/> <br/>I'd love to see an extended version with more interesting backdrops (although the current minimalist style works just fine too) and a less repetitive soundtrack. Perhaps more variety of enemies too. But those aren't criticisms, just suggestions in case you plan to take this further. I hope you do! |
| Aug 30 10:24:00 | 16m 00s | Legend of Troll | I can't wait for the post-compo version! The mood of this was excellent - wonderful art, animations and sound tied to a very charming premise. The characterisation of the servile trolls and their grumpy queen was spot-on and added a lot to the game's appeal. <br/> <br/>The gameplay mechanic is very promising too, and makes good use of the theme. <br/> <br/>Excellent work! |
| Aug 30 10:29:00 | 5m 00s | 10 Squared | Oh yeah this is hard alright! Fun though, with nice trippy visuals and sounds. I would have liked a difficulty setting but otherwise this is a cool little game. |
| Aug 30 10:36:00 | 7m 00s | CyberMaiden | "Please hold still for best results." :D <br/> <br/>There was a nice vibe to this, helped along by slick visuals and a fun mechanic. I just wish I could have got further but the scanner proved too quick for me every time... |
| Aug 30 10:43:00 | 7m 00s | B.O.O.B.S Saves the Day | Nice topical writing with a cool premise and a smart visual design. I'm not familiar with Dedalus - I'll have to look into it. Thanks for a fun read! |
| Aug 30 10:53:00 | 10m 00s | KunoNoOni's Magical Star Saga | The falling/jumping trick was neat. It took me a while to get used to because it's so counter-intuitive but that was part of the fun. This game was maybe a little too tricky for my old fingers but I enjoyed it a lot. Nice mood and general aesthetic. |
| Aug 30 12:09:00 | 1h 16m | Pressurized | A smart little game with a nice mechanic. Maybe a little more variety would be nice but I enjoyed playing this. |
| Aug 30 12:31:00 | 22m 00s | 10 Seconds in Hell | It might have come about through necessity but the use of simple labelled boxes for all the game's elements (including the antagonist) actually has the effect of reducing them to their essential functions, making the situation seem archetypal and timeless. It made for a powerful and thought-provoking experience. <br/> <br/>If you expand this any more, I'd suggest adding an ending for people who pile things up against the door, which was my first instinct. <br/> <br/>Great work. |
| Aug 30 12:37:00 | 6m 00s | The Vengeful Baby-Men | Cool idea! I made it through some of the songs just by guesswork and using the hints but that's the fault of my ears, I think. I could have done with the instruments coming in at different points to really make it obvious for me. Anyway, a very nice, original little game. |
| Aug 30 12:41:00 | 4m 00s | 10 Seconds Match | Such a shame that I can't open this because it looks like just my kind of thing... :( I do have an ATI graphics card, however. It just hangs when I try to open it. |
| Aug 30 12:47:00 | 6m 00s | DeepField | Lovely effects and atmosphere. Felt like I was taking part in some kind of primaeval chemical battle! That said, it does of course need a lot more polish and variety to be a really effective game. But I hope you persist with it - there is definite potential here! |
| Aug 30 12:50:00 | 3m 00s | Crazy Genetist | I don't care when the media says, I love toying with the fabric of nature! This was a really nice, addictive little game. It could perhaps have done with some sort of tutorial level (for slow learners like me) but once I got the hang of it I really enjoyed it. |
| Aug 30 12:55:00 | 5m 00s | Hourglass | Gorgeous graphics and sound, creating a great atmosphere. The little protagonist was especially cool. I would have appreciated a way of disposing of some of the slower moving balls, but otherwise the game was smooth and fun. |
| Aug 30 13:02:00 | 7m 00s | 90 Degrees | Some more interesting art and sounds would have gone a long way towards making this more atmospheric but I'm really glad I played it nonetheless. It's nicely written and plotted. The ending made me smile and has genuinely brightened my day. Thank you! |
| Aug 30 13:08:00 | 6m 00s | Raging Clue | Haha, I liked this! The questions were right up my street and I really appreciated the overall vibe. Today I've learnt: Pulp Fiction references the number 5 a lot. As you said, who knew? Not me. <br/> <br/>Great work. |
| Aug 30 13:12:00 | 4m 00s | The Lonely Sentry | Good solid level design, atmospheric sounds and nicely responsive controls. I enjoyed playing this. |
| Aug 30 13:41:00 | 29m 00s | Jeancloud | My high score was 174! Nice style, visuals and sound. The controls seemed slightly unresponsive at times and it was really frustrating to get stuck because of the clouds' shapes but I enjoyed this nonetheless. A smart little game which could easily be expanded into a really satisfying runner. |
| Aug 30 13:59:00 | 18m 00s | 10 Seconds of Grey | Beautiful style, mood, visuals and sound. It's shame there isn't more variety in the conversations and some 'win' condition to aim towards, but this was a thoroughly enjoyable experience. |
| Aug 30 14:02:00 | 3m 00s | Hurry UP! | Nice visuals and audio create a really lovely mood. I like the thoughtful nature of the platforming too. Could have done with a bit more variety but very enjoyable nonetheless. |
| Aug 30 14:17:00 | 15m 00s | Hungry Fishers Dream Team | I second the request for a shark! Otherwise, this was awesome. Lovely concept and great style. |
| Aug 30 14:34:00 | 17m 00s | The Clock's Curse | I loved the Alice in Wonderland stylings - the visuals and sound are just awesome. The level design is neat too - a really fun little game. |
| Aug 30 14:37:00 | 3m 00s | pastiche punk. | The control switch really threw me, which was a good thing! Kept me on my toes and was very enjoyable. Great aesthetic and the audio in particular was very effective. |
| Aug 30 15:18:00 | 41m 00s | Project: "Explosion" | Loved it! A rare set of top marks from me. <br/> <br/>I personally think the slow-mo really made it. I loved the bullet-time effect of dodging through flying debris. I would have thought highly of this game if there had just been the one level but the extra thought that has gone into it makes it outstanding. <br/> <br/>I really hope you're going to develop this further, perhaps tying it somehow to a story. There is great potential here. |
| Aug 30 15:23:00 | 5m 00s | 40 in 10 | A little masterclass in mood and composition. The text is sharply written too. Nice! |
| Aug 30 15:28:00 | 5m 00s | Bloodlust: Damsel Destruction | The first game I've played in which it rains naked virgins! I could hardly catch them within the time limit though. Nice B-movie sound effects and style. |
| Aug 30 15:37:00 | 9m 00s | The Riddle | Nope, this has me stumped... |
| Aug 30 15:55:00 | 18m 00s | The 10 (other) Seconds Journey | Fun, quirky and thought-provoking. I breezed it on my second playthrough. :) |
| Aug 30 15:59:00 | 4m 00s | Ripcord | Fun concept and a nice test of tying speed! I managed to get three endings. |
| Aug 30 16:03:00 | 4m 00s | Entropy | Really slick and polished gameplay. Everything about this worked and I had a lot of fun playing. Good job! |
| Aug 30 16:07:00 | 4m 00s | Basketball Shootout | I could only make 5. :( Fun little game, though. The physics were really effective. |
| Aug 30 16:10:00 | 3m 00s | Time Slime Arena | There is a lot of content in this and it's very nicely balanced. A really fun entry with a slick visual style (the background and lighting in particular). Good work! |
| Aug 30 16:17:00 | 7m 00s | Just 10 Seconds | Fun and stylish but the gameplay could have been a little more varied. I was expecting more levels with a greater choice of boxes and colours. This has potential, though, and could be expanded into something really nice. It certainly has a lovely atmosphere. |
| Aug 30 17:41:00 | 1h 24m | <<Rewind! | I couldn't figure out how to get to the crowbar and the vent in one go! excellent mechanic, though, and a really fun and thoughtful experience. Nice music too. |
| Aug 30 17:58:00 | 17m 00s | Orction House Panic | Clever premise; entertaining art, writing and voice acting; fun mechanic. This is just a great, good-natured bit of entertainment. Thanks! |
| Aug 30 18:25:00 | 27m 00s | Mr.President! (Web) | I have ALWAYS wanted to be Kevin Costner in 'The Bodyguard'! Highlights of this hugely enjoyable game for me were: <br/> <br/>-The bullet is sensationally high-velocity. <br/> <br/>-The bodyguard is wearing an implausibly tight suit. <br/> <br/>-Whitney Houston. <br/> <br/>I did actually complete the game and I was left wanting more. I really hope your Greenlight takes off. If it does, may I request a key which allows you to put your hand to your ear as if receiving unspecified instructions. :D <br/> <br/>Really, great work! |
| Aug 30 18:28:00 | 3m 00s | Don't Panic! | Ha! Nice idea. :) |
| Aug 30 18:31:00 | 3m 00s | 10 seconds to save the day | Lovely dreamy mood. Great visuals. I enjoyed playing this. |
| Aug 30 19:41:00 | 1h 10m | Ten Sec to End | Visuals and sound are nice, as are the smooth controls, but the game really needs a bit more variety or risk to the player to make it exciting. Still a fun experience though. |
| Aug 30 19:44:00 | 3m 00s | Rabbits and spaceships ! | Nice idea but I second the suggestion of having indicators of some sort to show how long things are taking. |
| Aug 30 19:49:00 | 5m 00s | Bomb Squad | This was pretty funny, partly because of how terrible I was at playing it! I did get the hang after a while, though, and it's a pretty satisfying mechanic. Special mention should be made of the physics and the epic voice-over. |
| Aug 30 19:54:00 | 5m 00s | Cedarville | Good concept and a terse, effective writing style. I really liked the crossover between some of the stories and the way you made the player question the limits of their agency. Good work. |
| Aug 30 19:56:00 | 2m 00s | Fugit | Cute concept with nice artwork. Perhaps it could have used a bit more variety but it was fun nonetheless. |
| Aug 30 20:02:00 | 6m 00s | ILLUSIOUS | Nice mood, simple and thought-provoking vignette. |
| Aug 30 20:13:00 | 11m 00s | Dust in the Candy Megaverse | Loved the Mickey Mouse style voiceover and the candy factory vibe. The gameplay was tricky in the later stages but the controls were smooth and intuitive. A little more variety would have gone a long way but I did enjoy playing this. |
| Aug 30 20:18:00 | 5m 00s | YellowBox Disposal Service | It was a little too short and simple which is a shame because the concept is nice and the controls and style are really cool. |
| Aug 30 20:21:00 | 3m 00s | Maze Rush | Nice visuals and animations. Needs a bit more variety and spritelier controls though. Could be a really fun little game with a few tweaks and additions. |
| Aug 30 20:25:00 | 4m 00s | Tetchy Mrs. Sheriff Saves The Day | A nice little finger workout with a really cool story and art style. Great stuff! |
| Aug 30 20:30:00 | 5m 00s | 10 Second Sentai! | It's a shame the other sentai don't work yet. The skeleton is in place here for a really nice game. I hope you continue to develop it. Music, visuals and controls all mesh together nicely. |
| Aug 30 20:33:00 | 3m 00s | Some kind of Evil Pink Stuff | I love the protagonist's little smiley rectangle head! Music is good too. A shame there aren't more levels as this looked to be shaping up nicely. |
| Aug 30 20:44:00 | 11m 00s | Flooded Dungeons | A very cool little game, an RPG pared down to it's bare essentials. Lovely effective pixel art and sounds. Great fun. |
| Aug 30 20:50:00 | 6m 00s | SliP | Lovely style and superb level design! The possession mechanic was a nice use of the theme. I really enjoyed playing this. |
| Aug 30 20:59:00 | 9m 00s | Time Taxi | It took me a little while to work out how the time line was functioning but when I did I found this to be a fun little game. The concept is cool and the main gameplay mechanic is pretty satisfying. |
| Aug 30 21:06:00 | 7m 00s | Lokopolis | Some of the traps were pretty difficult to avoid which was frustrating at times but this was otherwise a really fun game with a nice atmosphere. The implacable cyclops made for a sinister enemy and the lighting helped a lot with the tension. The audio could perhaps benefit from being more intense to match. Good work! |
| Aug 30 21:20:00 | 14m 00s | Robby | Yep, the view from up there is really nice... <br/> <br/>I loved this game! The writing is great and I appreciated the way you anticipated every stupid move I might consider making (dialling the policeman was actually my first instinct!). This is definitely one of my favourite experiences of the competition so far. Thanks! |
| Aug 30 21:28:00 | 8m 00s | Mechanical Madness | Lovely variety of levels and mechanics.There is scope here for a really interesting expanded version, perhaps with some more interesting hazards and enemies. Good work! |
| Aug 30 21:33:00 | 5m 00s | Ultimate Survival Lab | The visuals could maybe do with a bit of polish but the variety keeps this game fresh and makes for a very enjoyable experience. The music is great too. |
| Aug 30 21:56:00 | 23m 00s | The Aliens Came (10 seconds to choose) | Nice work! Really effective storytelling, both text and visuals, given an extra boost by the 10-second mechanic. I thoroughly enjoyed playing this. |
| Aug 31 11:33:00 | 13h 37m | Stator Chronicle | Gorgeous visuals and music. One of the most atmospheric games I've played so far by a long way. I also like the storytelling mechanic although I have to say that by the time I was looking for four rotors I needed a little more to keep me going - maybe some new gameplay elements as I got further into the 'forest.' |
| Aug 31 11:39:00 | 6m 00s | TENSEC | I was far too slow to beat this and it was a little frustrating to be thrown right back to the start each time! I had fun, though - it's a neat concept and I like the clean minimalist style. I'm going to try it on a touch screen later and see if that improves my performance. :) |
| Sep 1 14:29:00 | 26h 50m | Short Nightmares | Got stuck on the fourth night... Really enjoyed the experience up until then, however. Great moody visuals and sound, creepy and intense. |
| Sep 2 09:50:00 | 19h 21m | Popping Bubbles | Plays perfectly on my ipad. I loved the idea and the dexterity-testing gameplay. Really nice clean look too. Great fun! |
| Sep 2 10:29:00 | 39m 00s | Jackton Factory | Nice concept! Just the right amount of characters and locations too - any more and it could have become confusing. I almost managed to sort everything out but had to check the youtube video to get the best ending (didn't think to shoot). 'Fix tie' was my favourite command! |
| Sep 2 10:32:00 | 3m 00s | TrI-Deca | Lots of fun with a really nice atmosphere! The smooth controls reminded me of Canabalt and I could see myself whiling away time with this on an ipad. Good work! |
| Sep 2 10:56:00 | 24m 00s | Lost in the Darkness | Great idea! The simple visuals work well to create a mood (I especially loved the little eyes peering at you from the darkness) and the hot/cold audio mechanic is excellent. Everything in this game just meshes together really nicely to create a very satisfying experience. Good work! |
| Sep 3 18:39:00 | 31h 43m | Fireman Ten | Very nice little game. Neat mechanic and cute visuals. It's a very small point but I would have liked to be able to use the spacebar to continue between rounds, rather than needing to return to the mouse. Good work! |
| Sep 4 18:13:00 | 23h 34m | Atomic Time Raiders | Beautifully polished game with lots of character in the little details. I really enjoyed the puzzling and the difficulty curve was spot on. Excellent work! |
| Sep 4 20:09:00 | 1h 56m | Sky Trader | Excellent game - lovely polished style and the mechanics worked really well. It was like a pared down 'Pirates!' and very enjoyable to play. <br/> <br/>Minor quibbles: tenuous link to the theme and a poor choice of key for entering cities (the player has to take their hand off the mouse or keys to hit enter - space would have been preferable). <br/> <br/>Altogether, a really strong entry. Nice work! |
| Sep 4 21:10:00 | 1h 01m | Adventure Company | Awesome! One of my favourites so far. The mechanic is perfectly balanced - not too tricky but just difficult enough to be really satisfying when you get it right. The style is great too. <br/> <br/>My only complaint is one which others have already noted - it took me a long time to work out that I had to place all the attack cones to end my turn. <br/> <br/>Overall, an excellent entry. I really enjoyed playing and hope a full game will come of this! |
| Sep 5 15:26:00 | 18h 16m | Doctor Drown (Ph D) | Awesome atmosphere with perfect visuals and music (I'd love to see the intro fleshed out a little - it's a beautiful, succinct bit of storytelling). <br/> <br/>I cottoned to the mechanic very quickly and am pleased to report that I drowned all the agents on my first go! *cackles* <br/> <br/>An excellent entry which I really enjoyed playing. Thanks! |
| Sep 5 21:38:00 | 6h 12m | Streaker 2013 | Ha! Whatever happened to streakers? You don't see them around half as much as you used to and I think that is society's loss... Anyway, I really enjoyed this. It was funny, nicely put together and very enjoyable to play. |
| Sep 8 12:40:00 | 63h 02m | Castle Escape | Very cool game. I love the art, sounds and hardcore difficulty level. I wasn't a greedy player but even without the gold I couldn't get very far... Really had that 'one more go' factor, though. <br/> <br/>Excellent work! |
| Sep 8 12:42:00 | 2m 00s | 10s Paparazzi | Nice, smart little game with great visuals and smooth controls. Snappy! |
| Sep 8 12:48:00 | 6m 00s | Ghost Pirate's Ship of Treasures | Simple but beautifully judged platforming. The controls were smooth and the short levels were nicely balanced. It was very satisfying to plot a course and bounce through them. <br/> <br/>Special mention to the excellent music. <br/> <br/>Good work! |
| Sep 8 12:53:00 | 5m 00s | 10 sec. Fast Beef | The evil twin of Angry Birds! I really enjoyed this. Great atmosphere, visuals and sound. The difficulty seemed to take a sudden hike between levels two and three but this was still a lot of fun. Excellent work! |
| Sep 8 12:59:00 | 6m 00s | Poppy vs. the Night | Excellent. The story-telling was concise but evocative, the visuals and sound matched the mood perfectly and the gameplay was varied and fun. Very enjoyable! |
| Sep 8 13:04:00 | 5m 00s | Notes on departure | Nice, poignant little vignette. I enjoyed sending a hurried message and I enjoyed receiving it too. Thanks! |
| Sep 8 13:09:00 | 5m 00s | Antidote | Superb! Very polished with great controls, visuals and sound. I thoroughly enjoyed playing this. |
| Sep 9 18:21:00 | 29h 12m | At the cafe | Didn't have a friend on hand so I had to make out with myself, which was actually very enjoyable! Love the style and the clever mechanics. Really nice work. |
| Sep 15 14:12:00 | 139h 51m | Cowdown | Lovely aesthetic and mood. Graphics, sound and gameplay came together really well - I thoroughly enjoyed playing this. |
| Sep 15 14:43:00 | 31m 00s | exposure | Beautiful. The graphics, sound and gameplay are all simple but elegant and they combine to create a mood which is more than the sum of its parts. I loved every moment of playing this - one of my favourites, for sure. |
| Sep 15 14:50:00 | 7m 00s | AEREO | Lovely mood and visuals. With some simple sound effects and varied level design, this could be an excellent little game - I can imagine it doing very well on mobile devices. Anyway, I really enjoyed playing. |
| Sep 15 15:01:00 | 11m 00s | Count To Ten | Very nice little game. This should be used as a compulsory training aid in all hospitals! <br/> <br/>The graphics, music and 'voice-acting' created a really nice, quirky mood and the gameplay was perfectly pitched - not too easy but not too frustrating either. Excellent! |
| Sep 15 19:04:00 | 4h 03m | Dungeon Crawling Simulator 2013 | Bustin' doors is what I do best! :) <br/> <br/>I'm a sucker for text adventures and this was an enjoyable little puzzler. It suffers from some of the problems which have plagued the genre since time immemorial (or, um, the 80s), namely forcing the player to play 'guess the verb' when they know already what it is they want to do, but that was part of the fun for me. <br/> <br/>Impressively coded and nicely plotted. I really enjoyed playing. |