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Feedback comments for LD30
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| Timestamp | Since previous | Game | panurge's comment |
|---|---|---|---|
| Aug 25 03:40:00 | RED Thread | Wow, first game played this Ludum Dare and it's a corker! Beautiful concept, elegantly executed. I loved Balancitos so knew I would enjoy this. Great stuff! | |
| Aug 25 11:23:00 | 7h 43m | Exolink | Lovely slick presentation and a nicely balanced play mechanic. I'd love to see a version with an AI opponent and a few animations. Great work! |
| Aug 25 11:40:00 | 17m 00s | Tribe of the Giant | Gorgeous to look at and a really lovely concept. Hoovering up the little enemy dudes was a lot of fun, even if I wasn't very good at it. My only gripe is that I would have liked a little more audio feedback for the different events (eating, house being taken over etc.) but this is a superbly polished entry and a great take on the theme. |
| Aug 25 11:46:00 | 6m 00s | DINO BOLT | Loads of fun with a Flappy Bird style addiction factor. I loved the music and the little comments after you get caught. I played it for a long time but won't say my top score because it's embarrassing! :D <br/> <br/>An excellent, polished entry. |
| Aug 25 12:14:00 | 28m 00s | On the edge of Earth: 5000 | Amazing. I'm more than a little in awe of this, as I am all of your games. Great atmosphere, visuals, music, the lot. I managed to rejuvenate the planet and the puzzles were pitched just right - I had to stop and think but didn't get too frustrated. Special mention for the cheating CPU and the floating stool! Top marks! |
| Aug 25 12:25:00 | 11m 00s | Visiting the Mushrooms | I didn't know I liked exploring caves with bizarre ambient music until just now but I definitely do! This was just a really great experience. Love the art style and the sounds, they work together perfectly to create the mood. |
| Aug 25 12:33:00 | 8m 00s | Connected Sphere | A really cool experience. The voiceover worked beautifully with the simplicity of the visuals. This would definitely bear expanding into something longer. |
| Aug 25 12:47:00 | 14m 00s | Twin Bullets | Great concept and very satisfying to play. I noticed the same bug as others have but it didn't spoil the fun for me. Nice polished feel and strong soundtrack. |
| Aug 25 13:22:00 | 35m 00s | The Tree | Great mechanics and lovely art style. With a bit of story, some sound and a final battle this would make an excellent full game. Very enjoyable! |
| Aug 25 13:32:00 | 10m 00s | GuBer Taxi | Arrgh! I've always been terrible at lander games. Personal shortcomings aside, this was a lot of fun. I love the clean look and the music is awesome. A very stylish and polished entry, just as I knew it would be (I still have fond memories of Time Flies). |
| Aug 25 13:39:00 | 7m 00s | RGB Worlds | A really nice little minimalist puzzler. The level design was well thought out and balanced. Good work. |
| Aug 25 13:42:00 | 3m 00s | twone minds | Good stuff, great mechanic and lots of fun to play. I was terrible at it but I enjoyed every moment regardless! |
| Aug 25 13:54:00 | 12m 00s | Floating Connections | I think I got stuck on the same platform as Franklins Ghost - seemed a shame because I didn't know where I would be teleported to until I tried. Otherwise, a really cool little game. Nice mood and visuals - it would be interesting to see it expanded in the way you mentioned. Good work! |
| Aug 25 14:02:00 | 8m 00s | Zanlings Match - Connected Worlds | The audio is so at odds with the dating show vibe that it gives the whole thing a weird otherworldly feel which is really nice. Quirky, funny and nicely stylised, I checked all three endings and would love to see this expanded. |
| Aug 25 14:30:00 | 28m 00s | Neanderthal Twins | Frustrating but in a good way - I kept going back for one more try. I actually quite like the screenshake and everything else worked beautifully. Great visuals, sounds (although yes, a backing track would be awesome), gameplay and mood. Excellent! |
| Aug 25 14:59:00 | 29m 00s | HeShe | Great graphics, sound, mood and mechanic. A really fun little platformer with a nice quirky vibe. <br/> <br/>Nice to see another Construct 2 game too. :) |
| Aug 25 15:16:00 | 17m 00s | Dude Launch | Very creative and intuitive control scheme. This could be expanded into a full game with a bit more story, obstacles etc. It's really fun as it is and there's something strangely beautiful about seeing a host of little naked dudes caught up between the moon and the sea - Calvino would have approved. :) |
| Aug 25 17:28:00 | 2h 12m | Fuga | Really lovely relaxing piece of work. The shuffling of resources is in itself a pleasant task and the discovery of new musical elements with each planet is just beautiful. Reminds me of all the links that used to be made in the 18th century between music and astronomy - harmony, the 'music of the spheres' etc. Anyway, great work. |
| Aug 25 17:49:00 | 21m 00s | Sabotage Will Set Us Free | Nice work. Lovely clean look and a simple but satisfying mechanic in the service of a strong message. I really liked it. |
| Aug 25 18:56:00 | 1h 07m | Respire | Beautiful. Music, visuals and gameplay all work well together to create a really powerful mood. I'd have liked maybe a few more radios to find, a few more things to discover along the way but that's not a gripe, that's just me saying that I wanted to stay in the experience for longer. Great work. |
| Aug 25 21:21:00 | 2h 25m | Ferryman | Fun idea, nicely executed. I loved the breaking news and the cookie clicker appeal of the gameplay. This could definitely be expanded into something bigger and more complex if you wanted to. I'd love to play a version with more control, more random events and tougher challenges. Nice work. |
| Aug 26 07:20:00 | 9h 59m | Boat/Mouth | This is a Thing of Beauty! Loved the quirkiness, the art style and the control system. Just needs a timer and some bouncy music. Really good fun! |
| Aug 26 07:50:00 | 30m 00s | wrldDIVISION | Very interesting mechanics and a nice difficulty curve. Music and visuals pair really well together to create a strong mood. Very enjoyable! |
| Aug 26 07:56:00 | 6m 00s | Greener Grass | Well my stress levels are through the roof but I really enjoyed myself at the same time! This is a great, panicky little platformer with just the right balance of difficulty to make you come back for more. I'm afraid to say that I didn't complete it but I felt sooooo close on occassion... <br/> <br/>Graphics and sound are nice and the premise is cool and well connected to the theme. Good work! |
| Aug 26 08:02:00 | 6m 00s | Tethernum | Nice interpretation of the theme with a good, clean look. Feels very polished already. Some gentle sound effects would be perfect. <br/> <br/>The gameplay is hard but satisfying. I like a bit of brain exercise first thing in the morning and I really enjoyed this! |
| Aug 26 08:10:00 | 8m 00s | 0730 | I won't rate this yet because the jam isn't over so it might still be a work in progress. For me, it seems to have a game-breaking bug - every time I enter the nursing home, my character instantly walks off screen to the left and appears back in his room. <br/> <br/>Loving the look and premise so I hope I get to play this later. |
| Aug 26 08:47:00 | 37m 00s | Azure | I don't really agree with most of the other comments. I thought this game worked beautifully and it's one of my favourite experiences of this LD so far. <br/> <br/>The little sudoku puzzles were pretty self-explanatory and worked very well to give the game some structure. They were relatively easy to solve but not so easy that they didn't require a bit of thought - perfectly balanced to drive the game along without becoming frustrating. <br/> <br/>The incentive for playing them, of course was the story. This was handled beautifully - mysterious and oddly touching. I only wish I'd had a bit more closure at the end. I finished all the totems but the last message left me expecting more. Did I miss something? <br/> <br/>Visuals and music are great. Together with the day/night cycle they create real ambience. <br/> <br/>Altogether, a thoroughly enjoyable experience. Thanks! |
| Aug 26 08:54:00 | 7m 00s | Sender | Awesome graphics and a really nice crunchy feel to the combat. The little jellies are really cute until they start jumping all over you! Good work. |
| Aug 26 09:10:00 | 16m 00s | Thirteen | Very nice little game with an intriguing story and strong atmosphere. My only suggestions would be to increase the walk speed a little and allow players to pick things up straight after they've looked at them (the icons would disappear for me after I'd investigated something and I'd have to walk away then back again to interact with it). <br/> <br/>Good work! |
| Aug 26 09:19:00 | 9m 00s | Doggy Dialler | Who knew repaying karmic debt was so much fun? Makes me want to go and accumulate some more. I loved the premise of this and the atmosphere was incredible - artwork, sound, the lot. A lot of depth and polish for a jam game too. <br/> <br/>My only complaint (and this is a very subjective one) is that I had to look at the keypad while typing and so missed out on a lot of the awesome visuals. But this is my fault really for not being able to touch type... <br/> <br/>Anyway, superb work. One of my favourites so far. |
| Aug 26 09:39:00 | 20m 00s | Salvation | Perfect use of theme, excellent intelligent gameplay. Loved it! |
| Aug 26 10:02:00 | 23m 00s | Enduring Atlas | Great concept, excellent use of theme and a very strong mood. I really like this. |
| Aug 26 10:22:00 | 20m 00s | Lands 101 | Pure play, I loved it. My favourite land was carpet land, I think. Wallpaper land was also hugely therapeutic (especially because that was one of my little worlds too but I always got told off for it). And in art land I surprised and slightly troubled myself by making a man do something sexy to a dinosaur. <br/> <br/>Altogether, great stuff. Nostalgic and nice. |
| Aug 26 10:47:00 | 25m 00s | Whiteout | Certainly the best-looking and most atmospheric entry I've played so far. Really immersive. Great attention to detail as well. I'll be playing this again later and trying to find out a little more of the story... |
| Aug 26 11:08:00 | 21m 00s | This Little Piggy... | Mmm... That tasted good! They won't mess with my salad again. <br/> <br/>Fun, surprising, playful, beautiful. Everything here worked perfectly. A great game. |
| Aug 26 13:29:00 | 2h 21m | Saturday Night Symbiosis | Loved it. Really nicely sketched characters, a fun mechanic, well-chosen music, cute artwork and above all a lot of heart. I've played it through three times and I'll probably come back to it again later. <br/> <br/>(My first party was mediocre, by the way, but I'm improving!) |
| Aug 26 15:06:00 | 1h 37m | Yond | Very atmospheric. I love the style. The minimalist approach also feeds nicely into the gameplay - you're being asked to judge people based only on a rough 'portrait' allowing a guess at age and gender and a three word sentence. As I played I found myself agonising over lines like 'I'm not ill.' Does that mean she is ill and she's trying to hide it? Might she be contagious? How would the crowd respond if I shot her? Essentially, you allow the player to fill in all the gaps for themselves and try to read between the lines which makes for a very thought-provoking game. It wouldn't have been so effective if you'd made the mechanics more transparent. I had two riots before I worked out what would most rile the crowd. <br/> <br/>Anyway, I loved it. Great work! |
| Aug 26 15:13:00 | 7m 00s | Infiltrate to Elevate | A very interesting concept and great sound make for a really atmospheric game. I'd love to see it developed further. |
| Aug 26 17:37:00 | 2h 24m | EBDA | Very nice indeed. I loved the whole idea of bouncing around the galaxy jumping from planet to planet - such a cool premise. The shooting was well-handled too - combat felt appropriately twitchy and fun. Great stuff! |
| Aug 26 17:50:00 | 13m 00s | Fluid Perspectives | This is absolutely beautiful! The music and artwork is lovely, the gameplay is very clever and perfectly judged, the understated story of opposites helping one another is gently poignant. Very polished entry, one of my favourites so far. |
| Aug 26 21:17:00 | 3h 27m | Once Inside | Wow. What a beautiful game. The first one this LD to make me stop and sit back from my keyboard. A genuinely moving and poetic story. Beautiful art and music. I'm so glad I played. |
| Aug 27 07:04:00 | 9h 47m | Dreamonaut | A really nice story with a sweet ending. Gentle and effective. The art style was great and the action segments worked well. I'd love to see it expanded to give them a little more variety. Good work! |
| Aug 27 07:15:00 | 11m 00s | Arcaena | I agree with some of the other comments saying it could do with a little more variety and skill in the actual fights, and I also would have liked to be able to hold down a key to move rather than tapping, but otherwise I really enjoyed this. The retro feel is nice and the premise is interesting and fun. |
| Aug 27 07:41:00 | 26m 00s | See You Later, Gladiator | Gets easier once the Americans wake up and come online! ;) <br/> <br/>I still couldn't complete it though. Had a nice matador tactic going but once I got trapped against a wall it was all over. Got down to around 600 one time... <br/> <br/>Very crafty idea nicely executed. The art style is lovely and clean. A few sounds would have gone a long way. Good work! |
| Aug 27 13:42:00 | 6h 01m | Space Gate Command | I like Stargate and I like X-Com so I am just about your target audience! All the ingredients are here for a very enjoyable turn-based game - stats, upgrades, tech, varied soldier and opponent types, random levels etc. I really enjoyed the missions I played (the little Jaffa and Goauld sprites are very cute, by the way!). The only thing needed now is polish - a few sounds in particular would have gone a long way. |
| Aug 27 13:56:00 | 14m 00s | Drink the Ink (Text Adventure) | The first two games I scrabbled around desperately before giving in and drinking. On the third game, having realised the extent of my options, I closed the window on the game while my character was enjoying himself. That way I can imagine he's still there, hunched over happily for eternity... <br/> <br/>Nice concept, great music and very strong atmosphere. I especially loved the personality you managed to inject into the scribe with those little animations. |
| Aug 27 16:02:00 | 2h 06m | The Lion's Song | This is the first full set of stars I've given this LD. I thought it was just an utterly beautiful game. Gorgeous artwork, elegant sound design, just enough interaction to really draw you into the conversation between the two characters. Above all, it was beautifully written. I especially liked the little period touches like Leos' sudden embarrassment at forgetting to ask her name. <br/> <br/>A wonderful piece of work with a mood which will linger with me. Thank you! |
| Aug 27 18:41:00 | 2h 39m | Dare To Drive | Nice idea and the gameplay felt really tense. Some other racers would be great but I do understand the time constraints were a bit tight for this. I also felt maybe it could be a little more forgiving of driving off the track - perhaps a health bar or slowdown rather than an instant kill? Great fun though - I kept playing for quite a while to try to beat my time! |
| Aug 27 20:05:00 | 1h 24m | Lullaby | Really lovely artwork and sound design. I just enjoyed exploring and soaking up the atmosphere. Great stuff. |
| Aug 28 12:42:00 | 16h 37m | ULTRA DEATHSTORM | Ultra Deathstorm is about as awesome as a title can get! :) <br/> <br/>Really cool nostalgic feel to this - story, art, sound, the lot. Plus it was a heap of fun to play. Good work! |
| Aug 28 21:12:00 | 8h 30m | HopSlide | Wow. This is just amazing. I haven't completed it yet but I'll be back later for more. Very clever, very creative, one of my favourites so far for sure. |
| Aug 29 08:39:00 | 11h 27m | Linked | Nice work. I couldn't do both at the same time but managed when I switched between the two. Cute graphics and story made for an enjoyable experience. |
| Aug 29 08:47:00 | 8m 00s | Spejsbryggan | Beautiful audio and lovely clean graphics. The gameplay itself was great if a little buggy at times. Also, I think a lot of the levels generated seemed to be impossible to complete (takes more than 30 to build the first bridge, for example)? Still, a fun experience with loads of potential. |
| Aug 29 08:51:00 | 4m 00s | Elyseus | Great concept and enjoyable - if slightly limited - combat. The art and audio worked really nicely too. Good work. |
| Aug 29 12:08:00 | 3h 17m | Sinister | Beautiful. Can't fault this on anything and so glad I played it. I'd love to see a longer game come from this. |
| Aug 29 12:12:00 | 4m 00s | Alice | Haha - great idea! I can't say it would be my favourite way to read a book though. ;) <br/> <br/>The visuals and sounds make things feel appropriately panicky and I had a lot of fun playing. Thanks! |
| Sep 2 05:46:00 | 89h 34m | Flicker | Beautiful sounds and a really great concept - simple but elegant. Excellent work. |
| Sep 2 05:51:00 | 5m 00s | Intergalacticnet | Great dialogue and mood. The music choice was spot on too. I was terrible at the actual gameplay but I thoroughly enjoyed it nonetheless. A very funny, entertaining entry! |
| Sep 3 20:12:00 | 38h 21m | Connecting LD30 to the Real World | Great stuff! I much prefer finding games to rate through this method than Ludum Dare's own listings. Very creative idea with a slick interface. Thanks! |
| Sep 3 20:29:00 | 17m 00s | Bacon Installer | I like nostalgia, I like bacon, I like alien abductions (so long as I'm not the abductee). In short, I liked this. A really cute, fun concept, nicely realised. Good stuff! |
| Sep 3 20:37:00 | 8m 00s | Cat planet | A very cute and creative concept with fitting art and sound. The minigames are a lot of fun and provide some nice variety. Good work! <br/> <br/>(By the way, it's great to see a father and daughter entering the jam together! I hope to do the same with my son one day.) |
| Sep 9 19:18:00 | 142h 41m | Mirror | Beautiful! You have a knack for taking a simple idea and tightening it to perfection (my LD entry this year actually took a lot of inspiration from 'Coin Rush'). <br/> <br/>My only criticism is that I wanted more (it does end at the pier, right?) but that's not really much of a criticism... <br/> <br/>Art, sound, gameplay - all top-notch! A very atmospheric and enjoyable experience. |
| Sep 10 15:16:00 | 19h 58m | Pipelines | Nice clean presentation and a smart concept. I didn't find the instructions as unclear as some others seemed to and got the hang of it pretty quickly. I do think some sort of effect to show when a target planet is connected to the right colour would be good, however. <br/> <br/>Unfortunately, my game crashed every time I completed a level which is how I knew I'd got it right each time! |
| Sep 10 15:25:00 | 9m 00s | Dreamless | Really nicely planned puzzles and a lovely, mysterious mood. The challenge and the story were pitched just right to keep me playing. Good work! |
| Sep 13 13:36:00 | 70h 11m | Intranet | A very enjoyable and thought-provoking experience. Atmospheric and tightly written. I'm going back to try some different options now... (I couldn't bear to delete so I integrated, by the way - it was a really challenging and interesting decision to make.) |
| Sep 13 13:46:00 | 10m 00s | Linker | Hit level 7 before getting repeatedly overwhelmed. :) I'm going to go back for another try in a bit. <br/> <br/>Lovely clean graphics and sound with a really smart concept. Addictive and enjoyable to play. Good work! |
| Sep 13 14:02:00 | 16m 00s | Intergalactic Delivery Services Corporation | Very nice, polished entry with fun puzzles. The 'wind-up' launching mechanic was fun too. <br/> <br/>Only (very small ) bug I spotted was on level 4 - the list of resources held covers up the resources needed on one of the planets. Didn't really affect anything though as I could guess what must be there. <br/> <br/>Altogether, a very enjoyable game! |
| Sep 13 14:10:00 | 8m 00s | Mammoth Monkey Mole | That was a lot of fun! I did feel a little guilty for killing them so often though, especially when they trusted me! :) <br/> <br/>Great audio and very satisfying puzzle mechanics. A little visual polish would have gone a long way but I do understand how hard that is within the time limit. There is more than enough fun here to make up for it, anyway. Great work! |