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Feedback comments for LD26
Nonameghost's games and stats for all events →
| Timestamp | Since previous | Game | Nonameghost's comment |
|---|---|---|---|
| Apr 29 03:57:00 | Stick Man Run | Interesting haha. One button games can be minimal yet very fun. | |
| Apr 29 04:00:00 | 3m 00s | Triple Minimum | Nice work Ben! Definitely minimal. That first switch caught me off guard haha. |
| Apr 29 04:05:00 | 5m 00s | Shoot Guys | Nice game! I had fun. Although eventually I figured out that you could camp and kill them quickly. But the feel of the game was great. Can definitely see this become really competitive with a bit of AI work. Great job! |
| Apr 29 04:55:00 | 50m 00s | climbing 208 feet up the ruin wall | That was fantastic! I'll admit I skipped some vines in the beginning, but the "picture in time" story and the humor was excellent. Definitely fits the theme. Admittedly not something I'd play more than once, but still memorable. Cheers! |
| Apr 29 04:57:00 | 2m 00s | Bell Curve | Can you actually host it somewhere? Try newgrounds or kongregate, or setup an html in that drop box. Otherwise I won't be able to play it :( |
| Apr 29 04:58:00 | 1m 00s | Milo's Bridge | Getting an error that there's no main class? I think I have some problems with Java anyway... |
| Apr 29 05:09:00 | 11m 00s | Land of the Free | Very interesting. My results were "inconclusive". I like the idea. The First person controls were very loose. |
| Apr 29 05:18:00 | 9m 00s | You Must Escape | WOW! Fantastic. That was an excellent game. Innovative, Minimal, Great audio, Nice graphics. The gameplay was fun and I found myself genuinely horrified of the red lines. Oh man that death sound. Only thing I found a bit off was the "Shift to Silent Walk" thing. I always founf myself stuck in a wall, having to walk anyway, plus I could usually outrun them if I needed to. Perhaps giving a really small pulse while shift is held instead of complete darkness. Otherwise, this was a fantastic game. I think my favorite so far. |
| Apr 29 05:37:00 | 19m 00s | Justice | Man I wish I had the time to do everything. For a minimal game, that had a high amount of depth. That kind of balance is what makes minimal games so much fun. Great work. No complaints. |
| Apr 29 05:41:00 | 4m 00s | Running With Swords | Awesome! This was actually a lot of fun. After figuring out the controls, I found them surprisingly intuitive. It is challenging but I could honestly fins myself playing this to pass the time. Nice work! |
| Apr 29 05:48:00 | 7m 00s | Touch Blocks, Avoid Spikes | Very inovative. I loved the piano sounds. It was very calming at first, but the later levels really raise the curve. Not impossible, but hard. <br/> <br/>ALSO you should make it more apparent that you have the .love file. That way mac/linux people can play it too if they have love. Nice work! |
| Apr 29 06:01:00 | 13m 00s | A Game of Numbers | Nice! This game made me, a prospect Comp Sci major, feel stupid. I like the level design flow. Teaching the game, then getting harder, then teaching some more. After the "tutorial" levels, I found that some of them were like "4 paths, trial and error". But man did you have some devilish levels. I found myself sitting there trying to do my math, and I just couldn't see it because of the well planned juxtaposition of the blocks. Very awesome concept! It's a good brain trainer like a Sudoku puzzle or a Ken-Ken. |
| Apr 29 06:08:00 | 7m 00s | 10 Second Language | Awesome man! I saw your tweets all weekend and couldn't wait to try it out. It is more of an experiment than a game, but it's perfectly executed. Only thing I could possibly suggest is an infinite stream of text. Sometimes it's therapeutic to just type and see this image change, instead of getting an image and restarting. But great work! |
| Apr 29 06:15:00 | 7m 00s | Spacus | I like the loose controls, but perhaps they're a little *too* loose. It's difficult to do any precise motion without painstakingly tapping left and right ever so slightly. I did like the graphics, and I can appreciate the minimal assets idea you have here. It crashed once for me, and sometimes I get flashing lag. But I did like it, it's a beautiful game, and I think it has a ton of potential. |
| Apr 29 06:22:00 | 7m 00s | i need to lie down | Wow.... That stressed me out. The audio and visual effects combined worked for a perfect combination. You were right, this is a game that pulls out emotions. It's not the most fun, but it really does do its job. And it does it very well. |
| Apr 29 06:27:00 | 5m 00s | Marblelistic | Nice! It was very relaxing. Although the mouse kept leaving the screen, making it hard to play if I wasn't extra careful. But really relaxing indeed. I liked the potato mode haha. |
| Apr 29 06:31:00 | 4m 00s | Dot | Sweet. I like the idea. The lack of instructions is great. I just got stuck on the 4th because sometimes it just stops responding :< . But it fits the theme great! |
| Apr 29 06:37:00 | 6m 00s | Mini Pirates! | Haha! That was great. Took me a sec to figure out what I was doing, but it was charming and simple. Nice work! |
| Apr 29 06:44:00 | 7m 00s | Where therefore we go | Wow. Very nice! Reminds me a lot of And Yet it Moves in the sense of art style and sound, as well as the very unique gameplay. Nice work! |
| Apr 29 06:47:00 | 3m 00s | Minimalize | Won't start for me. Do I need to have mono installed? |
| Apr 29 16:39:00 | 9h 52m | Fortuitous | Awesome. Was a bit glitchy at first, but once you get the timing it's awesome, sweet graphics too! I actually had a lot of fun with it. Highscores don't work though :< |
| Apr 29 16:46:00 | 7m 00s | OCD | Wow. Super intuitive. Didn't even have to explain the game. I don't even think you would have needed to type "Arrow Keys". Great minimalism game. Plus you have the options of expanding the game with levels and whatnot or just keeping it a super zen time passer. Great Job! |
| Apr 29 16:52:00 | 6m 00s | m | Awesome! Fits the theme perfectly. At first I thought it would be too hard, but it turned out to be super fun when I figured it out. I constantly felt lost, and the timer ticking down made it a bit tenser. Great combination of Tension and Zen. And seeing that smile with 1 second left is a great feeling :P |
| Apr 29 17:00:00 | 8m 00s | Colors | The game works, but I'm not going to rate it because I can't really do anything. Collisions are off a bit, and whenever I jump into the waterfall I just glitch out and go off-screen. Also I get an error in the beginning about saving. |
| Apr 29 20:20:00 | 3h 20m | Love Connection | Sweet! I like the theme and the completeness. Very cute, no complaints. |
| Apr 29 20:24:00 | 4m 00s | Soccer | Nice concept. The interface was a bit hard to figure out though :( |
| Apr 30 02:15:00 | 5h 51m | DE-REZZED: Survival | Oooh tron. I liked it, just a but slow/unresponsive at points. Also it seems like I can't lose unless I crash into a wall. |
| Apr 30 02:40:00 | 25m 00s | Minimalists Tower | Pretty sweet! I like the concept, and it played pretty solidly after I figured out the freeze vs. bomb effects. Nice work! |
| Apr 30 02:46:00 | 6m 00s | Orbfuscated | Wow! That was really cool looking, and the concept was great! But the controls were kind of off, and having to wait for a reload was annoying. Also getting to the exit was weird. I was standing by the door for a good minute before I realized you had to shoot something next to it. <br/> <br/>But overall, nice concept, great art, great effects! Hopefully with a bit of work this game will be even better! <br/>Great job! |
| Apr 30 02:55:00 | 9m 00s | Tech Troop Tim's Big Pay Day | Nice! The concept was definitely unique. |
| Apr 30 03:00:00 | 5m 00s | RED | Nice! Good atomosphere. Although it wasn't really hard, I think it's an awesome concept and can definitely be expanded on. Cheers! |
| Apr 30 03:04:00 | 4m 00s | [[[[ | Sweet! Concept was crazy cool, and it was definitely minimal. The performance seemed to drop drastically after the "6 blobs" level. Wonderful work though. |
| Apr 30 03:10:00 | 6m 00s | Hit The Button | Doesn't work for me. Windows 7 64-bit, just stops responding, nothing shows up. |
| Apr 30 03:12:00 | 2m 00s | Rook, Troll, Scribe | No windows or Linux? I'd like to try it but my Mac is in storage :( |
| Apr 30 03:46:00 | 34m 00s | TOOM | Beautiful game, had no idea what was going on. Wasn't as fun, but definitely great mood and art. |
| Apr 30 03:49:00 | 3m 00s | Tado Toss | Wow! Awesome! An online game in only 72 hours? Great art, fun minimal game. I spent a good 20 minutes throwing potatoes at strangers. Definitely a recipe for success. |
| Apr 30 04:57:00 | 1h 08m | Lumiere | Definitely the most visually stunning game I've seen. Really impressive. Just not really a game, more of an interactive... thing. Kudos. |
| Apr 30 20:52:00 | 15h 55m | Schrodinger | Sick! After getting the controls down, I had a lot of fun, no complaints! |
| May 2 02:12:00 | 29h 20m | Clone Colony Frontier | Nice! An interesting Strategy game. A bit complicated for me, I wasn't successful at it, but cool game in 48 hours. |
| May 2 02:22:00 | 10m 00s | Bridge Crosser | Pretty awesome! I had a lot of fun. A few weird physics things but fine for a game jam. Good work! |
| May 2 04:13:00 | 1h 51m | for science! | Interesting! Controls were a bit loose, and I couldn't hit anything, but it looked awesome, and I can definitely see a great game coming out of this! |
| May 2 04:16:00 | 3m 00s | Flee: The Daily Adventures of a Springtail | Nice! It was a bit repetitive. I guess the difficulty balanced that, but it'd be nice to see some more variety for future progress :D |
| May 2 04:18:00 | 2m 00s | Minimal Shootage | I like it for a start, I think the minimal style can definitely be expanded on. Nice work! |
| May 2 04:30:00 | 12m 00s | Controlled State | Hey awesome! I had a similar idea in my game but you totally took it to an awesome place. I liked the idea of dropping the gun in front of the player to see if they would take it! Nice work! |
| May 2 04:35:00 | 5m 00s | Puck Gunners | Nice! AI was way to hard haha, it tracked the puck non-stop! But it's a novel idea, nice slick art, and a really nice feel overall. Great job! |
| May 2 04:43:00 | 8m 00s | Blink, a minimalist perception | Nice! I had fun, but the smoke is really unfair. I'd suggest having a steam sound or something when the smoke is on, so at least you can get the timing right. Other than that, I thought it was fantastic! Nice work! |
| May 6 16:50:00 | 108h 07m | ProductionVille | That was ambitious! It was kind of hard to get roads built everywhere, but it played alright and I loved the concept. Nice work! |
| May 6 17:07:00 | 17m 00s | MiniSim | Tons of fun. Very ambitious for a 48 hour game. I had a lot of fun experimenting, I think I'll be late for work now because I was so embedded in this game. Great job! |
| May 7 05:56:00 | 12h 49m | Grasshopper | Nice! Awesome one-button game. Difficulty was well paced. |
| May 7 21:19:00 | 15h 23m | Ego Tripper | Nice! Cool idea, can definitely be used for some conflict resolution. |
| May 7 21:26:00 | 7m 00s | Gravity Stunts | Nice polish! Car's a bit tough to drive sometimes, but the graphics are nice and it's pretty fun in general. Nice work! |
| May 12 22:21:00 | 120h 55m | The dark maze | Nice direction, but yeah it is a bit incomplete :3 |
| May 15 14:45:00 | 64h 24m | Real Final Boss | Interesting! I'd like to see it worked on with more variety and control! Nice Job! |
| May 15 14:51:00 | 6m 00s | Squared | Interesting! Definently minimalistic, and reminds me of some old flash games like ragdoll dodge and stuff :P |
| May 19 05:10:00 | 86h 19m | The Minimal Machine | Wonderful. Got used to the controls pretty easily. Loved the style! |