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Colors
Colors
By philz
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 121 | 3.70 | | |
| Mood | 216 | 3.13 | | |
| Graphics | 250 | 3.30 | | |
| Innovation | 292 | 2.90 | | |
| Audio | 309 | 2.78 | | |
| Overall | 448 | 2.67 | | |
| Fun | 449 | 2.35 | | |
| Coolness | 1659 | 33 | | |
Comments
d33jay
2013-04-29 03:33
This game's artstyle caught my attention quickly. It really fits the "minimalism" theme. It all flows together and is quite pretty. The music is soft and has a good tempo, fitting the slower pace of the game. The gameplay is so-so. The collision gets very glitchy at times and you will get stuck in walls a lot. The movement/controls aren't very tight and there is a lot more delay than necessary. I do like in the gameplay how you learn what is happening through game events. For example, when you first start and walk over the green paint, you change color. It's a good indicator. Then, when you find out how to the right is a dead end, the only other way is left, telling you, "Hey, this is non-linear!" It works well. The jumping can also be very annoying due to the poor collision, unfortunately. All in all it's fairly well done in 48 hours.
crazi456
2013-04-29 07:23
Fits theme well. Loved the mood.
paidgeek
2013-04-29 10:32
Controls could've been less glitchy but I love the art style and idea!
Can't get it to run - Graphics card error...
philz
2013-04-29 13:18
What kind of operating system do you have? What are your specs?
krise20
2013-04-29 14:26
Love the graphics and sound. the game play is a bit meh though. cood concept though. I think with a bit more care and time this could be really really fun
Some of the collisions are buggy and the mechanics of the player are frustrating. Great art.
Love the mood, nice game!
I like the art style. It's very simplistic. It froze after I played for a couple minutes. I couldn't figure out where to go at first. The slippery controls were a nice touch.
The game works, but I'm not going to rate it because I can't really do anything. Collisions are off a bit, and whenever I jump into the waterfall I just glitch out and go off-screen. Also I get an error in the beginning about saving.
hubert
2013-04-29 17:29
I see what you were going for. But I don't know if I'm stupid or something, but I couldn't get past the second room.
The collisions are a bit glitchy.
But with some polishing and refinement I could see this actually shape up to be a cute puzzle game.
Nice job! other than the issues with collision I found it to be pretty enjoyable. However, I couldn't figure out what to do after the room with the falling orange block. Could use a bit more polishing but it fits the theme well and is fun to play. Also the potato block made me laugh.
tozy
2013-04-29 23:30
404 server not found :/
tozy
2013-04-29 23:31
oh, the other link worked.
tozy
2013-04-30 00:02
you need to get those physics and collisions checked :P
sorry, i couldn't enjoy this game. but it's a finished game and that always deserves a congratulation! Not everyone succeeds at that in their first try :)
Interesting...
The nice-looking graphics drew me in but the incredibly floaty/slidey controls and glitchy collisions immediately prevented me from having any fun with this game. And it made my computer bluescreen when I pressed esc to exit.
ryusui
2013-05-04 06:39
A fascinating idea, but the game is too short and too buggy to really make good use of it.
tyro
2013-05-05 08:07
Well hey, that was a creative concept. Changing the player's color to give them different attributes really could be used in a ton of innovative ways. Unfortunately, there wasn't too much done with it. I really wish it affected your powers or how you interacted with the environment or enemies somehow.
Also, I got stuck in the walls a few times. Still, this was a charming game. The graphics were very well done and I liked exploring a giant, minimalistic painting. Good going!