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Feedback comments for LD26
Hegemege's games and stats for all events →
| Timestamp | Since previous | Game | Hegemege's comment |
|---|---|---|---|
| Apr 29 09:47:00 | BEAN | The game is pretty difficult! :P I like the gameplay a lot though, it's both simple and very addictive. Nice use of theme as well, the bean looks like an untextured standard cylinder, +1. I couldn't get past the first slope under the red ceiling, I tried going over and under but couldn't make it. | |
| Apr 29 10:18:00 | 31m 00s | The Unseen | Really cool game I must say! The battlefield speaks for itself, really good mood. I'm not sure whether there was some reward for finding your body without dieing, but I missed it the first time because I didn't explode the final square. Nice work, especially for your first LD ;) |
| Apr 29 10:47:00 | 29m 00s | Art Attack | What a great story. I couldn't find a use for quite some of the items, but it matters not. The audio was really calming and fit to the game. The graphics style is pretty cool, quite minimalistic I would say. Great job! |
| Apr 29 11:00:00 | 13m 00s | Nerdogochi | So the global highscores is real? Damn you, I was doing good but got a phone call. <br/> <br/>Nice job, this game requires 100% concentration from the player. I can't wait till someone makes a bot or floods the high scores :D (I would tune down the sound effect volume a lot, the soundtrack is too low when compared to the effects. +1 for autotracker) |
| Apr 29 11:06:00 | 6m 00s | Karate Alien Color Attack | Nice one, got 47k score. Fits the theme pretty good :P |
| Apr 29 11:19:00 | 13m 00s | Life/Routine | That was a bit weird :P <br/> <br/>The collision detection was a bit sloppy and in the third phase the bullets moved kinda odd, but the way the sounds were created made for some pretty cool and nasty melodies. |
| Apr 29 11:27:00 | 8m 00s | Dwalk | Nice little game. Took a few tries to learn to maneuver both players on one keyboard. The enemies were kinda ruthless if they caught you into a corner :P |
| Apr 29 11:59:00 | 32m 00s | Back to basics TD | A really solid TD game, I managed to get to wave 46 with almost a full map of arrow towers. I wonder what the theoretical max wave is. |
| Apr 29 12:03:00 | 4m 00s | Minimo | Yeah, this game could definitely use a save system. The concept is pretty cool though and the audio cue makes it easier for a human to remember the pattern and predict :P |
| Apr 29 12:24:00 | 21m 00s | My Little Robo | That was so much fun! I ended up glitching on top of the table and it swang my robot all the way to the left http://prntscr.com/12o02w <br/> <br/>Very cool concept, fits the theme perfectly! |
| Apr 29 12:36:00 | 12m 00s | Ming Imah Lism the Wizard ! | I fell in love with the goblin sounds, very nice job! :P <br/> <br/>The boss fight was pretty intense and he finally killed me, not sure if there was any indication of how much health he has? |
| Apr 29 12:41:00 | 5m 00s | Keypad Trainer Turbo | Nice use of theme, good implementation of the idea. I found myself better using the number row rather than a keypad, but I guess I could train to use it. Make another version with pi digits or something the player can memorise (although this has been done before) |
| Apr 29 13:02:00 | 21m 00s | The Fair King | Wow, a really calming game. Also pretty challenging! <br/> <br/>I liked the way you had to draw the lines quite fast, props to anyone who gets all A's. The soundtrack fits the game really well. |
| Apr 29 13:14:00 | 12m 00s | Play The Game | That was a lot of fun, got 26 points |
| Apr 29 13:19:00 | 5m 00s | Dungeon of the Rectangles | Simple enough, liked watching the stream. The game is quite challenging, unless you slow play it. PTFOing got me to 37 kills. |
| Apr 29 14:26:00 | 1h 07m | Between the lines | Interesting concept, but the game controls felt a bit sloppy. Some of the puzzles were kinda frustrating, but there were some nice puzzles there as well. Overall, pretty good job! |
| Apr 29 16:24:00 | 1h 58m | Colors Pursuit | Really good in terms of skill, you die after your own errors and due to not planning. Nice little game |
| Apr 29 16:33:00 | 9m 00s | Filler | Nice and funny game! I made something a bit similar in design, check it out :P |
| Apr 29 16:42:00 | 9m 00s | Maxwell Rush | Awesome game! "Heat is work and work is heat", check this youtube video about thermodynamics :P https://www.youtube.com/watch?v=VtEqn-5XHpU <br/> <br/>Nice work on the physics part, the awards were pretty fun as well. The dynamics of the game are really cool! |
| Apr 29 16:51:00 | 9m 00s | A fish called Revenge | The fish controls were kindof sliding, it was hard to maneuver at first. I couldnt get more health since the big fish just followed me :D The second try I managed to kill him. Nice work on the intro! |
| Apr 29 17:06:00 | 15m 00s | Zombie Blocks Attack | The soundtrack sure is minimalistic. Fun game to play |
| Apr 29 17:28:00 | 22m 00s | Lights | Very minimalistic. It seems all three can be lit in one frame, so it's an insta-kill, which happened to my twice within the first 10 clicks, and then on 64th. I didn't notice the speed picking up either, which would have been cool, along with steadier lights :P |
| Apr 29 17:40:00 | 12m 00s | Lightrail | Extremely difficult, to the point of frustration :D <br/> <br/>Nice visuals though, but the laser moved way too fast to be able to control it properly. |
| Apr 29 18:16:00 | 36m 00s | Red Swarm | I think it's a good strategy game in overall. I liked the way the queen has to protect the fighting soldiers. Most of the concerns are in the previous comment already :P <br/> <br/>Really nice and addicting game though. |
| Apr 29 18:26:00 | 10m 00s | More than bricks | Really nice idea, and good job at making it so minimalistic. :D |
| Apr 29 21:30:00 | 3h 04m | RedShot | Yeah, the camera is very quite sensitive. I love the arena theme of the game. The design of the level does make it really really easy if the player just camps in the corner though. The transition animation was a blast, I kind of anticipated something like that the first time I hit that button. :P <br/> <br/>Great little game, could've maybe used some sort of soundtrack. |
| Apr 29 22:10:00 | 40m 00s | Minimalistic | The game crashed after I finished the second level, right after the level blacked out. The first level and highscore input worked okay. The third level worked as well <br/> <br/>About the game itself, at least it fits the theme well. It could have some more gameplay to it, since it's quite a random walk at the moment. It's a solid game though, the main menu looks really cool! |
| Apr 29 22:23:00 | 13m 00s | Formless Reliquary | Got 341 greens and 5 purples, made one error only :P <br/> <br/>Really addicting game, very good implementation of the idea both technically and graphically. Only thing lacking is a soundtrack, but a solid and enjoyable game! Well done. |
| Apr 29 22:46:00 | 23m 00s | 100% Safe Download | Haha, really nice humour :DD <br/> <br/>Nice visual effects, although they started to hurt my eyes after a bit. The controls felt smooth and the game felt in overall really polished, so good job! |
| Apr 29 23:17:00 | 31m 00s | MiniMario | Relaxing game, I got to level 5 I think, but I couldnt jump the gap first time so I came back to RTFM :P <br/> <br/>Nice mario clone, everything seems to be working smoothly. |
| Apr 30 00:30:00 | 1h 13m | Synesthesis | Really cool concept! It would've been helpful to see the nodes you have connected, but it's a minor thing (in the screenshot they are visible though, I also had some flickering if the camera was in the default position). +1 on minimalistic description |
| Apr 30 00:36:00 | 6m 00s | MOTHBOTS | 124 seconds, 40 cells on first try. Wicked graphics and insane concentration requirement! :DD |
| Apr 30 00:47:00 | 11m 00s | Katana Senpou | Stunning graphics, really fun and a bit challenging game! Lovely audio as well. 5/5 hands down |
| Apr 30 09:51:00 | 9h 04m | (Follow the) Line | Fits the theme pretty well, couldnt get past the 19th challenge |
| Apr 30 09:58:00 | 7m 00s | Duds | Love the concept! Could become a great game if developed further :P |
| Apr 30 10:42:00 | 44m 00s | Zmore | That was a lot of fun! Nice sound effects, but the game is way too short :< Neat concept that should be extended! I think the maps were spot on - not too difficult or too easy. Nice one |
| Apr 30 11:14:00 | 32m 00s | Pix | Awesome puzzle game! The controls are really good, the game mechanics feel intuitive and the steady difficulty curve kept the player happy for being able to complete even the hardest of levels in a reasonable amount of time (I beat all 30 of them in 20 minutes I think) Again, really great work! |
| Apr 30 11:44:00 | 30m 00s | VIB | Nice original puzzle game! I liked the first green spreading thing-level, it kind of reminded of the dragon curve... Anyhow, the puzzles were quite fun to play and challenging at first. I didnt know I had two walls until halfway through the levels. The last level was tricky! <br/> <br/>I liked the graphical style, the sound effects fit the game well. |
| Apr 30 12:15:00 | 31m 00s | Ball & Cup | Really solid game, runs well on both my Windows and Ubuntu machines, much nicer to play on a 11" netbook than 21" monitor :P <br/> <br/>Also worth noting I used the A key to charge, found it out just randomly. <br/> <br/>I ran the game by renaming the ball-cup file to ball-cup.py in Windows and running that from cmd. On ubuntu I just chmod u+x'd the ball-cup file and ran it. <br/> <br/>Funny game, but greatly punishing if you fail. |
| Apr 30 13:31:00 | 1h 16m | NinjaFlare | Beautiful game indeed, I would've liked an option for windowed, since SDL always moves my windows around when going fullscreen. <br/> <br/>Really smooth game, but lacks a soundtrack. |
| Apr 30 13:47:00 | 16m 00s | Flingler | Pretty challenging and the rope slicing was a gamble, but overall a nice game! Would've been cool to have some more game elements, but I guess it's as minimaslistic as it gets now :) |
| Apr 30 17:21:00 | 3h 34m | mesh | Great game, couldn't get past level 10 (I mean srsly, a second pit after the first one? >.>) <br/> <br/>I was kindof waiting for the level where you need to lower your momentum enough to hit the center, glad you added that in (twice) |
| Apr 30 18:23:00 | 1h 02m | Dream Fishing | Nice work Sophie! I loved especially the way the caught fish grows fings and flies away :D |
| Apr 30 21:43:00 | 3h 20m | BLoX | I liked the colors a lot, increased the mood of the game! I found myself battling the first two areas and then rushing forward to see if there was some content, so I died pretty quickly there. I couldnt figure out what the abilities did, I saw the message that you got the lazor but it didnt function or I just didnt know how to use it :P <br/> <br/>Really simple and enjoyable game, fits the theme really well! |
| Apr 30 22:58:00 | 1h 15m | Hurdles | That was spammy :D <br/> <br/>Although it became a bit boring after a few minutes, and then it took like 5 minutes for the last 3 red runners to die. But extremely cool and original concept, well fitting the theme :) |
| Apr 30 23:07:00 | 9m 00s | Minimal Defense | Unique game, at least for the art "style" :D <br/> <br/>Gameplay wise, hit detection was nice, but don't really like negative score for missing shots. Wave progression felt nice too. |
| May 1 15:56:00 | 16h 49m | Sociales Santillana | A really nice puzzle game I must say. Took a few minutes to learn the mechanics, and met the matching bug three times during my playtime. With more polishing, this could be a great game, I'd definitely love to play it again! |
| May 1 23:19:00 | 7h 23m | PRISMA | Wicked game, very original and fun idea, got a really intensive feeling while playing. Really unique from other games, felt polished but too short! |
| May 1 23:45:00 | 26m 00s | Snobits | Sometimes the bubbles would escape from under the dudes feet and rise in the air, thus making it kinda frustrating at times :P <br/> <br/>Cool concept though, but felt a bit glitchy at times. Controls were fine in my opinion. Nice graphics too, those small feet :) |
| May 1 23:55:00 | 10m 00s | I Dream of a Beam | Neat graphics and nice job with the audio. The small red ones started really close sometimes, almost instakilled, but other than that, the gameplay and controls felt smooth. |
| May 2 00:31:00 | 36m 00s | Tower of Pixel | Really relaxing game. I went for digging to the bottom after I hit the first blue wall. The controls were kinda iffy at times, especially if you pick up blocks by accident, but other than that a really decent game! |
| May 2 11:36:00 | 11h 05m | Minimalism in art and music as a game | Step 267: The potato monster is still strong. I wonder if this will be my end. I made some potato soup today. It was delicious. |
| May 2 11:39:00 | 3m 00s | THE POTATO GAME | Step 267: The potato monster is still strong. I wonder if this will be my end. I made some potato soup today. It was delicious. |
| May 2 17:03:00 | 5h 24m | Mondrian Click | Smooth audio and overall quite relaxing. Had some click detection issues though, but a nice little game! |
| May 2 17:33:00 | 30m 00s | Mind the Gap | Great game! I made something a bit similar for GPCv17, but you had to build bridges to connect islands, and the people would destroy them after a few uses. Games with graphs are always a ton of fun to play! <br/> <br/>The game felt really easy at the beginning but I was stunned at how well the routes would handle all the traffic, got 750 and 930. Anyways, it was a huge chaos in the end, each line was 6-7 stations long. <br/> <br/>Very nice job! |
| May 2 17:43:00 | 10m 00s | We Dreamers | Fun! Felt a bit like geocaching :P |
| May 2 17:51:00 | 8m 00s | Art games | HAHAHA, really nice concept. After it became way too fast for me to react to the words or try memorising them, I started spamming the space, resulting in tens of words per second :D |
| May 2 18:11:00 | 20m 00s | Square Wars | Nice game in overall, although it could use some work. Would've been helpful to know exactly what each unit does, and what beats what. Maybe the enemy has an advantage since it starts with modified factories, while the player starts with all red? <br/> <br/>Anyways, great concept, it was thrilling to watch them fight each other (even though I lost every time) :) |
| May 2 19:38:00 | 1h 27m | Slope | Really nice game! I managed to find the cheat, that is, slide along the railing! I fell down after getting too many blue dots on the side railing at level 19, around 16 000 meters or something ridiculous. The jump... sick. Really nice work, minimalistic style! |
| May 3 00:03:00 | 4h 25m | Grid Blaster | Very solid game in overall, felt retro and addicting. Good job on polishing, didn't see any bugs and liked the way the grid healed itself :P |
| May 3 10:42:00 | 10h 39m | Cress | Interesting! As a chess player myself, I appreciate people who make similar games with new mechanics. A simple AI would've been so good for the game. |
| May 3 11:07:00 | 25m 00s | IMBARINTH | Great game! The gameplay mechanics are from the well known board game Labyrinth, oh the memories... <br/> <br/>I loved the visuals and the simple soundtrack. |
| May 3 11:16:00 | 9m 00s | Knightly Knight | Fun game, even though a bit slow paced. Fits the theme really well, good job :P |
| May 3 14:16:00 | 3h 00m | Ginnungagap | Very original and overall a great game I must say! Every day in the game feels like a small story of how the poor guardian tries to stop the invasion of people into the forest, just to find out they have built more houses on the other side of the forest. The controls and graphics felt polished, only thing missing is an ambient soundtrack. |
| May 3 23:43:00 | 9h 27m | Tubulance | Very nice and polished game, love the arcade touch. The soundtrack was epic and the visuals were stunning. One of my favorite arcade games, even though the controls are just a tiny bit too sensitive to my liking. |
| May 4 00:02:00 | 19m 00s | Minimalistic Color Labyrinth | Nice small game, too bad it was only one level (although it was clearly in three parts). I spent quite a while on the bottomleft area trying to figure out how the colours work by spamming them, and in the final puzzle thought each part out first before moving. The soundtrack was goofy, minimalistic as a whole indeed. |
| May 4 00:17:00 | 15m 00s | A simple world | What an awesome game, really in depth in terms of story. If only the music was originally yours, I would rate the Mood and Audio to 5 both, but I really can't (everything you use must be made during the weekend) <br/> <br/>Well done on the mechanics though, the story is one of the best I've seen in this compo, in terms of fitting the theme. And if you ask me, the slow text fits the mood, but an option to fully display it would be cool. |
| May 4 00:47:00 | 30m 00s | ProductionVille | Impressive amount of work you've put into this game :O Gameplay was smooth, missing some fancy effects like people moving on streets, but in overall felt really good and fun to play. Nice day/night cycle and lightning, good use of colours as well, nice and simple. |
| May 4 00:53:00 | 6m 00s | Squares | Fun gameplay, thrillingly simple music :P <br/> <br/>I don't know how the game plays on other's browsers, but I had a 20-30 frames per second, and I like my dodging games at smooth 60 :P Nice job! |
| May 4 01:00:00 | 7m 00s | Lead the Bunny | Really solid concept, but the brute 3 deaths and restart is not always a good idea. Quite interesting mechanics though, the poor bunny never saw that cannonball coming :/ |
| May 4 11:48:00 | 10h 48m | Auraline | Very original idea, nice audio and mood! Now my eyes hurt after watching the thin line :D |
| May 8 00:14:00 | 84h 26m | Only One Shot | Simple, true to the theme, but too short :< <br/>The puzzles themselves were not really difficult, it was just the timing. The first time I cleared the final level I thought I ran out of lifes or something and replayed the game :P |
| May 11 22:19:00 | 94h 05m | Snake In A Cube | Nice music choice, had fun playing the game :P <br/> <br/>I think it got a little bit too fast too soon, and it's really hard to collect the nodes at that speed. Either slow it down or add more of them and I'd be even more fun to play! Great job |