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Hegemege

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TimestampSince previousGameHegemege's comment
Apr 23 10:00:00 Milunar Surely a small and fun game to play, but lacks complete feel. Clear and simple graphics
Apr 23 12:33:00 2h 33m Tinybacterus The soundtrack fits the game well, the movement is good and the particle effects look cool! It feels very empty on the other hand, and my clickfinger got tired quite fast. This could use some polishing and new game elements but it's surely a good game to play if you have a few minutes of spare time.
Apr 23 15:58:00 3h 25m NANO M.D. The lack of sounds made this game very... empty. While the bot you control is inside a body, the background is dark-blue. Plus for the powerups, but the game is relatively easy and I found myself staying still for the most of the time just spraying the nearest baddies and then sniping the rest. <br/> <br/>The graphics and theme are the strongest points in this game. It just otherwise feels very empty.
Apr 23 16:31:00 33m 00s CULVEN The gameplay is very buggy, the second dungeon wipes your score D: <br/> <br/>Audio was nice, controls could've been a bit better(with diagonal movement), moving through the dungeon was a bit of pain sometimes. <br/> <br/>Difficult enough to keep me playing for enough to explore the whole mainland, couldn't go across the sea because the boat is buggy :D <br/> <br/>Good job on UI design and the lighting system, although there were lighting bugs in the map view in dungeon. Very nice main menu! (help screen could've been made better with anything else than Game Maker's builtin F1 :P)
Apr 24 06:53:00 14h 22m Cracked wow, this game surely is one of my favorites so far! Now I can't get the music off from my head, where have I heard it before?... In overall, a very, very nice game!
Apr 24 20:04:00 13h 11m 70 seconds left I couldn't find the theme in a high role in this game, but the laid-back attitude and devastation made for it slightly. A small and fun game in it's simplest form, but I would've wanted some challenge from it aside from beating other's highscores :P
Apr 24 20:21:00 17m 00s Tiny World War What an interesting desgin! This concept would be so awesome to play online if the game was polished :)
Apr 24 22:27:00 2h 06m Immune System (virus vs. antibodies game) I dont know why but the game started lagging really bad, spikes that happen maybe every 2 seconds and increase in length with the number of units. Got a nostalgic feel of the unit command voices, but they became too repetitive after a while :/ <br/> <br/>It seems every time I tried to take out their last base, they just sent everyone to that one cell, and since the lag made sending large amounts of units to the cell impossible, never beat it :(
Apr 25 20:42:00 22h 15m Creature Collect Hmm, I found the sudden bouncing quite annoying, and in fact sometimes all the animals just bounced off at very high speeds randomly off the planets <br/> <br/>The graphics are pretty cool though, good job!
Apr 26 17:00:00 20h 18m BeetleVenture The shooting sound started to pitch my ear a bit, so I had to turn the volume down, and maybe some bug flying sound could've easily fitted the game to enhance the audio experience <br/> <br/>Nice work with implementing the theme, the background is very cool and made playing the game very pleasant. Could've used a bit more varied gameplay and more sophisticated AI for the boss, which made me just spam space and sometimes move up/down to avoid the boss' spam.
Apr 26 17:08:00 8m 00s shiprage This kind of game could easily turn into a sophisticated strategy game :) <br/> <br/>It was a bit unclear at first how to shoot(should've read the info on this page more properly ^^) but it turned out quite fun game, and it was interesting to see how the main battling area moved around constantly with some guerrillas here and there :P <br/> <br/>Couldn't really find how this comes together with the theme properly though, could use some polishing but a fun 5-minuter :)
Apr 26 17:32:00 24m 00s The Dream Sequencer Well, that was an interesting experience :) Props for getting that much content in it in the timeframe! The ending could've been a bit shorter though. Awesome music made an awesome mood to the game, liked it a lot. Slightly scary, which added some serious out-of-this-world feelings to the game, a good bonus for any game :)
Apr 27 09:53:00 16h 21m Amoebae Very solid game for what it is, although growing larger would've been cool, so I could've nommed those bullies &gt;:D <br/> <br/>Liked the audio and simplistic graphics, in overall an enjoyable small game :)
Apr 27 10:16:00 23m 00s TINY COMPUTER PEOPLE Kpet me playing forr quite a while! A bit easy if you ask me, but nevertheless an awesome game and theme usage :DD
Apr 27 10:21:00 5m 00s GERMS! I got 340 by just standing there, the white cells always seemed to win D: <br/> <br/>Congrats on your first LD entry! (check my game as well, the idea is kind of similar :P)
Apr 27 10:51:00 30m 00s Don't mess with magical cube I would've liked it a lot more if there were any sounds in it :/ <br/> <br/>The level design was pretty good, it wasn't clear how to get to the red things at first and activate them, but after rereading the description for controls, it was overall pretty nice, and difficult. Good job on your first game, I really liked the graphics :P
Apr 27 11:08:00 17m 00s Star Drill At first I didnt realise that they can fill up the tunnels pretty easily, and got a few VERY close calls when the tunnel filled and a few meteorites hit the planet right next to me, leaving me with no movement space when falling to the next planet <br/> <br/>Got 33 so far, I never got to the center :&lt; <br/> <br/>Very original and innovative :D
Apr 27 11:20:00 12m 00s TinyNuke Very solid game, liked the graphics and the sound effects a lot :D <br/> <br/>Maybe slight gravity would've been good, I missed some planets really close :/
Apr 27 13:50:00 2h 30m Walker Awesome visuals O_O <br/> <br/>Loved the soundtrack, the gameplay is cool and rather original and innovative
Apr 27 16:31:00 2h 41m Bugs If it only had more levels :&lt; <br/> <br/>Solid gameplay and needed some memorization to know where the light beams change direction. Nice graphics!
Apr 27 17:23:00 52m 00s Blob Blob TROUBLE! Pretty cool, no idea what I was doing at first :D <br/> <br/>Also, I was able to move for quite a while after the Reply button appeared <br/> <br/>Could've used some soundtrack
Apr 27 17:55:00 32m 00s Pixel Progression The gameplay was somehow very addicting, managed to play it maniacly for as long as it lasted, before CTD :P <br/> <br/>The enemies were pretty easy to kill, and maybe the movement could've been a bit faster, but I liked the exploration/void idea in it. I couldn't find where the theme fit to this properly though, except for everything represented by tiny pixels ;P <br/> <br/>Props for mood and fun, cons for lack of background sound and the few bugs :/ I hope you can sort them out and make something sweet out of this, it was a good demonstration of a nice gameplay idea!
Apr 27 18:30:00 35m 00s Immunity The instructions could've been slightly better, to tell how many resources are needed for each type, that I cant really think of any other negative thing about this game. The graphics and sound made the mood for the game, fascinating theme interpretation and like said already: cellular automation tower defence? Hell yeah! :D
Apr 27 18:55:00 25m 00s Penguin This could easily translate to something cool if polished more and added some new stuff to it. <br/> <br/>I liked the difficulty curve, and at first I thought the game was done after the first death but noticed there's the upgrade screen, so I played a few times more :D <br/> <br/>Liked the graphics, sound effects were okay, but it was missing a background track, which kicks the mood a bit. Overall, a fun game :D
Apr 28 11:27:00 16h 32m Tiny Shogi 48 Amazing work with the graphics! Ai could've been better (I've never played shogi and managed to beat him always, but I'm an experienced chess player on the other hand...) <br/> <br/>Keep up with the good work, I'd love to see more advanced AI for this :)
Apr 28 11:41:00 14m 00s Recluse Awesome game! Really original idea, liked the graphics a lot but no sound? :/
Apr 29 12:06:00 24h 25m Full Circuit I loved the game but I can't stress this enough: an undo button, maybe even one-use per level! I misplaced the very last block on a level and ragequited, it's just too much work for each level without checkpoints. <br/> <br/>The difficulty makes the game awesome, though. I love the design and graphics.
Apr 29 13:06:00 1h 00m Tiny Worlds Liked the graphics, but for some reason found the music a bit irritating at times :/ Good work though in putting it together! <br/> <br/>It was a wee bit too short, and slightly too slow-paced to my taste, but I liked the clear graphical style a lot! This could turn into something nice if you decide to put more work to it :)
Apr 30 08:57:00 19h 51m Lighthouse Very polished game, I like it a lot! Although the randomized puzzles made the game really easy at times(and really hard as well, especially with some unbeatable levels o_o) I liked the mechanics, very original, and the "world" view added some story/progression to it as well :) Good work!
Apr 30 14:30:00 5h 33m Supercell I loved the soundtrack :DD I loved the player animation, very cartoonish :DD <br/> <br/>Hmm, the enemies could've been a bit more lively, they just spammed from a few corners and it felt slightly repetitive, but the difficulty curve was nicely set for this game. Wasn't too hard at first but clearly started to had troubles a bit later and it was just massacre later D: <br/> <br/>I had fun playing it, the soundtrack set the mood for the game! Nice interpretation of the theme as well(my game holds a similar idea, thanks for the comment on my timelapse video as well ^^)
Apr 30 14:55:00 25m 00s Quantum Entanglement Mind-blowing transition effect! Visuals were pleasing and the last two puzzles were really nice :D <br/> <br/>I like the concept a lot, now go make more levels, I'd definitely want see this with custom level editor too. Really innovative game, I had something similar in mind at first but decided not go for it: apparently this game would've beaten it many times :D <br/> <br/>Awesome work!
Apr 30 19:38:00 4h 43m Drill It!: Demolition Co. Awesome planet design, loved the last one especially :D <br/> <br/>Hmm, it was rather easy though, because the player had no "health" and the time limit was a bit too much IMO, not really a challenge to beat it <br/> <br/>Props for the use of so few colors and the polished feel of the game. Only thing that bugged me was how the game somehow grabbed all the controls on kongregate, had to click taskbar to refresh page etc. <br/> <br/>Good work!
May 3 17:01:00 69h 23m Nanobot Adventures The game felt nice but requires some polishing :/ <br/> <br/>Nice take on the graphics :D