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Feedback comments for LD26
badlydrawnrod's games and stats for all events →
| Timestamp | Since previous | Game | badlydrawnrod's comment |
|---|---|---|---|
| Apr 29 18:37:00 | Mr. Triangle | It is a nice concept and nails the minimalism theme. It has good potential, but it is too hard. | |
| Apr 29 18:42:00 | 5m 00s | Minirena | The splash screen and the game are a bit out of sync. A blockier splash screen would have worked better. Rather reminiscent of Super Crate Box, but I liked the fact that you could aim your gun. |
| Apr 29 18:50:00 | 8m 00s | One Life | It all works well enough and is on theme, but some 8 bit music would have helped your cause greatly. |
| Apr 29 19:13:00 | 23m 00s | RPG | Like having a dungeon master in my home. Progression needs a bit of tweaking, but I played it for quite a while. Nice. |
| Apr 29 19:33:00 | 20m 00s | A Scholar In The Woods | I liked the ending. The guy got what he deserved, particularly after he almost trapped me by a tree. |
| Apr 29 19:39:00 | 6m 00s | Minimalistic Minimization | Nails the theme. I like the way your ship turns, and the colour scheme is excellent. |
| Apr 29 19:56:00 | 17m 00s | Conversion | You have the beginning of something really, really good. This would be a great game to play on a phone, in the dark, with headphones on, but rather than pressing keys, you take steps to control your character. |
| Apr 29 20:05:00 | 9m 00s | Earth Defender | Very minimal, including the size of the window. Like the pixellated look. |
| Apr 29 20:12:00 | 7m 00s | Less is more | Intriguing. |
| Apr 29 20:19:00 | 7m 00s | Time for Ascension! | Most intriguing. |
| Apr 30 18:21:00 | 22h 02m | Get The Potato | The audio and humour are fantastic. "Get the potato" is going to be in my head all day tomorrow. |
| Apr 30 18:27:00 | 6m 00s | Daft Pong | Hysterically funny. Excellent! |
| Apr 30 18:32:00 | 5m 00s | save the bunnies | I couldn't really figure out what was going on. But please keep trying. I'd like to see what you do in the next Ludum Dare. |
| Apr 30 18:38:00 | 6m 00s | Astral Offset | Love the art style. |
| Apr 30 18:44:00 | 6m 00s | make a binky | Could be great for teaching kids about Cartesian coordinates. |
| Apr 30 18:50:00 | 6m 00s | Game Formerly Known as BlockBuilder | Wah, wah. Bring back the idiots in the funny suits! |
| Apr 30 18:58:00 | 8m 00s | Pix | My daughter says that she has seen this on Club Penguin. Competently executed though - nice job. |
| Apr 30 19:11:00 | 13m 00s | Go To Work (a Point and Click game) | Very distopian indeed. Good story. |
| Apr 30 19:19:00 | 8m 00s | Prism | Very, very nice. |
| Apr 30 19:27:00 | 8m 00s | Minimal Ammo | Amusing. However, as a Mexican Viking I can't help but to feel a little uncomfortable at your characterization :) |
| Apr 30 19:32:00 | 5m 00s | Minigames Octacade | Ambitious. |
| Apr 30 19:36:00 | 4m 00s | BEAPE | Very enjoyable and original. The seeds of a great idea. |
| Apr 30 19:46:00 | 10m 00s | Dehoarder | Very good and very different. Who do you know who lives like that? |
| Apr 30 19:49:00 | 3m 00s | Cube Run | Very minimal, but not in a bad way. |
| May 1 19:31:00 | 23h 42m | Another Minimalistic War | Congratulations on your first Ludum Dare. Good effort. |
| May 1 19:50:00 | 19m 00s | Curiosity | Very nicely done. I enjoyed it immensely. Very good mood, helped by the atmospheric music. |
| May 1 19:57:00 | 7m 00s | Door | Very nice. A little slow, but very enjoyable. Excellent interpretation of the theme. |
| May 1 20:23:00 | 26m 00s | Bee Trip | All that is lacking is music. Works very well. My daughter had to be dragged off it so I could rate more games. |
| May 1 20:29:00 | 6m 00s | Pixi : The pixel that is not a square ! | Quite fun, but difficult to control. |
| May 1 20:36:00 | 7m 00s | Minimal Defense | Well, that was a very literal interpretation of minimalism. |
| May 1 20:52:00 | 16m 00s | Stranded | A good homage to the dystopian text adventures of yore. |
| May 1 20:56:00 | 4m 00s | Super Cowbell Text Adventure | I can see where you were going with this. Those minotaurs are vicious. |
| May 1 21:15:00 | 19m 00s | Clone Colony Frontier | I enjoyed this. The idea behind it reminds me of one of those old Chris Crawford games. |
| May 1 21:17:00 | 2m 00s | Where is my Bone? | Ha ha - loved the endings. |
| May 2 20:25:00 | 23h 08m | Werewolf in Space | Innovative, but the small window made it very difficult to see what was going on. |
| May 2 20:29:00 | 4m 00s | Ultra pong | I am surprised no one did this before. A rather neat twist on pong and surprisingly difficult. |
| May 2 20:44:00 | 15m 00s | Minga-Me | Excellent mechanic. You got a lot done - did you get any sleep or were you working on this for 48 hours straight? Either way, an excellent job, and nice to see libgdx. |
| May 2 20:50:00 | 6m 00s | Motion | You evil person (and I mean that in a good way). That's very clever. I like it. |
| May 2 20:55:00 | 5m 00s | Everybody Hates the Potatoes in the Magic Kingdom | A little odd, but definitely on theme. |
| May 2 21:02:00 | 7m 00s | Car Lancers | Shame about the split screen bug as that hampers replayability and marital harmony. I now need to give my wife chocolates to apologise for "you were nowhere near me!" But keep developing this - it's a fun concept. |
| May 2 21:08:00 | 6m 00s | potato audio poetry | There was a potato named Jacob <br/>Who couldn't find anything to make up <br/>So he wrote a neat game <br/>And thus he gained fame <br/>And waited for players to wake up. |
| May 2 21:10:00 | 2m 00s | MINIMALISM | I'm number one! |
| May 2 21:21:00 | 11m 00s | Steve Can't Zen | Very, very funny. I kept playing to see what would happen next and eventually achieved enlightenment. Love the art style. |
| May 2 21:24:00 | 3m 00s | Hurdles | Very clever. Gets quite frantic. |
| May 3 20:37:00 | 23h 13m | WAY. | Very cool. An excellent interpretation of the theme and a great little game to boot. |
| May 3 20:41:00 | 4m 00s | Knifeship | It works well enough, but I'm with LoneStranger on the need for progression. |
| May 3 20:45:00 | 4m 00s | Expander | Simple, yet very effective. Good work. |
| May 3 20:53:00 | 8m 00s | squarespace | Crikey! Nice touch that you provided a manual. |
| May 3 21:35:00 | 42m 00s | Choose Defense (TD) | I liked the evil Mr potato head. |
| May 3 21:40:00 | 5m 00s | Pendulum | It would have been nice if it had an Easter egg for getting either the good choice or the bad choice off the screen at the end. |
| May 3 21:45:00 | 5m 00s | Block Hat | I like how the eyes move. |
| May 3 21:51:00 | 6m 00s | Stroid | The controls / balance needs tweaking, but you may be onto something here. |
| May 3 21:57:00 | 6m 00s | Cleaner Bot | Where's the dog? And where's the toilet because I feel sick. Seriously though, the control of the minibot is well implemented and I like the moving from camera to camera. |
| May 3 22:00:00 | 3m 00s | COLORFORM | It would be nice to have an option to make it easier for people who are colourblind. |
| May 3 22:07:00 | 7m 00s | The Paper Concord | I would have been proud if I had made this. I love the whole "paper" styling of it. Very nice. |
| May 3 22:15:00 | 8m 00s | Tomato Soup | The character looks great. I think you should have made more of that. |
| May 4 21:05:00 | 22h 50m | Beat your last score | Could have done with a background to make it easier to judge movement. But very different. |
| May 4 21:15:00 | 10m 00s | Spauneure | There's something in this. Your animations are excellent. It really, really needs a soundtrack though. |
| May 4 21:19:00 | 4m 00s | Block Breaker | Curious. I found a bug and ended up leaving the level. |
| May 4 21:28:00 | 9m 00s | Way Home | I liked the death scene. Which is just as well as I saw it a lot. Very replayable. |
| May 4 21:31:00 | 3m 00s | cGame | Clever idea. |
| May 4 21:35:00 | 4m 00s | Hikkoshi | Interesting idea, but the controls are a bit unforgiving. |
| May 4 21:39:00 | 4m 00s | Minimalismizer | I like the background and the clouds, but the main character could look a bit more cloud-like. Nice sounds too. |
| May 4 21:42:00 | 3m 00s | Picture Frame | Nicely presented. |
| May 6 16:17:00 | 42h 35m | JumpyBOT | Worked well enough, but I got to a point where I couldn't jump to reach the uranium. |
| May 6 16:27:00 | 10m 00s | Whatever Game | The tutorial makes the game. |
| May 6 16:53:00 | 26m 00s | The minimalist | Sometimes it was a bit too fiddly in that it would not let you use B with A, but would let you use A with B. |
| May 6 17:00:00 | 7m 00s | ...---... (sos) | I liked the references to Haskell and gdb. |
| May 6 17:05:00 | 5m 00s | My Little Robo | Clever. Mind bending. With a bit of tweaking this could be an excellent physics puzzler. |
| May 6 17:14:00 | 9m 00s | 20 Seconds | The waiting with blank screens is frustrating. At first I thought the game was broken. |
| May 8 18:54:00 | 49h 40m | The Creation | Nice style. Very minimal. |
| May 8 18:58:00 | 4m 00s | Mini-Malicious - when the bit bugs byte | It's almost like a "stop the boss from gurning" competition. Love the way the boss's face comes to life. |
| May 8 19:01:00 | 3m 00s | One fine morning our machines are gonna cut us down | Rather hard, but I like the retro graphics and music. |
| May 8 19:07:00 | 6m 00s | You Are, A Shadow | I think I mostly misunderstood what was going on and somehow ended up being 0% kind and rather greedy on one playthrough. Hmmm. Food for thought. Liked the presentation though. |
| May 8 19:13:00 | 6m 00s | Freedom | The graphics are unmistakably yours. It took a while for me to figure out how to get the phone, but everything fell into place after that. A nice little puzzler, and clearly it's not just my cat that goes crazy for fish. |
| May 8 19:18:00 | 5m 00s | BASHLAND - Breakout Mario Mashup | The particle trail effect is rather nice too. Very playable, could do with being more challenging, but ultimately rather enjoyable. |
| May 8 19:33:00 | 15m 00s | The Sentient Cube | That has to be one of the more engaging games I've played in this Ludum Dare. Lots of fun too. |
| May 8 19:39:00 | 6m 00s | Ellsworth | Beautifully done. |
| May 8 19:43:00 | 4m 00s | XYZ | A great interpretation of the theme, and rather atmospheric too. |
| May 8 19:46:00 | 3m 00s | Battery | Damn, but I just love the way you presented this. Almost had me reaching for the Gameboy gathering dust on the shelf behind me. |
| May 8 19:50:00 | 4m 00s | Defender. | Loved the visuals and sounds - particularly the sounds - but could have done with some hint of depth. |
| May 8 19:58:00 | 8m 00s | CubeMaster | Gets a bit frantic as it progress. I like the lighting on the coloured blocks. |
| May 9 21:01:00 | 25h 03m | Minty Relaxation | Smoothly implemented and strangely replayable. The ground pound is a nice touch. |
| May 9 21:06:00 | 5m 00s | Mr. Minimal | A little on the easy side, but a nice job nonetheless. The game has personality. |
| May 9 21:12:00 | 6m 00s | Your Efforts are in Vain | Nicely presented, but I would have liked the main character to be a tad more visible. |
| May 9 21:15:00 | 3m 00s | The Killer | Would have been nice if the enemies reset when you die, but otherwise quite playable. Amusing animations too. |
| May 9 21:22:00 | 7m 00s | Comic Sans: The Game | Jumping is a bit floaty, but ... well, it does what it says on the tin. |
| May 9 21:26:00 | 4m 00s | Tado Toss | What a shame there was no one else to play against. However, it looked like it might be fun, and I enjoyed the animations. |
| May 9 21:29:00 | 3m 00s | <Insert Title Here> | The music is very catchy, and you nailed the theme. |
| May 9 21:40:00 | 11m 00s | MiniQix | An oddly beautiful game. And yes, the sound is an excellent cover version of 4'33. |
| May 9 21:43:00 | 3m 00s | Keypad Trainer Turbo | Reminds me of a summer job I had about 30 years ago as a VDU operator, except I was clearly better at it then than I am now. Some sound would have been nice. |
| May 9 21:47:00 | 4m 00s | (Follow the) Line | Stylish, fiendish and minimal. What more could anyone wish for, other than some sound. |
| May 10 19:23:00 | 21h 36m | Simplicity | Minimal, yet somehow conveys a mood. Excellent. |
| May 10 19:32:00 | 9m 00s | imy | Deceptively simple, but very accomplished. |
| May 10 19:43:00 | 11m 00s | Orbfuscated | Very clever. Innovative game mechanic, although it did take me a minute or two to figure out what was going on. Nice. |
| May 10 20:05:00 | 22m 00s | Nod | Very good. I like how the girl's facial expression changes according to your response (or lack thereof). |
| May 10 20:10:00 | 5m 00s | The Prospector | Beautiful presentation. |