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Will Edwards's games and stats for all events →
| Timestamp | Since previous | Game | Will Edwards's comment |
|---|---|---|---|
| Dec 18 02:02:00 | Atomic Creep Spawner!! | Really fast furious fun! | |
| Dec 18 09:25:00 | 7h 23m | Intergalactic Slave Wars | (right clicking doesn't work in my unity web viewer; it brings up a unity menu instead. The numbers are hard to read; a classic trick is to draw the same text in black at 1,0, 0,1, -1,0, 0,-1 offsets first so the text has a black outline. And the menu shouldn't scale with the size of the land) <br/> <br/>The AI is really effective, I got buttered! (That's like being creamed but takes longer) <br/> <br/>Once I understood the game - there could be more in-game prompts on what to do for the first timer - I got into it! |
| Dec 18 09:39:00 | 14m 00s | Land of the Weebums | You can imagine a whole system of trick shots, e.g. extra points for indirection and so on <br/> <br/>I understand there's a physics engine underneath but I couldn't work out what the system was nor anticipate how a victem would fling when I released. <br/> <br/>But solid fun! |
| Dec 18 09:53:00 | 14m 00s | You are Bankster! | I think the sfx added to the villain feel! |
| Dec 18 09:57:00 | 4m 00s | Agents | Absolutely brilliant! <br/> <br/>A long time ago in a distant life I used to program voxml servers. Lovely to see such a neat twist! <br/> <br/>Deep impression left, will affect my games option choices in the next LD! |
| Dec 18 10:18:00 | 21m 00s | The World is Mine! | Lovely game, nicely rendered. There were minor z problems with things like helicopters but it was perfectly forgivable. <br/> <br/>(I would have liked left-mouse-button to pan and right-button on something to bring up a context menu, for example.) |
| Dec 18 10:21:00 | 3m 00s | You are the Villain... or not! | A lovely little start to the game <br/> <br/>would love to see a post-comp version with finesse like auto-restart on death, and the antagonists jumping properly too, and innocent bystanders on platforms that you have to jump too and then they follow you too etc. |
| Dec 18 11:29:00 | 1h 08m | Earth Destroyer | Very nice style <br/> <br/>Wish the line weapons travelled along the mouse click ray or you could draw them on the map or something |
| Dec 18 11:38:00 | 9m 00s | Cow Stealer | We can all be handing out advice, but what I wonder is what you think the next tweak or feature to improve this game is? What would you prioritise, and why? |
| Dec 18 11:43:00 | 5m 00s | President VS Eevol | What exactly are the guards supposed to be? They make the Secret Service look like wimps :) |
| Dec 18 11:59:00 | 16m 00s | Kill Kong | Lovely :) |
| Dec 18 12:01:00 | 2m 00s | Bandits | do carry on making it! |
| Dec 18 12:04:00 | 3m 00s | The Princess Killer | And I imagined the mission was to kill BOB :) |
| Dec 18 12:07:00 | 3m 00s | Revenge of the goats | Evil Goats? Going for a 10 on the theme scale? :) |
| Dec 18 12:10:00 | 3m 00s | BourbonBorn | could be the beginnings of something here :) |
| Dec 18 12:18:00 | 8m 00s | Sunday | 2100 |
| Dec 18 12:23:00 | 5m 00s | One Armed Invader | As I understood the mechanics, I became curious how the rules engine beneath it works.. care to describe? |
| Dec 18 12:27:00 | 4m 00s | Under the Bed | very nice concept and execution! Although I was hopeless at it, I kept trying! |
| Dec 18 12:44:00 | 17m 00s | Journey Of Evil | Solid fun; spent a long time clicking around trying to see what happens after the solid black bar... |
| Dec 18 12:48:00 | 4m 00s | Missile Rider | What a deliciously simple use of a physics engine! |
| Dec 18 12:52:00 | 4m 00s | Grand Theft Crimbo | :) <br/> <br/>Would be nice with a post compo version where you can do various mean things in houses like steal from fridges and open taps and leave windows open and so on for extra points |
| Dec 18 13:08:00 | 16m 00s | Villain Glance | I am a very dead villain :) <br/> <br/>again and again and again... |
| Dec 18 13:19:00 | 11m 00s | Rapture Capture | I was surprised they weren't the goatmen of the apocalypse, but then I saw the goats of justice out there and all was forgiven |
| Dec 18 13:21:00 | 2m 00s | Demon King Goes For a Ride | took a while to find the Z instructions :) |
| Dec 19 08:04:00 | 18h 43m | Zombies vs. Survivors TAKE OVER THE CITY | A lovely little game! |
| Dec 19 08:08:00 | 4m 00s | Cave Kappa | Amazing how simple systems can combine to make such complex puzzles! <br/> <br/>A very nice little game. |
| Dec 19 09:44:00 | 1h 36m | Evil Chopper | Very, very nice! <br/> <br/>Funnily enough we also made a helicopter sim. <br/> <br/>A variation that was 3rd person free flight would be super cool. |
| Dec 21 06:59:00 | 45h 15m | Bank of innocence | I got lots of freezes but I won't hold it against you :) |
| Dec 21 07:05:00 | 6m 00s | Under a bloody sky | The art style is gorgeous distinctive. I found the animated sky distracting, but understand that what I'm looking at is a nice little programming playground and you are completely foregiven :) <br/> <br/>I know the hatching is baked into your textures but it makes me wonder if you can't do procedural hatching in a shader instead, so as to make a true 3D interactive scene that appears to have been drawn with a biro and excellent hatching |
| Dec 21 07:10:00 | 5m 00s | Bad Guys in the Power | What a surprising game! It started a bit, well, another platformer with out character animation and it took me a while to find the jump key... and then it really grew and blossomed and kept surprising and upping my expectations! |
| Dec 21 07:13:00 | 3m 00s | Race Against The Machine | Really good marks on graphics and mood! And innovation! <br/> <br/>I hope you continue this a bit post-comp and sprinkle on some magic engagement dust! |
| Dec 21 09:17:00 | 2h 04m | The Dragon's Treasure | The lighting on the coins is nice. If you had two or three coin bitmaps and randomly picked them, and two or three hero characters, it would go a very long way. <br/> <br/>An extension of the game could be to be steering the dragon around the pile - the dragon moving at a fixed speed perhaps - and shooting, rather than the top-down god-like targeting? |
| Dec 21 09:19:00 | 2m 00s | The Path of Evil | I really like the city artwork! |
| Dec 21 09:26:00 | 7m 00s | Regnant | Playing on the PC felt like playing on the phone :) |
| Dec 21 09:56:00 | 30m 00s | Decommissioner | Excellent! A true 'game' game! |
| Dec 21 10:01:00 | 5m 00s | Legacy Of Llama | Sadly didn't work on my Blade. <br/> <br/>I was expecting Tribute To Llamatron! Please tell me it was like Llamatron! <br/> <br/>Llamas are goat-like, certainly... |
| Dec 21 10:09:00 | 8m 00s | Princess Keeper | I love the audio :) <br/> <br/>Of course in medieval times, "villain" meant "farm hand" and they tended not to build castles. But if they did, they'd have wanted to imprison princesses surely! |
| Dec 21 10:25:00 | 16m 00s | 'Goat, give me back my clothes !' | I really liked the 'woven' feel to the pixels, and the font! |
| Dec 21 10:27:00 | 2m 00s | Bad Bad Pigeon | Gorgeous! |
| Dec 21 11:00:00 | 33m 00s | Demon Quest | Gorgeous! |
| Dec 21 11:08:00 | 8m 00s | Crystal City - Build your Meth-Empire | I really liked the artwork style! And the dying sound is to die for! <br/> <br/>It looks a big project but it feels mostly complete. Very nice entry! |
| Dec 21 11:10:00 | 2m 00s | Dirty Robbing Hood | Loved the artwork style! |
| Dec 21 13:55:00 | 2h 45m | Villain OS 8 | Short and sweet but very nice concept! |
| Dec 21 14:04:00 | 9m 00s | SpaceGreed | Excellent classic scroller! <br/> <br/>Reminds me a bit of llamatron? Hmm, maybe not. <br/> <br/>Loved the EULA touch. <br/> <br/>Superb graphics! Could really use a scores counter in the attack mode, and I couldn't make much sense of the base builder. |
| Dec 21 20:27:00 | 6h 23m | O TUTT'I CAVI LESI | too true! <br/> <br/>the premise is spot on |
| Dec 21 21:03:00 | 36m 00s | Evil Lair Construction Kit | It took me a while of trial and error to work out how to work the game, but a very pleasing result when it clicked :) |
| Dec 21 21:23:00 | 20m 00s | Cruel Cruel Dastard | Nihaha :) |
| Dec 21 21:29:00 | 6m 00s | Make It Black | Wish there were more html5 entries, cudos |
| Dec 21 21:36:00 | 7m 00s | Trina of The Depths | Excellent graphics and innovative dynamics. I liked the mood and the music and the overall effect of everything together... which brings up my one minor gripe: I wouldn't describe Trina as a villain... |
| Dec 21 21:42:00 | 6m 00s | Death Star | Promising graphics, and it steers like a death star on death star too! |
| Dec 21 22:13:00 | 31m 00s | My First Ping Pong Massacre | disappointed that shooting straight up didn't kill you... |
| Dec 22 12:49:00 | 14h 36m | Sunburn | Changing keys? *you are the villain!* |
| Dec 22 12:52:00 | 3m 00s | Kim Jong UnIcorn | Ranks well on humour :) |
| Dec 22 12:54:00 | 2m 00s | For the love of the king | Would be nice to control each number up and down. |
| Dec 22 12:55:00 | 1m 00s | Dance Man | This game is a piece of art! |
| Dec 22 12:56:00 | 1m 00s | Unleashed | Nice working game. Easy to control and also challenging a bit. |
| Dec 22 12:58:00 | 2m 00s | CYBERQUEEN | The mood is excellent! |
| Dec 22 12:59:00 | 1m 00s | A Villain Monster | Very nice lighting, very atmospheric :) |
| Dec 22 13:03:00 | 4m 00s | Becoming | Excellent graphics and atmosphere! |
| Dec 22 13:04:00 | 1m 00s | Dracula's Treasure | What a lot of fun! |
| Dec 22 13:05:00 | 1m 00s | Snap | ummm... clever and well done. Simple game. Very DARK and SICK |
| Dec 22 13:07:00 | 2m 00s | The villain's Rules ! | Really really really clever :) |