nolanlabs 2012-12-18 04:14
Really creative gameplay mechanic, even if it does just amount to click-spamming. Being in charge of a whole zombie army was cool.
Foon → Ludum Dare Explorer → LD25 → Zombies vs. Survivors TAKE OVER THE CITY
By bushmango3
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Innovation | 54 | 3.46 | ||
| Theme | 120 | 3.50 | ||
| Fun | 126 | 3.00 | ||
| Humor | 135 | 2.73 | ||
| Mood | 146 | 2.89 | ||
| Overall | 191 | 2.89 | ||
| Audio | 237 | 2.06 | ||
| Graphics | 284 | 2.33 |
Really creative gameplay mechanic, even if it does just amount to click-spamming. Being in charge of a whole zombie army was cool.
Ya really feel like a hero zombie infecting people. Especially when you infect the greens with the shotguns!
great! Be the zombie zerg! cool =)
Cool concept! Like the others have said, I like being in control of a mass of zombies. It also had a hint of tactics with the police. I would say that the click radius could have been increased, as sometimes when I was pulling zombies around the area, I'd get stragglers that would just leave the group. Perhaps some little animations as well to make the objects look more alive. :) Good job!
The green things were kind of annoying, but it's a lot of fun to lead those zombies!
Fun game, I like how it kind of forms chain reactions. It would be nice if you could leave the mouse clicked though.
I love zombie games. It's nice getting to play as the zombies for once. haha
really liked the pathing system, that was unique!
I let the zombies to victory! great concept
Fun to play. With a few enhancements, this could be a very addictive game.
I'd like your clickbox to have a larger radius of attraction, but make the zombies slower to even out the effect.
Nice. I wanted to control them more fully, but I guess that's part of the challenge. Really enjoyed myself, though!
This mechanic has tons of potential. There's something really fun about controlling hordes of zombies and watching as they slowly take over. With that being said, I'd like to see a bit more strategy involved (different types of zombies, maybe?) to make it feel like I'm making important decisions.
What a great game! Kinda Robotron meets Conway's Life. A well executing game, and 4 levels to boot! Nice work for 8 hours. Well done.
The idea of only partial control over the zombies was interesting. I like the concept of trying to infect the rest.
A lovely little game!
Nice one! I've found myself playing all the levels which didn't happen with any other game I've rated yet :)
Very nice execution and fun concept of "infection"!
I think this is a neat game. The only real issue I have is that once one zombie reaches a noise, the noise goes away and the rest of the zombies stop. That made it difficult to group up zombies to make an attach. Perhaps instead of immediately removing it, have it persist until it's normal end-of-life, or increase the countdown, but at least give other zombies a chance to move closer before stopping. That said, I enjoyed playing through the levels and maybe with a couple other events in the world (traps, other creatures to turn) you could build a variety of puzzlish problems to solve.
The control of zombies is difficult and boring when you want to make a crowd. You have to figure this out because its pretty fun to create them :)
Herding the zombies against the military guys got surprisingly challenging, fun game ,great work! :)