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DevWouter's games and stats for all events →
| Timestamp | Since previous | Game | DevWouter's comment |
|---|---|---|---|
| Aug 28 18:25:00 | Dragoneticist | Could have used a clipboard on which we could store the genes. I'm quite certain I didn't type it over correctly. | |
| Aug 28 18:40:00 | 15m 00s | Slowly | I had a hard time figuring out when I could click the buttons (or is a button?) |
| Aug 28 19:18:00 | 38m 00s | Vegetal Evolution | Quite enjoyable, but getting off the sides and then back in felt wierd as I was expecting it to wrap around. |
| Aug 28 19:34:00 | 16m 00s | Planet Evo | Doesn't load on my machine (Windows 7 + Firefox + Flash 11.4) |
| Aug 28 19:49:00 | 15m 00s | Elefount 2: The Elementalution | Took a little while to figure out where I was. It seemed I was off the screen |
| Aug 28 19:55:00 | 6m 00s | DashDashDASH | Argh! I had some wierd bugs, camera not resetting on new game, falling through a floor that seems render wrong. Did enjoy it on a few points but the "bugs" were zapping the fun away. Can have potential. |
| Aug 28 20:12:00 | 17m 00s | Winding of Isaac | No android |
| Aug 28 20:12:00 | 0s | Aggrandize | No Android. |
| Aug 28 20:23:00 | 11m 00s | Keepers of The Harmony | No mac |
| Aug 28 20:25:00 | 2m 00s | Darbot Saves Science | Unable to download. |
| Aug 28 21:07:00 | 42m 00s | Rings of Evolution | Slightly more playbalancing and it would have been awesome. |
| Aug 28 21:40:00 | 33m 00s | Nom's Evolvathlon | Really nicely done and very addictive. Was a bit sad when I noticed that every level resetted the evolution, but then I found out it was a puzzle game. Nice! |
| Aug 29 16:14:00 | 18h 34m | Epocalypse | The night was nicely done, was about to close the game when it occurred and gave me an incentive to play further. |
| Aug 29 16:20:00 | 6m 00s | _Evolve | First entry which simulates life and that seemed to work with objectives. <br/> <br/>But I had a hard time figuring out what to do and why. What mice? What does a mouse need? Why does the cheese drain the water, oh noes, it's a sponge, is that alright? Oh wait, I completed the level. Press enter? OK! <br/> <br/>Overall is simply lacked a bit of polish. A bit more polish and it would have been nice game. |
| Aug 29 17:13:00 | 53m 00s | Kitten Farts | First of all dont't make such a massive installer or at least make it possible for people to just download the executable. <br/> <br/>As for the game, it was kinda of fun, but it takes ages to kill those evolving, farting kittens. Loved the "censored", guess it is ready for the american market ;) |
| Aug 29 17:20:00 | 7m 00s | Bioboy | I wanted to walk away, but I notice I couldn't :) |
| Aug 29 17:24:00 | 4m 00s | Ancient Ruins | Some audio feedback (about hits and impacts) would have been nice. |
| Aug 29 17:29:00 | 5m 00s | Unnatural Selection | I'm glad I always read the comments, otherwise I wouldn't have know you would need to swipe. |
| Aug 29 17:36:00 | 7m 00s | Human Fatality | Argh! I didn't notice the spikes until I was already death. I thought it was some collision detection issues with the dino further down the road. <br/> <br/>In the end I went beyond "now you have to decide" (decide what?) but then I got hit by another spike and death again. Some quick save or lifes (optionaly if needed) would have made it a lot more playable and enjoyable. And I'm talking about the "easy" one here. (in what way exactly or am I really that bad ;) ) |
| Aug 29 17:40:00 | 4m 00s | Evolutionary Machines | Nice game, but I think the jumping is indeed a problem. It would have been easier if you would have used acceleration and velocity instead of a constant velocity. |
| Aug 29 17:54:00 | 14m 00s | Pimp my Rat ! | 87MB!? Oh dear... I guess I can write this comment while I wait for it to finish. <br/> <br/>You could easily reduce the size of the game by using jpg, mp3 (or ogg) next time. <br/> <br/>About the game it seems nice but a bit more polish would have made the game a whole lot more playable. |
| Aug 29 18:12:00 | 18m 00s | Tactical Binary Evolution Combat (TBEC) | Nice game, could have been more of a challange but I'm glad it is a break of all the others. <br/> <br/>I really enjoyed the resource gathering in this one. Can't figure out why since I normally hate taking resources in account. |
| Aug 29 18:24:00 | 12m 00s | Evo Smash | Didn't get the feeling I was playing a game but more an interactive movie. A bit more strategy (like stopping the critters allowing them to evolve or be more defensive) might have given more depth to the game. |
| Aug 29 18:32:00 | 8m 00s | Evolution Jumper | Good use of theme, and nice gameplay. I do wish it was easier to figure out what does what and why. |
| Aug 29 18:42:00 | 10m 00s | Evolve and Conquer | Too make a lot of tries to figure out the controls, but this seems to be a game with potential. I enjoyed moving at the same time. |
| Aug 29 18:48:00 | 6m 00s | Probes of fury | "Error creating OpenGL window", according to gDebugger the problem occurs around WglDeleteContext |
| Aug 29 19:19:00 | 31m 00s | Omega Architecture | Took a lot of effort to figure out and when I did it seems to crash: <br/> <br/>java.lang.NullPointerException <br/> at transientlibs.preui.grid.Map.blocked(Map.java:302) <br/> at org.newdawn.slick.util.pathfinding.AStarPathFinder.findPath(AStarPathFinder.java:90) <br/> at transientlibs.preui.grid.PathFinder.updatePath(PathFinder.java:82) <br/> at omega.Task.calculateMovementCoords(Task.java:63) <br/> at omega.MinionAI.process(MinionAI.java:59) <br/> at omega.OmegaAIProcessor.process(OmegaAIProcessor.java:117) <br/> at transientlibs.preui.agents.InternalTimeGuard.checkProcessor(InternalTimeGuard.java:45) <br/> at omega.states.OmegaTiledMapState.update(OmegaTiledMapState.java:275) <br/> at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266) <br/> at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663) <br/> at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321) <br/> at omega.Omega.main(Omega.java:66) <br/>865549 [main] ERROR transientlibs.preui.objects.general.Logs - <br/>org.newdawn.slick.SlickException: Game.update() failure - check the game code. <br/> at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669) <br/> at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321) <br/> at omega.Omega.main(Omega.java:66) |
| Aug 29 19:30:00 | 11m 00s | Cows VS Wolves | I enjoyed the naming, but when you have a lot of cows the game felt slow since you couldn't move in a group. |
| Aug 29 19:39:00 | 9m 00s | Star's Requiem | The platformer could be a bit easier to control and some spelling and grammar checking might have been nice as well (I guess that is night work ;) ). <br/> <br/>I guess a little bit of play balancing and you would have a solid game. |
| Aug 29 19:44:00 | 5m 00s | Simulation | Had no idea what needed to be done or why also the color changing was annoying. |
| Aug 29 19:50:00 | 6m 00s | Super Charles Darwin | I'm not a fan of one-hit kill games (because I always get hit) but I enjoyed the art style a bit and of course the scream :) |
| Aug 29 19:55:00 | 5m 00s | Primordial Guard | Nice way to handle the team but I agree with the others above. Repetitive and easy. |
| Aug 29 20:06:00 | 11m 00s | Legacy Bird | Really enjoyable game. Though I wish the girls were a bit more higher in stats (seems you have a chance it is equal, lower or above which turns out to be more often below than above). |
| Aug 29 20:19:00 | 13m 00s | The life of Cat | Awesome result! Nice use of mood and gameplay. |
| Aug 29 20:51:00 | 32m 00s | Oculus Battalion | Really nicely done. Maybe mouse smoothing and someway to make it easier to keep tracks of the level and bamn, solid gold. |
| Aug 29 21:00:00 | 9m 00s | Defense Of The Space Station Guardian | The bugs basically prevent the game from being played as intended. Those costs problems should as such be fixed as quickly as possible. |
| Aug 29 21:11:00 | 11m 00s | Penelope Panther | If there were no bugs like enemy facing wrong direction or death while still having HP it might be fun and interresting but as it is now it none of those. Too bad, seemed interesting. |
| Aug 29 21:24:00 | 13m 00s | Yellow Dog | As an owner of a golden retriever I'm proud to say I got 100 points at the first go. But I'm ashamed I don't clean up the bowls afterwards :) |
| Aug 29 21:34:00 | 10m 00s | The Sky in the Room | Not my game and a small warning ahead of time might be appreciated for those at work (glad I was at home) |
| Aug 29 21:55:00 | 21m 00s | The Life Tale | It takes too long to get somewhere basically zapping the fun of the game. |
| Aug 29 22:05:00 | 10m 00s | Amazing Neko Neko Shop | It's hard to keep track of all the kittens and who ise the best or worst. I just threw them all in the bin. Guess I'm more a dog person after all :) |
| Aug 29 22:15:00 | 10m 00s | Evolve & Conquer | Seems to be a few minor bugs but I really like this idea so I ignored them. Love to see a finalized version of it. |
| Aug 30 16:37:00 | 18h 22m | Cage Flight | Creating a multiplayer action game? I applaud you since executing this well is not an easy feat. Sadly that is also a little bit part of the problem since the framerate and that fact you need friends causes the game to be hard to play test. <br/> <br/>Overal a lot of points just for the attempt alone! |
| Aug 30 16:41:00 | 4m 00s | Temporal Agent | From "a childs perspective" I would say that if you intend to create a game and you know the majority of your target group prefers web then followed by windows there is a good chance a lot of people will complain about not being able to play your game. <br/> <br/>The child in use however want to play and are sad by the fact they can't. |
| Aug 30 16:46:00 | 5m 00s | EvoGoop | I was unable to upgrade and unable to harm the enemy so I got stuck quite quickly. |
| Aug 30 16:50:00 | 4m 00s | Mystic Evolution Quest | There was indeed a lot of lag and there seemed to be some problems with the graphics (tiles weren't always aligned correctly). |
| Aug 30 16:58:00 | 8m 00s | The World Tree | Nice game, the bounding box of the blackholes is a little bit to big since they captured me while there was still a huge wall in between but overal nice execution |
| Aug 30 17:23:00 | 25m 00s | Inu No Ongaeshi | A mother who jokes about getting a pet? I don't think my mom would have approved :) <br/> <br/>Anyway lovely story, maybe a new york best selling ;) |
| Aug 30 17:27:00 | 4m 00s | Run and Transform | Took a long time to start and was frankly to hard with all the timing. Just some heatlh points would have made it more enjoyable. |
| Aug 30 17:30:00 | 3m 00s | WTF Aliens!? | Really wished I got a feeling for rhythem, but besides that I enjoyed it. |
| Aug 30 17:36:00 | 6m 00s | Human 2.0 | Took me a bit to realize that the sun can actually push the "end of all life" away. Quite enjoyable but not hard to keep intressted in. |
| Aug 30 17:44:00 | 8m 00s | Shape the World! | The web version didn't work for me the download one did (Windows 7). <br/> <br/>The evolution mechanic was really well done. |
| Aug 30 17:52:00 | 8m 00s | Darwin's Apple | I'm suprised this game actually took you a mere 9 hours. It's quite complete. |
| Aug 30 17:58:00 | 6m 00s | My Apartment | For some reason the game lacked frustration :) |
| Aug 30 18:18:00 | 20m 00s | Griff Dangers in Mettle vs. Metal | It was really hard to see the bullets, giving them a black circle around would have improved a lot. |
| Aug 31 15:43:00 | 21h 25m | minogear | Nice game but I didn't notice the instructions on the right until the third level or so. |
| Aug 31 15:48:00 | 5m 00s | The Darkness Evolve!! | Didn't feel like a game. Heads... I'm mean hats of for the graphics. |
| Aug 31 16:01:00 | 13m 00s | Advancer | Great job, although a little intro screen would have prevented me from restarting the game a few time. |