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Covenant

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TimestampSince previousGameCovenant's comment
Aug 23 06:43:00 Exterminate 48 Fun, although I got stuck in level 7 or 8... The backgrounds were gorgeous, how did you do them? Pre-rendered or procedurally generated?
Aug 23 06:50:00 7m 00s Enemy Snooker The achievement system was ace... my only real complain was the lack of diagonal walking... became tiresome after a bit, specially since you have to move so much around to get the correct angle to hit enemies...
Aug 23 06:59:00 9m 00s Sporg Moving along walls could use some "sliding", got stuck in the wall sometimes... Most of the levels I could do without using the enemies as weapons, but overall the game is interesting, albeit a tad slow...
Aug 23 07:08:00 9m 00s Head Trauma The musics were awesome, and technically it is impressive (emulation ftw!)... <br/>It ran a bit too fast on my system (not sure if that was meant), and I suck at platforming, but I got to the end of level 1... <br/>The drawback is that the "enemies as weapons" isn't really part of the core gameplay mechanics...
Aug 23 07:15:00 7m 00s Chassis Commander Very good job, found it entertaining... <br/>Wish there were less robots in the beginning, so I could understand better what are the different upgrades, what's their effect, etc... <br/>But really good job on the weapon variations!
Aug 23 07:20:00 5m 00s Death Wheel Nice one... Kind of hard to sometimes take the enemy from behind (pun intended!) :) <br/>Didn't know you could do 2d stuff with Unity, need to take another look at it... :)
Aug 23 07:27:00 7m 00s Dr. Stein's Super Weapons VS Giant Robots Very cool... the controls were a bit touchy, and the camera is not too well centered, which means that most of the time I would fall down hoping I would get to another platform, since I couldn't see what lay below...
Aug 23 07:35:00 8m 00s Man And Robot Runs a bit too fast here, on Firefox... Doesn't work on IE at all... <br/>The Window is also too small on my TV (I play stuff on the TV, 1920x1080, so it was a bit hard to see the characters). Good exploration of mechanics!
Aug 23 07:40:00 5m 00s 48 Hours Later Good job on this one... The graphics are amazing... only complaint is that on my screen, I could see offscreen stuff, which was very distracting, always thought an enemy was comming lower than expected, only to have it come high on the screen... <br/>Congratulations!
Aug 23 07:47:00 7m 00s Bouncing Bellyfloppers Very good... I'd do it a bit slower and add angles to the trampolines, for that extra difficulty... :)
Aug 23 07:56:00 9m 00s Hacking4Dummies The game is well done, although it's bitch hard... : Don't think it suits the theme, though, but even so... it was fun playing! :)
Aug 23 07:57:00 1m 00s Dastardly Shapes Couldn't play it, only have Windows available... :(
Aug 23 08:03:00 6m 00s AVOIDAL One of the most enjoyable games I've played so far on the compo... Agree with devinmoore... <br/>Need to be a bit slower, though, I was overwhelmed half the time! :)
Aug 23 08:08:00 5m 00s Undermine Very hard to get the hang of, and the bug with falling off the platform (and not dying, etc) became annoying after a bit... it's a good idea, needs better level design to ease the learning curve...
Aug 23 08:15:00 7m 00s Flinger Agree with L... Most of the time I couldn't make head or tails... contracting/expanding should be faster; I think, for quicker pickups... <br/>Other than that, interesting mechanics! :)
Aug 23 08:20:00 5m 00s Fire, Fire, Where You Are Had some trouble controlling the fire... most of the time, my mouse wouldn't start a fire, no matter if I pressed it or clicked it... :(
Aug 23 08:30:00 10m 00s Infiltrator Awesome game... love the graphics and the "stealth" feel to it... could lead to something really special with some more bells and whistles and a good storyline... :)
Aug 23 08:34:00 4m 00s Attack Of The Weapons Interesting take on the theme! :)
Aug 23 08:40:00 6m 00s Dead End inc. "I have an MBA" - Priceless... :) <br/> <br/>Very cool, have the same complaints as TheLastBanana... <br/>Great graphics!
Aug 23 08:45:00 5m 00s Maze Shooter Nice game, just didn't enjoy the movement that much, it was "clunky"... allowing for sliding on walls would have improved the game to no end... <br/>The randomness makes it hard sometimes to accomplish the level...
Aug 24 05:23:00 20h 38m DIE ALIEN DIE Nice one... graphics were very good, and the gameplay is interesting... could have used a bigger Window, tbh, and not allow the player outside the game area (I beat most of the levels that way)
Aug 24 05:25:00 2m 00s Bugger Well... it's frogger... :)
Aug 24 05:31:00 6m 00s Spacenoid Well, the idea is nice, but the game is too fast on my PC to play with a keyboard (with a mouse, it might have been doable)... <br/> <br/>BTW, where are you from?
Aug 24 05:50:00 19m 00s Sonic Boom Could have used a bit more polish, shots were a bit too slow, but the idea is brilliant, congratulations!
Aug 24 05:55:00 5m 00s Zombie Conquest Couldn't run it even in compatibility mode (Windows 7 64-bit here)
Aug 24 05:59:00 4m 00s SpaceFreak Snack Same issues as everyone above... and the game is a bit unforgiven... I had a sequence of 4 guys in a row, and then just one bad jump, got stuck and got digested... what I mean is that the game should see into the immediate success and not punish the player so much... just an idea, of course... :)
Aug 24 06:03:00 4m 00s Rotate Firing rate was a bit slow, other than that, good job... Doesn't work on IE, btw...
Aug 24 12:00:00 5h 57m The Robots and I Good job... same "complaints" as the above, but it's a very nice job, specially for a first-timer! :)
Aug 24 12:08:00 8m 00s GNORF This was fun... :)
Aug 24 12:20:00 12m 00s I <3 Tractor Beams Nice one... it's indeed fun to spin them around... :D
Aug 24 12:27:00 7m 00s Basketball girl A bit weird (and weird is good)... Was fun the first 3 or 4 levels, then it became tiring...
Aug 28 11:24:00 94h 57m Singularity Smash It's simple, yet effective... the difficulty curve could be worked on, and speed of the enemies be tuned down (at least while the player is getting the grip with the controls)... <br/>Really liked you had the trouble of creating a background story (and it was well writen), next time add it in game with scrolling text... :)
Aug 28 11:29:00 5m 00s HeadOrb Interesting idea... contrary to jakkarth, I like my side-scrollers to be the other way around (right to left)... :) <br/>Art is very good, although from a technical standpoint, the game slowed down when too many enemies were on screen, which detracted from the gameplay experience
Aug 28 11:37:00 8m 00s Grandfather glasses The idea was neat (although without hints it would be a hard)... Kind of reminded me of old Dizzy games... :)
Aug 28 12:34:00 57m 00s Daremon Awesome game! Although I'm not a big fan on Pokemon-type games, this one is an impressive feat for 48 hours... a bit unbalanced, I had to play with Spork the whole time, and creatures with less 10 levels than me would own me constantly... : <br/>Battle music was very neat, got me pumped! :)
Aug 28 12:54:00 20m 00s Unarmed and Dangerous As usual, a brilliant game... :P Hate you, your stuff always looks so much better than mine! :)