Foon → Ludum Dare Explorer → LD15 → Feedback comment stats → garrig12

garrig12

Feedback comments for LD15

LD16 →

garrig12's games and stats for all events →

TimestampSince previousGamegarrig12's comment
2XUE The level-editor was nice but the load button didn't work. Sometimes it loaded the level, but most of the time it didn't do anything. Most enemies could be finished of with a few slashes but the ghosts/skull was really hard, didn't seem like there was any "normal-difficulty" enemies.
Beacon scary and cute at the same time...
Cave Bounce it stopped being fun around the 3rd or 4th missile level...
Cave Ninja I liked the tiny characters
Broken Cave Robot great! never used the map-drawing though as I usually just walk blindly towards my doom :)
below the house I got stuck several times since I couldn't get through some of the smaller because of the character speed..
Angry Caverns It felt too easy. I clicked on everything randomly and was able finished the game. Everything else was spot on.
Cavern Pellet Eater Creatures I think this would have been greater if you could pause and perfect your setup.
Cavern Escape Windows port crashed at exit but I liked the evolving-puzzle-solving gameplay. Some music would have made it awesome.
CavernMinerThingyThing this was more fun and addicting than spelunky, never though digging and climbing ladders was this much fun. too bad it was missing sound and it ended before I was able to pick up all the loot :(
Alien Artifact I liked it but it was hard and I would like someway to defend myself like a laser that pushes away the spheres or perhaps the ability to heal.
Ascent fun, but too hard for my taste
Cave Explorer interesting sound-effects, it sounds like a horse riding when you walk and cheap techo when you hit a wall :)
In the Shadows I tried different resolutions and fullscreen/windows but it creates a window and then immediately exits (crash?)
Cave of Peril I liked the flashlight, but I died too often and often without know why. I was also unable to strafe while walking... a cool idea would be to play some haunting music when the evil started to come close. A collapsing cave would perhaps be a better enemy :)
Akin Revenge it would be nice with some sound, especially when the kittens come close as I died several times without noticing anything.
Cavern Diver visually interesting, and kinda fun once I understood I should throw massive amounts of explosions at the barrels... :)
Cave Dangerous I missed the explosion sound...
cavern.laser.bat I would like to survive after hitting a wall. I also managed to land on the floor once...
Cavern Tycoon LD48 clumsy interface and I don't know why I keep loosing.
"Life is Guano and Then You Die" It would also be nice if I could steer without having to flap. I also sometimes died without knowing why. Fun game though
c4v3rnz +1 for the smilies!
Cavern Ghost I liked the lightning and the speech-bubbles
Cavern Chase the player looks a lot like snoopy...
Adrift a mnimap would have been nice
Cavern Copter Some rotor-sound and a thanks-for-saving me would have also been great.
Cavern Relics I though the only-right player animation was a bug until I got the powerup :)
Cave Flyer (blue) Awesome! The only thing I didn't like is that the enemies get's reset when you are changing screens, making fights across screens fights feel pretty random :)
Cavern of Damned It felt more like I was in a haunted mansion than a cavern. I did several times from the spikes, and it took a while before I relaized this, since even when they were tiny I still died.
Cavern-Ball no love, no game - sorry
Cavern Greed It would have been nice if the cave was collapsing instead of a wall of doom..:)
7 hours mini game With a better landing, sound effects and perhaps some silly wall-jumping this could have been so much more fun. Really nice work for 7 hours though.
Cavern Pong interesting but flawed concept. And the ball also always seems to get created on the right side making it an easy for the left one.
Brinie the game looks great, but it's too complicated for me :(
Cavern Defense I was unable to attack since my units were unable to attack the enemies so they decided to move together instead :)
Cave In It was quite easy once I realized I shouldn't collide with the rocks and it was even easier when they stopped coming after ~30k points :) <br/>For those of you who have problems getting over 3k observe how the rocks move and act accordingly ;)
Bat Cave Adventures! unable to run it since I am missing both python and pygame
Cave Jimmy I like umbrella-gliding!
Cave Trip I had a hard time controlling the plane. A more sensitive controls and some shadows should do the trick :)
Cavern Crawler (Final) completed the game by flying inside the cave :) <br/>Perhaps a better way to create the jet-sfx would have been to blown into the mic.
Black Cave For thoose of you who have problems first go to http://www.freewebs.com/filenotfound99/ and then download http://www.freewebs.com/filenotfound99/blackcave.zip as (his) freewebs doesn't allow linking zip files from external pages. <br/> <br/>For the actual game I had trouble navigating since there was no feedback whatsoever if I was walking or not, so circling the cursor around the avatar like a radar game some hint how your surrounding looked like. Then I found the light and got a headache.
Cave without Story I though the gems looked like hearts and instantly though them to be extra life...