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garrig12

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TimestampSince previousGamegarrig12's comment
CollabRL interesting idea
5 Colors: Pandora I got to the room with the gravity switches. I would like if the readme mentioned the x key, and that the switches were introduced through gameplay - perhaps accidentally walking over one? otherwise a great game :)
Scavenger I would like the ability to see how much a certain item would take up in my hold, a warning that I might bump into stuff and the ability to reverse that tractor-beam.
Exploration game nice concept
Finding Her maybe I am stupid but I couldn't find out how to find the person to talk to to give me another clue so basically I flew around and talked to everyone and it got harder every time a new ghost was introduced and I eventually gave up
Penguinagain catchy song and cure penguin, what more can you ask :)
...Deeper I would really like a easier control scheme, perhaps one using the mouse
Tower Quest it appears that the game saves a new game every frame of the walk animation when I enter the save square
Dream Explorer graphics are awesome, jumping/falling feels stiff
LoneStranger's Explore Could not find the main class: net.lonestranger.game.engine.Game. Program will <br/>exit.
Asploreheim unable to register and cursor blinked too fast
Shoot For The Stars that is one irritating tune :)
Scouting only! good use of theme, but I basically ended up with holding the arrowkey down and traversing the entire area from top to bottom.