remnant. by screamrawr 2019-05-05T01:10:24Z
You guys are doing really nice job, but I think cutscenes and plots are bad choice for game jam, because it takes too much time to make them good. The big problem is, where is the theme?
Foon → Ludum Dare Explorer → Users → Sakkia
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | . | compo | 1.00 | 1.00 | 1.00 | 1.00 | 1.25 | 1.00 | 1.00 | 1.00 | ||
| 2019 | 44 | Your life is currency | 👥 | The Last Drop | jam | 45 | 4.13 | 3.81 | 3.73 | 4.21 | 4.38 | 3.73 | 2.83 | 3.91 |
You guys are doing really nice job, but I think cutscenes and plots are bad choice for game jam, because it takes too much time to make them good. The big problem is, where is the theme?
some coins got stuck in my body, I think such collide box is not necessary
too many long-range attack enemies, so it feels really bad to move my fingers from WASD to 123 when my screen is full of bullets, maybe press space,shift or QE for pacts will be better. And I agree with the art inconsistency problem, it looks like a morden fashion guy fights inside a middle ages castle using magic? The start menu also looks like a totally different game
Nice game, but I think the pace should be slower. I just clicked whatever I saw to keep my character in good health and mood, hardly had time to consider which to choose
feels like cartoon Mass Effect, like it very much! But I think these cat characters are a little scary... their eyes and face expressions make them look like dead specimen
I think the map can be more interesting. The portals are in corners but we always fight in center because of the piggy bank, moving through the portal won't do anything if another play just stands in the middle of the field
I think if you use health as a timer, then it's just a timer. Change every heart icon into a clock icon then everything is still the same. If my character is bleeding or injured, then losing my life fast make sense. However except the theme part, you do complete a nice game, good job
fun game but... why a music box eating coins means life is currency?
If the cursor changes on interactable things it will be really helpful, puzzles are interesting
I know the art is done by programmer but... add a background,dude and the UI of tutorial really need improvement
I think since you use low-poly 3d models, you shoudn't use realistic texture on it. The planet looks so inconsistent with other object
@firedragis thanks for playing! We used to consider a self-explosion when your HP is too low, if you can use it to kill all enemies then you can survive to the next day, however we don't have that much time to make it happen :) I think your idea is better, greatly appreciate!
@squaredev nice idea! maybe there will be more and more trees to make our desert map become a forest, and then there will be a good ending, our little water sprite becomes the forest goddess! sounds really good :)
We update the itch.io page for HOW TO PLAY and some tips. Remember to check it before you play!
@ninjacatz Amazing! Here comes the champion!
@eduardo-yukio
Thanks for playing! It's pleasantly surprised to see someone survive for more than 20 days, greatly appreciate.
Actually the red seed should only buff you for only one night, and the yellow seed will give you some 'skill points' that let you use your ultra skill srveral times, every state of player has different ultra skill. The true learning curve is how player get into the next state.
However you can see that there even dosen't exist a single ultra skill, all states of player just have different full health. So we make this simple red and green seeds mechanics. In fact in the last few hours before deadline we just throw all of enemys and plants into the game. I think we compresss our idea into a playable game, but not a completed game.So yesterday we decided to keep on this project, to make it a real game!
I think there should be some context or game mechanics to explain why the faery's attacks cost health, otherwise it feels like a normal 2D platform game with only 'each shot takes health' correlated to the theme. Game quality is good though
'ARE U STILL THERE?' the idea for this game is quite interesting, good job
eating rich guys but I am just a little coin lmao the jumps feel strange, takes me a while to figure out right jump timing