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Sakkia

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201945Start with nothing.compo1.001.001.001.001.251.001.001.00
201944Your life is currency👥The Last Dropjam454.133.813.734.214.393.742.843.91

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Sakkia

Sakkia leaves an average of 15.0 feedback comments each event.

LD44 — Your life is currency (15)

remnant. by screamrawr 2019-05-05T01:10:24Z ♥ 2

You guys are doing really nice job, but I think cutscenes and plots are bad choice for game jam, because it takes too much time to make them good. The big problem is, where is the theme?

Blood 2B Rich by brklipel 2019-05-04T09:15:09Z ♥ 1

Nice game, but I think the pace should be slower. I just clicked whatever I saw to keep my character in good health and mood, hardly had time to consider which to choose

We Are Nuts! by kaeveris 2019-05-04T09:06:40Z ♥ 1

I think if you use health as a timer, then it's just a timer. Change every heart icon into a clock icon then everything is still the same. If my character is bleeding or injured, then losing my life fast make sense. However except the theme part, you do complete a nice game, good job

Rotten Planet by Sky909 2019-05-03T12:10:28Z ♥ 2

I think since you use low-poly 3d models, you shoudn't use realistic texture on it. The planet looks so inconsistent with other object

The Million Dollars Insurance by Tigeryue 2019-05-01T18:25:46Z ♥ 1

If the cursor changes on interactable things it will be really helpful, puzzles are interesting

Faery Tales by Ryan Wine 2019-05-01T07:22:11Z ♥ 1

I think there should be some context or game mechanics to explain why the faery's attacks cost health, otherwise it feels like a normal 2D platform game with only 'each shot takes health' correlated to the theme. Game quality is good though

Sinner by kazuo256 2019-05-01T04:59:37Z ♥ 4

too many long-range attack enemies, so it feels really bad to move my fingers from WASD to 123 when my screen is full of bullets, maybe press space,shift or QE for pacts will be better. And I agree with the art inconsistency problem, it looks like a morden fashion guy fights inside a middle ages castle using magic? The start menu also looks like a totally different game

Only Got Nine Lives To Live by Sempiternal 2019-05-01T04:43:39Z ♥ 2

feels like cartoon Mass Effect, like it very much! But I think these cat characters are a little scary... their eyes and face expressions make them look like dead specimen

Face to Death by pequenodev 2019-05-01T03:33:41Z ♥ 3

eating rich guys but I am just a little coin lmao the jumps feel strange, takes me a while to figure out right jump timing

Swords and Kreatures by Ausstein 2019-05-01T03:15:10Z ♥ 0

I know the art is done by programmer but... add a background,dude and the UI of tutorial really need improvement

Money Golems Warriors by Buddaccio 2019-05-01T03:07:12Z ♥ 1

I think the map can be more interesting. The portals are in corners but we always fight in center because of the piggy bank, moving through the portal won't do anything if another play just stands in the middle of the field

1929 by stev0o 2019-05-01T02:57:35Z ♥ 1

I think it will be more resonable that I am the insurance company, so save lives will save my money directly

Jukebox Panic! by Kaish 2019-05-01T02:51:01Z ♥ 3

fun game but... why a music box eating coins means life is currency?

InstaLifePlus by VoidAerun 2019-05-01T02:45:38Z ♥ 2

'ARE U STILL THERE?' the idea for this game is quite interesting, good job

Hangry Bunny by gamerjenn 2019-05-01T02:34:07Z ♥ 1

some coins got stuck in my body, I think such collide box is not necessary