Saturnalia by graebor 2017-08-01T11:18:18Z
I really liked the aesthetics of this game, incredible. There's a lot more to this than meets the eye. As far as interactive scenes can go, this game definitely owns that.
Foon → Ludum Dare Explorer → Users → moosalicious
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2017 | 39 | Running out of Power | Murder on 39th Street | jam | Innovation | 4.78 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Sacri-fight | jam | |||||||||
| 2017 | 39 | Running out of Power | 👥 | Murder on 39th Street | jam | 12 | 4.37 | 3.33 | 4.78 | 4.50 | 4.59 | 4.31 | 2.96 | 4.23 |
I really liked the aesthetics of this game, incredible. There's a lot more to this than meets the eye. As far as interactive scenes can go, this game definitely owns that.
Pretty interesting game! I would've loved to see the more interesting level mechanics such as moving closets and opening doorhandles a lot earlier in the levels. With a game speed like this definitely! What could possibly tie into it is that you're still dreaming and thus can do all kinds of fun things in the levels that would otherwise not make sense.
Good job overall though, nice take on the theme.
absolutely nailed the graphics, though the level could've been more interesting? Maybe some pickups that give you speed or armor etc, to make the game a little more approachable
Nice game people! :) maybe some feedback for next time: the control should definitely be a lot tighter for a platformer battle arena game. Check out Spelunky/Mario/Castlevania etc for some inspiration! The graphics are pretty cool. Maybe next time add some game feel (screenshake/tween animations)
Nice game people! :) maybe some feedback for next time: the control should definitely be a lot tighter for a platformer battle arena game. Check out Spelunky/Mario/Castlevania etc for some inspiration! The graphics are pretty cool. Maybe next time add some game feel (screenshake/tween animations)
Nice game :) maybe some feedback for the gameplay: it gets pretty repetitive after a while (+ enemies getting stuck in tight spaces). Some feedback for the graphics: in a motherboard cg kinda environment you could do a lot more with some fancy shaders and particle effects :) Don't be afraid to layer those a little more.
Pretty cool game, not much to add in terms of feedback except more polish! The graphics are still pretty rough and perhaps you could add a slight knockback or slowdown if you shine at a ghost. The spawning rate could be a little more thought out, I felt it was too random at times. Adding different enemy types could also make it more interesting.
Pretty interesting concept, the control could deffo use some more work though. Interesting visual style.
Incredible art and the implementation of it. This game really looks and feel coherent, like it was made with a vision from the start. The word-guessing is a little awkward but for 48 hours this is great!
As most people noted: really polished looking and feeling game, though the feedback is basically non-existent. Also not feeling the theme in any of it!
pretty cool visuals, the level design could've been more interesting :)
I had a lot of fun precisely because the game was breaking so hard :) but as noted, there should probably be a set route in which you're not allowed to place towers for example
I'm not sure how to rate this. The game is very polished, but nothing feels fresh and interesting. It is pretty cool for what it is though!
Very cool game! Especially since you made it solo. I really like how you used some screen effects to make the visuals feel more premium. Interesting concept also, though I feel the navigation across the robot is a little too difficult to be fun.
Cool graphics, though controls could've definitely been better. Maybe next time you can do some sprite animations through code (tweening etc) this adds a lot to the game and gamefeel