Foon → Ludum Dare Explorer → Users → kajko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Tiny Reactor | jam | 315 | 3.67 | 3.65 | 3.67 | 2.66 | 3.28 | 3.16 | |
| 2019 | 44 | Your life is currency | 👥 | Mutant Alien Zombie Hunter | jam | 622 | 3.36 | 3.52 | 2.83 | 2.91 | 2.11 | 2.91 | |
| 2018 | 42 | Running out of space | 👥 | Slay the Spacetris | jam | 323 | 3.64 | 3.45 | 3.78 | 3.52 | 2.68 |
Such a simple mechanic, and yet the game is very compelling! Reminds me of Overcooked :D
Are the palletes randomized? Is there a guarantee that every order can be completed with the incoming colors if you're fast enough?
Is it possible to win? The game started making sense after I read about the arrow in the comments - it led me to a couple space stations, but new ones kept popping up... this is what driving for uber must feel like (;
ladybugs disapprove
10/10, made me want to play factorio again
@joh: we ran out of time and never added a victory screen, so you'll have to imagine that you've won :) For me, the goal of the game is to drain the pipe, but coffeecup-winner insists that you need to remove all the blocks, too (he's a little further than me on the OCD spectrum).
@CandleBird: you're lucky there was a tutorial at all! (Just kidding, you're right that the UI is obscure. That's what happens when you commit the intro sequence half an hour before the deadline and barely make it at all).
> ehh this is easy
> 2 mins later oh my godddd i messed up
Haha, my evil plan / game design worked!
@Team-Trout: did the mouse cursor change its icon when you couldn't drag? Are you using Chrome? If so, my guess is that you're running into https://ldjam.com/events/ludum-dare/42/noahs-help-1/fix-for-mouse-drag-issue-in-unity-webgl-build
Very, very impressive. This game is my favourite entry to the jam so far.
Stacking coins feels a little finicky. You don't apply any damping or increased friction to the inactive coins, do you?
Mmm, physics.
It's always cool to see physics with free-form drawing!
Glitch: a 16:10 aspect ratio made the game unplayable for me - it resized past the screen size and started resetting in a loop (the restart counter reached several thousand in a matter of seconds). Changing the resolution to 16:9 resolved this problem.
I got stuck on the level where your square falls straight down on the left side and you need to reach the exit on the right side. It was a PITA that the lines disappeared when the square went off screen. I couldn't draw a curve that would preserve the square's momentum.
Neat little idea. Thanks for reminding me to add Scanner Sombre to my wishlist.
Also: this is the first time a game has ever made me nauseous. Achievement unlocked, I guess!