FoonLudum Dare ExplorerLD42 → Back to Base

Back to Base

By indiemaniac and jonvier89

View on ldjam.com

CategoryRankScoreCount
Overall10752.8925
Fun11132.6325
Innovation4243.3425
Theme5353.5625
Graphics8013.1025
Humor1.7919
Mood10332.4522

Comments

randdir 2018-08-14 19:30

@indiemaniac I would love to test your game but unfortunatly... error 404 ? (on both HTML&Windows)

mjgood 2018-08-15 02:01

I was able to run the web version.

Wait... hold on... I'm trying to write a review and the corners of my screen keep closing in on me. What the heck brain. This musta got annoying to develop after a while lol

I like how it's coming along! It feels kinda easy and not very exciting atm, but this has a lot of possibilities of ways to make it more interesting (eg. enemies, powerups, etc). I hope you're able to put more into this once you take a break for a few days to get some sleep!

Can you please please please also make it so I can click and hold the mouse button? My finger is tired now lol

silvae 2018-08-15 02:19

Whoops, I went totally in the wrong direction - didn't notice the arrow until I started flying off into the pink/purple abyss. Eventually I was able to right my navigation and find my way to the ship. Some enemies or other ways to lose health would certainly add excitement but I enjoyed it nonetheless. Well done!

netguy204 2018-08-15 02:19

Graphics are cool. If there's an end I never found it. Good job building this. It's a bit of a lillypad hopper and I don't have any advice to move it meaningfully beyond where it is.

shredmer 2018-08-15 02:28

I thought it was a lot of fun at first and the mechanics play well. I just wish there was more content whether it be enemies, levels, difficulty increase, etc. Great art and good sound. You should keep building this it has potential.

dmtroy 2018-08-15 02:28

I think the game is pretty solid tough could use a bit of polish. I found it really hard to use the bridges because the controls are so floaty I kept drifting off it.

superpokeunicorn 2018-08-15 02:33

This game has a pretty neat concept and I like the trippy, space distorting visuals. The pixel art on for the title screen also looks really good. That said, my main problem with this game is that it feels very barren. It definitely needs enemies or some other mechanic to spice it up, as the game gets pretty repetitive after a while. Overall, this is a really interesting game, even if it's a bit underdeveloped. Nice work!

kajko 2018-08-15 02:35

Is it possible to win? The game started making sense after I read about the arrow in the comments - it led me to a couple space stations, but new ones kept popping up... this is what driving for uber must feel like (;

mattincho 2018-08-15 03:24

It is a great concept. I especially like the banner, great art; but, i think that in order to appreciate the pixel art, in game, you need to use a lower resolution; in that way you force the nice retro colorful effect to be displayed (And of course enable full screen, because otherwise you will end up with a little screen, but the same result). It really needs some enemies or something to shoot at. At the beginning i was thinking that shooting at the space edge was needed in order to cross... and until i noticed the little arrow, i didn't get the idea. Overall it was very interesting, Great work!

paulhocker 2018-08-16 02:19

good game - my only change would be the controls to have the keys rotate and thrust instead of using the mouse location - thanks for making it

andrei9 2018-09-03 10:12

Nice idea! cool game! :thumbsup:

hellsquirrel 2018-09-04 13:37

Good!

quetzakol 2018-09-04 18:10

Nice gameplay idea, I liked it ! Like others said I would prefer to be able to control the ship only with keys. Good game otherwise!