The Only Way is Down by Roka Josh 2019-10-21T20:21:14Z ♥ 1
great game! i loved the cutscenes and the dynamite breaking walls. i have to admit, i repeatedly landed on enemies on big drops, and that often led to me dying pretty quickly. the most i was able to go was the subterranean level 2. hopefully if i have more time between classes i can try again and hopefully i will git gud lol.
LD48 — Deeper and deeper (5)
Cave Golf by RoofloorWall 2021-05-08T20:32:30Z ♥ 1
Once I made it through one rotation of the maps, I actually feel like I finally got the hang of it. I struggled to beat the level with the thin path on the perimeter to go around, but eventually the mechanics started getting easier. I had a few instances where the ball would go behind walls (like the level with the thin perimeter path) which caused the ball to go in strange directions. Also, I agree it was difficult to gauged the power of my strikes. i feel like at times if i was even a hair off from the previous strike, the strength of it was dramatically different. maybe it was just my poor consistency though lol. overall, it was fun and i think it was a great idea for the theme (especially with the looped maps).
Abyss - A Journey Deeper by Dimi_Tree 2021-05-08T19:22:06Z ♥ 3
I loved the scrolling credits, they really fit the theme nicely! Thought the movement was slow, the storytelling was still effective and gave me enough time to let things play out/sink in. Like someone said before me, I liked the transfer of consciousness at play! It reminded me of some of Julio Cortazar's short stories like "Axolotl or "The Night Face Up". If you had any plans to improve the game, I would suggest updating the movement controls for the diving scene, and also make the clipping around objects a bit smaller so that you can partially walk behind objects in a way that creates the illusion of depth. Overall, I thought the slow movement was kinda frustrating at times, but it still helped get the story across, so it was okay regardless
Deeper Space by NaraJeamfry 2021-05-03T23:09:38Z ♥ 0
music was fun, and after I learned what to avoid and what was ok to touch, I realized the blue disks were all I really needed and restarting after each death made the amount of times I died more bearable. maybe in a future iteration, look at destroying objects instead of knocking them around? at the moment all objects collide with eachother (rigidbodies?), but destroying them with the ammo instead of knocking them out of the way would feel more satisfying. maybe make it so that only the asteroids and the satellites can bounce off each other? and then maybe the other collectables be able to pass through them? I kinda wish the currency didnt increase so slowly, but since the items to purchase are also kinda low cost, i guess it works fine. do you have any plans to continue this game and add more upgrades? if so, maybe add a second coin type to more dramatically increase the currency to afford better/expensive potential upgrades. overall, it was simple, fun, and has room to keep adding to it!
Turn of the Tide by Polyethyleneglykol 2021-05-03T22:55:08Z ♥ 1
love the sounds/music, but it was a bit difficult to understand how to play. I spent a while just trying to make any of the instructions in the "how to play" even have interaction with things on the screen. zooming worked easily, but it was unclear what to actually interact with to make gameplay happen. i have managed to destroy a few locations, drive around in cars, get more troops, and make use of highlighting multiple items at the same time, but it came with a lot of guessing and checking
Highly Successful Research Submarine by James Macgill 2021-05-03T22:29:17Z ♥ 2
I love the intro/premise. It was a solid transition to the main gameplay, and by ignoring the pictures for the instructions, I had a "frustrating" time lol. that being said, it is probably what a novice would experience IRL. I didn't hear any sounds/audio. was there supposed to be music or sfx? As I made a few trips, I started getting more money and gaming the system to get more money for a few quick shots and coming back to the surface. I Probably missed some good shots if I had just waited though. Overall, more fun than I expected and can see a future for this as maybe a mobile game or something !