Vault 7 by Luk3 2019-10-16T08:14:02Z
I liked that the puzzle had no instructions and let you figure it out by yourself but i feel like figuring out the first one where you unlock the door can be a bit obtuse, i suggest giving the player an indication of which levers to pull with like a scratch on the wall behind the levers or on the floor in front of the levers, like something to give a hint rather that just leave the player to guess randomly. that being said you guys nailed it after that by having a way to show that the player is progressing.
I thought the art was cute I just couldn't tell that the levers were levers at first because they were so big and the scale and perspective of things felt very weird, overall not bad just visually confusing which is not the best in a puzle game.
also last criticism, I understand the fun of it is giving no clues and information (and you guys did a great job on that, completing the puzzle is fun and makes you feel smart and it's simple enough to not be very frustrating after the first door) but please put the controls at least in the opening menu or in the description of the game or somewhere because it took me about a minute before I realized the space bar did something. just putting "W,A,S,D -> movement" and "spacebar to interact" in the description would help so much.
overall, aside from my criticisms, I thought it was fun with a very cool atmosphere and a great general mysterius tone. the art is cute but the levers that look like 4 times the size of the character kinda makes them look like light poles or bars but the puzle was really fun and simple with a lot of good feedback to the player. a fun quick few minutes on a puzzle =), would reccomend maybe you guys can build on this into a bigger mystery puzle game.