Sakura Shrine by arzi 2022-04-12T06:45:53Z
Fantastic graphics, amazing audio, and decently challenging gameplay! There is a bug where if you're walking when a chat box pops up you keep going in that direction, but other than that, fantastic work!
Foon → Ludum Dare Explorer → Users → BattleToast
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | RESET | jam | 991 | 3.29 | 2.76 | 3.04 | 3.85 | 3.27 | 3.33 | 2.95 | 3.51 |
Fantastic graphics, amazing audio, and decently challenging gameplay! There is a bug where if you're walking when a chat box pops up you keep going in that direction, but other than that, fantastic work!
Really unique and interesting take on the traditional visual novel romance style! Reminded me a lot of Doki Doki Literature Club, but much more wholesome :) Art and aesthetics are very cute! The music did cut off part of the way through, might've spent too long trying to get the secret ending
Great art and music!
Simple (in a good way), intuitive gameplay, controls can feel a bit sluggish and water hitboxes feel wonky at times
Really fun take on the theme, and the upgrade system gives fantastic replayability to the game! Diverse amounts of mechanics and options, and very nice graphics as well. The only thing that bothered me is that sometimes the punch wasn't hitting the enemies. Otherwise, amazing job!
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Yeah definitely wasn't kidding when I said I got hooked on it haha The upgrades definitely added longevity and made the experience much less stale
Simple gameplay, but funny idea, good use of recent events haha
Art is very cute and the music fits the atmosphere well. My criticism is that sometimes the controls felt unresponsive when it came to jumping.
Art is adorable, relatable gameplay as someone who also has cats
Very hectic gameplay! A neat and fun take on the theme. Could just be me, but there was no sound on the HTML browser game.
Neat game, took a few tries to get strategy down, enjoyed the concept!
Neat art, fun gameplay, really enjoyed testing my reaction speed, great job!
Absolutely adorable art, great music and sound effects, gameplay was easy and intuitive! I think it would help if the cats had a shorter range for detecting another cat. Overall, really great work!
The game was simple, but easy to understand and still fun to play. The theme is an interesting take on the idea since the idea of drilling the planet to death isn't most peoples' first thought for the theme. My criticism is the movement can get a bit awkward at times, and the character model moving forward while attacking combined with the knockback on the enemies had the tendency to make the fighting feel wonky often. Overall, good job!
Also survived 248 seconds :)
Easy to pick up, intuitive gameplay, does get a bit too crazy with everything falling apart, and the default sensitivity is a tad bit too high, but overall a fun work!
Really nice art and graphics, fun music and vibes, gameplay did feel a bit lacking, also the player character clips under the bunnies and their desk and computers, but overall a cute and good job!
Good work on the graphics and sound! The gameplay was interesting, although the controls had a tendency to feel clunky at times. Good job!
Fantastic game! Cute art and graphics (at least until the final stage), decently difficult platforming, very fun to play, music choice was very good, great progression from a dream to a nightmare. I really enjoyed the spin on the theme. Great work!
@the-neon-shark Thank you for the criticism! Ideally, all that text and exposition would have been spread out more evenly in more scenes and smoother storytelling, but we ended up going this way to compromise for the limited time, but I'm really glad you still enjoyed the game nonetheless!
@koolruz I really appreciate the nitpicking actually! I personally have a tendency to nitpick games and other works to both get a better understanding and to see how things can be improved, and I wouldn't treat my own work any differently, and I would want others to do the same. I had considered removing or changing the jokes earlier on to match tone or to fit the sake of continuity, and it's feedback like this that lets me see which is better for the player experience. Your feedback is really constructive, and that's the best feedback I could ask for!