Foon → Ludum Dare Explorer → Users → Aldruin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Illuminati Intern Simulator | jam | 1039 | 3.02 | 3.10 | 3.29 | 3.62 | 2.69 | 2.88 | 3.86 | 3.24 |
Aldruin leaves an average of 14.0 feedback comments each event.
LD51 — Every 10 seconds (14)
Kaboomer! by 0x01F0 2022-10-17T12:26:12Z ♥ 2
Concept is pretty fun. It's a little sad there is not some additional variety in the types of bombs/interactions to get rid of them, but I guess it was already a lot to pull out in the limited time of the jam !
Factory Reset by ComicSans 2022-10-17T12:08:44Z ♥ 1
That last level was pretty damn challenging. Especially I didn't understand on my first playthrough that the waypoints slowed time so I did it real-time :D
It's a little bit sad the "waypoint" mechanic seems to be all in all mainly a slo-mo mechanic and that where they are placed doesn't really matter much (or maybe there's something I didn't understand there ?) so maybe it could have been just some kind of triggerable "bullet time" for example.
It was a good idea to play with the time with this kind of theme, however I think it was a little difficult to "feel" the ten seconds when using the waypoints as it's lacking feedback (also because using the waypoints seems to have zero limit). When playing the game real-time like I did on my first playthrough, the ten seconds mattered much more though.
10-Second Mechanism by GreenRadiation 2022-10-16T16:01:59Z ♥ 2
Fun puzzle game. The 10 seconds timer makes certain puzzles very hard though.
WHO'S NEXT !? by Kmyho 2022-10-16T15:52:41Z ♥ 2
I'm rich now !
Good idea with the changing visibility throughout the game, certain modes made unfairly impossible to find the target though. Didn't prevent me to grab the money though.
Quick to Judge by axelrinaldo 2022-10-16T15:38:47Z ♥ 1
The idea is a very fun one. The text being sometimes quite long and the instructions on the right being really confusing make the game very hard in my opinion. Looks I'm a terrible judge !
The Lamplighter by SelkieHarbour 2022-10-16T15:28:14Z ♥ 1
The graphics and ambiance of the game really are beautiful. That's a very nice entry here. The game is short, but the the overall mood and idea could fit nicely into a bigger game with some additional scenario and secrets to uncover.
Stopped Watch by Elmos Minion 2022-10-16T15:20:14Z ♥ 1
The 10 seconds bullet time on a FPS is a good idea on the theme. Also very fun physics on that grappling hook.
Pandora’s Box [WebGL/Win/Touch] by AJ Studio 2022-10-16T15:13:38Z ♥ 0
Very nice graphics. The levels are pretty fun !
Murders at the Manor by Rashcan 2022-10-16T15:04:17Z ♥ 1
Nice take on the theme. Too bad there are not real "clues" about finding the killer besides kinda clicking on whoever is not too far from the victim, though.
Witch Upon A Star by WhaleJam 2022-10-08T10:44:31Z ♥ 1
"And this is why, kids, you don't eat random mushrooms."
The art is great. The game is really cute.
Mini Dungeon Tactics by Joror 2022-10-08T10:35:10Z ♥ 1
This is a great idea. The gameplay is fun though the interface is a little bit unclear at the start (Somehow it looks like the "Move towards character" did nothing for me, the character stayed where it was). Can definitely see the potential to transform into a longer game with more content and more possible interactions !
Cyber Survivor by theheheo 2022-10-08T09:27:50Z ♥ 1
The different weapons bring variety and a fun gameplay to the game. Pretty fun one.
Wall-Run by Rekko 2022-10-08T09:12:39Z ♥ 1
The overall ambiance of the game is quite good and gameplay is simple but solid.
Some arrangements of obstacles looked however pretty complicated to pass through without dying, however the fast restart keeps you trying for a little while.
10S ARENA by Moonblast 2022-10-08T09:01:51Z ♥ 1
The concept is pretty fun overall. The game becomes phard quite fast as the number of ennemies and obstacles increase but the concept of pushing ennemies out of the arena and into holes with bullets works well.