rustywolf 2023-05-01 03:39
This is the most fun I've had so far. This could easily be an entire game. I wish catching the package prevented the run from ending, but thats the only real criticism I have.
Foon → Ludum Dare Explorer → LD53 → Rocket Car Delivery
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 170 | 3.64 | 27 | |
| Fun | 166 | 3.52 | 27 | |
| Innovation | 242 | 3.20 | 27 | |
| Theme | 234 | 3.76 | 27 | |
| Graphics | 208 | 3.54 | 27 | |
| Audio | 289 | 2.72 | 26 |
This is the most fun I've had so far. This could easily be an entire game. I wish catching the package prevented the run from ending, but thats the only real criticism I have.
Lots of things I like about this game: The the truck suspension, the timer on the back of the truck, the overall idea. It's a great start to what could be a super fun game. I would suggest you make the truck a little less drifty or more self correcting. I felt like there had to be constant input to keep it on the track after any slight turn or jostle. I'd also add a way to adjust pitch in the air. If you hit a jump and start pitching forward there's nothing you can do about it.
Now that's my kind of game! I didn't finish the run yet, but I'd like to come back to it and see the end of it. It's really well polished too! The only issue I've encountered is that I managed to roll the truck next to a pillar, blocking the box from falling off and effectively soft locking myself. Nothing a quick restart fixes.
Amazing job!
This is great! I wish it had a checkpoint system tho :( I could see this being made into an entire game!
Nice take on some GTA-themes RC car mission.
I like the simplistic, industrial design you went with (grey and orange as in engineering).
The model of the truck is incredibly detailed for a low-poly model! What software did you use for that?
I believe though that the controlls are a bit off. You would need to check if you have correct weight of the truck. They should usually be a bit more on the heavier side. The suspension was on the sturdier side, hence the game feels unnecessarily difficult for what it is supposed to be.
Same with the cargo you carry. It feels too light IMO and sometimes I got to reset even that I thought that my cargo was in place, but touches the air for a split second.
What I did like was the actual propellers system, quite neat design!
Nevertheless, it's a fun little project you got there and hey! It looks like it's you first LD game, so CONGRATS! You did it, and that's what matters :ok_hand:
Keep up the good work!
@mikoziq Thank you for the detailed feedback and kind words, I really appreciate it. And I used blender to model the truck.
@tumblingpuffin No problem! Enjoy the Ludum Dare :thumbsup:
I found it a bit hard to control the car and found the obstacles hard to navigate, maybe some checkpoints could help. Loved the physics aspects and the low poly models look great. Well done!
Simple concept but well executed! The car is perfect with a lot of details, well done on that !
The controls are difficult to master though, I had hard time to move the truck where I wanted to but it's part of the fun of this type of games.
It is an amazing game for what seems to be your first LD game, so congratz ! You did an excellent job :thumbsup:
The core gameplay is simple. I feel the controls could be a little tighter. The graphics are pretty cool.
Nice. I enjoy the look of this a lot - super clean, nice palette, love the timer on the truck and the gray fog. Brutal difficulty though. The car's tough to handle and the game is really unforgiving. Wish there were checkpoints after each obstacle.
Overall though, a polished, solid entry.
I like physics and the mechanic is simple and playable. I felt it hard to control the car at first; maybe an easier level can be added. The audio and wheel animation of the car do seem not quite match the movement. Anyway, good luck! (Hope you could play my game too~)
Pretty janky physics wise, but I like the color choices. check out my live review at https://www.twitch.tv/scalphamission
Nice game! The driving feels a little tough but the core game is nice with good graphics.
Very nice and kinetic. I liked how you had control over the roll and pitch too, made it feel like you could probably do some funky stuff. Great work :)
The physics aren't quite serviceable with the controls, and is a bit of a chore to play through. Didn't make it too far. The graphics are disorienting in the beginning because the scale of the background isn't initially known until you start moving, which immediately induced motion sickness in me - oddly. Good showing.
Hey, nice take on the Theme! Really like the mechanics and how you control them with WASD and the Arrowkeys feels quite intuitive after a few tries. It was a bit to difficult for me though... Nonetheless, very cool gamme! Good Job!
Ah, hard game! :D Really liked the lowpoly look, well done!
So much fun, but challenging. really nice graphics and level design.
Well done!
Fun little game! Fairly unforgiving in terms of gameplay but that's part of the design I suppose.
Graphics feel a bit bare bones but at least they're consistent throughout!