FoonLudum Dare ExplorerLD35 → It's Just a Phase!

It's Just a Phase!

By terryg

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CategoryRankScoreCount
Coolness278
Theme734.05
Innovation853.83
Fun2723.43
Audio3133.31
Humor3392.84
Overall3643.42
Mood5193.13
Graphics8422.81

Comments

peter_szegedi 2016-04-18 15:36

Cool concept, maybe the shapeshifting could be faster.

terryg 2016-04-18 19:49

Thanks, Peter. Yes. Kind of a zen experience. Come back later since we are going to keep updating until the deadline.

edocentrique 2016-04-18 23:20

Very cool ! It was a bit hard to escape in ice cube form, also a bit slippy in the 2nd stage, but the scenario and gameplay is very cool

terryg 2016-04-19 05:46

Thanks for the feedback Edo. The final version we submitted fixes some of these problems, plus provides you a "Restart Level" button in case Droplet gets stuck.

roland-m 2016-04-20 00:45

Well execute. =]

terryg 2016-04-21 01:01

Thanks, Roland

kashank 2016-04-21 03:25

Bonus points for bringing the real-life science aspect into the game. I did get stuck a few times in the tubes and had to restart the level. I LOVE the whimsical character and cleverness with the story.

aflatminerstudios 2016-04-21 03:47

Neat idea, totally cool. Got stuck on a grate eventually, but had fun figuring out the puzzles up until then.

gtron 2016-04-22 01:02

Great concept, and a fairly unique take on the theme from what I've seen so far. I got stuck at the spot where you open up the first shortcut in level two. I was stuck in a pipe corner and couldn't move.

purrpurr 2016-04-22 01:42

I really like this idea, it's one of the more creative ones for me. I kept getting stuck though. But that didn't really stop me from wanting to play it and enjoying it.

chaoslab 2016-04-22 02:12

Nice entry! :-)

terryg 2016-04-22 02:18

Thanks everyone. Yeah, getting stuck seems to be the big thing. We introduced the level reset late on Monday before the deadline. I want to post an update to fix the stuck problem. I think it may be caused by sharp edges on colliders. Maybe smooth them out.

weaverdeveloper 2016-04-22 03:04

Interesting idea basing transformation on temperature. Could be a bit easier to read and faster though!

terryg 2016-04-23 05:19

I never had a chance to play the game all the way through. I knew each level was beatable, but it is official now. The game is beatable. Maybe I should do a youtube video showing a play through of the game.

djfariel 2016-04-23 08:03

I really like this concept for a Puzzler/ Platformer. As other have stated, the shifting feels a little slow when you're only near one crystal.
The colliders were a bit buggy. I got stuck in a corner once or twice, but overall a decent entry. Great Job.

jk5000 2016-04-23 08:16

The idea and gameplay is really great. The level design is a bit confussing, but stil okay. Well done.

jcsirron 2016-04-23 14:28

I love what your team did here! It has an intriguing concept and absolutely amazing soundtrack! Good work!

terryg 2016-04-24 06:51

Thanks, JC.

mayank-technical 2016-04-24 21:24

Its really a fun game concept wise.

thedashdude 2016-04-24 21:25

I think the phase changing could be faster and some collisions were glytchy, but a nice game none the less.

rantt 2016-04-25 00:43

Cool concept, wished the changing was a little quicker. Fun game, nicely done.

jcmonkey 2016-04-25 03:39

interesting game, the A and D controls seemed a bit too fast, i was always overshooting piped, and got stuck on pipe edges.

terryg 2016-04-25 05:16

Thanks for the input jcmonkey. I'd like to smooth out the pipe edges. Seems to be a huge cause of stuckedness. Maybe I could provide an options screen for how fast the player moves. And to Rantt, there are definately some of the earlier crystals that are too slow. Need to speed them up. Later in the game (lava level and the end of the jungle) that this smooths out. In the lava level for instance you find yourself with the ambient temp hot, so you are mostly in the steam phase, and then you are trying to find blue crystals to cool you down.

scottp 2016-04-27 18:14

I love the idea! I like how droplet can do different things based on his current state. I'd like an audible warning when your temperature was getting too extreme. I also found myself getting caught on corners a few times. Great job!

big-cow 2016-04-28 21:58

Really lovely game. You did a decent amount of level design for the challenge! i liked the music too. Obviously some thought went into how to set the mood with the music and I thought it worked well. Great idea for the shapeshifting theme as well. Nicely done -RS

rock-eaters 2016-04-28 23:21

really refreshing game :) the character should appear in front of the crystal to see the transformation, but its good

terryg 2016-04-29 01:57

I think this game is epic !!!!!! :D

graebor 2016-04-29 02:24

Wow, definitely the biggest team I've ever seen in an LD before! I found it a little frustrating that the movement of the character was so fast but the temperature change was so slow. I wanted to keep zipping around the level but felt inconvenienced by having to stand around waiting for my state to change.

aaranos 2016-04-29 04:00

I think this is a unique puzzle platformer. Story is a bit thrown together but it gives some direction to it all.

terryg 2016-04-29 10:42

Thanks, Scott, BigCow and RE (and apparently me, or one of my kids for the last comment). The corners need to be smoothed out that's for sure. I'd also like to do a youtube walk through especially for the lava level.

terryg 2016-04-29 11:05

thanks, Graebor and Aaranos. It was definately a challenge to manage. It was nice having an artist in Europe since the art could be made over the U.S. night.

fin_nolimit 2016-05-02 02:08

Wow, super cool innovative game!!!!! Excellent work!!

terryg 2016-05-02 04:17

Thanks, Fin.

davor10105 2016-05-02 18:42

fun theme and great execution, good job!

2016-05-03 14:06

An educational game, great work! Opettavainen peli, Hyvä hyvä, loistavaa työtä!!! =)

2016-05-04 10:33

Great game! Awesome music, the controls work, just one thing, I got stuck on one corner and couldn't go farther.
You can see my experience over here: https://www.youtube.com/watch?v=qghFHbf88KI

yetikatt 2016-05-04 15:34

Amazing game. Impressive how much you got done in such a short space of time! Really loved the idea, and the music was lovely. Really fun game, has loads of potential. I think switching between states could be a bit faster when really close to the crystals. Great Job

terryg 2016-05-05 01:06

Wow Molpe. Thanks for the best feedback ever. I LOVED your video.

Yes, Yeti. I am going to fix that too and post a PostLudum dare link. Thank you for both your feedbacks.

terryg 2016-05-05 05:09

OK EVERYONE. I have made some play ability fixes. The web link points to that. The original is still available. Thank you for your input. Enjoy!

terryg 2016-05-05 05:34

Just re-read the rules below. The web link is the original and the Post LD35 entry is below that.

reiv 2016-05-08 18:13

Nice concept and mechanics, the shape shifting is a bit slow though. Great level design!

edgeofcode 2016-05-09 21:40

Great idea and great use of the shapeshift theme. The music was nice and chirpy, and went well with the game.

terryg 2016-05-10 03:36

Thanks, Reiv. Thanks, edge.

And thank you everyone for the great comments!

2016-06-03 15:53

Finally finished the game, the playthrough is right here x)
https://www.youtube.com/watch?v=hZ5H6Ger2Uw