entity2d 2013-04-30 02:56
Very fun and hilarious! I loved the way the games transitioned!
Foon → Ludum Dare Explorer → LD26 → Golden Age
By landosystems
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 84 | ||
| Humor | 49 | 3.41 | ||
| Fun | 79 | 3.52 | ||
| Mood | 124 | 3.44 | ||
| Audio | 129 | 3.41 | ||
| Overall | 156 | 3.44 | ||
| Graphics | 282 | 3.15 | ||
| Theme | 283 | 3.22 | ||
| Innovation | 428 | 2.43 |
Very fun and hilarious! I loved the way the games transitioned!
A straight up mix of 4s and 5s for you. This was an excellent game. Graphically smooth, conceptually neat, and actual solid gameplay. Well done on all counts!
Hahaha hilarious!
You made me feel like a child, the only thing you could change is the order of the games breakout took too long...
love the mothership at the end of the game -- very cool -- loved the retro look and music -- great job!
Okay, you might have gained a few stars on the theme, but I don't get the point on making revivals... specially when there's nothing new on them.
To me, even though Innovation is just one category, I always expect something new on this competition.
I didn't have the patience to go through 2nd level, but judging by the screenshots, it was a good work on every level. IA is ok as well.
Really random. Really polished. Really Potato.
Awesome, very fun!
Nice!
Love the final boss. XD
Potato.
I like the progression between the games. The Breakout part was a little twitchy for my slow reflexes, so it got a little frustratingly long. The others were good (though maybe not perfect) feel.
Oh, and I like the sound.
Well executed homage mash-up. Great work on the transitions between games, seamless. Smart use of lives lost, anything else would have been frustrating.
The humor was great, especially the high scores screen where you finish just off of making the leaderboards. Very funny. Having the lives and score counter consistent through each game was nice to keep them linked. I think that this would have worked a lot better with the theme if, instead of adding features to each new stage, you worked your way backward to the most basic visuals. Fun play, good work.
I have to say, despite all the other original games in this competition, I'm still getting the most fun out of good old classics!
good rendition, smooth controls and great music. That's all we need!
Cool stuff!
Hah, really fun! Doesn't fit the theme super well, and it could stand to add some new twists to the old arcade games, but overall fun to play.
Very nice game. I enjoyed the progression. I especially loved when you would rip through the blocks in breakout. Very nice job!
Very funny game. I really like the music as well. Well done
yeah retro evolved :D
Beautiful take on the classic arcade games! Good transition and great presentation! The potato felt out of place though. :P
Show off! One game in 48 hrs, people. One. Not four!
No really, excellent all the way through.
This game rocks. There isn't much I can say except well done. I had lots of fun
Cool game! Sad that there's only 4 games.
Actually, I had this EXACT same idea, it's scribbled on some graph paper. It involved going from PONG up to modern day games, but we decided on an ASCII thing instead.
Great!
It's a nice compilation of some classic game mechanics, transitions between stages are really cool. I found two things to be quite annoying: the first one is the dying sound, the second is performance, which was quite poor despite the minimalistic graphics, the game was especially laggy in breakout/arkanoid mode (I was playing in Firefox 21 stable).
This was a lot of fun, had a smile on my face through most of it. Very polished, very funny, very NAMCO Museum-y. I'll echo some earlier comments in that a twist or two to the familiar formulas would have been nice, but for what you set out to create this was very strong.