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Feedback comments for LD59
PastMoments's games and stats for all events →
| Timestamp | Since previous | Game | PastMoments's comment | |
|---|---|---|---|---|
| Apr 21 00:35:16 | Hired or Homeless | ♥ 1 | Interesting concept, it's nice that there's a lot of flexibility to answer the questions. | |
| Apr 21 01:05:10 | 29m 54s | Switchboard | ♥ 1 | Excellent mechanics, pretty fun and very moody. Only complaint is the pixel effect on the text makes it hard to read. |
| Apr 21 01:15:46 | 10m 36s | Cash Harbor | ♥ 2 | I made it to the moon :) I love incremental games in general. The art was also very cute. |
| Apr 21 01:25:13 | 9m 27s | TranscendAnts | ♥ 4 | I love the interpretation of ant's chemical signaling. It's a bit hard to tell if I'm progressing, but I'm enjoying seeiog the ants run around regardless. |
| Apr 21 01:38:40 | 13m 27s | Connection Lost | ♥ 5 | This is a really great puzzle game. I would definitely play a full game version of this. I don't really understand how the signal strength works, the visualization shows the packet moving very satisfyingly. I also like how the instructions were drawn in the first level, but it could use numbers on the text for the order you're supposed o tread them in. |
| Apr 21 01:44:28 | 5m 48s | Charging Station | ♥ 1 | Very cute guys. There's pretty good polish here with the in-game tutorial which I appreciate. I'm impressed by how visually charming you're able to make this with relatively little. The puzzle game itself is also pretty fun overall. |
| Apr 21 01:47:46 | 3m 18s | The Union | ♥ 2 | Very cool visual design. I appreciate the mechanical focus by making this a largely text-focused game. I think an in-game tutorial level would help make this more accessible, as it stands there's just a lot of text to read to understand what's going on. |
| Apr 21 01:54:55 | 7m 09s | DOT & DASH | ♥ 2 | I love how you incorporated visuals to a morse code mini-game, it just makes it more interesting than pressing letters that pop up on screen. It could definitely use more levels, preferably with a wide variety of letters that you would need to press. It's also just missing the beep sound effect when you press space. That would make it really satisfying. |
| Apr 21 02:04:52 | 9m 57s | Heist Boss | ♥ 1 | Classic heist movie theme, very nice job. I think the different roles create a lot of interest by default. If you choose to continue working on this game, it would be cool to see different objects they may interact with. |
| Apr 21 02:08:08 | 3m 16s | Shroomice | ♥ 1 | Started off strong with the sound design. The link to different art scattered around also added some nice detail. Overall just a good visual novel. |
| Apr 21 02:09:53 | 1m 45s | LunaTerm Signal Solver | ♥ 1 | Yeah unfortunately I received an Error when typing "signal". I do really like the terminal theme and keyboard sounds add a lot of immersion to it though. |
| Apr 21 02:11:49 | 1m 56s | Walkietalkie Runnie | ♥ 2 | The itch link doesn't seem to be available. |
| Apr 21 02:18:08 | 6m 19s | Twilight Beacon | ♥ 1 | Incredibly polished game. The gameplay itself is simple but arcade-y enough to play for a while, and the visual and sound design is really good. |
| Apr 21 02:27:17 | 9m 09s | Islandia | ♥ 1 | Cute and silly (good) game. The character control was a bit unintuitive to start with. The visual design is excellent. |
| Apr 21 02:32:17 | 5m 00s | Stranded on Lingas | ♥ 3 | I really like the dial moving in the menu. The visual and audio design really helps to sell the mood of the game. It is a bit difficult to figure out the next step after being dropped into the world. A little hint and guidance at the very start would probably help with this. |
| Apr 21 02:38:25 | 6m 08s | Beat the Signal | ♥ 1 | Very nice bullet hell game. I would definitely like to see more music variety! score.png |
| Apr 21 02:42:55 | 4m 30s | Coo-Coo, Chef! | ♥ 5 | Very cute characters, interpreting it as semaphores is pretty cool. I don't really completely get what's happening but I like seeing the guys run around |
| Apr 21 02:53:06 | 10m 11s | DRAW!!! | ♥ 0 | Cute, relatively simple, but very fun to try to win. |
| Apr 21 06:57:09 | 4h 04m | While You Were Here | ♥ 1 | Great atmosphere and cute art. I would definitely like to see more levels expand on the signaling feature. |
| Apr 21 07:08:40 | 11m 31s | Ultra Jammed | ♥ 1 | It's a pretty fun mini-game, I ended up getting 21/25. The assets were used very nicely. I think it would be good if you expanded on the mini-game, and maybe a way to figure out what houses are left. |
| Apr 21 07:17:37 | 8m 57s | Klat Shat | ♥ 2 | The mechanic is very interesting and could definitely be expanded on in a full version. The levels were decent, and the graphics and music was cute. |
| Apr 21 07:37:57 | 20m 20s | Celestial Bodies | ♥ 2 | Great concept great execution. Might be one of the best application of the theme that I've seen. This could totally be released as a full game. |
| Apr 21 08:20:09 | 42m 12s | GigaHurtz | ♥ 1 | Good job with creating some interesting puzzles from the basic mechanic. The solutions were satisfying to reach. |
| Apr 21 10:39:20 | 2h 19m | Drum`n`Ice | ♥ 5 | Cool rhythm game! It's a cool concept to be able to cast spells like this. An continuation of this game would be really cool. |
| Apr 21 10:49:35 | 10m 15s | Sin(x)mancer | ♥ 1 | Incredibly cool visual style, and the concept of create a build using the dials is cool too. This has a lot of potential for more content, with more ways to create different types of builds. |
| Apr 21 11:11:50 | 22m 15s | ECHOMAZE | ♥ 2 | The illustrations definitely elevated the experience. The mechanic is a great interpretation of the theme, and being able to scan your surroundings is really cool. The balancing is a little hard, especially since shooting the laser takes your HP points, and it can be hard to see the boxes that you can pick up sometimes. Regardless, this is a great submission, very cool! |
| Apr 21 11:18:53 | 7m 03s | SOS | ♥ 2 | The visuals on the morse code might be the best I've seen so far. It's really satisfying to type in the message itself. I think having a separate screen for the responses might make it a bit easier. Overall a fun mechanic with a nice story attached. FYI the game does not work on Firefox, I had to use Chrome to play it. |
| Apr 21 11:30:54 | 12m 01s | U.F.GO | ♥ 2 | Very polished and cute game, and a great take on rhythm games. This could totally be a full release in itself. Just Fun. My only suggestion is to have a sound effect when you miss the beat (and maybe a sound effect when you hit the beat). I also would like to see my score when I lose :) |
| Apr 21 19:40:47 | 8h 09m | Zero-Day Lunch | ♥ 1 | I like this interpretation of the theme, and it's got a nice setting and lore details attached to the game. |
| Apr 21 19:45:10 | 4m 23s | Meina's Train Cruise | ♥ 1 | The train theme is great, and the overall style is very cute. |
| Apr 21 20:20:36 | 35m 26s | DISCONNECTED | ♥ 1 | The setting and narrative of this game is great, I loved uncovering little secrets as we go along. I didn't completely understand everything by the end, but I think I got the general idea. I would love to see this world expanded on. |
| Apr 22 12:40:25 | 16h 19m | Wow! The Presidential Race Of Glorbus-12B (Signal) | ♥ 1 | Very silly animations, definitely would like to see this one expanded on! |
| Apr 24 23:28:34 | 58h 48m | What's Up? UFO! | ♥ 3 | Art and music were very pleasant and worked very well. It also had a solid gameplay loop, and I had fun spending around 20 minutes collecting aliens. I got too absorbed collecting aliens that I didn't realize the monster was there, and then I got lost trying to find the base to fire the laser. A waypoint pointing towards the home base would be nice :). Pacing-wise it also ended up taking a while to work through all the upgrades. Overall a pretty fun submission. |
| Apr 24 23:39:21 | 10m 47s | I Had No Signal! | ♥ 1 | Great submission! You did a great job with building tension. I also appreciate the environment design and ambient sounds and all the little bells and whistles that all add to the experience. |
| Apr 24 23:55:52 | 16m 31s | STAY ON AIR | ♥ 1 | Pretty fun overall, I like the concept of "balancing" a meter, and the music and visuals were quite fitting as well. I think potentially differentiating between the different sliders. and some visual "clues" could add some more detail to it. As it is now, I'm mostly just fiddling with the knobs until it works. A more "chill" mode could also be fun, without time pressure just adjusting the signal. |