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Feedback comments for LD59
hammeredzombie's games and stats for all events →
| Timestamp | Since previous | Game | hammeredzombie's comment | |
|---|---|---|---|---|
| Apr 20 10:21:37 | Morse Fishing | ♥ 1 | the ux made me rage quit | |
| Apr 20 10:22:47 | 1m 10s | Logic Emitter | ♥ 1 | really cool game i will come back to play more. at first i thought it was too easy, then there was the color changing stuff and i was like ok this is my jam |
| Apr 20 14:40:40 | 4h 17m | Avalanche | ♥ 1 | great look, style, best audio ive experience so far. a bit repetitive, so i didnt finish but thats because ive done plenty of beacon training in the backcountry. cool game! maybe it could expand to include slides and time trials on finding beacons? with out how the spatial audio is done i feel like this could turn into a training tool |
| Apr 20 15:16:30 | 35m 50s | SignalShooter | ♥ 0 | i like the core concept but i feel like the execution of it got too complicated and the fun was lost |
| Apr 20 15:24:54 | 8m 24s | Outpost | ♥ 1 | is github have issues? the web build isn't showing any signs of life (or signals of life :P) |
| Apr 20 15:31:59 | 7m 05s | Round-a-doodle-doo | ♥ 1 | great little game! i wish there was more ways to lose, it would have held my attention longer but the polish and quality for compo is really inspiring to see! |
| Apr 21 22:15:51 | 30h 43m | Antwork | ♥ 1 | cool game, i got a bit confused but im sure thats on me. i thought there was a bug at first but i just needed to click the queen ant i think. couldnt figure out how to get the ants to the food, but RTS is not my genre so this did not affect how i ranked the game. parroting Alex above, super impressive work. and your english is great! |
| Apr 21 22:37:05 | 21m 14s | Star Traveller | ♥ 1 | i have only one word: seamless |
| Apr 21 22:57:00 | 19m 55s | Call Me | ♥ 1 | im too tired from the weekend to beat this game, but i really enjoyed it and have to saved to play later when im in the puzzling mood |
| Apr 21 23:12:34 | 15m 34s | Without Brakes | ♥ 1 | i would love to play but im not downloading zips :( im very intrigued though |
| Apr 21 23:36:43 | 24m 09s | Sleep ArthonBru, Sleep! | ♥ 1 | groovy, no pointers. i want to beat it, i will be back. |
| Apr 22 11:05:56 | 11h 29m | In the Crib | ♥ 0 | i feel like im so close to the answer. Screenshot 2026-04-22 050402.png |
| Apr 22 16:57:04 | 5h 51m | First Contact | ♥ 1 | cool concept, really nice execution on the tech, but im confused and even the solution in the comment above me doesnt help. im bad at solving puzzles though, so this wont affect the rating i give, just feedback :) |
| Apr 22 17:27:33 | 30m 29s | Beat the Signal | ♥ 0 | i am also unable to load the game. unity just hangs with the load bar full im on chrome using a windows PC |
| Apr 22 17:30:45 | 3m 12s | Cadence of Glob | ♥ 3 | this game has taught me that i am exactly like a golden retriever. |
| Apr 22 18:22:33 | 51m 48s | Bulletproof Broadcast | ♥ 1 | were you playing stick rpg on miniclip back in the day too? because i also went with a word game built into an authoritarian world, although "game" is a generous term when i compare it to this submission. im really impressed by the game loop and how you expressed the mechanics. as well as the polish and seamlessness created in 48 hours...i have a lot of practicing for next LD jam. |
| Apr 24 00:33:28 | 30h 10m | i love you, too | ♥ 1 | i stopped caring about the story almost immediately, but... the signal matching gameplay cured some of my unresolved ptsd from undergrad. i really enjoyed it so full points on fun from me. |
| Apr 24 01:08:33 | 35m 05s | Terminal Espionage | ♥ 1 | thank you for adding accessibility options, i am one of those that the shader effects does bother my eyes too complicated for my taste though, i needed a little nudge to get going and couldnt get to that point myself. execution of the game is impressive and the idea is really cool i just didnt "get it" |
| Apr 24 01:36:34 | 28m 01s | Coo-Coo, Chef! | ♥ 3 | you said be confused and i sure was, but did i enjoy the experience? also yes i thought i was getting there but it felt like the commands i discovered with the "be confused" tags would change on me then i mildly quit (not rage quit its too cute to rage) cool input mechanics and discovering the mirrored commands was cool, but then i got confused again. |
| Apr 25 00:30:50 | 22h 54m | Xsignals | ♥ 1 | sadly i got in when no one was playing so not much of a game to be played |
| Apr 25 00:38:01 | 7m 11s | Catch the signals | ♥ 1 | interesting idea, nice execution. but the game loop was frustrating. having to go capture a planet each time i wanted to test my solution was cumbersome and stopped me from caring about the puzzle. i think the issue is the game equally splits both mechanics instead of prioritizing one or the other or having some kind of synergy between aiming the antenna and moving obstacles around. either way nice work and i enjoyed playing until i saw what the loop was and quit |
| Apr 25 00:46:18 | 8m 17s | Sound the Horns | ♥ 1 | the graphics and style are really cool, i didnt get the gameplay though even reading the instructions and comments, but i still liked controlling all the soldiers in the distance so A+ on immersion for such a simple mechanic |
| Apr 25 00:52:31 | 6m 13s | codevibes | ♥ 2 | cool game but i wish the level design helped teach the strategy more. level 1 to 2 felt like a huge jump in difficulty. |
| Apr 25 01:00:29 | 7m 58s | Moon Moth | ♥ 1 | i won!! also i got shivers right at the start. such a cool experience! when are you publishing a poetry book?!?! Screenshot 2026-04-24 185851.png |
| Apr 25 01:09:49 | 9m 20s | Insecure WiFi | ♥ 1 | cool idea, i needed to know what level i was on and how many levels there were though. i got through 4 and then quit since i wasnt going to push to see the win screen without knowing how much time or effort it was going to take |
| Apr 25 01:16:31 | 6m 42s | redlight-greenlight-bluelight | ♥ 0 | great little submission but i felt cheated when i crossed the finish line and didnt see a win screen |
| Apr 26 13:49:13 | 36h 32m | Sigma | ♥ 3 | really cool little game. the only issue i see are the menu buttons. "Restart" behaves like a reset by clearing the stars. Then "Reset Progress" restarts the whole game...with only one level this language is confusing. I think one menu button to go to the beginning of the game is needed especially since right click clears the star selections. |
| Apr 30 13:45:16 | 95h 56m | HeliRescue | ♥ 0 | fun little game although i didnt feel like there was much consequence involved. 100 seconds for a small map meant i could completely ignore fuel. i also had a hard time using the signal to help guide towards the people and just scanned the map to find them. all in all nice entry and the audio and visuals made the experience fun enough for me to play twice |