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christina-antoinette-neofotistou

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TimestampSince previousGamechristina-antoinette-neofotistou's comment
Apr 20 23:37:27 Samband ♥ 2 I had to write down the buttons BUT that's what always happens to my adhd brain with puzzles! < 3 it's such a lovely, claustrophobic, lonely mood, thank you for making it!
Apr 20 23:43:00 5m 33s Glitched Signal ♥ 2 damn! This was so cool, how did you even make it in 3 days <3 Very cinematic platformer. The sound was incredible!
Apr 21 13:25:39 13h 42m Cleared To Land ♥ 1 So very lemmings-y!!! (even the explosions!) Love love love my time with it. Still playing it in fact. The pilot confirmations sounds are hilarious!!!!! I actually liked the convoluted (but in physically accessible positions for my fingers) control scheme, it added to the fantasy and definitely added to the chaos! I'll be playing more of this!
Apr 21 14:19:30 53m 51s Signature Zero ♥ 0 I love how it keeps piling things on you to keep track of! The art is lovely, both the UI and the sprites. And you managed to get tutorialization too, that's so hard for a jam! Thank you for sharing it!!
Apr 22 18:14:21 27h 54m GIMME TV ♥ 1 I love that you discarded the theme and went where the spirit moves you! This is such a fun shooter, I've been playing for 40 minutes and only stopped to rate it. There is a dominant strategy, and that's to sit near the alien/ meteor spawn site and shoot diagonally so nothing gets through, but the game difficulty increases in a way that makes every upgrade necessary, and every wave fun. I loved the addition of the random cosmetics shop!!! And the energetic music All in all great entry!
Apr 22 18:46:15 31m 54s Blind Run ♥ 2 "A really handsome one. The developer did a good job" that really cracked me up! I love how additional mechanics pile on, and I loved the absurdity of having to rotate a mole that only moves forward until it hurts itself! It was weirdly on-theme!! It's so cool that you managed to write so much dialogue *and* think of so many puzzles. You should be proud of this game <3
Apr 23 10:30:47 15h 44m To walk on Strange Roads? ♥ 5 the fish person saying bubble bubble bubble broke me :D Such a lovely game, such a bold move and great interpretation of the theme! When did you even have time to make all those lovingly designed glyphs!! I loved having a companion pdf to use with the game! The music is perfect for the mood. Art is lovely. Thank you for making this!
Apr 23 13:25:25 2h 54m Dr. Cool Whale Against The Electronicles ♥ 1 the graphics are stellar! I'm amazed at what devs can do in 2 days <3 Very polished, very on-theme! Very tense gameplay, and an innovative idea for damage dealing!! Thanks for making this! It's inspiring
Apr 23 13:28:57 3m 32s The Last Signal ♥ 1 This is great! Fantastic mood and ambience, love the tension when riders appear, as others have remarked it reminds me too of an old-school racer, and that's fantastic!
Apr 23 18:34:58 5h 06m Decode ♥ 0 Very good use of the theme! I had a lot of fun. Also love the vapor wave 90s esthetic
Apr 23 18:37:34 2m 36s Signal-Tied ♥ 1 Such a fun roguelike! Thank you for making it!
Apr 24 11:13:42 16h 36m CRASHDAR ♥ 1 Wow! The UI is stellar. And the limitations of the Game Boy didn't stop you one bit. I want to praise you for using the tool you knew best, and making such a fun game!! Congrats!!
Apr 24 11:15:37 1m 55s L.P.F. ♥ 0 mood is incredible, FMV of the hands is so retro and lovely! Congrats on a great entry, it's so on-point!!! And on-theme!
Apr 24 11:34:58 19m 21s Salvager ♥ 1 I'm a sucker for these kind of replayable games, and this one is so well-done! Thank you! It always surprises me how good and polished experiences can come out of this compo <3
Apr 24 12:47:21 1h 12m While You Were Here ♥ 1 Great puzzle design, amazing indirect control!
Apr 24 12:48:14 53s Finnicky Fourier Toy ♥ 1 So so smart!
Apr 24 12:55:31 7m 17s Moon Moth ♥ 1 I am amazed. And I do not think you have programming inabilities, this is a great idea and a fun execution!!
Apr 24 14:33:13 1h 37m Read My Signal ♥ 2 The art is stellar, and it's a cute and fun game! <3
Apr 24 14:35:31 2m 18s Small Among Storms ♥ 3 such great atmosphere! thank you for making this!! reminds me of amiga games! the music is also excellent
Apr 24 14:37:09 1m 38s Jim's Quest for Birthday present ♥ 2 so wholesome! thank you for making it! Love the integration of the theme, the story and the art!!
Apr 24 16:33:36 1h 56m Decoder ♥ 1 Great concept! Lovely art!!
Apr 24 17:01:42 28m 06s Fellowship of the Signal Fire ♥ 0 As a fan of LoTR I loved this game, from concept to execution! Thank you so much for sharing it with us!
Apr 24 18:52:43 1h 51m Bash and Gash ♥ 1 what a wild idea, and great execution! Welcome to Ludum Dare! I hope you'll participate again!!
Apr 24 21:42:25 2h 49m Dragonia Siege ♥ 10 I love everything, the theme is well-integrated, and the mechanics fun!! Just the AI art, you don't need it, it spoils the presentation.
Apr 24 22:15:42 33m 17s What's that signal? ♥ 2 I love love love love everything about it @local-minimum And what a lovely speaking voice! The art was SO trippy, I couldn't believe nobody had done an art installation where objects have textures that call out the object names. I'm still impressed, I played twice just to have a chance to experience the space again. The poem at the end was lovely. The execution of the theme was sublime, I was both flailing around AND being guided by the "Signal" How many minutes of recorded audio is there? And how did you have time to both design it and organize the audio files and textures. One of the best jam games I've tried this year!
Apr 24 22:20:54 5m 12s Echo ♥ 3 What a clever, clever use of the theme! I made a bat game with a sonar mechanic too and it's NOTHING like this, which is honestly the best part of playing it. Same starting idea, completely different game. The sonar effect is stellar. That moment where a ping reveals just enough of the geometry to commit to a plan, but not enough to be sure, that's the whole puzzle genre in one mechanic. And you're letting the *player's memory* do the heavy lifting instead of cluttering the screen with UI, which takes real restraint. Puzzle design is great too. The ramp feels earned — each level taught me something without a tutorial pop-up. Rare. Really glad I played this. Would love to see where you take it.
Apr 24 23:28:12 1h 07m I Had No Signal! ♥ 1 wow lovely mood. It was tense throughout!!!
Apr 25 00:36:42 1h 08m Marsacre ♥ 2 The personality and writing carry this hard! hamster facecam, PSX aesthetic, "Father, come in! Come in! Come in, Father!". I was laughing while shooting, which is the dream. a crosshair would help. Main gameplay note: enemy HP feels a touch high for the run-and-gun energy you're going for; lowering it (or one-shots) would let the adrenaline really cook. Loved it.
Apr 25 14:29:18 13h 52m A Short Flight ♥ 3 incredible polish, and a great flight experience! and great ambience! thanks for making this, team!
Apr 25 16:43:10 2h 13m Federal Bureau of Dance ♥ 1 this is like elite beat agents, crypt of the necrodancer and doom all at once. WOW. Super original, sounds *amazing* and I'm so surprised that you had time for a tutorial! Amazing work! One of my favorites!